ok so we´re at 7 moves left, not many but some of these are a pain...
anyway, gonna test disable...and when I´m bored maybe start with metronome (we should open a metronome topic with a list of all moves for every smogon user to test it a bit)
a few notes, encore seems to be an even turn distribution, I didn´t test it much but in the 5 or 6 tries I didn´t get 6 turns (shadow yoshi got it 6/15)...anyway, needs more testing
counter can be chosen by sleep talk so I wouldn´t mix sleep talk with the assist list
EDIT:
Disable: 4,6,6,5,7,8,6,5,4,4, 7,7,5,6,7,7,7,4,5,7, 5,4,5,7,6,5,5,5,6,5
-> I was disturbed by a phone call during those two in bold, they can also be 6 and 7 instead of 7 and 8 (it´s a bit hard to keep track of them in a 2vs2 battle), so if it was 6 and 7 indeed the results are:
4 turns: 5/30
5 turns: 10/30
6 turns: 7/30
7 turns: 8/30
-> disable fails if oponent used up the PP of the move you were about to disable
-> disable fails if you try to disable the same target again (only 1 move can be disabled)
-> target doesn´t attack if the move it was about to use was disabled (also doesn´t struggle), only a "move is disabled message" is shown
-> target struggles if all the other moves besides the disabled have zero PP
-> struggle doesn´t recoil if the foe protects
I need someone else to test disable to see if 8 turns are possible
Assist: What cannot be selected?
Things that can be called up
Baton Pass
Bide
Curse
Hidden Power
Imprison
Last Resort (always fails if Assist is your only move)
Memento
Metal Burst
Natural Gift
Roar
Sucker Punch
Transform
Trick Room
Whirlwind
Things that can't:
Chatter
Copycat
Counter
Destiny Bond
Detect
Endeavor
Endure
Focus Punch
Helping Hand
Mimic
Mirror Move
Me First
Metronome
Mirror Coat
Protect
Sketch
Sleep Talk
Snatch
Anything else? Can you Assist Assist? If you can, what happens if the only move your partners know is Assist?
How to test: Get a Pokemon that only knows the move you want to test. Make this Pokemon and a Pokemon with Assist as the only members of your party. Use Assist
Disable: How long does it last? Probably 4-7 turns, needs more tests to see if 8 is possible.
How to test: Use Disable, count how long it lasts. At least 15 trials should be good.
Encore: Lasts 4-8 turns. Is this an even distribution chance (as in 4, 5, 6, 7, and 8 turns all have equal probabilities)?
How to test: Use Encore, count how long it lasts. At least 15 trials should be good.
Metronome: Anyone up for a test where you wait for almost 500 attacks to be selected? A metronome tournament will probably be held, doesn´t mean it shouldn´t be individually tested.
Mist: Does it block Haze, Heart Swap, Power Swap, or Intimidate?
Secret Power: Is the chance of these effect occurring 30% for all of them?
Sleep Talk: Any other moves besides Focus Punch not chosen?