Didn't we see Alolan Vulpix and Alolan Sandshrew use Ice-type moves?
I'm speaking about Signature moves like Dragon hammer and A-Marowaks signature move, not the obvious changes like Alolan forms obtaining new movepools and moves for the Stabs.
Didn't we see Alolan Vulpix and Alolan Sandshrew use Ice-type moves?
Actually on the Pokemon website it says you need Giga Impact, so I'm not spreading misinformation
http://www.pokemon.com/us/pokemon-news/dont-miss-out-on-munchlax-in-pokemon-sun-and-pokemon-moon/
The website mentions nothing about Giga Impact.
It's not necessarily quite as literal as that. The wording, to me, leaves it open to the possibility of it meaning "Snorlax's normal-type move, in this case Giga Impact, transforms into it's Z-move".
Pre-release Pokémon has had a lot of odd wording like that in the past, so don't be too worried too quickly.
You guys are messing up. Its already been heavily implied Z-Moves will change depending on the power of the move.
It hasn't been stated outright, hence why I said implied. I'm basing this off what we saw in the Gamescom footage.Where did it say that?
I don't think that's likely at all. Just with the non-exclusive Z-Moves, a physical/special split would mean well over 30 different z-stones which would be too much imo. Given how throwback-ish GF has been as of late, I wouldn't be surprised if the Z-moves actually reflected how moves were classified before the physical and special split in gen 4: Normal would be physical whereas Dark would be special, for example. Just food for thought, though.Good attention to detail Count Bleck. This has at least one obvious application: we can have a Normal Z Move that's special based and one that is attack based, this could be defined by the original Move that spawns the Z-move. From there a possibility would be that there is also a Z-Based move for Status, which doesn't need to be a boosting move for each type. In the end though, Z-moves are shaping up to be "Mega Attacks", so there might be just a small assortment of Generic ones that are linked to certain aspects of the attack (like being contact moves, sound moves etc.)
They mean that the chosen base move could determine the properties of the Z move produced. That eliminates the need for multiple Z crystals while still allowing for diverse Z moves (ie 36 offensive Z-moves instead of 36 Z Crystals).I don't think that's likely at all. Just with the non-exclusive Z-Moves, a physical/special split would mean well over 30 different z-stones which would be too much imo. Given how throwback-ish GF has been as of late, I wouldn't be surprised if the Z-moves actually reflected how moves were classified before the physical and special split in gen 4: Normal would be physical whereas Dark would be special, for example. Just food for thought, though.
I do like the idea of status Z-moves and I also think we'll probably get some more besides Eevee's, which is far more worthwhile than just straight up damage if I'm being honest.
I doubt they have anything to do with Sun/Moon. If anything, the Team Rocket one is probably more gen 1 pandering, and the Galatic one...I guess could mean something?Serebii recently posted that the 3DS is getting two new themes based on Team Rocket and Team Galactic. Is Nintendo just slowly teasing us with Gen 4 remakes or are they going to have something to do with the plot of Sun/Moon (like the Colress theory)
Serebii recently posted that the 3DS is getting two new themes based on Team Rocket and Team Galactic. Is Nintendo just slowly teasing us with Gen 4 remakes or are they going to have something to do with the plot of Sun/Moon (like the Colress theory)
Or we'll get Plasma, Flare and Aqua/Magma themes at some point too, and these ones just happened to get finished first.
Serebii recently posted that the 3DS is getting two new themes based on Team Rocket and Team Galactic. Is Nintendo just slowly teasing us with Gen 4 remakes or are they going to have something to do with the plot of Sun/Moon (like the Colress theory)
It hasn't been stated outright, hence why I said implied. I'm basing this off what we saw in the Gamescom footage.
Pause when you the player selects the Z button. Notice how they have Normlium Z, so Slam is powered up. But also notice how there is also space for 3 other moves.Why would that be if ther is one attacking move for each type? We dont need 3 or 4 slots for the same attack. With Eevee's Z move confirming the existence of Status Z moves, it would make sense to have them differ in power as well.
There's also the issue with the attack shown off, which in english would be something like "Hyper Sprint." It's....not spectacular compared to the other Z moves. This lead me to believe that its because its only being powered up by Slam, and that more flashy, stronger Z moves will appear if combined with a higher base stat attack.
There's also been a bunch of merchandise recently for the teams:
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Actually, I believe the 12-hour difference works as Sun works on your system's clock, and Moon works on a 12 hour difference from your system clock, meaning you'd get moon if you wanted day only pokemon and could only play at night.Now that I'm thinking of it, the 12-hour-difference between Sun and Moon that is stated in the website can be a surprisingly good marketing feature in terms of version differences if it does mean you are playing in a different timeframe for real.
Imagine you are that kind of guy that prefers Pokemon that appear only in the day (Not counting exclusives, of course), but you can only play in the night. What do you do? You purchase Sun. If you prefer night-only Pokemon, you purchase Moon. As simple as that.
More like Lake Valor committing genocide on all this mystic cunts. Seriously though that was really messed up, and if they did that again PETA would be gunning for them.committing genocide on the population of the Pokemon on Lake Valor hit me hard as a kid lmao.