Ask a Simple Question, Get a Simple Answer mark 6 (read 1st post)

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But unown can't learn anything except for hidden power, and hidden power isn't a "move that can be used more than once" move like fury cutter. So what happens in the appeal round? I guess this also applies to any pokemon that only knows one move.
 
I didn't realize...in Diamond/Pearl, switching out something that's been poisoned by Toxic doesn't change Toxic to regular poison? Does the counter stay where it was left, or start over at 6.25% when the pokemon comes back in? Or does it in fact change to regular poison?
 
I didn't realize...in Diamond/Pearl, switching out something that's been poisoned by Toxic doesn't change Toxic to regular poison? Does the counter stay where it was left, or start over at 6.25% when the pokemon comes back in? Or does it in fact change to regular poison?

Yeah, this was also true in ADV (that it remains as Toxic Poison). As said, the counter resets. In GSC, Toxic reverted to normal Poison upon switching it.
 
Isn't there a thread with a table of IVs and such? Like a Base __ the minimum stat for a high IV is __. I remember seeing it but I can't find it anywhere.
 
Is Doom Desire worth having on Jirachi? I don't know what to do for a last move.

For the most part, no. What is your set so far? Jirachi has a ton of options. On a special set (which I'm assuming you're using if you're considering Doom Desire), it can use Psychic, Calm Mind, Wish, Substitute, Protect (only with Wish, mostly), Reflect, Light Screen (not with Calm Mind), Hidden Power Grass / Water / Fighting / Ground / Fire, Thunderbolt, and Thunder, and that's just looking at moves it knew in ADV. I have no idea what more options it gets, but even ignoring new moves, those are all moves I would generally use over Doom Desire.
 
I'm breeding Timid Jynx right now, and I was wondering something... Well, Jynx has 35 base defense, so is it going to make a difference if one pops out with something like 31 / x / 4 / 31 / 31 / 31
 
Let's say a pokemon had 100 attack. If you used swords dance, it's attack would be 200. Now, what would happen if you activated a liechi berry? What would the attack be? Would it be 300 (200 x 1.5 [1 level]) or 250 (100 x 2.5 [3 levels])?

Also, when an ability like blaze is activated, does you attack stat increase by 1.5x when you use a fire move or does the base power of your fire move increase by 1.5x?
 
I'm breeding Timid Jynx right now, and I was wondering something... Well, Jynx has 35 base defense, so is it going to make a difference if one pops out with something like 31 / x / 4 / 31 / 31 / 31

You can look at this from two perspectives. One is that the base Defense is so low, any decently powerful hit is going to OHKO it, so the Defense doesn't really matter. The other is that the base Defense is so low, Defense IVs are extremely important in surviving a moderately powerful hit, as they change your defenses by such a large factor.

Let's say a pokemon had 100 attack. If you used swords dance, it's attack would be 200. Now, what would happen if you activated a liechi berry? What would the attack be? Would it be 300 (200 x 1.5 [1 level]) or 250 (100 x 2.5 [3 levels])?

250.

Also, when an ability like blaze is activated, does you attack stat increase by 1.5x when you use a fire move or does the base power of your fire move increase by 1.5x?

None of the above.

http://www.smogon.com/forums/showthread.php?t=25175

However, the difference between the two is almost negligible. If you were to do one (for instance, using a calculator that doesn't have Flash Fire implemented), I would multiply the (Special Attack) stat, as it will only be off a little bit due to rounding, as there is no +x between (Special) Attack and MOD1, where Flash Fire is located.
 
Let's say a pokemon had 100 attack. If you used swords dance, it's attack would be 200. Now, what would happen if you activated a liechi berry? What would the attack be? Would it be 300 (200 x 1.5 [1 level]) or 250 (100 x 2.5 [3 levels])?
Liechi and other pinch berries increase the stat modifier just like a stat boosting move (swords dance, meditate etc.), so you'll have 3 levels in atk making your atk 250.

Also, when an ability like blaze is activated, does you attack stat increase by 1.5x when you use a fire move or does the base power of your fire move increase by 1.5x?
iirc, it increases base power by 1.5, either way your damage is effectively 1.5x more.
 
What is the Critical Chance of A Pokemon With the Super Luck ability, using Night Slash, while holding a Razor Claw or Scope Lens. If the ratios are different, just write the higher one, thanks in advanced.
 
Can someone explain how base stats are found, and what relationship they have to max stats?
Base stats are fixed for every poke and are found by hacking into the roms or some method like that.
The formula to calculate stats is:

HP: floor( floor( Base Stat * 2 + IV + floor( EV / 4 ) ) * Level / 100 + 10 + Level )

Other stats: floor( floor( ( ( ( Base Stat * 2 + IV + floor( EV / 4 ) ) * Level ) / 100 ) + 5 ) * Nature )
 
I know there are berries that remove EVs, which one removes HP EVs and how many?
Pomeg berries,first berry will if the ev's are higher than 100 points reduce the amount of ev's to 100.Starting from 100 ev's all berries will lower the amount of ev's 10 points each.So if the total amount of ev's is higher than 100 you'll always need 11 berries,if not you just have to wait untill it says:"the base [insert stat] couldn't fall"
 
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