I know the % that EQ does to Tran, no need to bring it up. Stone Edge and Ancient Power are actually quite viable in average-high level matches due to the ability to hit both Talonflame and ZardY, who you can comfortably wall. The thing is that ZardY has an extreme case of 4mss, if it runs EQ, it can do something to Tran, but loses to others because it has to give up a different coverage move.
Physical ZardY is really sub-par. You run Flare Blitz to beat Chansey, but you die to recoil in the process, not to mention that Chansey can Softboil stall your precious HP.
Long story short, ZardY is pretty outclassed by top tier wallbreakers like Lando-I and Specs Keld, who have superior coverage (well Keldeo doesn't really but Secret Sword is an amazing peice of utility), are not SR weak, have bery few concrete counters, and have superior speed tiers to beat the crowded as fuck base 100 club. I'm not and no one else, including Karxrida, actually want it to drop to the depths of C, its still pretty good, but A+ is overselling. IMO A or A- is the place to be.
Char-y has extreme case of 4mss hello? Where the hell did you pull that shit out of?
Fire/Grass coverage hits everything except dragons, tran, talon, and tar, and focus blast hits tar and tran. Seeing as how roost>dragon pulse by far, and that dragon pulse is total shit anyway, I really don't understand what you're trying to say. Sure, without dragon pulse, its hard walled by char-x, but as for the others....
252 SpA Mega Charizard Y Fire Blast vs. 4 HP / 0 SpD Latios in Sun: 144-171 (47.6 - 56.6%) -- guaranteed 2HKO after Stealth Rock
252 SpA Mega Charizard Y Fire Blast vs. 4 HP / 0 SpD Latias in Sun: 126-148 (41.7 - 49%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Mega Charizard Y Fire Blast vs. 4 HP / 0 SpD Dragonite in Sun: 156-185 (48.1 - 57%) -- guaranteed 2HKO after Stealth Rock
252 SpA Mega Charizard Y Fire Blast vs. 4 HP / 0 SpD Talonflame in Sun: 212-250 (71.1 - 83.8%) -- guaranteed 2HKO
Not to mention that from full health, char-y can take an LO draco from latios and roost right back up, thus forcing it out.
So without dragon pulse you lose out on hitting char-x, and with roost you tremendously increase your survivability and win TONS more 1v1 matchups. Js that when you have "an extreme case of 4mss," usually both of your options are just as good. Clearly, roost>>>>>>>>>>>>dragon pulse, so its not really even 4mss, much less "an extreme case" of it.
Comparing specs keld to char-y tho for real. Specs keld is so ridiculously easy to check its not even funny. Water/Fight stab could be walled by fucking eviolite gloom for all I care.
252 SpA Keldeo Icy Wind vs. 252 HP / 0+ SpD Eviolite Gloom: 92-110 (28.3 - 33.9%) -- 0.8% chance to 3HKO
Meanwhile, the only real answer to char-y on some stall teams out there is chansey and char-x. Even offense can pretty easily check keldeo by running latias, talon, offensive mega venu, mega gyara (not mega'd yet ofc), dnite, you get the point.
And i can agree that lando does not have a lot of concrete counters ( <3 sp. def gyara) but are you seriously tellin me that keldeo has very few concrete counters. The only versatility that thing even has in terms of movepool is a change in hidden power and a possible cm.
I agree that char-y is weak to rocks and all, but lando-i and keld dont' really have superior coverage, and lando-i is only 101, which is still pretty damn slow. If anything, char-y has better coverage, since char-y+bisharp hits just about everything sans dnite and char-x, no other mon can really boast such efficiency in terms of power when simply paired with a bisharp. This isn't even to mention that char-y is only running one real set, lando has to run several different variants to throw its checks off balance, which further proves its simply inferior in terms of wallbreaking.
I also agree that physical char-y sucks :P, and that chr-y should move down in general, but I disagree with your reasoning for it.
I would like to preface this saying that I do not think Charizard Y is bad, just outclassed.
Charizard Y for B+
Let us look at the A Rank definition and see how it applies to Zard Y.
A Rank: Reserved for Pokemon that are fantastic in the OU metagame, and can sweep, support, or wall significant portions of the metagame. These Pokemon require less support than most others to be used effectively and have few flaws that can easily be overlooked when compared to their positive traits.
The first thing that pops out here is the phrase "sweep, support, or wall significant portions of the metagame", which does not apply to Zard Y. It has many more counters than the other wallbreakers in the tier in Lati@s, Talonflame, Heatran, Garchomp, Charizard X, Chansey, and Dragonite and has way more checks than other wallbreakers. It is unable to sweep or wallbreak most of the tier. His massive amount of checks also mean it can't do its job more than once and is unable to threaten more than one Mon on your opponent's team.
Then why in the world is lando-i S rank? That thing doesn't sweep, support, or wall, it breaks walls :I
You could say that it sweeps with rock polish, but in theory, char-y could sweep with a flame charge too.
Point is, the definitions for Letter rankings are incredibly flawed, and really shouldn't be used in an argument at all lol.
Latios doesn't coutner, it gets 2hko'd and doesn't OHKO with a draco, from where char-y can roost and force it out.
Heatran gets 2hko'd by eq and has to be wary of focus blast.
4/0 Garchomp also gets 2hko'd by fire blast, although it is faster and can force it out. Even solarbeam has a 96.1% chance to 2hko lol.
Char-x and dnite are respectable checks, although dnite needs multscale to be intact otherwise that gets 2hko'd by fire blast as well (4/0).
And can you really say a special attacker sucks because its walled by chansey? Come on.
Not to even mention that after a bisharp pursuit and rocks, chansey is 2hko'd by fire blast.
The second thing that pops out is "require less support than most other to be used effectively and have few flaws that can be easily overlooked when compared to their positive traits". Charizard Y REQUIRES Hazard removal and a Pursuit trapper, which eats up 2 of your teamslots just to support a wallbreaker. Not a sweeper, but a wallbreaker who can only do its job one time before becoming dead or useless. It is also restrictive on its user's teambuilding because now you have to take in the possibility of Drought being active when you have your other Pokemon out, meaning you can't slap a Water-type or Fire weak/neutral Pokemon on your team without possible repercussions. This is extremely inefficient.
Some form of hazard removal should be on every team imo, and most teams try to fit it in anyway. And several pokemon need help from bisharp to help trap aegislash and what not. Bisharp is incredibly common on teams anyway, so I think its fine. This isn't even to mention the incredible efficiency of char-y+bisharp offense, there's literally nothing that isn't 2hko'd by char-y and not pursuit trapped in upper level play except for dnite and char-x. So effectively, unless you carry one of these mons (and dnite needs to be bulky/have multiscale intact, AND you need to keep rocks off) your team basically crumbles.
"But that can't be your only reason to drop Zard Y," you may say. "It hits hard as fuck and nobody can do what it does."
Actually, there are several Pokemon that already do its job. And they are way better.
- Landorus-I
- Keldeo
- Kyurem-B
- Azumarill
- Terrakion
First of all, none of these bar Kyurem-B are weak to SR (Keldeo and Terrakion resist), meaning they can switch in freely and often.
Ok
only kyu-b even has reliable and consistent recovery (and roost is uncommon on it), which makes up for rocks weakness a little.
Second, how in the world are you calling keldeo a wallbreaker. It hits hard, that's really it. Its stabs are ridiculously easy to check and no, i mean NO stall out there will have trouble with keldeo (will pack a counter to it).
Char-y is good because of how efficient char-y+bisharp offense is, and there is none of those mons can boast to be part of a two-mon core that destroys the entire meta sans char-x.
Secondly, all of them have ways of fucking over a switch without much prediction. Lando can Knock Off, U-Turn, or Calm Mind, Keldeo can potentially get a Scald burn, Kyurem-B can set up a Sub and proceed to potentially wreck your opponent, Azumarill can Knock Off or Belly Drum, and Terrakion can use Swords Dance, Sub, Taunt, Rock Polish, or even Stealth Rock. Zard Y needs to predict perfectly otherwise a check comes in and you're immediately forced out while potentially giving your opponent a free Dragon Dance/Swords Dance/Whatever.
Imo the lack of prediction just shows how much more ridiculous char-y is. When your stab is basically 2hko'ing resists with respectable special bulk like latios, who the fuck needs to predict. Just click fire blast and win.
Besides, the opportunity for prediction is also a bad thing. What if the opponent actually keeps their char-x in on your azu (for whatever reason) and just flare blitzes predicting you to belly drum? Then you're the one that's screwed. There's none of that with char-y, you just click fire blast.
If the player is skilled enough to take advantage of a switch by setting up a Cm or BD, then its safe to assume he can predict the switch in and nail it with the right move. Not to mention char-y can also just roost, which none of the otehr wallbreakers you listed (sans kyu-b) can do.
Thirdly, none of them require the level of team support that Zard Y does; since the list of things they want dead is small compared to Zard Y. Lando actually doesn't need anything dead as long as it is in front of something that it threatens the fuck out of and lets it start U-Turning/Knock Offing, Keldeo only needs the Latis gone, Kyurem-B only needs Chansey dead (or can kill her itself depending on the set Kube is running) when against Stall or anything faster than it that has super effective moves, Azumarill is only troubled by Mega Venusaur and Amoongus (who are dealt with similarly), and Terrakion is only really walled by Skarmory, Lando-T, Gliscor, and Aegislash without an Air Balloon. What does Zard Y need dead? Thundurus, Landorus, Bisharp/Keldeo/Azumarill/Deoxys-S if you can't get rid of SR for whatever reason, Garchomp, other Charizards (mainly X), Tyranitar, Heatran, Chansey, Talonflame, Deoxys-S, the Latis, Scarf Excadrill, Politoed, and Dragonite. Wow, that list is long.
Lando actually runs u-turn? wtf? wow
And char-y really only needs a pursuit bisharp alongside it to win, because some light hazard removal should more or less be on every team.
When you say that lando can just start knock off'ing, you're inferring that knock off allows lando to weaken its checks and counters. Well what the hell do you think char-y fire blast does.
Also
Keldeo only needs the Latis gone
LOOOOOOOOL
every stall must run latias then because that's the only thing in the game that can stop it LOOOLOLOLOL
252 SpA Choice Specs Keldeo Icy Wind vs. 252 HP / 252+ SpD Eviolite Gloom: 104-124 (32 - 38.2%) -- 96.3% chance to 3HKO
Based latias pls save us from keld ur the only thing that can stop it ;____;
Your lists of pokemon that stop wallbreakers is just incredibly inaccurate and misleading man.
Kyu-b actually needs sylveon dead too, for one, and we ALL know how easy it is to revenge kyu-b. Since you listed mons to revenge char-y that it "needs out of the way," how come you only listed chansey for kyu-b? Kyu-b needs keldeo, terrak, any dragon not named unboosted nite, mach punch, bullet punch, and a fuckload of otehr stuff gone to "do its job" too. You didn't even mention ferrothorn or scizor in terms of stopping kyu-b lol.
Azumarill actually has a little bit of trouble with skarm (oh ferrothorn exists too), and w/out CB (rare) it doesn't even beat quagsire lol. And then comes the list of mons that are faster than it and hurt it, like megaman, raikou, breloom, etc.
The mons you listed don't even wall terrak lol, CB terrak smashes skarm and LO terrak with HP ice can hit lando-t and gliscor.
What does Zard Y need dead? Thundurus, Landorus, Bisharp/Keldeo/Azumarill/Deoxys-S if you can't get rid of SR for whatever reason, Garchomp, other Charizards (mainly X), Tyranitar, Heatran, Chansey, Talonflame, Deoxys-S, the Latis, Scarf Excadrill, Politoed, and Dragonite. Wow, that list is long.
Nothing you even listed except char-x and chansey even switches in safely. Every thing else revenges, and that's totally besides the point from the start. Char-y isn't a sweeper, its a wallbreaker, and when everything but two mons in this list can't even switch in you're just proving my point.
Fourthly, none of these Mons are one dimensional (barring Keldeo, who is still hard to deal with thanks to Secret Sword). Landorus can be a Pivot, offensive SR setter, Calm Mind sweeper, and has several coverage options in Sludge Wave, Focus Blast, Earth Power, and Psychic to go along with U-Turn or Knock Off. Kyurem-B can run Physical Scarf or Life Orb, Azumarill can Revenge Kill AND sweep, and Terrakion can sweep, set up SR, Revenge Kill, or even anti-lead. Zard Y has literally one set with massive 4MSS. You need Fire Blast, Solar Beam, and Roost, but have to choose between beating Tyranitar (Focus Blast), beating Heatran (Earthquake), maybe beating the Latis (Dragon Pulse), or going kamikaze to get rid of Chansey (Flare Blitz lolololol).
Allright, so char-y is rather predictable, but who cares? The wallbreakers you listed need to run different sets to work around different checks adn counters, but char-y doesn't, and that's good. Char-y, a lot like mega pinsir, only needs one moveset to smash through everything it does, sans a few move variations, and the lack of versatility really doesn't prevent either of them from being that bad.
Also, Azu aqua jet isn't exactly a reliable way of revenge killing unless CB.
And i already adressed char-y's moveset, it does in no way have 4mss, why do people think it does lol. Check that nice pokemon damage calculator before saying you need dragon pulse to beat latios.
Fifthly, these Mons do not have trouble with offensive teams like Zard Y. They have the bulk, power, speed, resistances, coverage, and/or priority to actually threaten many offensive Mons. Zard Y? It's stuck at unboosted Base 100 with no priority, Fire/Grass coverage that cannot be boosted and is easily walled, and has 3 common weaknesses in Rock, Electric, and Water.
Uh, sun boosts fire pretty damn well son, and its actually a better method of boosting seeing as how it requires no free turns.
Fire/grass coverage itself is easily walled, but again, check the damage calculator before actually saying that latios counters char-y or something like that, because it is cleanly 2hko'd by fire blast lol.
Finally, none of them need Chansey dead to do their job and can actually fuck her hard. This is the main reason why Zard Y is outclassed, because it is a wallbreaker that cannot break the most common and important wall in the game and has trouble with Stall in general. Landorous has Knock Off, U-Turn, and Calm Mind + Focus Blast to muscle past it, Keldeo just murders you, Azumarill also has Knock off and has been known to run Superpower, and Terrakion can just set up in front of you. The only thing in my list that has trouble with Chansey is Kyurem-B, who can still win depending on the set and fucks Stall over as soon as it gets a Sub up while Zard Y still struggles against several Stall staples such as Heatran, Zard X, and Mega Venusaur (who can stall out the Sun thanks to it boosting Synthesis' recovery).
>saying that chansey is the main reason char-y is bad against stall
>char-y struggles with mega venu
>no mention of char-x on stall whatsoever
This basically just shows how much you know about stall and the meta overall atm.
Onto the B Rank definition.
B Rank: Reserved for Pokemon that are great in the OU metagame. These Pokemon have more notable flaws than those above them that affect how they function in the tier. Their positive traits still outshine their negatives, but they require a bit more team support to bring out their full potential.
Charizard Y fits this perfectly. It is powerful, but flawed and needs support to do its job. You can't slap it on a team like pretty much everything else in the A and S ranks, you have to build your team around it.
TL;DR
Zard Y is outclassed and needs too much support to be considered anywhere A rank; drop it to B+.
Oh like you can just slap mega pinsir, deo-s, bisharp, landorus, or azu on any team whatsoever and just call it a day. please.
You have to build your team around ANYTHING you add into a team, because otehrwise, that assumes taht there is one mon with no weaknesses and requires support, and taht's not true.
No hate here, just logic with a pinch of bias and experience. In case you were looking for hate:
I encourage you to learn more about the meta or just stop posting y/n?Nice logic, 10/10 post man. Your abundant courage allows me to overlook your limited knowledge. Good job
EDIT: whoops didn't realize there was another page of replies in which everyone in their mother said the same thing, smh
Nog pls