That's what I'm saying.
Wish/Protect/Double-Edge/Fire Blast(Heat Wave or Flamethrower) would be a good Fat Set.
annoying build indeed, but lack of Ddance makes it easyer to bare with an Physical wall that can take Fire.
That's what I'm saying.
Wish/Protect/Double-Edge/Fire Blast(Heat Wave or Flamethrower) would be a good Fat Set.
I have two questions;
What's going to be the Top 3 Mega Metagross sets?
...and...
What's going to be the Top 3 Mega Salamence sets?
I heard you guys talking about HP Fire Mega Metagross, but what Nature would that be, and what would it have to give up to use HP Fire?
Mega Metagross:
~ Max Atk Max Speed with Meteor Mash, Ice Punch, Earthquake and Zen Headbutt
~ Agility set (the evs depends on what you want to outspeed) with Meteor Mash, Earthquake and Zen Headbutt probably
Mega Salamence:
~ Max Atk Max Speed with something like Dragon Claw/Outrage, Fire Blast, Earthquake and Thrash/Double-Edge maybe?
~ Wish set
~ Mixed set
HP Fire Mega Metagross would deal with Skarmory and Ferrothorn I guess.
Gravity only negates Ground immunity.Does Gravity completely remove your Flying type?
If so, Gravity Mega Metagross could be a thing;
252 Atk Tough Claws Mega Metagross Dynamic Punch vs. 252 HP / 252+ Def Skarmory: 180-212 (53.8 - 63.4%) -- guaranteed 2HKO after Leftovers recovery
Gravity lowers your opp's evasion two stages, lol.
Mega Metagross? What about Thunder Punch to deal with Skarmory or Hammer Arm for steel types?
Mega Salamence would probably run Frustration or Return over Thrash/Double-Edge.
He'd only use Double-Edge if he has recovery and Thrash is basically an Outrage.
Frstration and Return are only like 10 BP lower than Thrash I think.
hold on to ur children for i present you all w/ another team, this time built round mega SWAMP
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Politoed @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Toxic
- Encore
- Hypnosis
Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 104 HP / 252 Atk / 152 Spe
Adamant Nature
- Earthquake
- Waterfall
- Superpower
- Ice Punch
Raikou @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 32 SpD / 224 Spe
Timid Nature
- Thunder
- Extrasensory
- Hidden Power [Ice]
- Volt Switch
Tornadus-Therian (M) @ Life Orb
Ability: Regenerator
EVs: 40 Atk / 252 SpA / 216 Spe
Naive Nature
- Hurricane
- Focus Blast
- Knock Off
- U-turn
Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Roost
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 184 Def / 72 SpD
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Power Whip
- Gyro Ball
- Protect
toed is standard sdef, there to get up rain nd burn shit/force switches/spam toxic blah blah ANYWAY, swamp's EVs let it outspeed max speed mega scept in rain and ohko w/ ice punch, maxed out attack and rest in hp w/ SR number... assvest raik is main answer to scept out or rain as it's at worst 3hkod by any of its attacks and ohkos w/ hp ice, also there for ninja birds standard shit etc etc, torn is there bc no miss hurricane is sex slso swamp appreciates u-turn. latias is no 1 answer to zard y which kinda shits on this team otherwise, also for defog ofc. ferro provides rocks and kinda checks mega swamp sorta not really but w/e, might replace w celebi later... idk, anyway evs avoid the 3hko by mega scepts hp fire in rain and rest go into def.
basically standard rain but w/ swamp
It doesn't need Recovery. It's a sweeper.Swamp has no recovery unless you add Healing Wish to Latias
Mega Lopunny seems like it most appreciates anything that can wear the opponents down, be it passive damage or hazards. Ferrothorn comes to mind, covering the Fairy and Psychic weaknesses, though stacking a fighting weakness.Anyone have any ideas what good partners for Mega Lopunny would be?
It doesn't need Recovery. It's a sweeper.
He has an Assault Vest Raikou for Greninja and Ferrothorn is able to severely damage it with Gyro Ball.Can be stopped if Politoed's dead or if Rain is out and Greninja uses Grass Knot.
Greninja really hurts that team.
>Swampert? Grass Knot, gg
>Tornadus? Ice Beam, gg
>Latias? Ice Beam, gg
>Ferrothorn? Dark Pulse or Ice Beam spam, gg
That's half the team one shotted and one member severely damaged by Greninja.
Mega Metagross? What about Thunder Punch to deal with Skarmory or Hammer Arm for steel types?
Mega Salamence would probably run Frustration or Return over Thrash/Double-Edge.
He'd only use Double-Edge if he has recovery and Thrash is basically an Outrage.
Frstration and Return are only like 10 BP lower than Thrash I think.
He has an Assault Vest Raikou for Greninja and Ferrothorn is able to severely damage it with Gyro Ball.
What's swampert's viability outside of rain? It's bulky, powerful, has great typing...
Obviously it won't be a top threat, and it will probably be hard to justify over other megas, but still
Anyway the point is while M Slowbro totally decimates our current metagame but don't forget the entire meta is about to shift. You don't need to hard counter something to beat it, simply have checks. Slowbro also means you can't run another Mega and it does have a TON of common checks / counters.
Slack Off Slowbro is a whole other set to be considered but that might actually be beneficial to the meta by preventing BS like M Salamence / M Metagross etc from completely vivisecting all of OU. It has a lot of options but don't look at Crobro like it's an unstoppable force.
What's swampert's viability outside of rain? It's bulky, powerful, has great typing...
Obviously it won't be a top threat, and it will probably be hard to justify over other megas, but still
i posted this in the UU's section, but it's relevant to OU.
Lopunny has two very powerful STAB moves with perfect coverage between them, this frees up two moveslots.
The possibilities for the last two moveslots are quite nice too. Facade to deal with burns nicely, fake out or quick attack for priority options, thunder wave or even toxic could be nice to put a thorn into the side of a wall that wants to switch in, encore punishes protect users and stall in general, flail is a bit gimmicky, but hell, you have two free moveslots, and it ramps up to 150 base power under 10% hp, Baton Pass to conserve momentum, Healing Wish is always a useful little tool for teams to have. Substitute can blend nicely with Baton Pass, Encore or Flail, and can end up buying some free damage in general, or at least create some pressure.
Lopunny is going to be a very dangerous attacker, and can have a lot of tricks up its sleeve. I really like this gimmick gamefreak has come up with, not much else has those free moveslots as an attacker.
what kind of moves are you going to run