First time here, and I would ask a simple question. I've hatched a shiny bold regenerator mareanie but without Haze. Could I switch that skill for another one or it's very important for the competitive?
Shed Shell Tapu Lele?I'm not sure if it was a glitch or hacking
http://replay.pokemonshowdown.com/gen7pokebankou-501322537
I thought I took a screen shoot, but His itemless tupa lele escaped arena trap dugtrio and likly cost me the game with a few other unlikly hax.
But when I checked it on the match/teambuilder it said I had arena trap
I don't know what this second replay is supposed to show. In the first replay, you never used Knock Off, the Tapu Lele did have an item at team preview, and its item was never revealed, so there's no reason it couldn't have been Shed Shell.http://replay.pokemonshowdown.com/gen7pokebankou-501330241
this time with ditto,
no I used knock off the server is glitched
turn 28 You can clearly see ditto changed turn 39 tooI don't know what this second replay is supposed to show. In the first replay, you never used Knock Off, the Tapu Lele did have an item at team preview, and its item was never revealed, so there's no reason it couldn't have been Shed Shell.
On turn 45, you sent in Ditto with no opponent to copy. As a result, Imposter didn't active. There has to be a mon on the battlefield for Imposter to active.turn 28 You can clearly see ditto changed turn 39 too
what the fuck happened turn 45?
In your first replay, the only logical conclusion is that Tapu Lele is actually holding Shed Shell. In your second replay, at turn 45, you KOed Mantine with Zapdos' Volt Switch. You switched Zapdos for Ditto, but since Ditto didn't have an opposing mon to copy via Imposter, said ability didn't activate, hence Ditto not Impostering the opposing Pinsir. Both of your replays are completely fine.turn 28 You can clearly see ditto changed turn 39 too
what the fuck happened turn 45?
Do priority moves made into z moves still have priority? (Ex. Icium-Z weavile ice shard subzero slammer against a faster mon, would it still go first?)
As a rule of thumb; added effects only happen when it's a status move. The only difference a different offensive move will make is to the z-move's power.
Thanks, though the reason I was unsure was that some moves still carry over their effects. (Ex. Focus Punch still requires focus and is lost when hit, even as All-out-pummeling.)
Showdown, it may be an issue with the sim. I have had my focus broken and lost my z-move because of it on my Buzzwole.Cart or sim? That shouldn't be happening. If you click All-out Pummeling you shouldn't even see the focus charging.
There goes my plan of z-focus punch fighting type nuke. The problem is that very few good fighting types have room for focus punch on their movesets.Showdown, it may be an issue with the sim. I have had my focus broken and lost my z-move because of it on my Buzzwole.
There goes my plan of z-focus punch fighting type nuke. The problem is that very few good fighting types have room for focus punch on their movesets.
Correct. Aura break reverses auras (Dark and Fairy aura, not Aura Sphere). So only Fairy and Dark moves will be weakened if Aura Break zygarde + Xerneas/Yveltal.Aura Break only weakens Fairy and Dark moves when Yveltal and Xerneas are on the field, correct?