Unpopular opinions

I tend to take things slowly too; though that's how I play most games anyway - explore every nook and cranny, talk to every NPC... I especially love games that reward you for this, like Majora and of course Pokémon.
Though on my subsequent times around I do tend to just barrel my way through it. The thrill of exploration is gone because I know what's there, and now just going through quickly allows me a sort of... newfound joy. A different sort of experience.
Same here, I do that in other games too, not just Pokemon. The more sidequests there is, the more fun it can be. As long as they are rewarding.
My situation is kind of the opposite of yours. I used to rush through the games when I was younger (I remember beating all 16 gyms in Crystal in 16 hours, beating the first six gyms in Ruby in 2 or 3 days, and beating 6 gyms in Sapphire in one day), which feels crazy by my current standards. On my current playthrough of a game which I started on the 5th this month, I have clocked over 24 hours on the game and I am still only on my way to the 7th gym. Various ways of playing the games through the years has created different experiences just like for you, so I am happy about that.

I too love to go through the games slowly, exploring the nooks and crannies as I go, but the problem I used to have with that was how it made the games too easy. "Oh, I found this TM! Now I put it on my Pokémon, and it OHKO's everything". Every option you explore appear to set the difficulty another notch lower.
That's until I discovered the joys of training two teams, though, alternating between them for every Gym I beat. Suddenly you sort of have to explore everything to get anywhere, since your Pokémon are constantly underlevelled. Recommended for everybody!
While I do agree that it makes the games easier, I don't really mind. Maybe that's an unpopular opinion of its own: I don't mind the Pokemon games being easy as long as they are fun to play.
Ironically enough, the people who want the Pokemon games to be "harder" often want more optional areas in the games, which would actually make them easier if you choose to explore everything.
Your idea of two teams seems cool but I can't see myself trying that.

I usually try not to rush games but with pokemon X, it couldn't be helped as it was just too easy for me....
To each their own then. I spent as much time playing through X/Y as any other modern Pokemon game but I can kind of understand why you couldn't help but rush it.

Edit: Fixed mistakes.
 
Last edited:
While I do agree that it makes the games easier, I don't really mind. Maybe that's an unpopular opinion of its own: I don't mind the Pokemon games being easy as long as they are fun to play.
I've gotta agree with this tbh. I don't really care about Pokémon being difficult; to me that's not really the goal - it's just to have fun in some way. Especially when you can put self-imposed rules on yourself like Nuzlockes and the two-teams thing to adjust difficulty.
Adjusting difficulty leads me to another unpopular opinion that I actually like the exp share being given near the start of the game in Gen 6. It just gives you different ways to play is all.
 
I don't know how unpopular this is, but it is something I have seen complained about over the years.

There is nothing wrong with having a lot of legendary pokemon through the generations. All of the legendary Pokemon are cool and add a lot to the games. Giving them story significance enriches the game greatly - who would argue that Yellow has a better story than Platinum?
 
I don't know how unpopular this is, but it is something I have seen complained about over the years.

There is nothing wrong with having a lot of legendary pokemon through the generations. All of the legendary Pokemon are cool and add a lot to the games. Giving them story significance enriches the game greatly - who would argue that Yellow has a better story than Platinum?

I don't think it's the amount of Legendaries that people don't like, I think it's how they don't have expanded back stories. I loved the parts of the 4th Gen games where Cynthia talked about the history of Sinnoh and Dialga/Palkia/Giratina etc... I'd like that level of depth will all of the other legendaries. I'd like to know how they all "truly" fit together, rather than the educated guesses that people have formed over the years. I think it is some sort of Pantheon similar to the Greek/Viking Gods, in that Arceus would be the equivalent of Zeus or Odin, and then everything else comes down from them. I've got no issues with there being lots, plenty of ancient religions (and a few modern ones) have many many gods.
 
I want a XD like console experiece but with Triples being more focused rather than singles and doubles. You might be wondering why I care about something that could slow down the frame rate and not with more appealing formats in singles and doubles.
The reason: I want something different. My main format is still singles but I have really enjoyed Colosseum and XD and how they introduced me into doubles (better than Saphire and Ruby could ever do).

Of course, nobody could confirm that if such a game were to come out that it would meet or extend my expectation. At least that would be more of a reason to get a home console version of games instead of handhelds. Surely, the creators could just put some random event-exclusive, hidden abilities or pokemon with special moves into the game (Sturdy Regirock anyone?).

I'd love if the games themselves had more than just singles and the occasional doubles battles. BW(and 2) had a few, but then XY had almost none.
 
I guess I'm the only one who thought Doubles was annoying to play, huh? Then, Gen 5 even dared to introduce Triples which is even more annoying (mostly due to spread damage causing moves like Surf which you often carry to be a liability). Rotation and Inverse were pretty fun, however.
 
I like triples because it's the only Battle Maison line to allow your entire party. Plus it's also the most stable one, having 6 pokemon means you are less likely for bad luck to completely end your run. My only complaint is that the matches are also the longest.
 
I like triples because it's the only Battle Maison line to allow your entire party. Plus it's also the most stable one, having 6 pokemon means you are less likely for bad luck to completely end your run. My only complaint is that the matches are also the longest.
Doubles, triples, the rules all confuse me...and why are ubers allowed like Deoxys that's just not fair...
I don't know how unpopular this is, but it is something I have seen complained about over the years.

There is nothing wrong with having a lot of legendary pokemon through the generations. All of the legendary Pokemon are cool and add a lot to the games. Giving them story significance enriches the game greatly - who would argue that Yellow has a better story than Platinum?
Agreed but tbh, you can't cast aside the fact that Yellow was a fun game due to the idea that it was based off of the anime. It's the bonding with pikachu!
 
As much as I like Pokemon Shuffle, sometimes I get tired of the constant events. Having new ones every week makes me anxious to complete them all, causing me to not complete main stage events. Then new main stages are added, and because I'm busy trying to catch limited-time Pokemon I miss out getting ones from the main stages that could help because I'm using my hearts on the special events.
 
I like triples because it's the only Battle Maison line to allow your entire party. Plus it's also the most stable one, having 6 pokemon means you are less likely for bad luck to completely end your run. My only complaint is that the matches are also the longest.

Maison triples are slower than grandma trying to cross the street, thanks to that heavy lag. I couldn't stand playing them on my Gen I 3DS.
 
Doubles, triples, the rules all confuse me...and why are ubers allowed like Deoxys that's just not fair...
What's good in singles is not always good in doubles and vice-versa. For instance, Amoonguss, while not a bad Pokémon just has a few too many flaws and competition from better Pokémon that keeps it from being OU (it is currently in RU). In doubles, it is a very good Pokémon due to it possessing the move Rage Powder, which can redirect attacks to it, keeping its partner safe.
Also, with twice as many threats to deal with in a turn, some Pokémon, who would just wall otherwise, are much more vulnerable.
Plus, those mechanical changes do influence things. For instance, Mega Kangaskhan goes from broken in OU to merely powerful in Doubles since spread moves like Rock Slide and Earthquake don't get to benefit from Parental Bond.
So Deoxys just isn't as powerful in doubles as it is in singles, therefore it is allowed in Doubles OU. Also, all four Deoxys forms are borderline cases as they has switched between OU and Ubers many times since Generation III.
 
I can probably think of a few OU Mons that Amoonguss has the edge over in terms of viability, it just doesn't get used a lot for whatever reason. It's not even that flawed.

Oh well, it's another toy for lower tiers to play with.
 
I can probably think of a few OU Mons that Amoonguss has the edge over in terms of viability, it just doesn't get used a lot for whatever reason. It's not even that flawed.

Probably its design. It has very little appeal to me for that reason, I'm sure others feel the same. I wish it had a different color scheme/didn't look like a poke ball. While I'm commenting on this I'll say would have made more sense for the fungus to be poison/ground instead of poison/grass because 1) fungi aren't plants, 2) the real "body" of the fungi are underground and the spores we see are used for reproduction purposes.
 
I'm not actually sure if anyone dislikes this; I just never see it come up - so I guess this is a technically-unpopular-because-nobody-bloody-cares opinion, but playing through Platinum again I kind of enjoy berry farming.
I don't know; it just gives this fun bit of tiny progress whenever I switch on the game just for a few minutes of going round the region watering, plucking and planting. Gives me something to do that due to poffins and the accessory trade thing will eventually be productive. Not much to say I just like it.
 
I'm not actually sure if anyone dislikes this; I just never see it come up - so I guess this is a technically-unpopular-because-nobody-bloody-cares opinion, but playing through Platinum again I kind of enjoy berry farming.
I don't know; it just gives this fun bit of tiny progress whenever I switch on the game just for a few minutes of going round the region watering, plucking and planting. Gives me something to do that due to poffins and the accessory trade thing will eventually be productive. Not much to say I just like it.
While I don't mind Berry farming (the large amount of EV berries along side Leppa Berries I have is amazing), I am not a big fan of how I had to do it in games before X and Y's Berry Fields, which is just more convenient or the improved version of the Berry Master's garden in ORAS.
I do remember farming Leppa Berries in Platinum since I would grind money in that game by sweeping the Elite Four with my Arceus spamming Judgment or my Mewtwo spamming Psychic. I used to just farm in the patches outside my chateau.
 
I'm not actually sure if anyone dislikes this; I just never see it come up - so I guess this is a technically-unpopular-because-nobody-bloody-cares opinion, but playing through Platinum again I kind of enjoy berry farming.
I don't know; it just gives this fun bit of tiny progress whenever I switch on the game just for a few minutes of going round the region watering, plucking and planting. Gives me something to do that due to poffins and the accessory trade thing will eventually be productive. Not much to say I just like it.
I only truely liked berry picking in pokemon Emerald.
 
Eon Flute is one of the best key items in the game, next to the bike. Eliminates fly completely, has an in game use other than traveling and the music while flying is absolutely amazing and relaxing.

Quoted for Truth ... And the sad thing is I think ORAS will be the last (and the only one) game to feature it :(
 
Eon Flute is one of the best key items in the game, next to the bike. Eliminates fly completely, has an in game use other than traveling and the music while flying is absolutely amazing and relaxing.

Convenient yes, but I wouldn't say it eliminates Fly completely. Fly is still a whole lot faster than traveling via the Eon Flute, which still makes it preferable in most situations if you can make room in your party for it, and aren't going to any legendary-specific areas.
 
Convenient yes, but I wouldn't say it eliminates Fly completely. Fly is still a whole lot faster than traveling via the Eon Flute, which still makes it preferable in most situations if you can make room in your party for it, and aren't going to any legendary-specific areas.
But if you have to keep switching between party member and HM slave (which requires a specific area), is it really faster? Do you really want to walk across Route 101 just to grab a HM slave after beating the Elite Four OR be forced to carry a HM slave into that battle?
 
Back
Top