Name: The Amazing Wonder Guard
General Description: A Pokemon with the ability Wonder Guard. Naturally, this ability alone is enough to define a Pokemon.
Justification: This Pokemon will certainly fill a niche in the metagame, through its unique ability that forces the metagame to adapt around it. Additionally, through the typing we choose, we’ll be able to determine how the new Pokemon will affect the metagame. Pokemon will rise and fall around it at our hands. We’ll be able to learn how important certain types are and how much one polarizing pokemon can change the metagame.
Questions To Be Answered:
Is one polarizing Pokemon enough to make Pokemon/movesets fall out of favor?
What does the metagame look like when certain types suddenly gain value and others lose value?
How can a Pokemon have such a polarizing ability while still being balanced? Is having 1 HP the only way to balance such an ability?
How much work can a Pokemon do with weakened stats and movepool, but a great ability?
Explanation: This Pokemon has a lot of potential on what it can do to the metagame and what it can do to itself. The only other Pokemon with Wonder Guard, Shedinja, was balanced through its measly 1 HP, it’s weakness to many forms of passive damage, and its weakness to a variety of super effective types. While I’m sure everyone’s first reaction to this would be to think that this could easily be overpowered, I think that there is actually a lot of potential. Despite Shedinja’s powerful ability it has failed to ever be a prominent force in any metagame. There’s a lot of space between a theoretical overpowered Pokemon with Wonder Guard and Shedinja and it’s very possible that this CAP could find the sweet spot in between. Carefully choosing a typing to target certain types will allow us to manipulate the metagame to our liking and observe the results. Another possibility that I considered is throwing Conversion into the mix. This would certainly make things more interesting. Although it may seem like this Pokemon could easily go awry, just remember that Shedinja has struggled all this time, and its currently not even close to being OU-level. There are a lot of tools we can use to balance this Pokemon and exploring these tools during the process will make a great learning experience.
Even tho Wonder Guard is usually one of the forbidden Abilitys for CAP, I think we should really give this a thought.
At this moment, we have 21 CAP, 3 of them already have a similar concept, with the "perfect mate" (Plasmanta also counts for me since it kind of ended that way). This however, is something very unique.
Apart from this rather uncompetitive reasoning, this really gives a great opportunity to learn something new about the metagame as typing, moveset and stats would be even more important to balance this excellent Ability out and prevent the CAP from being OP.