Megas For All (Read the whole 1st post and check current slate)

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Okay I'm going to explain this one more time for those who didn't understand post 361

The only submissions that can be posted in the thread are Nidoking, Raticate, Clefable and Wigglytuff.

If you had a pokemon reserved before I stopped adding in reservations then once you are finished PM me your finished product and I'll give you feedback

Do not post reservations or submissions in this thread besides the ones I am currently suggesting I hope this makes sense.
 
clefable.gif
Clefable-Mega
Type: Fairy>>>Fairy/Flying
Stats: 95/70/73/85/90/60>>>95/120/73/115/80/90
Ability: Cute Charm/Magic Guard/Unaware>>>Aerilate
Movepool: same
Being OU I had to find a different role for Megable
It has wings
 
Guys, let's focus on Raticate first, three mons kinda seems too much even for the current thread.

Okay so I'm going submit one to get the ball rolling

Raticate
Base Stats: 55/81/60/50/70/97 ------> 55/121/70/60/75/132
Typing: Normal ----> Normal / Dark
Ability: Run Away / Guts / Hustle -----> Technician
New Moves: Bulldoze, Rock Tomb

Concept: Raticate has a really fantastic 60 power movepool that Technician really beefs up: Flame Wheel, Bite, Quick Attack, Pursuit, and Pluck are all really great moves that help Raticate lots. Raticate is really frail and not all that strong but it has access to lots of good base 60 power moves and Raticate isn't going to be viable without making him unbalanced so I'm just hoping the novelty of Bite being a viable move on Raticate makes it used. Bulldoze and Rock Tomb make it so Raticate can stop sweepers by dropping their speed protecting your team.

I also like Dark Typing for Raticate (OG Team Rocket Represent). I do think the +45 Speed is a little ridiculous combined with the +40 Attack, though. I don't think Bulldoze and Rock Tomb are very flavorful for Raticate, either. (How is a Rat bulldozing or burying you in rocks?)

Poison kills rats though...

raticate.gif

Normal > Normal
BST: 55/81/60/50/70/97 > 55/111/70/70/80/127 (+30 Atk / 10 Def / 20 SpA / 10 SpD / 30 Spe)
Ability: Run Away/Guts/Hustle > Mega ability: Strong Jaw
New moves: Ice Fang (Egg move), Fire Fang (egg move), Thunder Fang (egg move), Counter, Infestation, Double Kick, Superpower (event only, incompatible with ExtremeSpeed or egg moves), ExtremeSpeed (event locked to Adamant only, incompatible with Superpower or egg moves).

This should be so self-explanatory I shouldn't have to explain it.

While I like Strong Jaw for Raticate, you gave it too many new moves. I do think it's a crime that Raticate doesn't get more Fang abilities (LOOK AT THOSE TEETH), but Counter, Infestation, Superpower, and Extreme Speed don't make sense. Nice stat spread, but I think you need to tone down the Speed and maybe move some of that to Def or SpD.

Mega Raticate

Typing: Normal -> Normal

BST: 55/81/60/50/70/97 -> 55/110/80/50/86/132

Ability: Run Away/Guts/Hustle -> Attrition (new ability)
Movepool: Unchanged

Explanation: Raticate is a Pokemon that is difficult to make viable even by adding 100 BST. As a result, I went in a direction to try to make it have a unique play style and role in the meta-game. This is based around its ability which I created, Attrition. This ability means that while Raticate is on the field, no Pokemon can heal any HP in any way, such as by Leftovers, berries, or moves like Recovery, Rest, or Pain Split. Leech Seed could still cause damage to Raticate, but the opposing Pokemon would get no healing. I don't know how well it would work in practice, but Mega Raticate in theory would function as an anti-stall mon, who would force enemies without strong attacking moves off the field, while also being able to hit them with a Pursuit on the switch. In addition, you can also bring in Raticate when you predict the opponent is going to heal, or after the opponent uses Wish to stop them recovering HP. Otherwise, it plays as a slightly more bulky Raticate.

Ugh you made it way too fast. Also that ability is too OP. It's strictly better than Unnerve in every way.

Okay, so now everyone may submit a mega for Raticate and Wigglytuff? Cool, gotta try that.

Raticate
Normal ---> Normal/Poison
Run Away/Guts/Hustle ---> Technician
55/81/60/50/70/97 ---> 55/131/80/50/90/107
Moves: +Bulldoze, +Poison Fang, +Shadow Sneak, +Gastro Acid

Following Eevee General's idea and acestriker's submission. I don't like messing TOO much with speed tiers, so I took it down a notch and gave it more Attack and bulkiness. I also tried to give it some new coverage (even though it already has Quick Attack) and an utility move.


I'm trying to cook something for Wiggly but jeez, could her stats be any shittier.

You added too many new moves, and that jump in Physical Attack just seems excessive. Maybe move some of the Attack boosts to Special Attack to not make Raticate too excessive? I also can't see how Bulldoze and Shadow Sneak fit in with the flavor of this being a Plague Rat.

Mega Raticate (Raticatite)
Normal ----> Dark
Run Away/Guts/Hustle ----> Trickery (All non-status moves get +0.5 Priority)
55/81/60/50/70/97 (413) ---> 55/126/90/60/80/102 (513)

Gives Mega Raticate a niche as a revenge killer

No. Just no. You completely dropped his original typing, gave it a new ability, gave it a new ability that would be hell to program. Nice stat spread though.
 
clefable.gif
Clefable-Mega
Type: Fairy>>>Fairy/Flying
Stats: 95/70/73/85/90/60>>>95/120/73/105/90/90
Ability: Cute Charm/Magic Guard/Unaware>>>Aerilate
Movepool: same
Being OU I had to find a different role for Megable
It has wings

Okay I'm going to explain this one more time for those who didn't understand post 361

The only submissions that can be posted in the thread are Nidoking, Raticate, Clefable and Wigglytuff.

If you had a pokemon reserved before I stopped adding in reservations then once you are finished PM me your finished product and I'll give you feedback

Do not post reservations or submissions in this thread besides the ones I am currently suggesting I hope this makes sense.
 
I've got an idea for Nidoking.

500px-034Nidoking.png


Nidoking (Nidokingite? Nidonite M?)

Poison/Ground
Abulities: Poison Point, Rivalry (Sheer Force) -> Sheer Force
New Moves: Energy Ball, Gunk Shot

Stats:

HP: 81 -> 81
Atk: 102 -> 142 (+40)
Def: 77 -> 87 (+10)
SpA: 85 -> 105 (+20)
SpD: 75 -> 85 (+10)
Spe: 85 -> 105 (+20)
Total: 505 -> 605

So, now physical and mixed Nidoking are viable. At least now both its physical STABs are boosted by Sheer Force. It gets some more Special Attack so it can still use Fire Blast to nail Skarmory, Ferrothor, Forretress, and Energy Ball just because I feel like it fits him. Gunk Shot is for strong STAB and it has usable accuracy now (120 power 80 acc is better than Hydro Pump now).
 
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Right, so I feel that whoever did Fur Coat Wigglytuff has the right idea. If you read the descriptions on the dex, it's basically nonstop talk about how soft its fur is or whatever. So, here's my proposed set:
40.png

Wigglytuff
Type: Normal/Fairy -> Normal/Fairy
Ability: Cute Charm/Competitive/Frisk -> Fur Coat​
HP: 140 -> 140
Atk: 70 -> 80 (+10)
Def: 45 -> 65 (+20)
SAtk: 85 -> 105 (+20)
SDef: 50 -> 100 (+50
Spe: 45 -> 45

New Moves: None

Right, so, a few current megas have very specific roles from their face-smashing cousins. Prankster Banette, Defensive titan Aggron, etc.

SO, what I've done is made this pink bunny tailored to be a superb mixed wall and fabulous cleric. Huge Wish passes, access to status moves galore, Perish Song, Heal Bell, etc. Basically, everything a good cleric would need. With the defense stat doubled and the Special Attack nicely buffed, Wigglytuff is finally no longer horribly outclassed in every way, and while it does take up a mega slot.

Fur Coat is THE perfect ability for the Tuff. Srsly. Read the Dex description. Flawless.

Anyway, that's my contribution! Hope to have helped

Edit: For the lazy, the Dex descriptions:

"The rich, fluffy fur that covers its body feels so good that anyone who feels it can't stop
touching it"

"Its fur is extremely fine, dense, and supple. The exquisitely pleasant fur conveys an image of luxury."
 
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I've got an idea for Nidoking.

500px-034Nidoking.png


Nidoking (Nidokingite? Nidonite M?)

Poison/Ground -> Poison/Rock
Abulities: Poison Point, Rivalry (Sheer Force) -> Sheer Force
New Moves: Energy Ball

Stats:

HP: 81 -> 81
Atk: 102 -> 142 (+40)
Def: 77 -> 87 (+10)
SpA: 85 -> 105 (+20)
SpD: 75 -> 85 (+10)
Spe: 85 -> 105 (+20)
Total: 535 -> 635

So, now physical Nidoking is viable. Poison Jab and Rock Slide for STAB, and can still use EQ for coverage. At least now both its physical STABs are boosted by Sheer Force. It gets some more Special Attack so it can still use Fire Blast to nail Skarmory, Ferrothor, Forretress, and Energy Ball just because I feel like it fits him. He resists Bug, Flying, Fire, Normal, and Fairy, and trades an Ice weakness for Steel / more weak to Ground (although that would've KOed it either way). I just wanted to give it a unique type while keeping the core type of its evolution line.
The stats seem good, but I really don't like that Rock/Poison typing. Poison/Ground is his original, and I see no real reason to change that.
 
You added too many new moves

Sure I guess, we could easily drop Shadow Sneak (or even Gastro Acid).

and that jump in Physical Attack just seems excessive.

What. It's a 38% increase. Less than CB. Would CB Technician Raticate be that strong for the metagame? I don't see Blastoise's Aura Spheres breaking OU.

I also can't see how Bulldoze and Shadow Sneak fit in with the flavor of this being a Plague Rat.

Maybe not Bulldoze (it was there to hit Steels but lol Flame Wheel), but... how can rats not be sneaky?
 
The stats seem good, but I really don't like that Rock/Poison typing. Poison/Ground is his original, and I see no real reason to change that.

I changed that because
A) Unique typing
B) I wanted it to have physical STAB that was boosted by Sheer Force (Rock Slide)

As it was, he basically only has physical Poison STAB. Bulldoze after the boost is still weaker than EQ. And he still can use EQ for coverage. The point was to make a more physical Nidoking as a slight boost he got in XY isn't enough.

Also Aerialate Clefable is solid gold.
 
Sure I guess, we could easily drop Shadow Sneak (or even Gastro Acid).



What. It's a 38% increase. Less than CB. Would CB Technician Raticate be that strong for the metagame? I don't see Blastoise's Aura Spheres breaking OU.



Maybe not Bulldoze (it was there to hit Steels but lol Flame Wheel), but... how can rats not be sneaky?
The new-move limit is 3, I say drop Gastro Acid.
 
I changed that because
A) Unique typing
B) I wanted it to have physical STAB that was boosted by Sheer Force (Rock Slide)

As it was, he basically only has physical Poison STAB. Bulldoze after the boost is still weaker than EQ. And he still can use EQ for coverage. The point was to make a more physical Nidoking as a slight boost he got in XY isn't enough.
The typing on everything doesn't have to be unique. I guarantee, if Game Freak themselves made a Mega Nidoking, they would keep the typing the same. I think that's really what would benefit the project the most, if instead of going for pure uniqueness for the sake of uniqueness, we do something logical that the pros would do themselves. Maybe that's just me, but I feel pretty strongly about this.

Now, I'm not harping on you specifically. Here's a list of other type changes that are totally unnecessary and make me sad:

Mega Muk's Poison/Steel Typing. Why
Mega Suicune's Flying/Water Typing. That one makes a little more sense I suppose, but I'm still not fond of it.
Mega Clefable's Fairy/Flying Typing. That one gives me physical pain.

And many others that I can't remember. But that's why this thread is in the current state it is in, right?
 
Sure I guess, we could easily drop Shadow Sneak (or even Gastro Acid).



What. It's a 38% increase. Less than CB. Would CB Technician Raticate be that strong for the metagame? I don't see Blastoise's Aura Spheres breaking OU.

It may be a 38% increase, but it's still a +40 boost to a single stat. I think we should kinda avoid such drastic boosts moving forward to not make this yet another variant of Hackmons (IMHO). I'd suggest a cap of 35 to boosts, but I need to compare what the average stat boosts are for mega evolutions.

Maybe not Bulldoze (it was there to hit Steels but lol Flame Wheel), but... how can rats not be sneaky?

But Raticate already has Quick Attack and Sucker Punch, which fit in with his flavor more. Shadow Sneak (which to me has the flavor of a mon turning into a ghost that surprise attacks the opponent) doesn't seem to fit with Raticate...
 
The typing on everything doesn't have to be unique. I guarantee, if Game Freak themselves made a Mega Nidoking, they would keep the typing the same. I think that's really what would benefit the project the most, if instead of going for pure uniqueness for the sake of uniqueness, we do something logical that the pros would do themselves. Maybe that's just me, but I feel pretty strongly about this.

Now, I'm not harping on you specifically. Here's a list of other type changes that are totally unnecessary and make me sad:

Mega Muk's Poison/Steel Typing. Why
Mega Suicune's Flying/Water Typing. That one makes a little more sense I suppose, but I'm still not fond of it.
Mega Clefable's Fairy/Flying Typing. That one gives me physical pain.

And many others that I can't remember. But that's why this thread is in the current state it is in, right?
All of Suicune's pokedex entries mention the north wind or something similar. The Flying typing is a reference to that and the Mega Evolution I pictured would have to ability to glide swiftly.
I didn't think Clefable was too ridiculous since it would kind of be a big pixie if it were to Mega Evolve and get wings, but it would definitely be OP with Aerialate and its wide array of Normal moves.
 
While I like Strong Jaw for Raticate, you gave it too many new moves. I do think it's a crime that Raticate doesn't get more Fang abilities (LOOK AT THOSE TEETH), but Counter, Infestation, Superpower, and Extreme Speed don't make sense. Nice stat spread, but I think you need to tone down the Speed and maybe move some of that to Def or SpD.

127 Speed isn't super fast, especially when you consider it's relatively frail, and doesn't resist any priority bar Shadow Sneak. Infestation was a joke about rats spreading diseases, it gets Counter as a FRLG tutor anyway (so it actually gets it already), plenty of weirder things get Superpower, and Pikachu gets ExtremeSpeed as an event move (and Raticate is faster than Pikachu, and already gets Quick Attack... so why not?). As for buffed defenses, remember that while we'd all like to have perfectly rounded Pokemon, Gamefreak doesn't do that, hence I didn't with my version of Raticate.
 
The typing on everything doesn't have to be unique. I guarantee, if Game Freak themselves made a Mega Nidoking, they would keep the typing the same. I think that's really what would benefit the project the most, if instead of going for pure uniqueness for the sake of uniqueness, we do something logical that the pros would do themselves. Maybe that's just me, but I feel pretty strongly about this.

Now, I'm not harping on you specifically. Here's a list of other type changes that are totally unnecessary and make me sad:

Mega Muk's Poison/Steel Typing. Why
Mega Suicune's Flying/Water Typing. That one makes a little more sense I suppose, but I'm still not fond of it.
Mega Clefable's Fairy/Flying Typing. That one gives me physical pain.

And many others that I can't remember. But that's why this thread is in the current state it is in, right?
Flying/Fairy isn't to bad. Also makes sense. I could lower defenses if you want.
Yeah I just find Fairy/Flying Clefable weird.
Look at Clefable. It already has wings. Also at least one of its dex entries says something about its wings.
 
Why are certain Pokemon crossed off the OP list without any reason? For example, Ninetales and Malamar are crossed off, without any explanation as to why.
 
127 Speed isn't super fast, especially when you consider it's relatively frail, and doesn't resist any priority bar Shadow Sneak. Infestation was a joke about rats spreading diseases, it gets Counter as a FRLG tutor anyway (so it actually gets it already), plenty of weirder things get Superpower, and Pikachu gets ExtremeSpeed as an event move (and Raticate is faster than Pikachu, and already gets Quick Attack... so why not?). As for buffed defenses, remember that while we'd all like to have perfectly rounded Pokemon, Gamefreak doesn't do that, hence I didn't with my version of Raticate.

You've managed to convince me about Infestation, but Extreme Speed is too OP IMHO. I think we need to keep a close eye on adding Priority moves, especially on something that already gets Sucker Punch.

Also my concern is that 127 speed is too drastic an increase and would mess too much with the speed tiers. I think a nice "cap" for boosts would be +30/35, as bigger than that puts too many mons in Uber territory.
 
Flying/Fairy isn't to bad. Also makes sense. I could lower defenses if you want.
Look at Clefable. It already has wings. Also at least one of its dex entries says something about its wings.
If you're THAT insistent on Flying/Fairy (which I still think is hella jank), at least change the ability. Aerilate is weird and totally unfitting. I'd stick with Magic Guard -- It's already a great ability, and Aerilate is just too off-putting and nonsensical on this thing.
 
You've managed to convince me about Infestation, but Extreme Speed is too OP IMHO. I think we need to keep a close eye on adding Priority moves, especially on something that already gets Sucker Punch.

Also my concern is that 127 speed is too drastic an increase and would mess too much with the speed tiers. I think a nice "cap" for boosts would be +30/35, as bigger than that puts too many mons in Uber territory.

127 Speed isn't going to "mess with the speed tiers", above a certain point a pokemon is just fast, and their speed is actually irrelevant except against a few other speed demons. As long as we're not giving crazy offensive boosts through abilities like Adaptability or swords dance if they already have a great offensive movepool and STABs, speed isn't breaking any pokemon
 
For Raticate, I really think Hustle is the best ability for it. It already has it, and it's a superb ability.

Also, those suggesting Normal/Dark typing have the right idea. It learns Crunch and Sucker Punch already, and the plague rat theme is pretty cool.

As far as moves go, HONE CLAWS FOR GOD SAKE HONE CLAWS, it pairs flawlessly with Hustle and it's a dark type boosting move.
 
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