So I've been testing Kyu-w for the last day or so and wanted to post some replays and comments. First, I opted for a bulky set w/ lefties and sub opposed to a choiced/LO killer. After quite a bit of tinkering I arrived at this set (pls let me know if you have suggestions on the EV's):
Kyurem-White @ Leftovers
Ability: Turboblaze
EVs: 252 HP / 176 Def / 28 SpD / 52 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Fusion Flare
- Ice Beam
- Substitute
The HP and Def EV's let it setup sub. on a skarm (neutral brave bird is 12.5% chance to break sub) while also living a cb scizor bullet punch after rocks 12.5% of the time--although the scizor situation is something I would switch out of, if possible. I chose skarm as a benchmark b/c steel is incredibly common right now and a huge threat. The sub becomes super important if you want to take a chunk out of those teams w/ kyu-w. 52 speed EVs gets the jump on base 70 adamant; most importantly, Bisharp. The rest goes into Sp.Def to be as bulky as possible. Modest and 0 Atk IV's means foul play will not break sub. Finally, some credit is due to dm35 as he helped make the set.
Given the slow, bulky set, I decided to use some of my team slots to support kyu-w. I'm running dual screens rotom to provide a "slow" pivot into kyu-w. I also have t-wave support in the form of rotom and froslass.
Now on to the replays and comments. I spent most the time on a test alt so I wasn't at the high ladder, but I think many of the points are valid regardless. These are not in chronological order so the EV spread was being optimized between many of the battles.
vs ghost http://replay.pokemonshowdown.com/oumonotype-159378973
I was running max HP, max SpAtk in this battle. It is one of my first, when I was testing the water with kyu-w. The ability to come in on slow mons that rely of status, setup sub, and start wrecking is amazing. When using this kyu-w, it is important to remember it will not outright sweep in most cases. Instead, I found it best equipped to punch holes in the opposing team as it switched in and out throughout the course of a match (means hazards can ruin your day tho).
a more recent battle vs ghost: http://replay.pokemonshowdown.com/oumonotype-159457591
Same story; kyu-w sets up sub when it can and then punches holes in the opposing team before cleaning up at the end.
vs poison: http://replay.pokemonshowdown.com/oumonotype-159460839,
http://replay.pokemonshowdown.com/oumonotype-159464239
This Kyu-w set just wrecks poison users' day, especially ones that run wheezing (its so easy to double switch into it). Kyu-w is able to get its sub up w/o issue on many of the most common mons for poison and most of the team struggles to break it w/o being OHKO'd. I never would have predicted it before testing, but Kyu-w is completely broken against a standard poison team.
vs. bug: http://replay.pokemonshowdown.com/oumonotype-159654170
A mixed bag…The sub is useful and kyu-w can take huge chunks out of various 'mons, but not OP in this matchup imo. Demonstrates the usefulness of para support (a theme I went for in this team) for bulky kyu-w.
vs. steel (no genesect):
http://replay.pokemonshowdown.com/oumonotype-159407756
Kyu-w takes out skarm and should have a sub after doing so. Heatran is no match and gets OHKO'd unless it is SpDef tran, which I setup sub on. Once skarm and heatran are gone Its just a matter of cleaning up from there. I decided to speed creep base 70 adamant, so bisharp has to sucker punch if it wants to damage kyu-w.
I didn't save the replay, but I played a non-standard steel team and got beat by 1HP left on a durant after a whole slew of misplays (it was early and I had yet to have coffee…) I think it was Anttyaz team, but I'm not 100% certain. If so, they may be able to provide some comments on kyu-w from that battle.
another steel team: http://replay.pokemonshowdown.com/oumonotype-159384120
It pains my soul to post this on Smogon, but it demonstrates the power of kyu-w. I misplayed the whole match from the start and the idiocy there at the end is just sad… Its also a haxy battle w/ a freeze and some flinches. However, had I not been an idiot (or gotten flinched on the exca iron head) I would have won w/ kyu-w killing all 6 mons.
vs flying (rnbs, a good flying player):
http://replay.pokemonshowdown.com/oumonotype-159404773
Well, sacking rotom on the first turn wasn't my best choice ever… Also, I had not quite worked out the EVs on kyu-w yet; so, I didn't get to setup my sub on skarm like I thought and had to sack it in the end. :/ No worries though, cloyster and mamo were there to save the day! With the correct EVs kyu-w would have been much more useful and easily netted another kill. My best guess is kyu-w will be completely broken against flying because it can setup sub on mons such as skarm and zapdos; then, proceed to destroy whatever offensive threat comes in w/ ice beam.
vs water (a mediocre team imo, sorry if that is you):
http://replay.pokemonshowdown.com/oumonotype-159394323
Another haxy battle w/ all the hyrdo pump misses (he ended up RQ'ing), but I had it in hand before that. Kyu-w is still star of the show putting immense pressure, and setting up sub, on the common defensive core of tenta and lanturn. Keldeo and Azu are the threats from this team, but the rest of my team can help handle them. To beat water I need to apply offensive pressure early to prevent keldeo from running wild and kyu-w does just that.
vs dragon (E-Series 1B):
http://replay.pokemonshowdown.com/oumonotype-159453211
Ice has the type advantage anyways and can apply significant offensive pressure. This was an early battle with this team so I sacked mamo when I shouldn't have, but ended up getting the para on kyu-b to seal a victory. Once again, waiting for a chance to setup sub w/ kyu-w guarantees a kill for my team and I can just switch it out once again if placed in an unfavorable matchup.
vs fairy (
http://replay.pokemonshowdown.com/oumonotype-159375623
Ok, not the best fairy user ever; I'm sure shaman or pez would cringe at this battle. :P Gonna say this was is not particularly informative as far as kyu-w goes, but its my only battle vs fairy thus far. Figured I would post it so others may form their own opinions.
Opinions on Kyu-w thus far:
So far my opinion on kyu-w is very similar to skymin (I'll post on it later). There are 3-4 types it will allow ice to just wreck if played well: poison, dragon, flying and ground. Although, I haven't found ground on the ladder yet so I'm guessing on it (I blame skymin :D). Other types do fine against it and the game is more about tactics and skill. As for type weaknesses...I haven't played fire or fighting yet, but against steel kyu-w is very useful and capable of creating a favorable matchup if played well. Currently,
I would vote to ban kyu-w for reasons similar to the talonflame ban. The presence of kyu-w will
restrict the usage of the aforementioned types and
creates a more matchup based metagame, which I view as detrimental/undesirable.