OK then. And thanks for going through the trouble for correcting me Sandoori.
I like the idea of offensive bulky milotic, but she seems to be outclassed by starmie in offensive area, who is in turn outclassed by suicune who can set up cms easily...I personally use Milotic in all my competitive teams since its debut in gen 3. Although it was quite disappointing that Milotic only got competitive and did not get its typing changed to water/fairy which everyone has hoped for, it is generally still a very viable pokemon, even for the higher leagues such as OU.
I've tried rest talk milotic this gen and the standard moveset of scald/ice beam or toxic/haze/recover.
Rest talk is pretty good but becomes stopped in its track when a fairy type like togekiss or sylveon comes in since it relies on dragon tail to phaze. The latter can even start calm minding which can become dangerous quickly.
The latter moveset is in my opinion the best for milotic this gen. It works very well in a fire/water/grass core with things like heatran and celebi, and it's gotten me a pretty decent ladder rank on showdown. Haze has helped me turned entire games around as the sweepers set up in oblivion. Ice beam is always good especially for dragons like salamence and dragonite. But if you have good fairy types, then well replace ice beam with toxic. It's a pretty good staller.
I've never gone full on offensive with assault vest and competitive before! It sounds interesting and I'll def give it a shot. The only problem I had for an offensive milotic is its less than desirable speed especially in OU play. 81 is just not cutting it unless there's some way of increasing its speed.
If gamefreak ever changes milotic to water/fairy, I think that would be a guaranteed shot of propelling milotic back to OU since it's such a good typing, and it would be the perfect bulky water with recover and possibly another coverage move such as moonblast or dazzling gleam.
On a side note, I noticed there's an item that allows pokemon with dual abilities to exercise both its abilities in a battle, albeit in a switching manner. But nonetheless, it allows the activation of either abilities I think. Marvel scale + competitive; this seems to make milotic quite a potent contender!
Good for you for using Milotic on all of your competitive teams! (I do too!:D) The standard Haze/Recover/Ice Beam/Scald has been Milotic's bread & butter set for the past decade, showing that Milotic has (kind of) stood the test of time. It's unfortunate that GF hasn't pay much attention to Milotic and when they do, she doesn't get many buffs. However if she got a Water/Dragon or a Water/Fairy and/or +10 Def stat boost like some other mons, there's not a doubt in my mind that Milotic would be OU again!I personally use Milotic in all my competitive teams since its debut in gen 3. Although it was quite disappointing that Milotic only got competitive and did not get its typing changed to water/fairy which everyone has hoped for, it is generally still a very viable pokemon, even for the higher leagues such as OU.
I've tried rest talk milotic this gen and the standard moveset of scald/ice beam or toxic/haze/recover.
Rest talk is pretty good but becomes stopped in its track when a fairy type like togekiss or sylveon comes in since it relies on dragon tail to phaze. The latter can even start calm minding which can become dangerous quickly.
The latter moveset is in my opinion the best for milotic this gen. It works very well in a fire/water/grass core with things like heatran and celebi, and it's gotten me a pretty decent ladder rank on showdown. Haze has helped me turned entire games around as the sweepers set up in oblivion. Ice beam is always good especially for dragons like salamence and dragonite. But if you have good fairy types, then well replace ice beam with toxic. It's a pretty good staller.
I've never gone full on offensive with assault vest and competitive before! It sounds interesting and I'll def give it a shot. The only problem I had for an offensive milotic is its less than desirable speed especially in OU play. 81 is just not cutting it unless there's some way of increasing its speed.
If gamefreak ever changes milotic to water/fairy, I think that would be a guaranteed shot of propelling milotic back to OU since it's such a good typing, and it would be the perfect bulky water with recover and possibly another coverage move such as moonblast or dazzling gleam.
On a side note, I noticed there's an item that allows pokemon with dual abilities to exercise both its abilities in a battle, albeit in a switching manner. But nonetheless, it allows the activation of either abilities I think. Marvel scale + competitive; this seems to make milotic quite a potent contender!
Good for you for using Milotic on all of your competitive teams! (I do too!:D) The standard Haze/Recover/Ice Beam/Scald has been Milotic's bread & butter set for the past decade, showing that Milotic has (kind of) stood the test of time. It's unfortunate that GF hasn't pay much attention to Milotic and when they do, she doesn't get many buffs. However if she got a Water/Dragon or a Water/Fairy and/or +10 Def stat boost like some other mons, there's not a doubt in my mind that Milotic would be OU again!
P.S.
The item you're thinking of is the Ability Capsule. It's a one-time use only item, cost 200 BP to get at the Battle Maison, and can only be used outside of battle. It does however permanently change the the ability of that Pokemon, and requires another one to change it back. It cannot be used to obtain Hidden Abilities, and does not work on Pokemon with Hidden Abilities,
I used it on my vivlilion The Fear to get compound eyes, but most of the time, AC isn't worth it. But I agree on your point about Milotic, though.I see, yea I meant the ability capsule. I did not know that it could not be used outside of battle lol so it's pretty useless but I guess it's handy if you want the other ability and you don't have to breed tons of eggs just to get that ability.
And yes, milotic certainly deserves more usage and love. It's really good with the right team support. It's amazing how its bread-and-butter set has allowed it to stand strong for so many gens and if GF ever buffs it up, I think milotic will become the premier bulky water for sure.
The irony is that toxic itself will do it in, and it is fully setup bait for bulky sub usersRight now I'm building this set in game, and will post results asap, but I wanted some opinions if you will.
Goddamit snake won't you die.
Bold - Marvel Scale
Milotic @ Leftovers
252 Def. 252 HP. 4 SDef.
Toxic
Aqua Ring
Recover
Dragon Tail
Few pokemon can set up the Aqua Ring as easily as Milotic and few can reap so many a reward from doing so. The continued support of both Leftovers and Aqua Ring will make Toxic spreading sort of easy, limiting the use of Recover for when times get dire, while Dragon Tail helps the cause.
I really like it in theory. Right now I run a Scald-Wall milotic and sometimes I think Aqua Ring would really make a difference had I put it in.
The irony is that toxic itself will do it in, and it is fully setup bait for bulky sub users
Right now I'm building this set in game, and will post results asap, but I wanted some opinions if you will.
Goddamit snake won't you die.
Bold - Marvel Scale
Milotic @ Leftovers
252 Def. 252 HP. 4 SDef.
Toxic
Aqua Ring
Recover
Dragon Tail
Few pokemon can set up the Aqua Ring as easily as Milotic and few can reap so many a reward from doing so. The continued support of both Leftovers and Aqua Ring will make Toxic spreading sort of easy, limiting the use of Recover for when times get dire, while Dragon Tail helps the cause.
I really like it in theory. Right now I run a Scald-Wall milotic and sometimes I think Aqua Ring would really make a difference had I put it in.
Milotic took quite a few physical hits there, how did it take them so well?http://replay.pokemonshowdown.com/ou-97216886 for an example of how Milotic can really shine.
She's EV'd 252 HP / 252+ Def.Milotic took quite a few physical hits there, how did it take them so well?
That spread is standard, I'm just so surprised it did so well.She's EV'd 252 HP / 252+ Def.
How come no one is mentioning its Competive moveset it runs. It makes for decent Defog "absorber".
Milotic @ Life Orb
Ability: Competitive
4 HP / 252 SpA / 252 Spe
Modest Nature
- Hydro Pump
- Ice Beam
- Hidden Power Grass
- Recover
Because it's utterly outclassed by Manaphy with better speed and Tailglow, so as not to be dependent on Defog and Intimidate.How come no one is mentioning its Competive moveset it runs. It makes for decent Defog "absorber".
Milotic @ Life Orb
Ability: Competitive
4 HP / 252 SpA / 252 Spe
Modest Nature
- Hydro Pump
- Ice Beam
- Hidden Power Grass
- Recover
You have Aegislash.. and you got 3 of your 'mons swept by Cloyster. Come on, dude. :phttp://replay.pokemonshowdown.com/ou-97216886 for an example of how Milotic can really shine.
You have Aegislash.. and you got 3 of your 'mons swept by Cloyster. Come on, dude. :p
What do you guys think about a set like this?
Milotic (F) @ Binding Band
Ability: Marvel Scale
EVs: 252 HP / 232 Def / 24 SAtk
Bold Nature
- Scald
- Wrap
- Haze
- Recover
I'm just getting into competitive play and I just wanted to share what I've been trying out and maybe you can help?
I'm working on the EVs but it's great so far. Survived a ThunderPunch from an Iron Fist Infernape but I haven't seen much as I only tested this like several times.
Milotic is also pretty fine as a physical wall and a great team player.
Wrap is great with Binding Band as it does get 1/6 of health on the enemy per turn and has saved me from most battles when used right. The downside of that is maintaining Milotic's health while Wrap is in effect so recovery is there to compensate for those times health drops low. Scald is there for a stab and the chance for the burn. Haze is extremely useful to get rid of their boosts but it gets rid of your boosts too so I prefer using that when Pokemon who are obviously going to need boosts are present. So I guess it's fine to lead with Milotic due to mono typing, good bulk, and maybe also Haze? But other than that I use it to switch in when they have physical Pokemon running around then I proceed to Wrap them and Scald when an opportunity is present.
Also, are any moves worth removing for other moves like Dragon Tail or something else?
Threats
I'm afraid of Jellicent because I can barely hit it, I can't use Wrap, and Scald can't touch it. My only resort to this was to switch so yeah that's one thing. Any comments on that or suggestions because I hate that Pringle.
Remarks
Milotic works great for my team with the typing, Binding Band, and Haze. The bulk is great too but I came here seeking to improve it because I feel like there is room for improvement but what? Anyway yeah this is how I'm using her and I hope you guys can help or maybe I've helped with this. Thanks for reading and have a great day!