Does anyone know if Baby Doll Eyes hits before Gale Wings or if it is just based on who his faster?
If used by Jolteon, Ursaring with Quick Feet after being statused, or Stoutland in sand, it will. Otherwise no.
Does anyone know if Baby Doll Eyes hits before Gale Wings or if it is just based on who his faster?
Another problem with this set is that it's useless against its usual checks and counters. And if you wait to set up later when the counters are removed there's a decent chance rocks will be up (depending on the opponent's team and how well they play). This might be cool if talonflame had a coverage move for its counters other than natural gift, which is only halfway a coverage move. It pairs kinda well with acrobatics I guess? But yeah usual counters shit on itI am unsure wether or not this has been already said because I'm lazy, but why not run a sash acrobatics swords set? I use that in my OU team and it has yet to fail me. It's pretty OP, as it's just Swords, (if opponent doesn't attack, read on, otherwise skip this)Swords again, repeat previous until sash activates. Now, proceed to spam acrobatics.
Another thing, is you for some reason don't get sash, but are hurt, you could use aerial ace or brave bird/roost, and always have a coverage move.
I should add that using this with adamant, I have OHKO'd some pretty bulky things.
The only major downside to this set is your at 1HP. Constantly. Hail, sandstorm, hazards, higher priority, anything that gets the ability to move before you or set up weather automatically beats this.
If you're going to run Taunt, I would say run at least 76 Speed EVs to guarantee the Taunt against Deo-D leads.That's a pretty awful set, no offense.
Just go 248 HP, 252+ SpD, 8 Def with Bulk Up, Brave Bird, Roost, Will-o-wisp/Taunt if you want a more defensive/set up Talonflame.
If you're going to run Taunt, I would say run at least 76 Speed EVs to guarantee the Taunt against Deo-D leads.
As Talonflame doesn't have much choice but to run some kind of utility option as it's last move I've seen variants that run tailwind to support the rest of the team late game, as well as, sleep talk which is a niche move to absorb spore/sleep powder from grass types that Talonflame threatens. Of course, Will-o-Wisp is a great option and I believe it is slashed as the last option on this set regardless - though you won't be U-Turning out since you are Choice Banded.Im not sure if you if anyone else does this but on my choice banded set as my 4th move slot aside from brave bird flare blitz and u-turn i opt to run will-o-wisp over roost/tailwind because i see for example a t-tar on the opposing team i'll rather cripple it in the long run with a burn then u-turn out of it, same goes with any talonflame counters such as rotom wash, landorus-t
As Talonflame doesn't have much choice but to run some kind of utility option as it's last move I've seen variants that run tailwind to support the rest of the team late game, as well as, sleep talk which is a niche move to absorb spore/sleep powder from grass types that Talonflame threatens. Of course, Will-o-Wisp is a great option and I believe it is slashed as the last option on this set regardless - though you won't be U-Turning out since you are Choice Banded.
IMO, W-o-W is better used on a non-choiced set as you still have the utility of roost. In saying that, Pursuit will be doing around 32.5 - 38.5% on Banded Talonflame as it switches out, which isn't too bad at all.Well i meant having the option to do a choice band u-turn i would rather use will-o-wisp but im not sure how common pursuit is on t-tar so I do have to be weary of that.
Now my friend is telling me to run me first.That's a pretty awful set, no offense.
Just go 248 HP, 252+ SpD, 8 Def with Bulk Up, Brave Bird, Roost, Will-o-wisp/Taunt if you want a more defensive/set up Talonflame.
Honestly I am not sure what you're planning to hit with Me First? Not only that, but the fact that Me First relies on the Pokemon using it having to be faster than the opponent, running 252 EVs in Defense is kind of redundant. At 4 EVs in Speed Talonflame is only reaching 289 speed, meaning you're only just speed tying with neutral nature max speed base 95s. Me First does not benefit Choice Band Talonflame and the set does nothing take on it's usual checks and counters such as Tyranitar & Rotom-W, which you're better just U-Turning to begin with.Choice Band
EVs: 252 attack, 252 defense, 4 speed
Nature: Adamant
Moveset:
Me First
Brave Bird
Flare Blitz
U-turn
Brave Bird, Flare Blitz, and U-Turn are all standard and me first is there to murder things that can take a brave bird or flare blitz
Only types of moves that could pose a real threat to it are Ground (4x effective), Water, and Fighting. Pretty sure Talonflame doesn't get access to any of those types of moves.Is there anything that can hit heatran in talonflame's movepool?
Only types of moves that could pose a real threat to it are Ground (4x effective), Water, and Fighting. Pretty sure Talonflame doesn't get access to any of those types of moves.
Talonflame can run a Swords Dance set, holding either an Apicot or Liechi Berry, when using Natural Gift, Apicot becomes an 100 Base Power Ground Move, and Liechi 100 Base Power Grass, this gains coverage on things such as TTar, Rotom-W & Heatran.Is there anything that can hit heatran in talonflame's movepool?
Heatran+2 252 Atk Liechi Berry Talonflame Natural Gift (100 BP Grass) vs. 252 HP / 0 Def Rotom-W: 300-354 (98.6 - 116.4%) -- 93.8% chance to OHKO
Tyranitar+2 252 Atk Apicot Berry Talonflame Natural Gift (100 BP Ground) vs. 252 HP / 0 Def Heatran: 604-712 (156.4 - 184.4%) -- guaranteed OHKO
As you can see, each get hit for heavy damage when running the appropriate berry.+2 252 Atk Apicot Berry Talonflame Natural Gift (100 BP Ground) vs. 252 HP / 0 Def Tyranitar: 294-346 (72.7 - 85.6%) -- guaranteed 2HKOvv
Is there anything that can hit heatran in talonflame's movepool?
It was quite good back when flying gem was legal on Pokemon Showdown [the gems were assumed to be able to be found]. People preferred the banded set slightly more, iirc, because of its immediate power with Brave Bird.What a shame that Flying gem isn't out yet. If it were, a bulky SD set up with acrobatics would be so damn good.