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Fusion Evolution

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Parents: Ampharos + Vaporeon
Shared Egg Group: Field
Offspring Name: Amphoreon
New Type: Water/Electric
New base stats: 120/80/77/122/102/70 (BST 571)
New ability and desc: Static Water: Immune to water-type moves and when hit by one paralyses the opponent.
Notable moves: Thunderbolt, Hydro Pump, Toxic, Wish, Protect, Agility, Ice Beam, Signal Beam, Shadow Ball, Dragon Pulse, Scald, Roar
Role identification: A bulky attacker with very high special bulk. Can run a generic bulky attacker set, maybe with four attacks + assault vest or a special wall set using Wish/Protect for recovery, Scald/Toxic for damage, and/or Roar to phase the opponent out. Finally, one could use an agility set to use reach very high speeds supported by a respectable Special Attack in order to attempt a sweep.
 
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Parents: Milotic and Tyrantrum
Shared Egg Group: Dragon
Offspring Name: Tyrantic
New Type: Water / Rock
New base stats: 98 / 100 / 109 / 94 / 102 / 86 (BST 589)
New Abilty and desc: Strong Scale: Damage of all moves go up by 25% if it hits a statused target.
Notable Moves: Recover, Dragon Tail, Scald, Elemental Fangs, Dragon Dance, Rock Polish, Coil, Head Smash, Stealth Rock, Refresh, Hydro Pump, Ice Beam, Waterfall, Magic Coat
Role Identification: This creature has pretty well rounded stats, and has access to 3 boosting options! All of these sweep attempts are also backed up by support moves Milotic can do such as refresh and recover. The real gem would be its ability. While its attack and special attack aren't stellar, you can back it up by having your team spread status on the opponent. Then This thing will deal much more satisfying damage. It can even spread status itself through scald, toxic, and magic coat. You can still try a support role with those above average defenses. It has stealth rock and dragon tail for starters. Its only letdown would be its typing, as it leaves numerous weaknesses, especially grass.
 
Parents: Kabutops and Malamar
Shared egg group: Water 1
Offspring name: Kabulamar
New type: Dark/Rock
New base stats: 83 / 113 / 106 / 76 / 82 / 86 (BST 546)
New ability and desc: Counter Armor (Contrary + Battle Armor) - Stat changes that occur on the user are inverted; If the user receives a critical hit, the critical hit will not occur, and the user's next attack will be a guaranteed critical hit.
Notable moves: Superpower, Tops-Turvy, Switcheroo, Psycho Cut, Rock Slide, Knock Off, Aqua Jet, Stone Edge, X-Scissor, Waterfall, Rapid Spin, Aqua Tail, Low Kick, Stealth Rock
Role identification: Pretty much your regular Malamar. Spam Superpower, get boosts, start sweeping. The ability is really situational, but eh, flavor.
 
Parents: Drapion + Yanmega
Shared Egg Group: Bug
Offspring Name: Yanpion or Drapimega whatever you want i couldnt decide
New Type:Poison/Bug
Base Stats: HP:88 Attack:93 Defense:108 Special Attack:98 Special Defense:75 Speed:105
BST:567
Ability And Desc:(Sniper + Speed Boost) Sniper Speed.Desc:If this pokemon hits a critical hit while on low health,the pokemons speed will raise by 1,and its special defense will drop by one.
Notable Moves:Air Slash,Cross Poison,Bug Buzz,Aqua Tail,Earthquake,Crunch,Knock Off,Thunder Fang,Ice Fang,Fire Fang,Ancient Power,U-turn,Venoshock,Pursuit.
Role Description:A great mixed attacker,with u-turn,knock off,venoshock,bug buzz,or ancient power,fire fang,u-turn,earthquake, u-turn,cross poison,knock off,aerial ace,this mon could also go as a one trick pony with air slash,venoshock,bug buzz,Ancient Power,or he can utilize U-turn with elemental fangs.It is a great late game cleaner.


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Roserade and Mismagius (Fairy)
Mismarade (Grass/Ghost)
70/75/73/125/115/98
Ability: Levitation Cure (Mismarade is immune to ground moves. In addition, when switched out, Mismarade heals all major status conditions.)
Notable Moves: Giga Drain, Petal Dance, Sludge Bomb, Power Gem, Mystical Fire, Nasty Plot, Shadow Ball, Thunderbolt, Psychic
Role Description: Mismarade can excel as a special sweeper, either boosting with Nasty Plot and sweeping through a team with a reasonable speed tier and good STAB, or carry a choice scarf or specs and hit hard and fast on the enemy team. It's ability lets it break down a wall and then switch out to heal from any status. High special attack and special defense are inherited from Roserade, as is a higher defense, while Roserade's lackluster movepool is supplemented by Mismagius' wide one. However, Mismarade's speed is still not fast enough to out speed many threats, and it suffers from a 4MSS often, wanting to boost, heal, have coverage, and have two STABs in a non-choiced set.
(Coming back to Smogon forums mainly for this uwu)
 
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Parents: Bisharp and Infernape
Shared egg group: Human-Like
Offspring name: Infersharp
New type: Fire/Dark
New base stats: 80 / 124 / 95 / 92 / 80 / 99 (BST 570)
New ability and desc: Rebellious Flame (Defiant + Blaze) - Fire-type moves are boosted by 50% if any of user's stats is lowered.
Notable moves: Iron Head, Swords Dance, Taunt, Focus Blast, Rock Polish, Stone Edge, X-Scissor, Poison Jab, Grass Knot, Dark Pulse, Power-Up Punch, Psycho Cut, Stealth Rock, Sucker Punch, Knock Off, Low Kick, Flare Blitz, Mach Punch, Close Combat, Acobatics, Bulk Up, Earthquake, Flamethrower, Fire Blast, Flame Charge, Overheat, U-Turn, Fire Punch, Thunder Punch, Gunk Shot, Nasty Plot
Role identification: Decently fast as a physical sweeper, can use both Nasty Plot and Swords Dance, maybe even Bulk Up, to set up. Great coverage as well.

Why oh why so many pokes in the Human-Like group have the Fighting primary type ;-;
 
Parents: Tyrantrum + Sceptile
Shared egg group: Dragon
Offspring name: Tyrantile
New type: Rock/Grass
New base stats: 86/113/102/97/82/108
New ability and desc: Jungle Jaw - Boosts bite based attacks and earth based grass attacks by 1.5x
Notable moves: Acrobatics, Ancient Power, Brick Break, Crunch, Dark Pulse, Draco Meteor lmao, Dragon Dance, Dragon Tail, Earth Power, Earthquake, Fire Fang, Ice Fang, Thunder Fang, Iron Head, Rock Polish, Rock Slide, Stealth Rock, Stone Edge, Superpower, Zen Headbutt, Agility, Bullet Seed, Energy Ball, Giga Drain, Grass Knot, Focus Blast, Drain Punch, Hone Claws, Leaf Blade, Leaf Storm, Leech Seed, Low Kick, Pursuit, Seed Bomb, Synthesis, Thunderpunch, X-Scissor, Toxic, Swords Dance
Role identification: Holy shit this has a huge movepool. I though Sceptile was gonna be the main beneficiary, but turns out Tyrantrum has a decent movepool too. With great attack and speed and decent special attack, plus acceptable defenses, this should be pretty great. Great movepool, great boosting move, and an ability I managed to nerf just about enough to balance it out. The highest grass stabs it can use are now Seed Bomb and Grass Pledge, but special sets would prefer Giga Drain anyway.

*Earth based grass attacks: Absorb, Giga Drain, Seed Bomb, Grass Pledge, Mega Drain, Giga Drain.
 
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Parents: Feraligatr and Aggron
Shared egg group: Monster
Offspring name: Feraligron (or Aggraligat(o)r)
New type: Water/Steel
New base stats: 87/117/150/79/81/74
New ability and desc: Strong Current (Sturdy+Torrent) - If this pokémon would go KO with only one attack, it survives with 1HP and its Water-type attacks' power is increased by 30%.
Notable moves: Dragon Dance, Waterfall, Iron Head, Earthquake, Superpower, Thunder Punch, Fire Punch, Ice Punch, Stealth Rock, Crunch
Role identification: Basically a really bulky DD user. I basically wanted to copy Naviathan's type and give him a bunch of new moves and a larger coverage, losing its immunity to Burn and recovery. It can also use the double flinch chance given by both Waterfall and Iron Head, with the boost of DD and the coverage of EQ and Superpower.
 
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Parents: Jolteon and Wailord
Shared egg group: Field
Offspring name: Joltlord
New type: Electric/Water
New base stats: 127/87/62/110/80/105
New ability and desc: Oblivious Absorb - Immune to infatuation, taunting, and electric moves, and if hit by one restores HP by 1/8 of its maximum.
Notable Moves: Water Spout, Hydro Pump, Thunderbolt, Volt Switch, Signal Beam, Shadow Ball, Ice Beam, Agility, Rest
Role Identifcation: Powerful choice item user. Run either Scarf for blistering speed, or Specs for incredibly powerful Water Spouts. Access to STAB Volt Switch makes Choice Items even easier to abuse, and provides great coverage when coupled with Ice Beam. Although this is Joltlord's main niche, it has a few other tricks up its sleeve: first is Agility to boost speed and the second is a ChestoRest set, which at the cost of the Choice sets' power/speed allows Joltlord to refill its HP and thus Water Spout's power.
 
Parents: Altaria and Togekiss
Shared egg group: Flying
Offspring name: Altakiss
New type: Fairy/Dragon
New base stats: 90/70/102/105/120/90
New ability and desc: Natural Grace (Natural Cure+Serene Grace) - If this Pokémon is meant to get statused, it's chance of activating the secondary effect of a move is doubled instead. (or: If this pokémon gets statused, the status' effects don't actvate and it's chance of activating the secondary effect of a move is doubled)
Notable moves: Draco Meteor, Moonblast, Dragon Pulse, Fire Blast, Ice Beam, Aura Sphere, Roost, Nasty Plot, Psyshock, Shadow Ball, Encore, Baton Pass, Wish, Heal Bell, and even Dragon Breath can finally be a thing.
Role identification: It can go for a lot of roles, from support to setupper with NP, and has a good coverage and a decent speed and bulk. And if you give it Toxic Orb you will get an infinite Serene Grace effect :D
 
Parents: Heliolisk and Charizard
Shared egg group: Monster, Dragon
Offspring name: Heliozard
New type: Electric/Fire
New base stats: 80 / 79 / 75 / 119 / 99 / 114 (BST 556)
New ability and desc: Blaze Skin (Blaze + Dry Skin) - The user recovers HP upon being hit by a Water-type move, and the move has no effect on the user; The user recovers 1/8 HP in Rain each turn, and Fire-type moves of the user is boosted by 50%, ignoring the debuff from Rain at the same time; In Sun, the user loses 1/8 HP each turn.
Notable moves: Air Slash, Flamethrower, Roost, Solar Beam, Fire Blast, Overheat, Focus Blast, Tailwind, Parabolic Charge, Thunderbolt, Thunder, Volt Switch, Grass Knot, Dark Pulse, Surf, Hyper Voice, Magnet Rise
Role identification: A Fire-type that abuses Rain, pretty similar to Mollux in CAP. Can be used as a general counter to Rain teams.

Parents: Feraligatr and Aggron
Shared egg group: Monster
Offspring name: Feraligron (or Aggraligat(o)r)
New type: Water/Steel
New base stats: 87/117/150/79/81/74
New ability and desc: Strong Current (Sturdy+Torrent) - If this pokémon would go KO with only one attack, it survives with 1HP and its Water-type attacks' power is increased by 30%.
Notable moves: Dragon Dance, Waterfall, Iron Head, Earthquake, Superpower, Thunder Punch, Fire Punch, Ice Punch, Stealth Rock, Crunch
Role identification: Basically a really bulky DD user. I basically wanted to copy Naviathan's type and give him a bunch of new moves and a larger coverage, losing its immunity to Burn and recovery. It can also use the double flinch chance given by both Waterfall and Iron Head, with the boost of DD and the coverage of EQ and Superpower.

Parents: Aggron and Haxorus
Shared egg group: Monster
Offspring name: Aggrorus
New type: Steel/Dragon
New base stats: 83/138/145/70/75/83
New ability and desc: Rock Breaker (Rock Head+Mold Breaker) - This Pokémon's moves ignore the opponent's ability and it's immune to recoil damage)
Notable moves: Dragon Dance, Iron Head, Dragon Claws, Low Kick, Rock Polish/Autotomize, Swords Dance, Fire Punch, Ice Punch, Thunder Punch, Superpower, Aqua Tail, Earthquake, Head Smash, Fire Blast, Thunder, Blizzard, Taunt, Power-Up Punch
Role identification: A bulkier DD user with a perfect typing and enormous coverage.
FYI, you can only add one fusion per post.
 
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New ability and desc: Blaze Skin (Blaze + Dry Skin) - The user recovers HP upon being hit by a Water-type move, and the move has no effect on the user; The user recovers 1/8 HP in Rain each turn, and Fire-type moves of the user is boosted by 50%; In Sun, the user loses 1/8 HP each turn..

So would that just cancel the debuff that Rain places on fire moves or would it cancel that, then give a 50% boost?
 
Parents: Milotic and Slowking
Shared Egg Group: Water 1
Offspring Name: Miloking
New type: Water
New Base Stats: 105 / 77 / 89 / 110 / 127 / 65
New Ability: Marvelous (Marvel Scale+Oblivious): Boosts both defenses when under the effects of any major status, Taunt or infatuation.
Notable Moves: Recover/Slack Off, Scald, Psychic, Ice Beam, Future Sight, Fire Blast, Thunder Wave, Toxic, Grass Knot
Role Identification: Special tank
 
Parents: Octillery and Stunfisk
Shared egg group: Water 1
Offspring name: Stunfillery
New type: Ground/Water
New base stats: 102/95/89/103/97/48
New ability and desc: Volt Cups (Suction Cups+Static) - If the opponent uses a contact move on this Pokémon, it gets Paralyzed and cannot be switched
Notable moves: Scald, Earth Power, Ice Beam, Blizzard, Stealth Rock, Sludge Wave/Bomb, Water Spout, Muddy Water, Flash Cannon, Thunderbolt, Thunder, Flamethrower, Fire Blast, Pain Split, Foul Play, Gunk Shot, Energy Ball
Role identification: The ultimate stall Pokémon! It can trap the opponent and paralyze it at the same time and has an incredible coverage.
 
Parents: Aggron and Haxorus
Shared egg group: Monster
Offspring name: Aggrorus
New type: Dragon/Steel
New base stats: 83/138/145/70/75/83
New ability and desc: Rock Breaker (Rock Head+Mold Breaker) - This Pokémon's moves ignore the opponent's ability and it's immune to recoil damage)
Notable moves: Dragon Dance, Iron Head, Dragon Claws, Low Kick, Rock Polish/Autotomize, Swords Dance, Fire Punch, Ice Punch, Thunder Punch, Superpower, Aqua Tail, Earthquake, Head Smash, Fire Blast, Thunder, Blizzard, Taunt, Power-Up Punch
Role identification: A bulkier DDancer with a perfect typing and enormous coverage.
 
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Parents: Tauros + Lucario
Shared Egg Group: Field
Offspring Name: Taurario
New Type: Normal/Fighting
New base stats: 82/115/92/87/80/110 (BST 566)
New ability and desc: Quick Temper (Steadfast + Anger Point) - When the Pokemon flinches its attack stat is maxed out.
Notable Moves: ExtremeSpeed, Close Combat, Ice Punch, Crunch, Zen Headbutt, Iron Head/Tail, Thunder Punch, Fire Blast, Drain Punch, Swords Dance, Return
Role identification: Fast, strong attacker. Has STAB ExtremeSpeed and other powerful STAB moves, such as Close Combat, Drain Punch and Return. Can set up with Swords Dance, and has a wide variety of coverage moves such as Crunch for Ghost Types, Thunder Punch, Ice Punch, and Zen Headbutt. Iron Head is good for dispatching Fairy types. It also has usable Special Attack, so it can access some of its parents' powerful special moves, such as Fire Blast. Finally, it has an interesting if situational ability which helps it against the likes of Jirachi and Togekiss as it if they flinch it, Taurario will gain a massive attack boost.
 
Parents: Vespiquen and Gliscor
Shared egg group: Bug
Offspring name: Vespicor
New type: Bug/Ground
New base stats: 87/97/123/72/98/77
New ability and desc: Sand Pressure (Sand Veil+Pressure) - In Sandstorm opponent's moves' PP are halved.
Notable moves: Earthquake, Attack Order, Roost/Heal Order, Destiny Bond, U-turn, Knock Off, Defend Order, Aqua Tail, Stealth Rock, Defog
Role identification: A decent defensive setter with a almost-unique typing, normally damaged by Stealth Rock.
 
Parents: Arbok and Druddigon
Shared egg group: Dragon
Offspring name: Druddibok
New type: Poison/Dragon
New base stats: 78 / 112 / 89 / 72 / 94 / 74 (BST 519)
New ability and desc: Fear Strike (Intimidate + Sheer Force) - Moves with secondary effects will have their power boosted by 30%, and the secondary effects will be changed to lowering Atk by 1 stage.
Notable moves: Ice Fang, Glare, Crunch, Coil, Gunk Shot, Earthquake, Rock Slide, Dragon Tail, Poison Jab, Iron Tail, Pursuit, Sucker Punch, Switcheroo, Aqua Tail, Seed Bomb, Dragon Claw, Superpower, Outrage, Shadow Claw, Power-Up Punch, Fire Punch, Iron Head, Thunder Punch, Stealth Rock
Role identification: A setup tank without recovery unfortunately, but its ability gives it a much easier time tanking physical hits.
 
Parents: Absol and Dugtrio
Shared Egg Group: Field
Offspring Name: Abtrio
New Type: Dark / Ground
New Base Stats: 60 / 115 / 65 / 72 / 75 / 107
New Ability: Pitfall Trap (Arena Trap + Super Luck): Traps all grounded opponents and boosts this Pokémon's critical hit ratio
Notable Moves: Perish Song, Protect, Substitute, Sucker Punch, Knock Off, Earthquake, Stone Edge, Taunt, Play Rough, Superpower, Stealth Rock, Fire Blast, Memento
Role Identification: A trapper which is moderately fast and capable of perish trapping. Alternatively, it can be used more offensively due to its solid attack and speed and being capable of beating its normal checks with the appropriate coverage move(s) (e.g. Fire Blast). Capable of laying Stealth Rock and supporting its team with Memento. However, it is frail. Therefore, you need to choose your targets carefully.
 
Parents: Arbok and Druddigon
Shared egg group: Dragon
Offspring name: Druddibok
New type: Poison/Dragon
New base stats: 78 / 112 / 89 / 72 / 94 / 74 (BST 519)
New ability and desc: Fear Strike (Intimidate + Sheer Force) - Moves with secondary effects will have their power boosted by 30%, and the secondary effects will be changed to lowering Atk by 1 stage.
Notable moves: Ice Fang, Glare, Crunch, Coil, Gunk Shot, Earthquake, Rock Slide, Dragon Tail, Poison Jab, Iron Tail, Pursuit, Sucker Punch, Switcheroo, Aqua Tail, Seed Bomb, Dragon Claw, Superpower, Outrage, Shadow Claw, Power-Up Punch, Fire Punch, Iron Head, Thunder Punch, Stealth Rock
Role identification: A setup tank without recovery unfortunately, but its ability gives it a much easier time tanking physical hits.
You missed a great opportunity to call it Argon ;;;;
 
Parents: Machamp and Conkeldurr
Shared egg group: Human-like
Offspring name: Conkelchamp
New type: Fighting
New base stats: 107/145/97/70/85/60
New ability and desc: (Don't know how I should call it) (Guts+No Guard) - If this Pokémon is statused its Attack is raised by 50% and its moves can't fail.
Notable moves: Dynamic Punch, Mach Punch, Drain Punch, Stone Edge, Elemental Punches, Knock Off, Bullet Punch
Role identification: An improved version of them both.
 
Remember not to stack duplicate abilities. I've seen double Shell Armor/Battle Armor and Torrent/Torrent. The reason I don't want them doubling is because of abilities like Levitate really have no way to improve.
 
Remember not to stack duplicate abilities. I've seen double Shell Armor/Battle Armor and Torrent/Torrent. The reason I don't want them doubling is because of abilities like Levitate really have no way to improve.
Huh, alright, changed the ability.

Parents: Maractus and Ludicolo
Shared egg group: Grass
Offspring name: Maracolo
New type: Grass/Water
New base stats: 87 / 88 / 78 / 108 / 93 / 75 (BST 529)
New ability and desc: Aqua Bullet (Water Absorb + Swift Swim) - The user's Speed is boosted by 1 stage upon being hit by a Water-type move, and the move has no effect on the user; The user's Speed doubles in Rain.
Notable moves: Ice Beam, Focus Blast, Energy Ball, Scald, Grass Knot, Surf, Giga Drain, Leech Seed, Synthesis, Icy Wind, Knock Off, Hydro Pump, Spiky Shield, Spikes
Role identification: Gotta go faaaaast. Combine the two effects of the ability and you're going really fast. Bare movepool and mediocre power, though.
 
This is the last one, I swear.

Parents: Eelektross and Jellicent
Shared egg group: Amorphus
Offspring name: Jeellytross
New type: Water/Electric
New base stats: 102/97/85/105/102/65
New ability and desc: Floating Bubble - Immune to Ground- and Water-type attacks; recovers 1/4 HP if hit by a Water-type attack.
Notable moves: Scald, Hydro Pump, Water Spout, Will-O-Wisp, Volt Switch, Thunderbolt, Flash Cannon, Flamethrower, Ice Beam, Giga Drain, Recover, Icy Wind, Pain Split, Sludge Wave/Bomb
Role identification: A crazy version of Rotom-W, with an incredible coverage and a decent bulk. If Rotom-W wasn't enough, here it is its improved version. The cancer of this meta lol
Jeellytross @ Leftovers
Ability: Floating Bubble
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald/Hydro Pump/Water Sprout
- Volt Switch
- Ice Beam/Blizzard
- Will-O-Wisp

252+ Atk Mold Breaker Excadrill Earthquake vs. 252 HP / 252+ Def Lanturn: 296-350 (72.5 - 85.7%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Mold Breaker Mega Gyarados Earthquake vs. 252 HP / 252+ Def Lanturn: 218-258 (53.4 - 63.2%) -- guaranteed 2HKO after Leftovers recovery
+1 252+ Atk Mold Breaker Mega Gyarados Earthquake vs. 252 HP / 252+ Def Lanturn: 328-386 (80.3 - 94.6%) -- guaranteed 2HKO after Leftovers recovery
0 Atk Ferrothorn Power Whip vs. 252 HP / 252+ Def Lanturn: 198-234 (48.5 - 57.3%) -- 41% chance to 2HKO after Leftovers recovery
"Not even a scratch"
 
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