Gen VII: Pokémon Sun and Moon (New info Post #5834)

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Actually, Gen III introduced 135 new pokémon; technically speaking though, that generation was something of a soft reboot generation itself. 120 is actually average for the amount of new pokémon introduced, even after Gen VI, if you include Gen I in that count. Prior to Gen VI, the average was 130, and that average remains about the same if you count the Megas among the pokémon that were introduced in Gen VI.

I do agree that less new pokémon should be introduced overall, though. Not that large amounts of new pokémon would necessarily be the worst thing, but the issue with adding more and more pokémon is that it can become too much, in some ways. Older pokémon, particularly those who aren't noteable for one reason or another, are often lost in the crowd, and the size of the dex can be intimidating to new or returning players. This is why Megas were a good thing to introduce, Digimon-like trends or not. They let old, and in several cases, forgotten and overshadowed pokémon become prominent again, or even for the first time. That being said, considering the fact that fifty pokémon received mega evolutions this generation, I think that only introducing a small number like fifteen would be a mistake.
I swore there were fewer, but I was mistaken.
I do agree with what you said about less.
 
In my opinion, Gen 5 introduced too much; but Gen 6's small amount introduced balanced it out, imo. So, ergo, it's fine imo for it to go back to the usual amount introduced.
 
In my opinion, Gen 5 introduced too much; but Gen 6's small amount introduced balanced it out, imo. So, ergo, it's fine imo for it to go back to the usual amount introduced.

I think Gen 5 may have been too much but I thought at the same time Gen 6 was too little. I'd like a nice in between and hopefully get some quality Pokemon (As much as I love Goodra I thought Gen 6 had a lot of lackluster Pokemon)
 
I think Gen 5 may have been too much but I thought at the same time Gen 6 was too little. I'd like a nice in between and hopefully get some quality Pokemon (As much as I love Goodra I thought Gen 6 had a lot of lackluster Pokemon)
Well yeah, usually it'd be too little... but again, because Gen 5 had too much; I feel it was necessary to balance it out until the next gen.
 
Well yeah, usually it'd be too little... but again, because Gen 5 had too much; I feel it was necessary to balance it out until the next gen.

True and I'm again probably gonna get hate for this but I still feel like Gen 6 had a lot of lackluster Pokemon which is made worse when a small number of them were released. Course that's just my opinion and I'm hopeful for Gen 7 since I love Popplio and the Moon legendary.
 
True and I'm again probably gonna get hate for this but I still feel like Gen 6 had a lot of lackluster Pokemon which is made worse when a small number of them were released. Course that's just my opinion and I'm hopeful for Gen 7 since I love Popplio and the Moon legendary.
Hey mang, it's all your opinion. There's quite a few I don't remember either; though I can't tell if that's just because the gen is still recent or if they're forgettable...
Already though the Gen 7 Pokémon I've been loving. Aside from Magearna.
 
Regarding Gen 6, one of my biggest issues with the games is that the story felt very incomplete. I get that Pokemon stories aren't suppose to absolutely amazing or anything, but X and Y introduced so many things that were just left unanswered, such as the war, Zygarde, AZ and his floette, ghost girl, etc. Since the developers have clearly spent much more time developing Sun and Moon (as hints towards the game's existence were present in X and Y), I'm really hoping that the games attempt to answer many of the questions XY brought up, in addition to developing and answering its own lore.
 
Honestly I want many new Pokemon. Simply because I was so horrified when I knew the new Generation only has 60 new Pokemon. But at the same time They added Mega Evolution which was cool too for me. But for me The new generation should have at least 130 new Pokemon that would be awesome. Another thing which I would be very appreciating are customization of our character. The amount of clothes in X and Y was so low. Hopefully they also add more customization oppurtinities like shades or glasses for example.

Sorry for my bad English. I am unfortunately not a native English Speaker.
 
Honestly I want many new Pokemon. Simply because I was so horrified when I knew the new Generation only has 60 new Pokemon. But at the same time They added Mega Evolution which was cool too for me. But for me The new generation should have at least 130 new Pokemon that would be awesome. Another thing which I would be very appreciating are customization of our character. The amount of clothes in X and Y was so low. Hopefully they also add more customization oppurtinities like shades or glasses for example.

Sorry for my bad English. I am unfortunately not a native English Speaker.
I'd like to see some new mega evolutions, albeit not too many. I think the reason X and Y had only 72 new Pokemon was because they were too focused on the new Mega Evolutions. Another reason is due to quality over quantity. I don't just mean so there are less megas such as Mega Latios; I mostly mean so that the Pokemon that receive these mega evolutions actually need them, not just for promotion and/or to look cool. As much as I dislike Hoenn, ORAS did a much better job giving megas to Pokemon that needed them.

Some examples that need megas include Flygon, Jynx, the Johto starters, and Togekiss (to an extent, though this could be me being biased).

Some examples that do not need megas include Skarmory, Ferrothorn, Clefable, and Weavile. And nothing needs two mega evolutions.
 
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Another likely thing to be happening is the addition of a different evolution mechanic like mega evolution since there are a red stone and a blue stone in the japanese Logo of Pokemon Sun and Moon. We had the mega evolution stones in the Logo of Pokemon X and Y too.
 
Honestly I want many new Pokemon. Simply because I was so horrified when I knew the new Generation only has 60 new Pokemon. But at the same time They added Mega Evolution which was cool too for me. But for me The new generation should have at least 130 new Pokemon that would be awesome. Another thing which I would be very appreciating are customization of our character. The amount of clothes in X and Y was so low. Hopefully they also add more customization oppurtinities like shades or glasses for example.

Sorry for my bad English. I am unfortunately not a native English Speaker.
This is not going to happen
In interviews Ken Sugimori said from Gen7 onwards they will go back to simplicity because there eventually are so many pokemon that no one ever remembets

In interviews
 
Another likely thing to be happening is the addition of a different evolution mechanic like mega evolution since there are a red stone and a blue stone in the japanese Logo of Pokemon Sun and Moon. We had the mega evolution stones in the Logo of Pokemon X and Y too.

Plus the whole Ash-Greninja thing in the Anime too. And now, for the first time since the console games, trainers are present in the Pokémon battles.

At this point, I don't think the following is speculation as much as deduction: Game Freak are going to take trainer customization one step further. Certain Pokémon will, through the "Ash-Greninja Mechanic" gain a temporary boost in strength, and at the same time take on some traits from their trainer. Be it a hair style, eye colour, patterns or colours to match clothes or something, I don't think it's much harder to stick these assets to a Pokémon model than to a trainer model. It's basically the same process, you have a base model that you stick assets onto. They just need to stay attached in the right ways for animations and such. It's a hassle to implement for all ~800-900 Pokémon, but for a small handful of humanoids, it could be done.

Just how this is done with the mechanics, how it's triggered and what its benefits are, I have no idea. But I think we've figured out the visual part of it.
 
This is not going to happen
In interviews Ken Sugimori said from Gen7 onwards they will go back to simplicity because there eventually are so many pokemon that no one ever remembets

In interviews
Can you cite your source please? I have yet to hear of this anywhere.

EDIT: Upon googling it, I did find an interview that said there was going to be a bigger focus on simplicity. However, he never said anything at all about less Pokemon, just moves and their designs; they're going to be more simple. This has already been observed in the mascot legendaries; while they are a bit complex, they are a little more simple than the likes of Reshiram and Zekrom. Plus, he did acknowledge that fans wanted some moves, abilities, and items trimmed down, possibly meaning he might nerf some overpowered moves (Scald, Knock Off, etc), abilities (Prankster?), and items (I can't really find any overpowered items). I mean, it does feel a little bit like they're pandering to genwunners, but nerfing some moves like the aftermentioned two and Thunder Wave would be fantastic.

Also, his favorite Pokemon is Gengar. Not that I have an issue with it.
 
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Plus the whole Ash-Greninja thing in the Anime too. And now, for the first time since the console games, trainers are present in the Pokémon battles.

More like "portable console games", if we want to be specific. In Pokémon Colosseum, Pokémon XD and, to an extent, Pokémon Revolution, both the Trainers and their Pokémon were visible and the focus of the battles. In fact, in Pokémon Colosseum it was extended to the point that Shadow Pokémon could attack their own Trainers, while their were going Berserk. Granted, this attack was more aesthetics than anything and didn't affect the battle in any way (aside of making the Pokémon skip the turn), but I wonder what could happen with the "Synchro Evolution". Maybe there will be a sort of "high risk, high reward" mechanism related to that?

But speaking again of the home console games, another thing that was shown during the battles was the reaction of the Trainers. For example, if a Pokémon fainted in Pokémon XD, the Trainer would have reacted by showing shock or concern. Also, still related to the Trainer, all kinds of Trainers showed different reactions upon losing a battle. Pokémon XY and ORAS already showed this feature through some important characters reacting to the loss, namely the rivals and the Champions, so I could see this being brought to a new level in SM, where every Trainer has a "loss animation".
 
Maxie losing animation is wonderful.

tumblr_nfh00aMYRt1tfpu96o1_500.gif
 
Nintendo of America is never going to allow Pokemon characters to go topless. You know this, why do you resist?

Unless the definition of "topless" has changed to meaning not wearing a hat, than yes, Nintendo nor GF will allow their characters to go topless. Well, the female characters that is, they don't seem to mind if male characters do it (type in "Professor Kukui" in Google Images and see what you get).

As for taking off your hat, hmm, sadly probably not. At most they'll have you replace it with another hat or headwear. The thing is the player wearing a hat is a tradition and Pokemon stick to their traditions like a spider to a web. In addition it looks like they might use the hatless version of the player for the rival version of them, since them not having a hat is key to us knowing they're not us aside from them not being controlled by us, are speaking, we battle against them, oh, and they're not the gender/player we picked.

Plus the whole Ash-Greninja thing in the Anime too. And now, for the first time since the console games, trainers are present in the Pokémon battles.

At this point, I don't think the following is speculation as much as deduction: Game Freak are going to take trainer customization one step further. Certain Pokémon will, through the "Ash-Greninja Mechanic" gain a temporary boost in strength, and at the same time take on some traits from their trainer. Be it a hair style, eye colour, patterns or colours to match clothes or something, I don't think it's much harder to stick these assets to a Pokémon model than to a trainer model. It's basically the same process, you have a base model that you stick assets onto. They just need to stay attached in the right ways for animations and such. It's a hassle to implement for all ~800-900 Pokémon, but for a small handful of humanoids, it could be done.

Just how this is done with the mechanics, how it's triggered and what its benefits are, I have no idea. But I think we've figured out the visual part of it.

As much as I don't want this done (just focus on Mega Evolution, don't bog down the game with ton of power-up mechanics), if it were to be done they'd do as you said. They'll change a very little detail on the Pokemon and have that and maybe some other parts of it change colors depending on what the trainer is wearing.

Maxie losing animation is wonderful.

tumblr_nfh00aMYRt1tfpu96o1_500.gif

I think you may have the wrong thread.
 
This is not going to happen
In interviews Ken Sugimori said from Gen7 onwards they will go back to simplicity because there eventually are so many pokemon that no one ever remembets

In interviews
The interview was about simple design as an asthetic and gives no indication at to the amount of pokemon that will be in this generation. He even gave an example between his favorite pokemon to draw (Gengar) and his least favorite (Venasaur).

While I hope they do quality over quantity style generation, let's not inflate open statements into "this is not going to happen." We have no solid evidence to suggest that.
 
I'm hyped like hell for this. I think all 5 of the revealed pokemon look amazing. The starters all have a certain personality to it. Popplio looks goofy, but I love it.

Am I the only one concerned about performance issues? I'm worried that the game will TECHNICALLY run on standard 3DS, but have such terrible framerates that the game's practically unplayable unless I pick up a new 3DS. I think we're already seeing this with some games like Hyrule Warriors, and it's a concern I have for current PS4 owners (I don't own a PS4 or anything, but I think it's terribly unfair if down the road, PS4 owners pick up games that are advertised to run on their system, but are actually unplayable messes). The game looks awesome, but the best I'm hoping for is mostly playable framerates with some hiccups here and there.

I know that performance isn't THAT important for turn based RPGs, but I think we've all experienced Triples under weather. Uggggggly

Still super excited, I just have this constantly on the back of my mind
 
Swellow always had guts tho.
Noctowl... imo has always been one of the coolest. It was one of the only two-stages, it was defensively orientated with psychic moves as opposed to every other bird, it could only be found at night for the most part, and it was an Owl which sticks out more than the other birds. It just kinda sucked in terms of stats unfortunately.
Unfezant is crap though. It's two claims to fame are gender differences and wish as an egg move. Whoop.

Also, yeah, fire/fighting is an amazing typing. I don't think anyone's gonna dispute that; Blaziken and Infernape are incredible in-game and arguably Infernape is the best in-game starter there's ever been. But as much as I like something I'd eventually like to have something different. If it's the same and it works? Cool... but if it's new and interesting, that's something I'd prefer.

Fine, Swellow got Boomburst then.

Noctowl might be cool to you, but I think that the truth is that nothing sticks out about it. Not even a gender gimmick like Unfezant. The only thing you've got going for it is either potential nostalgic attachment or the shiny one that Ash had.
 
Actually, Gen III introduced 135 new pokémon; technically speaking though, that generation was something of a soft reboot generation itself. 120 is actually average for the amount of new pokémon introduced, even after Gen VI, if you include Gen I in that count. Prior to Gen VI, the average was 130, and that average remains about the same if you count the Megas among the pokémon that were introduced in Gen VI.

I do agree that less new pokémon should be introduced overall, though. Not that large amounts of new pokémon would necessarily be the worst thing, but the issue with adding more and more pokémon is that it can become too much, in some ways. Older pokémon, particularly those who aren't noteable for one reason or another, are often lost in the crowd, and the size of the dex can be intimidating to new or returning players. This is why Megas were a good thing to introduce, Digimon-like trends or not. They let old, and in several cases, forgotten and overshadowed pokémon become prominent again, or even for the first time. That being said, considering the fact that fifty pokémon received mega evolutions this generation, I think that only introducing a small number like fifteen would be a mistake.
I must be the only person that loves when large amounts of pokemon are introduced at once, so I loved Gen V's roster. But I do agree that a lot of pokemon are being left in the dust as new ones creep up in every new generation. I think they have some options of fixing this, though.

1. Introduce new and better moves and give them to older pokemon. Add older moves to older pokemon as well.
2. New abilities. Replace some old ones or add a new ability slot (though I doubt they'd do this). Add some functionality to seemingly useless abilities. Like give Run Away the ability to escape trapping moves or something.
3. More evolutions and pre-evolutions. Technically this would count as "new pokemon" but they'd be tied to the old ones. Branch and stone evolutions can always be a thing. Male Lopunny? Male Kangaskhan? Miltank and Tauros pre-evo? Farfetch'd evolution? The possibilities are plenty here.
4. Change the BSTs. They've already shown us they can do this with a handful of pokemon getting hidden BST upgrades in Gen VI. With new pokemon growing more powerful each gen, the veterans are getting left behind and unused.
EDIT: 5. If they wanted to get really bold, they could change some older pokemon's designs slightly. We've seen art differences for some pokemon over the years, like how Pikachu has slimmed down to look cuter and more agile. But nothing seriously dramatic. Gender differences exist now, but for older pokemon, they aren't exactly life-changing, and some you even have to squint to see.
EDIT 2: 6. Change some pokemon's typings. A type combination in addition to a good moveset, ability, BST, etc. can make or break a pokemon. Do we need so many Normal/Flying types? Some have already been retyped to Fairy so it isn't like they can't suddenly decide to retcon some other ones.

Obviously I'm not opposed to having more than 100 new mons added, but the designs and abilities of each one can heavily determine whether they're worth it or not. Despite Gen III having a ton of new mons added, overall I wasn't feeling the designs as a whole. Some were cool, yes, but it wasn't enough for me.
 
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All I want is the new Pokemon not getting the attention they deserve in their generation. For instance:
- Gen II had all those cross-gen evolutions, though it did fare fairly fine.
- Gen IV had a lot of cross-gen evolutions and too many legendaries for just 107 Pokemon overall.
- Gen VI was "Hey, look at all those awesome Mega Evolutions! Huh? The whole new Pokemon? Who cares?".

Gen III and V gave a good amount of spotlight to their Pokemon.
 
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