QC: erisia / ~eternally / *
GP: * / *
stole from Shade
[OVERVIEW]
Manectric has a solid Speed tier that lets it outspeed tons of offensive threats such as Jynx, Rotom, and Charizard. Its access to Overheat and Flamethrower combined with its high Special Attack stat allows it to bypass a few Ground-types and Steel-types such as Torterra, Ferroseed, and Steelix, which would check it otherwise. It is also a great offensive Pokemon with access to Volt Switch, which lets it whittle down Pokemon at a fast pace. Manectric's Electric immunity via Lightning Rod further lets it switch in for free occasionally and pressure the opponent's team late-game if it can grab a boost. Unfortunately, Manectric faces competition from other Electric-types such as Rotom, which is a much better pivot, and Electivire, which boasts more offensive versatility. It also struggles to get OHKOs on Pokemon like Camerupt, Gastrodon, and Piloswine, which are immune to its STAB move, without quite a bit of chip damage. Lastly, Manectric is very susceptible to priority users and faster Pokemon such as Sucker Punch Shiftry, Tauros, and Swellow due to its frailness.
[SET]
name: Special Attacker
move 1: Thunderbolt
move 2: Volt Switch
move 3: Overheat / Flamethrower
move 4: Hidden Power Grass
item: Life Orb
ability: Lightning Rod
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
==============
Thunderbolt makes good use of Manectric's high Special Attack, and Volt Switch is able to grab momentum. Overheat is a great coverage move to hit common switch-ins to Electric-types such as Vileplume, Steelix, and Ferroseed. The former two cannot survive an Overheat (unless Steelix still has Sturdy intact), which means Manectric has a big niche over Electivire, which fails to OHKO either of them with Flamethrower. Flamethrower can be used over Overheat to avoid becoming setup fodder for Lilligant or Rhydon, as Manectric can't do much to either of them when at -2 Special Attack, but two Overheats are still stronger than two Flamethrowers, which makes it a better pick in most situations. Flamethrower also fails to OHKO Steelix and Vileplume after Stealth Rock damage. Hidden Power Grass is used to hit Rhydon, Gastrodon, and Lanturn, which can otherwise wall Manectric.
Set Details
==============
Lightning Rod gives Manectric an Electric immunity while also boosting its Special Attack, making it the superior ability over Static. Maximum Speed and a Timid nature make Manectric hit a very important Speed tier, outspeeding Charizard, Jynx, and Primeape, as well as allowing it to Speed tie with Mismagius and Scyther, which is something it couldn't achieve with a Modest nature. Life Orb is usually chosen over Choice Specs because Manectric heavily prefers being able to switch up moves, as it may otherwise lose you momentum, such as if your opponent switches in their Lanturn on a Volt Switch. Life Orb also overshadows Expert Belt, since Manectric needs the extra damage on neutral targets like Primeape and Kangaskhan.
Usage Tips
========
Use Volt Switch a lot early-game to whittle down and cripple the opponent's team quickly. Thunderbolt should be used when the opponent is likely to sacrifice a Pokemon to an incoming Volt Switch to get the advantage on the next Pokemon coming out; this lets you keep up the offensive pressure. Try to predict the opponent switching in Electric-immune Pokemon such as Lanturn and Rhydon and hit them with Hidden Power Grass, or with Fire coverage in Steelix's case; this is very important because once they have been weakened or removed Manectric can use its STAB moves without any drawback. Manectric should attempt to come in on predicted Electric-type moves such as Rotom's and Lanturn's Volt Switch to acquire a Lightning Rod boost. However, you should only do this if Manectric can OHKO the foe at +1, as it is extremely frail and struggles to stomach neutral hits. Manectric should be played aggressively and utilize its coverage to break apart balance cores and maintain offensive pressure.
Team Options
==============
Pokemon that are able to switch in on Electric-immune foes and pressure them such as Rotom and Vileplume are good partners for Manectric because they help wear down one another's checks and counters. Spikes and Toxic Spikes setters like Garbodor help wear down Manectric's checks such as Lanturn, and the residual damage allows it to KO Pokemon that could otherwise take a hit from it, such as Rhydon and specially defensive Vileplume. Stealth Rock setters also help to chip the opponent's team and break Steelix's Sturdy and any random Focus Sashes; these Pokemon are typically Flying-type checks as well, like Archeops and Rhydon, which help versus Swellow and opposing Archeops, Pokemon that Manectric struggles to beat one-on-one. Other VoltTurn users to accompany Manectric like Primeape and Scyther help to wear down the opposing team really quickly. Choice Band Primeape also helps to pressure a lot of Manectric's switch-ins like Rhydon and Gastrodon. Fire-types such as Charizard and Pyroar like having Water-types like Kabutops and Samurott dealt with, and they both work together to break down Gastrodon and Rhydon with Hidden Power Grass.
[STRATEGY COMMENTS]
Other Options
==============
A Choice Specs set with Switcheroo over either Overheat or Hidden Power Grass can be used to cripple switch-ins like Lanturn and Camerupt. Choice Scarf can turn Manectric into a revenge killer capable of beating Flying-types that normally outspeed it, but without the power of Life Orb Manectric's attacks are less than optimal. Hidden Power Water can be used to damage Camerupt while still retaining coverage on Rhydon, but it loses out on many important targets such as Gastrodon and Lanturn. Camerupt also isn't extremely common, making Hidden Power Water useless in most situations.
Checks and Counters
==============
**Lanturn**: Lanturn takes little to nothing from Manectric's Overheat and(pretty much implied I think? otherwise add "to" after immune) recovers HP from Manectric's STAB moves. Hidden Power Grass, while super effective, doesn't do much damage to Assault Vest variants and often requires prediction to hit Lanturn on the switch. Lanturn can also reliably 2HKO Manectric with Scald.
**Camerupt**: Camerupt's unique typing lets it act as a surefire counter to Manectric, as the best Manectric can do to it is hit it with Hidden Power Grass. Camerupt can then use Earth Power to deal damage and KO a Manectric staying in or set up Stealth Rock for free.
**Faster Offensive Pokemon and Priority**: Due to Manectric's fragility it will often get OHKOed by powerful STAB attacks from Pokemon like Pyroar, Tauros, and Archeops as well as some Choice Scarf Pokemon. It also dislikes having to take strong priority moves like Sucker Punch and Aqua Jet, which can be found on a plethora of Pokemon like Shiftry, Kangaskhan, and Samurott.
**Ground-types**: Ground-types such as Piloswine, Golurk, and Claydol can block Manectric's STAB moves, take minimal damage from Overheat in most situations, and are capable of OHKOing Manectric with ease. Rhydon can even use Manectric as setup bait with Rock Polish or Swords Dance. However, they do have to be wary of taking a Hidden Power Grass or in Steelix's case an Overheat or Flamethrower.
**Bulky Pokemon**: Specially bulky Pokemon like Mega Audino, Assault Vest Hariyama, and Sliggoo that don't take super effective damage from Manectric's attacks can check Manectric, since it doesn't have the power to break through them. They can also OHKO Manectric in Hariyama's case or use it as setup fodder in the case of the other two. Unlike against Ground-types and Lanturn, though, Manectric can get chip damage on them with repeated Volt Switches.
GP: * / *
stole from Shade
[OVERVIEW]
Manectric has a solid Speed tier that lets it outspeed tons of offensive threats such as Jynx, Rotom, and Charizard. Its access to Overheat and Flamethrower combined with its high Special Attack stat allows it to bypass a few Ground-types and Steel-types such as Torterra, Ferroseed, and Steelix, which would check it otherwise. It is also a great offensive Pokemon with access to Volt Switch, which lets it whittle down Pokemon at a fast pace. Manectric's Electric immunity via Lightning Rod further lets it switch in for free occasionally and pressure the opponent's team late-game if it can grab a boost. Unfortunately, Manectric faces competition from other Electric-types such as Rotom, which is a much better pivot, and Electivire, which boasts more offensive versatility. It also struggles to get OHKOs on Pokemon like Camerupt, Gastrodon, and Piloswine, which are immune to its STAB move, without quite a bit of chip damage. Lastly, Manectric is very susceptible to priority users and faster Pokemon such as Sucker Punch Shiftry, Tauros, and Swellow due to its frailness.
[SET]
name: Special Attacker
move 1: Thunderbolt
move 2: Volt Switch
move 3: Overheat / Flamethrower
move 4: Hidden Power Grass
item: Life Orb
ability: Lightning Rod
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
==============
Thunderbolt makes good use of Manectric's high Special Attack, and Volt Switch is able to grab momentum. Overheat is a great coverage move to hit common switch-ins to Electric-types such as Vileplume, Steelix, and Ferroseed. The former two cannot survive an Overheat (unless Steelix still has Sturdy intact), which means Manectric has a big niche over Electivire, which fails to OHKO either of them with Flamethrower. Flamethrower can be used over Overheat to avoid becoming setup fodder for Lilligant or Rhydon, as Manectric can't do much to either of them when at -2 Special Attack, but two Overheats are still stronger than two Flamethrowers, which makes it a better pick in most situations. Flamethrower also fails to OHKO Steelix and Vileplume after Stealth Rock damage. Hidden Power Grass is used to hit Rhydon, Gastrodon, and Lanturn, which can otherwise wall Manectric.
Set Details
==============
Lightning Rod gives Manectric an Electric immunity while also boosting its Special Attack, making it the superior ability over Static. Maximum Speed and a Timid nature make Manectric hit a very important Speed tier, outspeeding Charizard, Jynx, and Primeape, as well as allowing it to Speed tie with Mismagius and Scyther, which is something it couldn't achieve with a Modest nature. Life Orb is usually chosen over Choice Specs because Manectric heavily prefers being able to switch up moves, as it may otherwise lose you momentum, such as if your opponent switches in their Lanturn on a Volt Switch. Life Orb also overshadows Expert Belt, since Manectric needs the extra damage on neutral targets like Primeape and Kangaskhan.
Usage Tips
========
Use Volt Switch a lot early-game to whittle down and cripple the opponent's team quickly. Thunderbolt should be used when the opponent is likely to sacrifice a Pokemon to an incoming Volt Switch to get the advantage on the next Pokemon coming out; this lets you keep up the offensive pressure. Try to predict the opponent switching in Electric-immune Pokemon such as Lanturn and Rhydon and hit them with Hidden Power Grass, or with Fire coverage in Steelix's case; this is very important because once they have been weakened or removed Manectric can use its STAB moves without any drawback. Manectric should attempt to come in on predicted Electric-type moves such as Rotom's and Lanturn's Volt Switch to acquire a Lightning Rod boost. However, you should only do this if Manectric can OHKO the foe at +1, as it is extremely frail and struggles to stomach neutral hits. Manectric should be played aggressively and utilize its coverage to break apart balance cores and maintain offensive pressure.
Team Options
==============
Pokemon that are able to switch in on Electric-immune foes and pressure them such as Rotom and Vileplume are good partners for Manectric because they help wear down one another's checks and counters. Spikes and Toxic Spikes setters like Garbodor help wear down Manectric's checks such as Lanturn, and the residual damage allows it to KO Pokemon that could otherwise take a hit from it, such as Rhydon and specially defensive Vileplume. Stealth Rock setters also help to chip the opponent's team and break Steelix's Sturdy and any random Focus Sashes; these Pokemon are typically Flying-type checks as well, like Archeops and Rhydon, which help versus Swellow and opposing Archeops, Pokemon that Manectric struggles to beat one-on-one. Other VoltTurn users to accompany Manectric like Primeape and Scyther help to wear down the opposing team really quickly. Choice Band Primeape also helps to pressure a lot of Manectric's switch-ins like Rhydon and Gastrodon. Fire-types such as Charizard and Pyroar like having Water-types like Kabutops and Samurott dealt with, and they both work together to break down Gastrodon and Rhydon with Hidden Power Grass.
[STRATEGY COMMENTS]
Other Options
==============
A Choice Specs set with Switcheroo over either Overheat or Hidden Power Grass can be used to cripple switch-ins like Lanturn and Camerupt. Choice Scarf can turn Manectric into a revenge killer capable of beating Flying-types that normally outspeed it, but without the power of Life Orb Manectric's attacks are less than optimal. Hidden Power Water can be used to damage Camerupt while still retaining coverage on Rhydon, but it loses out on many important targets such as Gastrodon and Lanturn. Camerupt also isn't extremely common, making Hidden Power Water useless in most situations.
Checks and Counters
==============
**Lanturn**: Lanturn takes little to nothing from Manectric's Overheat and(pretty much implied I think? otherwise add "to" after immune) recovers HP from Manectric's STAB moves. Hidden Power Grass, while super effective, doesn't do much damage to Assault Vest variants and often requires prediction to hit Lanturn on the switch. Lanturn can also reliably 2HKO Manectric with Scald.
**Camerupt**: Camerupt's unique typing lets it act as a surefire counter to Manectric, as the best Manectric can do to it is hit it with Hidden Power Grass. Camerupt can then use Earth Power to deal damage and KO a Manectric staying in or set up Stealth Rock for free.
**Faster Offensive Pokemon and Priority**: Due to Manectric's fragility it will often get OHKOed by powerful STAB attacks from Pokemon like Pyroar, Tauros, and Archeops as well as some Choice Scarf Pokemon. It also dislikes having to take strong priority moves like Sucker Punch and Aqua Jet, which can be found on a plethora of Pokemon like Shiftry, Kangaskhan, and Samurott.
**Ground-types**: Ground-types such as Piloswine, Golurk, and Claydol can block Manectric's STAB moves, take minimal damage from Overheat in most situations, and are capable of OHKOing Manectric with ease. Rhydon can even use Manectric as setup bait with Rock Polish or Swords Dance. However, they do have to be wary of taking a Hidden Power Grass or in Steelix's case an Overheat or Flamethrower.
**Bulky Pokemon**: Specially bulky Pokemon like Mega Audino, Assault Vest Hariyama, and Sliggoo that don't take super effective damage from Manectric's attacks can check Manectric, since it doesn't have the power to break through them. They can also OHKO Manectric in Hariyama's case or use it as setup fodder in the case of the other two. Unlike against Ground-types and Lanturn, though, Manectric can get chip damage on them with repeated Volt Switches.
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