• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Pokémon Tyranitar

Status
Not open for further replies.
I suppose - I was just curious if anyone had tried it. Seems like Aggron and Gyarados are better choices for a mega RestTalk set.
 
So what is the preferred nature and evs for a Dragon Dance Mega set? There's not one in the OP so I'm a bit confused. And what if you want to go mixed?
 
Yeah, DD Ttar is a straight Jolly 252/252 spread. Although lately I've been thinking; what do you miss out when you go Adamant on the DD Mega set? I'm not sure if you could outspeed Greninja at +1 with Adamant and I'm feeling too lazy to check for myself right now.

Anyway, for the mixed, I suggest just using the on-site spread for 5th gen. It's not like much have changed, you're still aiming for the same targets; Landorus-T, Gliscor, Ferrothorn, and Scizor.
 
Adamant DD MegaTar hits 241 Speed unboosted, so Greninja beats you at +1. Does the boost round up or round down when the Speed is an odd number? Because that is crucial for MegaTar (either ties with base 115s like Starmie or beats them by one point). I can't remember.
 
I know that the Dragon Dance can be Great, but with Mega Tyranitar Incredible Attack Stat and it's low speed, and Adamant Rock Polish could be a really good option too!
 
I know that the Dragon Dance can be Great, but with Mega Tyranitar Incredible Attack Stat and it's low speed, and Adamant Rock Polish could be a really good option too!
Rock Polish + Weakness Policy is what I run. On Mega Tyranitar, I feel like Dragon Dance is still the better option.
 
+1 Jolly 252 Mega Ttar gets 397 speed, 394 is max +nature 130 base which means 248 EVs are required to outspeed everything unboosted at +1 (outside of stuff like Mega Alakazam, Mega Aerodactyl, Deoxys-S and some irrelevant mons like Electrode/Accelgor/Ninjask)

Not sure what to run on my in game Ttar though, lacking Superpower/Low Kick.

Do I go for Dragon Dance, Crunch, Stone Edge, Pursuit/Earthquake? I'm not sure mixed is worth it on a DD set, or if Pursuit is worth it on a sweeping/boosting set where your main goal should be setting up rather than pursuit trapping.

Any advice?
 
+1 Jolly 252 Mega Ttar gets 397 speed, 394 is max +nature 130 base which means 248 EVs are required to outspeed everything unboosted at +1 (outside of stuff like Mega Alakazam, Mega Aerodactyl, Deoxys-S and some irrelevant mons like Electrode/Accelgor/Ninjask)

Not sure what to run on my in game Ttar though, lacking Superpower/Low Kick.

Do I go for Dragon Dance, Crunch, Stone Edge, Pursuit/Earthquake? I'm not sure mixed is worth it on a DD set, or if Pursuit is worth it on a sweeping/boosting set where your main goal should be setting up rather than pursuit trapping.

Any advice?
Given the steel nerf, a DD set requires crunch (excellent coverage bar other dark, fairy and fighting, and you're switching out the latters because someone are bulky enough or have priority or, as Conkeldurr, both), then you usually go with Rock stab. Stone Miss is powerful but Rock Slide has its merits, namely 10% more accuracy and a flinch rate that can be useful once you're outspeeding the unboosted metagame. For the last moveslot, I use Earthquake because it laughs at King's Shield Aegi and provides good coverage. However, you miss even neutral coverage on Fighting/Grass pokes. Dark/Rock/Fire would be the better coverage, but Fire Punch isn't available yet outside of Japan. You can run a coverage special moves to hit specific targets (thunderbolt, ice beam, flamethrower or fire blast) or simply stick with EQ. EQ on my Weakness Policy DD/Rock polish TTar has saved me from an agility megaAmpharos certain late game sweep at least three times. I don't think double dark is worth on a DD set, and pursuit trapping shouldn't be one of DDset's task.
 
Last edited:
@"Coverage Issues"
I wouldn't worry about Breloom.
252 Atk Life Orb Technician Breloom Mach Punch vs. 0 HP / 0 Def Mega Tyranitar: 359-426 (105.2 - 124.9%) -- guaranteed OHKO
You always lose to it.
Nobody uses Virizion or Chesnaught, really. EdgeQuake + Crunch is more than fine.
 
I'd go:
-Crunch
-EQ
-Fire Punch
-Dragon Dance

+1 252 Atk Mega Tyranitar Fire Punch vs. 252 HP / 252+ Def Ferrothorn: 348-412 (98.8 - 117%) -- 93.8% chance to OHKO
+1 252 Atk Mega Tyranitar Crunch vs. 252 HP / 252+ Def Ferrothorn: 139-165 (39.4 - 46.8%) -- guaranteed 3HKO

+1 252 Atk Mega Tyranitar Crunch vs. 4 HP / 0 Def Mega Charizard Y: 288-339 (96.6 - 113.7%) -- 75% chance to OHKO
+1 252 Atk Mega Tyranitar Crunch vs. 4 HP / 0 Def Talonflame: 309-364 (103.6 - 122.1%) -- guaranteed OHKO
+1 252 Atk Mega Tyranitar Crunch vs. 4 HP / 0 Def Volcarona: 331-391 (106 - 125.3%) -- guaranteed OHKO

+1 Crunch will take care of almost anything you'd use Rock on so dropping Stone Edge really only loses out against Mandibuzz but I really like having a way to kill Ferrothorn.
 
boys.. if i wanna use a tyranitar with rock polish and without mega.. how can i set the EVs? i have an adamant tyranitar.. that can have 221spe with 252 evs and 31 ivs... (i think) ... so with rock polish he can have 442spe.. i don't know if I actually need this... is there a bettere way to set up evs? i think that at least I have to set evs enought for have about 204 spe... just for overspeed fast megas like manectric.. am i right or i really need 252 attk 252 spe?
ps.. my move set is:
rock polish
crunch
eartquake
stone miss (better than rock slide..no?)

item: weakness p.

thanks for help! :D
 
boys.. if i wanna use a tyranitar with rock polish and without mega.. how can i set the EVs? i have an adamant tyranitar.. that can have 221spe with 252 evs and 31 ivs... (i think) ... so with rock polish he can have 442spe.. i don't know if I actually need this... is there a bettere way to set up evs? i think that at least I have to set evs enought for have about 204 spe... just for overspeed fast megas like manectric.. am i right or i really need 252 attk 252 spe?
ps.. my move set is:
rock polish
crunch
eartquake
stone miss (better than rock slide..no?)

item: weakness p.

thanks for help! :D

Procing Weakness policy is nice for the buff but you're gonna have to watch out for anything that forces you to switch. +2 speed Tyranitar can only go so fast.

Put all you got into Attack with 252
I recommend from personal experience to maximize Speed as well with 252, Rock Polish is great but only so much.
 
Procing Weakness policy is nice for the buff but you're gonna have to watch out for anything that forces you to switch. +2 speed Tyranitar can only go so fast.

Put all you got into Attack with 252
I recommend from personal experience to maximize Speed as well with 252, Rock Polish is great but only so much.

+2 252 Speed doesnt really outspeed anything relevant that +2 160 Speed doesnt outspeed, this allows you to put 96 EVs into HP which gives you more bulk to survive a SE hit and proc that weakness policy.
 
Hey, I was wondering what you guys were thinking about the Stealth Rock Tyranitar? I am curious about the lead one you mentioned, as well as just a mid-game one. I ran one with it for a while, and I used it as more of just a mid-game stealth rocker that could also dish out some damage on certain pokemon I needed checked.

Tyranitar @ Leftovers
Ability: Sand Stream
Nature: Adamant (+Atk, -SpAtk)
Ev's: 252 HP, 252 Atk, 4 SpDef

Stealth Rock
Crunch
Stone Edge
Earthquake

It has been able to hit fairly hard, taking out more pokemon than you would think. It's also pretty reliable for getting the rocks down when you switch into the right things, as it can force switches as well as tank hits. I'm just curious what your guys opinion is on Stealth Rock Tyranitar.
 
Last edited:
I think 24 HP / 252 Attack / 232 Spe Adamant has merit. With this spread, Mega Tyranitar outspeeds base 111s after a single DD, and you don't want to be on the wrong end of Gengar's Focus Blast or Thundurus' Superpower. Anything more seems excessive since Alakazam and Starmie would never risk coming in or staying in on a Tyranitar.

Plus, you break 700 attack and you can guarantee the 2HKO on Skarmory and Gliscor with Stone Edge, even including their passive healing. Jolly can't make the same guarantee. Gliscor's EQ has less than a 1% chance to 2HKO in return. You also gain a 56% chance to OHKO Non-Mega Scizor with Stone Edge, whereas a 2HKO is the best you'll get with Jolly, even at +1.

Granted, you come close to guaranteeing those 2HKOs with Jolly but there are no prizes for second place.

These all hold true at level 50 too btw
 
Last edited:
I'm personally worried about the Fairy type threats: Mega Mawile, Azumarill, Granbull and Xerneas in particular.

Even access to Iron Head/Iron Tail doesn't do much to stop them.

Also the lack of Superpower at the moment really hurts him.
 
Last edited:
I'm personally worried about the Fairy type threats: Mega Mawile, Azumarill, Granbull and Xerneas in particular.

Even access to Iron Head/Iron Tail doesn't do much to stop them.

Also the lack of Superpower at the moment really hurts him.

Xerneas is uber and even then:
+2 252+ SpA Fairy Aura Xerneas Moonblast vs. 252 HP / 252+ SpD Assault Vest Tyranitar in Sand: 294-348 (72.7 - 86.1%) -- guaranteed 2HKO
+2 252+ SpA Xerneas Focus Blast vs. 252 HP / 252+ SpD Assault Vest Tyranitar in Sand: 372-440 (92 - 108.9%) -- 56.3% chance to OHKO

(That is after a Power Herbed Geomancy)

Tyranitar can't do all that much back but thats what the rest of your team is for.

Azumarill is 2HKO'd by Stone Edge from offensive TTar sets assuming no Sitrus Berry (CB TTar 2HKOs right through the Sitrus Berry) whereas CB Aqua Jet fails to OHKO and without CB Waterfall/Play Rough don't even OHKO max HP TTar (Superpower does of course).

Earthquake cleanly 2HKOs Mega-Mawile (even after Intimidate if it switches in before M-Evolving) and theres a chance of Crunch/Stone Edge + Earthquake 2HKOing before M-Mawile hits you back (Sucker Punch does pitiful damage) after a DDance EQ from max attack TTar is a clean OHKO on max HP M-Mawile.

And Granbull got exactly 0.177% usage last month so assuming it would give TTar trouble (which I doubt) it's hardly common/a threat in general.

TLDR: The only fairy that can completely safely switch into TTar is Xerneas which cant even 2HKO it if it's AV TTar and I suppose Fairy Arceus (and they're both uber so not really relevant in this thread)

Also I'm not even sure if Superpower is that desirable atm as it is resisted by fairies (neutral to M-Mawile) and Earthquake gets similar coverage (as well as being SE against M-Mawile) and doesnt come with stat drops.
 
Well, Tyranitar is generally used as either an offensive Pokemon or as a Special tank. The extra physical bulk is great, but normal Tyranitar is still much bulkier than Mega Tyranitar because of the new item Assualt Vest. 100 / 150 Physical defense does sound great on paper, but it still can't take the most common physical hits like Close Combat, Earthquake, and U-turn. Also, Mega Tyranitar faces competition from other Mega Evo Pokemon, meaning it's going to see little to no usage.

IMO mega-Tyranitar has the edge as a lead, for its extra special bulk when running SR. With regards to taking physical hits, Earthquake and U-turn won't exactly be wrecking it. Mega-Tar is crying out to be paired with a ghost for fighting attacks. For example, something like Aegislash could switch into scarfed Herracross' Close Combat, set up and cause problems. I agree, however that this is one of the stranger mega evos, and normal Tyranitar will still probably see extensive use.
 
to be honest, I am really looking forward to use Assultwest TTar, but I can't decide if I should max out the bulk, or just make it more offensive with Adamant nature and put some speed evs on top of that. Not to mention, I really like to play wifi and breeding a decent larvitar in gen 5 just to use Superpower on it, seems like a waste. Could be pursuit+crunch+stone edge+Earth Quake be useful enough to make up for it? I just can't make up of my mind.
 
Status
Not open for further replies.
Back
Top