nope, make sure you aren't stupid a delete those special transfer moves, ywAsking again because I haven't been able to find the answer anywhere.
nope, make sure you aren't stupid a delete those special transfer moves, ywAsking again because I haven't been able to find the answer anywhere.
Is there a Pokemon that resist Flying and Ground attacks under Gravity's Effect?
If not, what pokemon that resist one of them and is Neutral to the other (Hopefully not that won't fail)
Answering my own Question...
In this thread: http://www.smogon.com/forums/threads/attack-pair-analysis.3490312/ , there are only 3 type that resist Flying+Ground, but these three resistor lose that in gravity, meaning Flying+Ground in Gravity hit everything Neutrally.
My Question now is what pokemon have a strong Ground+flying Moveset? (landorus-T has a strong earthquake, but only has fly (negated by gravity) and Hidden Power Flying (probably a waste of Hidden Power). Gliscor seems to be the best STAB-er of Flying+Ground. what other non-double stab Pokes are good Flying+Ground Attack Users?)
Can you ONLY find hidden abilities in the friend safari when your friend is online? Or, can you find those hidden abilities after they sign offline if you had already in the past found those hidden abilities when they were online?
Is there a Pokemon that resist Flying and Ground attacks under Gravity's Effect?
If not, what pokemon that resist one of them and is Neutral to the other (Hopefully not that won't fail)
That's not possible, sadly. All types that resist flying are weak to ground.
As far as 1 weakness goes, I think Rotom-Mow is just about it./Facepalm
Nope, that's neutral to both. Sorry, it seems like there is nothing.
90% of the games I lose are simply due to getting crushed by megas.
I struggle with char Y but can generally deal with it.
I have talonflame in my team solely to deal with M pinsir/M heracross after repeated bad experiences.
M Ttar wrecks me every single game after just one dragon dance.
I'm lucky enough to mostly play on PO so mega lucario isn't an issue there as he's banned.
How can I deal with them better? What the hell stops M ttar. Why did gamefreak have to add these D:
The charts and the tiers are provided so that you have a quick overview which common spreads/pokemon you can and can't outspeed with any pokemon you choose. The tiers are only there to make it more clearly arranged. As far as I can tell, they're arbitrarily defined, so there isn't much more to understand about them. Also, they're mostly moot now anyway since both which pokemon are common and which spreads are used changed greatly in the gen-shift, though they at least give you a general sense on what is fast, how important +speed nature is, etc.Can someone explain speed tiers to me? No matter how many times I read the charts provided by smogon, it still makes no sense to me.
why didn't you ban the ability speed boost instead of banning Blaziken as a whole? I mean you already banned moody so why not ban speed boost as well?
it's not the ability itself that's broken, it's the pokemon as a whole with the ability. Smogon wants to avoid bans or complex bans as much as possible, so instead of banning a not-broken ability on a not-broken Pokemon that happens to make said Pokemon broken, they ban the Pokemon as a whole. For example, if Blaze 'Kin was allowed in lower tiers then so should non-Drizzle and non-Drought Politoed and Ninetales in 5th gen, since they were obviously bottom-tier NU before they got their weather abilities.
This is a list of relevant things in Gen V OU: http://www.smogon.com/bw/articles/ouspeed_tiersCan anyone please link me to a list of relevant speed tiers? Not necessarily only for this gen.
Can anyone help me with some coverage problems I tend to have? What are good checks/counters for:
-Heatran
My god this guy is good. Solid stats, great movepool, and can reliably both run offensive and defensive sets. Is there anything that can counter all or nearly all of his sets? I've yet to see anything that can both take status and solidly tank hits from him. Blissey is only a temporary solution, as she can get widdled down by toxic.
-Aegislash (and other ghost types)
Almost everything I've said above goes for aegislash too, plus it can have almost flawless neutral coverage with shadow sneak/shadow ball and sacred sword. If I get something in safely, I'm good to go, but how do you stop it when it has set up during a switch?
The following are the only things that are Baton Passed:If you baton pass a status effect to a Pokemon normally immune to it, such as Paralysis to an Electric-type or Perish Song to a Pokemon with Soundproof, do they "absorb" and get rid of the status or do they keep it?
If you baton pass a status effect to a Pokemon normally immune to it, such as Paralysis to an Electric-type or Perish Song to a Pokemon with Soundproof, do they "absorb" and get rid of the status or do they keep it?