Other XY OU Viability Ranking Thread (V3) (Rank changes are over until ORAS)

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ah so lando actually moved down :3

nomming mega gyarados for a rank. i said maybe a month ago that mega gyarados was the most consistently effective mega sweeper in the metagame with mawile's ban, and at that point i think this was correct. but fast forward to now and it's just nowhere near as good. every single team has answers to this. scarf landt is running superpower, people are using scarf keldeo and in general keldeo is running hp electric more so it's always a 50/50, ferro moved down whatever but it's still #2 in tour usage lol it's pretty damn common, azumarill is a problem for it, slowbros which now run gk no less are a problem for it, i think you get the point. offensive teams don't let it set up and generally have some sort of way to stop a set-up mega gyarados anyways. like really, what high-rank mons does it even set up against? in s and a+ ranks heatran, choice-locked keldeo, and lando are the only things it can set up on with any degree of safeness, let alone getting actual switch-in opportunities. it's kind of a one-trick pony as in you know exactly what's coming from it unlike really any of the other pokemon in a+ rank besides mega pinsir which is just overwhelmingly powerful and difficult to deal with among other reasons that make it very worth of this rank. i honestly feel that mega gyarados struggles in this metagame, i've talked to trc among other people and the overwhelming majority agrees with this. this is a bit overdue and should really happen now.

nomming chansey for b+ rank. this wasn't moved down the last time this was brought up for a few reasons but now it is bordering on non-existence in this metagame and moving it down is really appropriate. chansey just doesn't...BEAT that much anymore. many of the offensive teams in this metagame revolving around double bunny cores, physically based offensive cores it can even be a liability in the face of. the other problem is that it just SITS there and is an invitation for many mons to come in especially mega heracross and medicham which can come in on the most telegraphed yet forced switch-ins in the universe. it's easily worn down because oftentimes it's forced out as teams naturally need it to handle certain things and then it can just be doubled on and worn down by rocks, to the point where it gets set up on or worn down to the point where it can't handle whatever it needs to deal with that well. its main home has always been stall teams, but these are becoming more and more uncommon, and the ones that do exist aren't really using chansey because it doesn't cover any of these major wallbreaking/stallbreaking threats, like it's another invitation for mew to come in, it's another invitation for gar to come in, it's another invitation for hera to come in, and greninja/zard y/off tran/zam/latis (which at least for latios it isn't exactly something to be used as a sole answer to because roost latios will eventually wear out chansey before it is worn out) can be handled in other ways so it's not like chansey is providing some sort of irreplaceable threat coverage. i don't even think it's comparable to skarm at this point which actually has a really valuable role in the metagame what with the ubiquity of pinsir, diggersby, sd chomp, and bisharp as well as the immense utility provided by defog.

victini should remain b+ rank basically for the reasons alexwolf mentioned in his post. a sr weakness among a bunch of other common weaknesses, like water and ground, as well as a pursuit weakness, are severely detrimental to its overall performance. vs a team with a scarf ttar it is having huge amounts of trouble functioning just by proxy of it being there. it really has limited switch-in opportunities, and even the mons to which it does get switch-in opportunities sr often deters it and opponents can pressure it with double switches. it does check a bunch of scary mons like clef and the 3 big scary megas but it doesn't have reliable recovery to sustain itself so it can do this consistently, and in general, there are quite a few checks to it. like defensive landt is a problem, slowbro is a problem, hippowdon (which is getting more usage now) is a problem, zard x is a problem, defensive gliscor you get the point that defensive teams have answers to it. it's hurt by the recent surge in garchomp as well and is overall easily checked by the ubiquitous waters in ou (they're not switch-ins necessarily but big thorns in its side). offensive teams usually have some sort of at least one-time response for it and defensive teams tend to be able to handle it via one of their walls, among aforementioned weaknesses i just don't think a- is appropriate.

4k so um shoutout qc ppl ou room guys mag & frens and other misc for makin this fun o.o

edit: TRC is a stupid (BAN ME PLEASE)

edit2: holy fuck its gary
 
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kinda disappointed that landorus moved down since i think it's pretty solid at s rank but whatever ~n_n~

i absolutely agree with the first two of jukain's three nominations, especially chansey down to b+. a few months ago chansey was pretty dominant, at around #5 in weighted usage i think? around the time when stall was really common and chansey was on every stall and it was annoying and stuff. i mean stall itself has taken a pretty big hit so by using chansey you're using a subpar playstyle imo, i know there are some good stalls at the moment but it's becoming increasingly harder for them to take on everything these days. there has been a massive physical shift in the metagame, massive. not only are two of last month's big 3 megas fighting-types that destroy it, the aegislash ban meant magnezone could trap all steels barring doublade, meaning physical spam teams are things because most steel-types aside from heatran and empoleon are physically defense, especially the obvious case, skarmory. it runs shed shell now but physical teams are still far more common, with things like thundurus and landorus being seen less and azumarill and diggersby and pinsir and scizor a lot more. even with stalls shift to having psychic-types, dark-types are becoming more common which are also physical and all carry knock off, crawdaunt, weavile etc, so chansey is at a major loss of momentum if any of the most prominent pokemon in the metagame double switch in to it. and ya gengar is more common too which beats chansey with sub. also yea i agree with mega gyarados moving down too which i've said before, scarf landorus-t and keldeo and all that stuff o.o. chansey i feel more adamant about though, and have for a while.

not sure about victini tbh i think it and jirachi could move up to a- since they're both pretty solid and versatile in the metagame. already talked about wanting weavile to rise. mega houndoom counters mew and is a pretty cool poke, support its rise. i don't really think kyurem-b should drop cause av is such an awesome set that's amazing vs offense and i think it's great. idk about togekiss and tangrowth but i'll supoprt the latter's raise since i've heard good things. actually resists ground moves as a grass! crawdaunt should totally raise i'm all for that n_n.
 
Guys, Im sorry, but Ive been using Char Y so far and i gotta say with all of the Rain teams running around, i think this could possibly stop it.

Don't kill me, but I think Char Y could possibly be S rank.

Charizard Y is definitely a force to be reckoned with. It has an amazing Grass/Fire coverage status, each doing their own shit, with 2 other moves. It does not suffer from 4MSS, it has a great ability, it stops Rain (unless Omastar creeps in) and best of all, you can literally switch into a lot of things with it. It synergies well with Landorus T and other buffy attackers. Since Water moves do 50% damage in sun, that means you can even switch into things like Crawdaunt's Aqua Jet. Even better, it has an above decent SpD so it can wall most Water type attacks. It also basically counters Scizor, Ferrothorn, Forretress, etc. and checks a plethora of pokemon. It requires NO support except Hazard removal and has decent versatility with sets. IMO with the meta as it is, with stall being bad and Chansey seeing decreased usage, I could probably see Charizard Y for S.
 
Guys, Im sorry, but Ive been using Char Y so far and i gotta say with all of the Rain teams running around, i think this could possibly stop it.

Don't kill me, but I think Char Y could possibly be S rank.

Charizard Y is definitely a force to be reckoned with. It has an amazing Grass/Fire coverage status, each doing their own shit, with 2 other moves. It does not suffer from 4MSS, it has a great ability, it stops Rain (unless Omastar creeps in) and best of all, you can literally switch into a lot of things with it. It synergies well with Landorus T and other buffy attackers. Since Water moves do 50% damage in sun, that means you can even switch into things like Crawdaunt's Aqua Jet. Even better, it has an above decent SpD so it can wall most Water type attacks. It also basically counters Scizor, Ferrothorn, Forretress, etc. and checks a plethora of pokemon. It requires NO support except Hazard removal and has decent versatility with sets. IMO with the meta as it is, with stall being bad and Chansey seeing decreased usage, I could probably see Charizard Y for S.
Stall isnt that bad, zard needs pursuit support, forretress is completely irrelevant, lol switching in to aqua jet, it doesnt wall waters, it doesnt stop rain lol

cmon dude i was about to sleep
 
Char-Y is a great piece of a puzzle, but that's all. It's not the whole show by a long chalk. If you can keep hazards away, it's brutal. But if you can't, meh. Chasing the hazards can cost you a game in and of itself. A+ seems fine.
 
Stall isnt that bad, zard needs pursuit support, forretress is completely irrelevant, lol switching in to aqua jet, it doesnt wall waters, it doesnt stop rain lol

cmon dude i was about to sleep
ok bro w8 a sec, it don't exactly wall

calcs
obviously you would never switch into Gren but
252 SpA Life Orb Greninja Hydro Pump vs. 0 HP / 0 SpD Mega Charizard Y in Sun: 174-205 (58.5 - 69%) -- guaranteed 2HKO
252 SpA Omastar Scald vs. 0 HP / 0 SpD Mega Charizard Y in Sun: 104-126 (35 - 42.4%) -- guaranteed 3HKO
252 SpA Choice Specs Keldeo Hydro Pump vs. 0 HP / 0 SpD Mega Charizard Y in Sun: 236-278 (79.4 - 93.6%) -- guaranteed 2HKO i mean it takes a Base 129 SpA move on Specs thats SE. still does not ko. But it can ko back with Solarbeam so...
252+ Atk Huge Power Azumarill Waterfall vs. 0 HP / 4 Def Mega Charizard Y in Sun: 192-228 (64.6 - 76.7%) -- guaranteed 2HKO
see it can revenge kill all of these mons bar AV Azu
252 SpA Mega Charizard Y Solar Beam vs. 0 HP / 4 SpD Keldeo: 330-390 (102.1 - 120.7%) -- guaranteed OHKO
252 SpA Mega Charizard Y Solar Beam vs. 4 HP / 0 SpD Greninja: 404-476 (141.2 - 166.4%) -- guaranteed OHKO
252 SpA Mega Charizard Y Solar Beam vs. 0 HP / 0 SpD Omastar: 816-960 (290.3 - 341.6%) -- guaranteed OHKO

and so on

sure it does not counter rain but it puts it away giving you free time to wait for Politoed to switch in and ko. Char Y basically takes out a single water type garunteed under sun which is good
sure it needs pursuit support for Lati@s but it can run Dragon Pulse if necessary. It really does not NEED it at all. It does need Hazard removal, though.
Well, it literally stops rain by switching in
Stall is getting worse over the days and while it is a good play style it is getting trampled on. i put in forretress cause some retards still use it lmao.
 
Stall isnt that bad, zard needs pursuit support, forretress is completely irrelevant, lol switching in to aqua jet, it doesnt wall waters, it doesnt stop rain lol

cmon dude i was about to sleep

Zard Y is amazing right now. I would go as far as to say it is about as if not more useful and effective in the current meta than Zard X. But the 4x weakness to rock blows and it does need Pursuit support to get rid of Lati@s and the like. Then again Tyranitar is a good mon on it's own so I don't think this should be used as an argument. Landorus got banned last gen and Keldeo got suspected because of how easy CB/Scarf Tyranitar removed their counters. And lol It's not supposed to switch into Aqua Jets or wall waters but rather hit and run and Drought does remove Rain last time I checked. Idk about S-rank but felt I needed to address you because you made some pretty weak points.

EDIT: ugh I just noticed you were replying to someone else, my bad I guess that's what happens when I'm up at 2 am lol.
 
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Lack of Zardx isn't a problem, because they have totally different roles and hence fit into totally different teams. I heave a zardx team and a zardy team and I have no wish to swap either for the other.
 
Guys, Im sorry, but Ive been using Char Y so far and i gotta say with all of the Rain teams running around, i think this could possibly stop it.

Don't kill me, but I think Char Y could possibly be S rank.

Charizard Y is definitely a force to be reckoned with. It has an amazing Grass/Fire coverage status, each doing their own shit, with 2 other moves. It does not suffer from 4MSS, it has a great ability, it stops Rain (unless Omastar creeps in) and best of all, you can literally switch into a lot of things with it. It synergies well with Landorus T and other buffy attackers. Since Water moves do 50% damage in sun, that means you can even switch into things like Crawdaunt's Aqua Jet. Even better, it has an above decent SpD so it can wall most Water type attacks. It also basically counters Scizor, Ferrothorn, Forretress, etc. and checks a plethora of pokemon. It requires NO support except Hazard removal and has decent versatility with sets. IMO with the meta as it is, with stall being bad and Chansey seeing decreased usage, I could probably see Charizard Y for S.
I think you're misunderstanding something, just because you use something with success does not mean it is any better!

Zard Y is nice against rain, sure. It can beat most water types 1v1 (only one I can think of it can is azu) sure. But it's mediocre speed and physical bulk doesn't really help it either, couple this with a crippling sr weakness and you have a pokemon that require a lot of support to actually function very well. It is walled by some of the most common pokemon, heatran and lati@s and need team support to handle them, and for heatran you can 2hko with focus miss, but the chanse of doing so is only 49% not to name scarfed veriants.

I agree with it being a great pokemon, and as a very experienced zard-Y user i know what I'm talking about, as it can almost guaranteed to get a kill when you get it in on stuff like ferrothorn, mega Hera, lando-I and a lot other pokemon, but the significant support it requires makes it non-worthy of S-rank.

Charizard (Mega-Y) Stay in A+

And for gods sake, think before making a nomination.
 
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fuck mind me i was so delirious when i posted first
Anyways, Char Y does NOT need a lot of support. all it needs is SR support, pursuit isn't necessary, you can run Drag Pulse. sure its nice to have pursuit.
Honestly i use a lot of low ladder alts (even though i can get up to 1600 ish, I'm a perfectionist and i need to go 20-0)and I've nit seen a Heatran in awhile.
bro, You can say the same thing for Char X. It needs SR Support and a Rock Type counter (I run Scarf Terrakion for Char X) or it can waste its 4MSS slot with EQ. It should go down to A+ then, right?
MHera is a p big threat, as with Lando I, maybe ferro, and it can easily take out some other things. you're saying Char Y needs significant support when all you need is room for Lati@s which every team should have on it...
 
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Zard Y shouldn't move up; it should move down if anything. It needs way more support than Mega Heracross (Defogger, Pursuit Trapper, possible Sand to reset weather) and has way more things that switch into it safely (Lati@s, Cresselia, Zard X (free DDs are awesome), Chansey, etc.) while exactly 1 thing in the meta can switch into Mega Heracross (Doublade).
 
Zard Y shouldn't move up; it should move down if anything. It needs way more support than Mega Heracross (Defogger, Pursuit Trapper, possible Sand to reset weather) and has way more things that switch into it safely (Lati@s, Cresselia, Zard X (free DDs are awesome), Chansey, etc.) while exactly 1 thing in the meta can switch into Mega Heracross (Doublade).
sigh
you don't need sand, or pursuit, your messing it up. those aren't necessities, just apparel. Every team needs a Rapid Spinner/Defogger and Cresselia isn't even impacting the meta rn. Again, just like some people use Superpower Azu to counter its counter, Ferro, you can run Dragon Pulse Zard Y to KO Zard X. Zard X does not like a Drag Pulse...

252 SpA Mega Charizard Y Dragon Pulse vs. 0 HP / 0 SpD Mega Charizard X: 248-292 (83.5 - 98.3%) -- guaranteed 2HKO
now its vulnerable to basically any Prio move, and don't bullshit that prio isn't common cause it is.
Chansey is a pain in the ass to all Special wall breakers...
also plenty of things can come in and take a few hits... and plenty of mons can revenge kill hera
 
Zard Y shouldn't move up; it should move down if anything. It needs way more support than Mega Heracross (Defogger, Pursuit Trapper, possible Sand to reset weather) and has way more things that switch into it safely (Lati@s, Cresselia, Zard X (free DDs are awesome), Chansey, etc.) while exactly 1 thing in the meta can switch into Mega Heracross (Doublade).
252 SpA Mega Charizard Y Fire Blast vs. 252 HP / 4 SpD Cresselia in Sun: 249-294 (56 - 66.2%) -- guaranteed 2HKO after Leftovers recovery

Mega zard x needs to be mega and have rocks gone! to not get koed by fireblast+focus blast

Focus punch zard-Y... Not kidding can function to nail chansey, still beats TTar and heatran switchins.

Also, when you're already comparing to m-Hera, no, Zardy does not have the coverage and boosting moves Hera has, however Hera does not have the same kind of nuke all attack Zardy have in fireblast, and is therefore much easier to switch into (Latis for cc, zard for pin missile etc.)

And please explain "Etc" what other switching exists?
 
fuck mind me i was so delirious when i posted first
Anyways, Char Y does NOT need a lot of support. all it needs is SR support, pursuit isn't necessary, you can run Drag Pulse. sure its nice to have pursuit.
Honestly i use a lot of low ladder alts (even though i can get up to 1600 ish, I'm a perfectionist and i need to go 20-0)and I've nit seen a Heatran in awhile.
bro, You can say the same thing for Char X. It needs SR Support and a Rock Type counter (I run Scarf Terrakion for Char X) or it can waste its 4MSS slot with EQ. It should go down to A+ then, right?
MHera is a p big threat, as with Lando I, maybe ferro, and it can easily take out some other things. you're saying Char Y needs significant support when all you need is room for Lati@s which every team should have on it...
It does require significant support, it can function without but will just be death weight against Latias teams if it is not pared with TTar. Just an example.
 
252 SpA Mega Charizard Y Fire Blast vs. 252 HP / 4 SpD Cresselia in Sun: 249-294 (56 - 66.2%) -- guaranteed 2HKO after Leftovers recovery

Mega zard x needs to be mega and have rocks gone! to not get koed by fireblast+focus blast

Focus punch zard-Y... Not kidding can function to nail chansey, still beats TTar and heatran switchins.

Also, when you're already comparing to m-Hera, no, Zardy does not have the coverage and boosting moves Hera has, however Hera does not have the same kind of nuke all attack Zardy have in fireblast, and is therefore much easier to switch into (Latis for cc, zard for pin missile etc.)

And please explain "Etc" what other switching exists?
Cress can run Specially Defensive too, you know. Moonlight's healing gets boosted by Drought and it can T-Wave you.

If you're using a Defogger you probably don't have Rocks up on their side of the field. Talk about hilarious irony. Also there's the Mega Evolving 50-50 if they think you'll use Focus Blast (or Focus Blast misses) while they boost.

Focus Punch has to run a -Def/SpD nature to break 50% and can't actually kill Chansey since it barely does 54% max . Chansey will just Softboiled/WishTects repeatedly and wastes your time, PP, and Sun.

Please explain how a physical attacker that breaks Skarmory is easy to switch into. All of its move essentially have 125 BP (2 of which are STAB) with good accuracy and there's like a 40% chance or something that at least one hit will crit on Rock Blast or Pin Missle.

It's late at night here and there's probably some niche stuff that can switch in easy that I'm not thinking of.

It does require significant support, it can function without but will just be death weight against Latias teams if it is not pared with TTar. Just an example.
If you're dead when against teams with some of the best Pokemon in the tier without having specific support that's kind of a big deal. You can be the best wallbreaker in existence but needing extensive support to do your job is a bad mark on your record when an equally powerful/more powerful alternative exists that doesn't require the same amount of support.
 
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woo its countered by one pokemon
it sucks because of that
nice logic smogon
seriously every pokemon is weak in their own way
and also
even though Drag pulse don't do much i mean i guess you need pursuit
but whats wrong with pursuit...
Pursuit is good to have on a team
and also even better, you can run TTar as a Pursuiter and a Sand pokemon. now slap on an Excadrill or something and Latias. nb team imo.
char x requires SR support so better put him down to a+
flame requires sr support better put it down to a
seriously when i say SR is a crippling weakness and you guys disagree and now you guys like agree that sr is a crippling weakness lmao...
 
fuck mind me i was so delirious when i posted first
Anyways, Char Y does NOT need a lot of support. all it needs is SR support, pursuit isn't necessary, you can run Drag Pulse. sure its nice to have pursuit.
Honestly i use a lot of low ladder alts (even though i can get up to 1600 ish, I'm a perfectionist and i need to go 20-0)and I've nit seen a Heatran in awhile.
bro, You can say the same thing for Char X. It needs SR Support and a Rock Type counter (I run Scarf Terrakion for Char X) or it can waste its 4MSS slot with EQ. It should go down to A+ then, right?
MHera is a p big threat, as with Lando I, maybe ferro, and it can easily take out some other things. you're saying Char Y needs significant support when all you need is room for Lati@s which every team should have on it...

It's an interesting thought. But Zard Y definitely does not deserve S. Heatran is still relevant in mid-high level play so Zard Y has to rely on support. Comparing it to other S ranks such as Keldeo and it's brethren Zard X, it does not work as well as them. Keldeo has a great base speed and a great spammable Stab(s) and it also doesn't take 50% on rocks switch in. Zard X, prior to mega evolving, does have to worry about rocks but it has so many great and viable sets that allow it to play mind games and make a lot of force switches. After mega evolving, it loses that 4x rocks weakness for 2x and becomes much more capable of handling a variety of playstyles. Offense, Balanced and Stall are all damaged by Zard X. Zard Y on the other hand, has to rely on Sun to give itself the much needed coverage (Solarbeam + Effectively having only 2 main weakness) and that means you need to effectively count your turns and make every turn count. Of course alternate weather inducers are not mandatory partners, but they are AMAZING partner because they reset the weather for Zard Y to come back in and wreck. Zard Y is by no means a slouch when it comes to comparing firepower and defensive options. A mixed Zard Y can even catch opponents off guard. But that doesn't mean it is capable of being in S rank.

Focus Punch on Zard Y is a decent option but I wouldn't go for it. Chansey just shits all over Zard Y that it's not even funny. Unless you're running the Mixed set with Flare Blitz.. but you would do that only if you want the sun support. Overall, Zard Y is a crazy wallbreaker that is a good choice if you want immediate power, but it isn't capable of doing it's job as amazingly as the S rank does it. In our current meta, Zard Y has a decent amount of risk involved in using it and the reward in using it is only decent as well because a lot of mons are capable of checking it and turning it into deadweight, especially considering that Landorus-T and (insert volt switch user here) core is so prevalent in our current meta.
 
Concerning Kyurem-B, I support it dropping (as long as it's ranked higher than Mega Garchomp). It's doesn't like the transition towards a more fast and offensive meta, but Physical Scarf is still a good win-con once Faries are dead. It's a good Magnezone partner like alexwolf said, but potentially running 2 Choice-locked mons can bite you back really hard unless you run LO Kyurem-B (which is really easy to check/revenge).
 
Cress can run Specially Defensive too, you know. Moonlight's healing gets boosted by Drought and it can T-Wave you.

If you're using a Defogger you probably don't have Rocks up on their side of the field. Talk about hilarious irony. Also there's the Mega Evolving 50-50 if they think you'll use Focus Blast (or Focus Blast misses) while they boost.

Focus Punch has to run a -Def/SpD nature to break 50% and can't actually kill Chansey since it barely does 54% max . Chansey will just Softboiled/WishTects repeatedly and wastes your time, PP, and Sun.

Please explain how a physical attacker that breaks Skarmory is easy to switch into. All of its move essentially have 125 BP (2 of which are STAB) with good accuracy and there's like a 40% chance or something that at least one hit will crit on Rock Blast or Pin Missle.

It's late at night here and there's probably some niche stuff that can switch in easy that I'm not thinking of.


If you're dead when against teams with some of the best Pokemon in the tier without having specific support that's kind of a big deal. You can be the best wallbreaker in existence but needing extensive support to do your job is a bad mark on your record when an equally powerful/more powerful alternative exists that doesn't require the same amount of support.

I'm just saying that can use different coverage options, and of chansey have swapped into rockes twice, it's killed by fpunch + fire blast. And there's also a chanse to to 2hko with the two different fblasts without rocks on zard X and about the 50/50, if regular zard comes in on fire blast, there's a good chanse zard X is killed next turn.

Just because it can break skarm does not make it harder to swich into ._.

And for the final quote, I might have overselled it. But I agree with m-Hera being a good alternative, but saying it's better is like saying Thundurus is better than tyranitar, as you really cannot compare the two.
 
I'm just saying that can use different coverage options, and of chansey have swapped into rockes twice, it's killed by fpunch + fire blast. And there's also a chanse to to 2hko with the two different fblasts without rocks on zard X and about the 50/50, if regular zard comes in on fire blast, there's a good chanse zard X is killed next turn.

Just because it can break skarm does not make it harder to swich into ._.

And for the final quote, I might have overselled it. But I agree with m-Hera being a good alternative, but saying it's better is like saying Thundurus is better than tyranitar, as you really cannot compare the two.
Again, SR on their side isn't guaranteed if the Zard Y user is using a Defogger for hazard removal, and Bulky DD Zard X isn't 2HKO'd by Fire Blast after SR damage as a Mega and is the Bulky or Will-O set. If you used anything other than Fire Blast as it switches in before MEvoing you've probably lost.

Doublade is the only thing that can really switch into any attack from Mega Heracross while several Mons have an easy time with Mega Zard Y. Mega Heracross isn't walled by the premier physical wall (only a niche one) while Zard Y is walled by the premier special one.

That's not necessarily true since they are both Wallbreakers in the same rank. Mega Heracross doesn't need as much support and is harder to switch into (which I've said like 5 times now), so Zard Y should not be the same rank as it.
 
And for the final quote, I might have overselled it. But I agree with m-Hera being a good alternative, but saying it's better is like saying Thundurus is better than tyranitar, as you really cannot compare the two.
It is perfectly valid to compare M-Heracross and Zard Y considering they both share the role of being wallbreaking megas, unlike Tyranitar and Thundurus, who literally share no traits in common.

As for Zard Y, I honestly feel that the only place it should move to is A-Rank considering that Landorus-I, a better wallbreaker currently resides in A+.
 
I want to talk a bit about Gastrodon
MDP423.png
<- Y U NO LIEK ME GAMEFREAK Y U NERF RAIN11!!1. jk, we all know y rain shld b nerf
Gastrodon, despite it's less than stellar artwork, is a p decent mon to run in this meta. But how effective is it and does it deserve the rise? In my opinion, no it does not. Here are some points to consider when we are discussing about this cute sea slug.

1. How effective is it outside of rain
2. Against fellow C+ Rankers how it is deserving of it's spot.
4. How does it help with our current game state
5. I missed point 3? GDI!


Point 1. It is able to take on rain no doubt. But is it viable outside of rain? My say on that is actually, no. It is definitely great in taking on Rain and it is definitely capable of absorbing electric type attacks like Volt Switch, but that isn't good enough. In our current meta where the double bunny along with a slew of more physically oriented teams, it is unable to hold it's weight outside of taking on Rain team. Also, rain teams often carry mons that hit hard on the physical side that isn't reliant on rain, such as Mega Heracross and this somewhat hinders it's effectiveness as a rain switch in.

Point 2. Honestly, I cannot think of any other reason, outside of attempting to wall rain, why I would use Gastro over Goodra, Klefki or even Ditto. If I really fear rain, I can easily run Sp Def Rest Goodra with Hydration. I can also run Ditto to copy his weather abusers and use it against (to a lesser extent of course but it still works). I can run dual status Klefki and spread status around his team. Even then, all these mons still have viable niches outside of countering rain and that in itself makes it a lot more viable than Gastro.

Point 4. It can't really help much with the current game state except providing set up opportunities for opponents because of how insanely fast paced this meta is. This is just reminiscent of the E-Dragon era (to those who play YGO) in which the game states are fast paced and offensive in nature. Having gastro on your team feels like as if it detracts from your team's momentum and may end up just being deadweight. Even Goodra/Klefki (Shaky but still good against rain) or Tangrowth (Pair it with slowsis for rain checking) is a better alternative to running Gastro.

Tl;Dr - Gastro is fine where it is. With rain not being as insane as before, it is hardly as justifiable as before to run this on any team.
 
Again, SR on their side isn't guaranteed if the Zard Y user is using a Defogger for hazard removal, and Bulky DD Zard X isn't 2HKO'd by Fire Blast after SR damage as a Mega and is the Bulky or Will-O set. If you used anything other than Fire Blast as it switches in before MEvoing you've probably lost.

Doublade is the only thing that can really switch into any attack from Mega Heracross while several Mons have an easy time with Mega Zard Y. Mega Heracross isn't walled by the premier physical wall (only a niche one) while Zard Y is walled by the premier special one.

That's not necessarily true since they are both Wallbreakers in the same rank. Mega Heracross doesn't need as much support and is harder to switch into (which I've said like 5 times now), so Zard Y should not be the same rank as it.

Alright, bulky dd zard x walls it, but again it have coverage options to get past it, and yes, mega Hera Hera is a better wallbreaker that can get past the primary physical wall, but it's not generally harder to switch into, it's like you assuming Latis will be switching into pin missil every time, zard rock blast every time etc. But yeah, Hera is the better wallbreaker

Edit: then again, chansey have significantly higher special bulk than skarm have physical. And there's a chunk of physical sweepers that can get past skarm, only keldeo can get past chansey as a special sweeper.

I don't know if I agree with dropping...

It is perfectly valid to compare M-Heracross and Zard Y considering they both share the role of being wallbreaking megas, unlike Tyranitar and Thundurus, who literally share no traits in common.

As for Zard Y, I honestly feel that the only place it should move to is A-Rank considering that Landorus-I, a better wallbreaker currently resides in A+.

Is lando dropping even an argument for dropping zard? And yeah, you can compare them, my mistake
 
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With the rise of magnezone on many teams as a steel trapper, with many sets being viable, including scarfed, specs, and air balloon/magnet rise all as options, I think we've been somewhat neglecting another solid option: it's unevolved form, magneton. It's sitting pretty in C rank right now, but I think it's better than that, so I'm going to nominate magneton for C+ rank, or possibly even B-. Magneton actually has something that stands out over it's evolved form, which gives it's use some significant relevance: a higher speed stat. This makes it's scarfed set more effective than magnezone's in many cases. At timid/max speed, magneton's scarf set barely outspeeds timid greninja, something magneton is incapable of. Sure, Greninja isn't one of magnezone's biggest threats, but it can easily come in and force it out or pick it off after it has taken some damage dealing with one of it's classic targets like ferrothorn or skarmory. On the other hand though, magneton is able to stay in and assuming you are locked into thunderbolt, net the OHKO: 252 SpA Magneton Thunderbolt vs. 4 HP / 0 SpD Greninja: 368-434 (128.6 - 151.7%) -- guaranteed OHKO

Outside of that matchup, as greninja isn't the biggest threat to magnezone, is the 115 speed tier, which magnezone also barely fails to outspeed when scarfed, which includes some relevant threats: mega houndoom, mega absol, raikou, and starmie all occupy this tier, along with some others that are completely non-relevant so I won't mention (and I know that even mega absol is pushing it), and although wouldn't all threaten magnezone with a OHKO (except for mega houndoom), all of them could potentially switch in and pick off a weakened magnezone without taking any damage themselves, but would have to take a hit from magneton. Starmie specifically is a pokemon whose usage is on the rise and almost always runs timid/max speed, so outspeeding it is pretty relevant. Sure, magneton could only beat starmie and maybe mega absol with a OHKO, but it can still do some significant damage before falling, assuming you're locked into the right move:

252 SpA Magneton Thunderbolt vs. 0 HP / 4 SpD Mega Houndoom: 153-180 (52.5 - 61.8%) -- guaranteed 2HKO
252 SpA Magneton Thunderbolt vs. 0 HP / 0- SpD Mega Absol: 235-277 (86.7 - 102.2%) -- 18.8% chance to OHKO
252 SpA Magneton Thunderbolt vs. 32 HP / 0 SpD Raikou: 69-82 (20.9 - 24.9%) -- guaranteed 5HKO
252 SpA Magneton Thunderbolt vs. 248 HP / 0 SpD Starmie: 320-378 (99 - 117%) -- 93.8% chance to OHKO


So of these threats, magneton is hitting most of them for solid damage with thunderbolt, doing the least to raikou. (And honestly, if raikou shows up, you should probably switch, as it's likely to calm mind in your face.) It can also possibly OHKO two of them, which is pretty significant. This is a small sampling of pokemon that magneton outspeeds that magnezone doesn't, but suffice to say that anything from base 115 up magnezone still doesn't outpeed when scarfed, while magneton can outspeed pokemon up to base 122 speed. So if there's a pokemon in that range you think you need to hit, then magneton is the better option.

Basically, magneton and magnezone have the same job of trapping steels; And while magnezone can do this in a variety of ways, if you were thinking of using a scarf, magneton is probably the better option, as that extra 10 speed more than makes up for 10 less special attack.

So to conclude, I think that magneton's scarfed set makes it valid over magneton in enough scenarios to validate moving up a rank or two.
 
i absolutely agree with the first two of jukain's three nominations, especially chansey down to b+. a few months ago chansey was pretty dominant, at around #5 in weighted usage i think? around the time when stall was really common and chansey was on every stall and it was annoying and stuff. i mean stall itself has taken a pretty big hit so by using chansey you're using a subpar playstyle imo, i know there are some good stalls at the moment but it's becoming increasingly harder for them to take on everything these days. there has been a massive physical shift in the metagame, massive. not only are two of last month's big 3 megas fighting-types that destroy it, the aegislash ban meant magnezone could trap all steels barring doublade, meaning physical spam teams are things because most steel-types aside from heatran and empoleon are physically defense, especially the obvious case, skarmory. it runs shed shell now but physical teams are still far more common, with things like thundurus and landorus being seen less and azumarill and diggersby and pinsir and scizor a lot more. even with stalls shift to having psychic-types, dark-types are becoming more common which are also physical and all carry knock off, crawdaunt, weavile etc, so chansey is at a major loss of momentum if any of the most prominent pokemon in the metagame double switch in to it. and ya gengar is more common too which beats chansey with sub. also yea i agree with mega gyarados moving down too which i've said before, scarf landorus-t and keldeo and all that stuff o.o. chansey i feel more adamant about though, and have for a while.
As a frequent user of stall myself, I always feel as though whenever the meta shifts towards being more physically based, it actually makes Chansey better, because Chansey walls such a huge portion of the special attackers out there that by throwing it on your team, it means you now have to use much fewer dedicated special walls to counter all the various special threats out there and you can instead focus those slots on countering the many diverse physical ones which are technically much harder to wall because there's no physical equivalent of Chansey herself. Chansey + 5 physical walls is actually a legit strategy which can shine pretty well in these sorts of metas, especially when you chose your physical walls wisely to cover any of the few special threats that Chansey can struggle against through typings, etc. The existence of things like Greninja, Mega Manectric and Charizard-Y which have such powerful and diverse coverage moves means that you actually often have to go out of your way to not include Chansey on your team.

Chansey is also amazing because it's one of (if not the only) Wish supporters who actually make really good niche defensive mons who lack reliable recovery (like M-Blastoise) a viable option for use on Stall and bulky offense teams. Surely having such monstrous defensive stats and a really nice movepool that has nearly every support move in the book (SR, Wish, Heal Bell, etc) is enough to retain A-. It's still one of the leading defensive mons in the game, and it can always do something useful with the free turns it gets. It's hard to fathom how a game like this: http://replay.pokemonshowdown.com/ou-168027474 could be made easier without having the almighty Blob to laugh off at least half their team.
 
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