ManOfMany
I think you mean Dragon Breath as Dragon Pulse doesn't have a secondary effect.HelmetRest Goodra
Goodra @ Rocky Helmet
Ability: Gooey
EVs: 212 HP / 252 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Sludge Bomb
- Dragon Pulse
- Ice Beam/Thunderbolt
- Rest
The general idea is simple: take physical hits lowering the Spe of your opponent (thus supporting your teammates) while dealing cheap damage and use Rest when you are at low health.
The other three moves are here for coverage even Dragon Pulse -redundant with Ice Beam- but that chance of paralysis is nice.
44 Speed EVs allow Goodra to outspeed uninvested 85 base Speed Pokemon such as Gligar, Suicune, and Cresselia; the remaing ones are put in the bulk.
Well...another week without being one of the two Pokemon I've really wanted to see. Oh well, here's Goodra.
Sleeping Beauty (RestTalk Goodra)
Goodra @ Leftovers
Ability: Sap Sipper
EVs: 248 HP / 84 Def / 176 SDef
Careful Nature
- Dragon Tail
- Curse
- Rest
- Sleep Talk
If Goodra were a Gen 2 Pokemon, it'd fit right in, and this is probably the set it would use (if Dragon Tail existed). This set is like a Dragon-type Suicune that lets you use another bulky Water-type like Vaporeon without amplifying an Electric and Grass weakness. The difference is that instead of spreading burns, Goodra phases setup sweepers, especially specially offensive ones, with a nice STAB Dragon Tail. However, it can catch many physical sweepers off guard that think they can boost up on an expected switch. Remove absurdly strong physical attackers, Fairy-types, and any rare Ice-types, and this set can sweep teams. Until then, Goodra can focus on pivoting and inflicting good chip damage with Dragon Tail + hazard support. Sometimes nabbing a Curse can be good even before a sweep to check a few switch-ins, like Metagross, and smack them a bit harder with Dragon Tail to wear them down quicker.
The HP and Defense EVs guarantee that Goodra will always survive Life Orb Mienshao's High Jump Kick. After 1 Curse, it will also always survive 2 Flare Blitzes from Life Orb Darmanitan after Stealth Rock or from Choice Band Darmanitan with no SR. The rest goes into Special Defense with a boosting nature to preserve its best stat that's also not being boosted. Sap Sipper gives a welcome immunity and can let Dragon Tail sting a lot more. Use this with hazard support and have a field day with weakened teams.
0 Atk Goodra Dragon Tail vs. 80 HP / 0 Def Porygon-Z: 87-103 (26.2 - 31.1%) -- guaranteed 4HKO
252 Atk Life Orb Mienshao High Jump Kick vs. 248 HP / 84 Def Goodra: 321-380 (83.8 - 99.2%) -- guaranteed 2HKO
252 Atk Choice Band Sheer Force Darmanitan Flare Blitz vs. +1 248 HP / 84 Def Goodra: 161-190 (42 - 49.6%) -- guaranteed 3HKO
252+ Atk Metagross Meteor Mash vs. +1 248 HP / 84 Def Goodra: 133-157 (34.7 - 40.9%) -- guaranteed 3HKO
+2 252+ SpA Life Orb Adaptability Porygon-Z Tri Attack vs. 248 HP / 176+ SpD Goodra: 291-343 (75.9 - 89.5%) -- guaranteed 2HKO
This is basically my submission with a different EV spread. Not sure how this thread works with things like that, but maybe consider changing it up a bit.