Is Dazzling Gleam good on Victoria (Roserade)?
Yes it is :).—For the record, not mine.
You first asswipe. No seriously, fuck me <3
Oh crap, nevermind. xD Just checked my own thread and found out I only caught Jolly and Adamant as Shinies. Only have an Impish one, non shiny in a Repeat Ball.Hehe well its preferred.. What else have you got to suggest? :)
Also, don't download that; it's a hack.
Dafuq, Agonist double posting!?
I know, it must be a sign of the apocalypse, or an imposter. :pDafuq, Agonist double posting!?
Modest Scizor? Seems legit... lol.Also, don't download that; it's a hack.
I'm gonna assume if you're downloading public stuff from Pokécheck you're using it for personal reasons (as it's pretty cheap to offer for trades...), in which case is it a legal hack (to use in battles—not that I battle)?Also, don't download that; it's a hack.
I'm gonna assume if you're downloading public stuff from Pokécheck you're using it for personal reasons (as it's pretty cheap to offer for trades...), in which case is it a legal hack (to use in battles—not that I battle)?
I'm sticking with my policy of "only download stuff for egg moves" :).
Are there any viable defensive/rather defensive movesets for Garchomp? I'm looking to breed a whole bunch of unconventional things for my upcoming trade thread.
Tank
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name: Tank
move 1: Earthquake
move 2: Dragon Tail
move 3: Stealth Rock
move 4: Toxic / Fire Blast
ability: Rough Skin
item: Rocky Helmet
nature: Impish
evs: 252 HP / 252 Def / 4 SpD
Source: http://www.smogon.com/forums/threads/garchomp.3500908/
Which is better to use on a Stealth Rock lead Garchomp, Yache Berry or Focus Sash?
I kinda want to see it now.
k.
Alakazam @ Flame Orb (Magic Guard, obvs)
Timid, 4 HP, 252 Sp. Atk, 252 Speed
- Psychic
- Protect
- Encore
- Disable
Hard to explain, but as a lead it just dickbaggishly (yes I just pulled this out of my ass and called it a word)
While its true that scrafty no longer needs DD with TR, you could still use Bulk up over rock slide, as rock slide is not necessary with him already having ice punch and drain punch (already have 2 water types to deal with fire). Also, Priority BB from T-flame still outpaces vaporean in TR (Priority is not affected by TR, unless you both use a move of the same priority :3)I faced a similar threat in a Battle Spot, except it was a Mega Alakazam with priority over all of my other pokemon. It was pretty damn annoying.
Anyways, opinions on this Trick Room all-out damage team?
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Regenerator / Quiet / Focus Sash
- Trick Room
- Scald
- Slack Off
- Psychic
The cornerstone of the team, the main idea is for him to always come out first and set up Trick Room, then switch out to heal off 33% of his health, in case he can be a threat.
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Overcoat / Brave / Assault Vest
- Knock Off
- Drill Run
- Megahorn
- Iron Head
The team's second greatest asset, with great bulk, the slowest fully-evolved pokemon speed possible (matching Ferrothorn), plus great coverage with his two STABS and Drill Run and great utility in the now viable Knock Off.
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Moxie / Brave / Lum Berry
- Ice Punch
- Drain Punch
- Crunch
- Rock Slide
A much more threatening asset, no longer needing Dragon Dance to build speed, as well as an Attack boosting nature, meaning that he can deal great damage to huge threats such as any Garchomp, who is 1HKO in every form by Ice Punch (previously, Scarf Garchomp could easily outrun him, but now very little pokemon that can be threats can outspeed him), as well as the ability to have more coverage for Fire types, which threaten Escavalier. Contemplating replacing the Lum Berry with something else, as the only real threat are Trickster users.
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Static / Quiet / Ampharosite
- Thunder
- Dragon Pulse
- Signal Beam
- HP Water
Probably the best Mega-Evo for a team like this, with decreasing speed as he mega-evolves, plus a Dragon-Electric typing, giving coverage I've actually never had before (as I don't usually use Dragon types). Water is better than Ice solely because Scrafty has Ice Punch and Nidoking has Ice Beam, while there are no offensive Water threats on the team otherwise.
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Sheer Force / Quiet / Life Orb
- Sludge Wave
- Earth Power
- Ice Beam
- Flamethrower
Nidoking's biggest threat of speedier threats is no longer a problem, so he can safely roam the land in case the extra coverage is needed.
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Water Absorb / Relaxed / Leftovers
- Wish
- Scald
- Toxic
- Protect
Vaporeon was a staple on my previous team, and can be even more threatening now that it can outspeed what would usually challenge it, such as Talonflame, while still serving as a viable teammate if I can't get Trick Room back up.
while its true that scrafty no longer needs DD with TR, you could still use Bulk up over rock slide, as rs is not necessary with him already having ice punch. Also, Priority BB from T-flame still outpaces vaporean in TR (Priority is not affected by TR, unless you both use a move of the same priority :3)
i think dragonair was a thing in NU once upon a time. i mean ingame, at least, anything's useful![]()
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I like the ball on this one, but dragonite looks stupid in it.....
Is it possible to run a sleep talk dragonair set without getting wall by fairy ?
Outrage and dragon tail are useless now