Just finished a 50 streak in Super Doubles for the first time. Had never done doubles before but thought I would like to try it. Basically used Pokemon I had from Singles but ended up working out alright. I did need to reference the movesets of enemy trainers to ensure some of my plays but I feel that is sometimes necessary.
Stopped after 50 but may try to ride it out with the team at some point:
<Lead>
Metagross @ Metagrossite
Ability: Clear Body -> Tough Claws
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
IVs: 31/31/31/xx/31/31
- Protect
- Zen Headbutt
- Meteor Mash
- Earthquake
The lack of accuracy on his stab was frustrating to say the least, but often times Tapu could OHKO the threat. I would target the same pokemon with Metagross and hope that he would actually dent the other mon if possible.
<Lead>
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 4 HP / 252 SpA / 252 Spd
Timid Nature
IVs: 31/xx/xx/31/xx/31
- Psychic
- Dazzling Gleam
- Thunderbolt
- Shadow Ball
Used Psychic 90% of the time even when T-Bolt/Shadow Ball were SE hits. Dazzling Gleam really Lacked in power and may just switch back to Moonblast even with the lack of spread damage. The ability to outspeed most of the Tree was great. Psychic Terrain made Psychics hit incredibly hard, along with Metagross's Zen Headbutts.
Hydreigon @ Dragonium Z
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spd
Modest Nature
IVs: 31/xx/31/31/31/31
- Protect
- Dark Pulse
- Draco Meteor
- Flash Cannon
Good switch in for ground moves aimed at Metagross and ghost moves aimed at both of my leads. Great type synergy with Tapu Lele specifically. The middling speed was frustrating but Modest is what I had bred for. He was in the to nuke someone with Devastrating Drake basically and Draco as needed after.
Araquanid @ Assault Vest
Ability: Water Bubble
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
IVs: 31/31/31/xx/31/31
- Leech Life
- Lunge
- Liquidation
- Crunch
Araquanid is such a fun pokemon and mainly just added because I love him. I took the Assault Vest idea from somewhere in this thread (sorry for lack of credit but happened awhile ago). Basically a safe switch for almost all special moves and liquidation hurts anything unresisted pretty bad. Leech Life was the other stab and added to his survivability. Lunge was situational when an Atk drop would benefit the rest of my team. Crunch was used exactly 0 times but don't know what else could go there.
I am very happy I was able to make a doubles run to 50 without going crazy breeding oddly specific pokemon for teams that relied specifically on Rain/Trick Room/etc. After I take a stab at Multi's I may try to make a more specific team but overall happy with this team.
O hey, that's my team! Glad it could help you take the 50 :)
With the bank now open, is the general consensus that the speed/def Chansey with Minimize/Softboiled/Seismic Toss/Substitute going to be best, despite losing Toxic for it?
Yeah, the only Ghost that can boost its stats is Chandelure, which would be even easier to PP stall this generation since burn damage is nerfed and the opponent would switch it out once it runs out of Heat Wave PP. If I were going to go back and run a Chansey with no attacking moves I'd rather use Confide than Toxic and set Salamence up in more battles. Toxic is that bad.
Yeah, the only Ghost that can boost its stats is Chandelure, which would be even easier to PP stall this generation since burn damage is nerfed and the opponent would switch it out once it runs out of Heat Wave PP. If I were going to go back and run a Chansey with no attacking moves I'd rather use Confide than Toxic and set Salamence up in more battles. Toxic is that bad.
I've been using focus sash Salazzle lead for my streak that just broke 100. Taunt and Encore make intriguing options against any status move abusing pokes. Gotta decide if fake out is a better option than either now that bank is here.Any good fast Taunt users for Super Doubles? I sometimes feel the need to Taunt Dark-types like Umbreon and Thundurus's nerf doesn't help.
Anyone used Suicune in singles yet? Have a Lv100 Bold Suicune w/Icy Wind waiting to be EV trained. Is the 236 HP / 212 DEF / 60 SPE still the optimal spread?
Well, be thankful for the AI wasting their nukes like Electivire did, because that does you a big favor in the long run. Don't look a gift horse in the mouth. :PDaytime Lycanroc wasting its Z-move on my weakened Vikavolt rather than my Pokemon at full health.
In your original post, the fast Chansey spread was 4/244/4/252, which you said you might want to reduce speed simply to not tie with so many at 112.
If you reduce the speed to 244, 111 has only one person there, Clawitzer 4. Where do you put the last 8 points? One more in HP puts her at 327, this gives a slightly better roundup to Softboiled while still being one short of a multiple of 4, possibly ideal for the combination of softboiled and substitute. The other option would be either defense.
A third option is, if dropping 8 points in speed, you can consider dropping the 4 points in HP to drop to 325. What this does is allows you the spread of 244/20/244. This gives 1 less speed, 1 less HP, for a gain of 2 special defense, which translates to 3 with eviolite, while also still placing you at an odd HP number. This seems *probably* like the slightly better blanket option, but who knows?
Which would you do in that case?
As it turns out, the one I'd been using looks like it has 4 Special Attack EVs because it is somehow rocket science to give anything an EV spread that has doesn't have 252 in any one stat. I've only had Chansey faint in the Tree as a direct consequence of not having Seismic Toss (either due to a prior misplay opening things up for a Toxic-immune Swords Dance user to sweep or Chansey running out of PP before it could stall out 2 or 3 consecutive Toxic-immune Pokemon) so that last point or two is not going to make or break you. I guess if there's a one vs. all damage calculator you could look at the stuff that does right around 25% and put the remainder in Defense or Special Defense based on what threatened your other two team members more. 244 Def /20 Sp. Def/ 244 Spe is probably fine since either Salamence and Aegislash can eventually set up on any physical attacker that can't boost.
For me, I just find it much faster to bring Chansey in on Mega Garchomp when it's at -2 or -3 and stall it out of Earthquake for Aegislash to set up (as opposed to switching back and forth between Salamence and Aegislash, having Mence take Sandstorm damage every time, having the Intimidate message play 10 times, having to keep track of how many times Garchomp used Sandstorm vs. Earthquake against Aegislash, etc.), and not speed tying means I don't have to worry about Garchomp moving twice in a row to break Chansey's Sub and crit it the following turn.
Speaking of which, I was considering breeding shinies to help commemorate impressive streaks, as a trophy of sorts for people who accomplish things in the maison. I know that most people do it for themselves anyway, but thought it might be nice to recognize the people who put in a lot of effort.
I was trying to figure out the 10 most valuable breedable pokemon for the Battle Maison.
This is where my list sits so far:
Setup Megas: Gyarados/Scizor/Salamence
Setup Non-Mega: Dragonite
Defensive Stalwarts: Chansey/Gliscor/Toxapex
Multi-talented/God-tier Typing Stat Stick: Aegislash
Offensively Dominant: Greninja(Protean)/Garchomp
Do these seem like the best 10 breedables for the Maison outside of the gimmick strategies? I figure using them as trophies for streaks would be fun.
i want to suggest aron lol
Yeah, I mostly assume it doesn't matter, but I figured theorycraft being what it is...
I am done hatching shiny Bagons on reddit.
I have 20 or so Jolly 5+IV Flawless Bagon eggs that are going in the reject bin. If anyone would like one, either in egg form or in hatched form, please let me know. They are totally free. Just send me a message.
Now, on to Chansey.
Hi, new person here. Since I used iVolke's team in the Battle Tree the last few days, I first and foremost want to credit him/her for making such a solid team. On my first attempt at Super Singles it carried me to 78 wins before I lost to a Bright Powder miss on Magnezone3.
I've literally never done facilities before this one and I only really have some general knowledge about competitive set ups, so I'm not sure I handled it as best I could, honestly. I'm really only good at breeding. :(
So Magnezone3 lead the battle but at first I wasn't sure whether it was 3 or 4, so I did what I usually do when I'm not sure and set up a sub. It uses Magnet Rise, confirming set3. If it had been set4 my plan was to take the incoming Flash Cannon and ~47-56% and EQ. If it had Sturdy I would've then gone to Scizor, taken minor damage from FC, mega-evolved and went for BP.
So now it's floating and I have to stall out the electromagnetism. I spend time doing the calcs and planning and finally plan a series of switches. From Garchomp I plan to switch to Scizor on the Flash Cannon, Mega-evolve and go for U-Turn on the expected T-Wave into Tapu Fini to break the Sturdy and then back into Garchomp on the Charge Beam and then sub up to avoid a ton of damage and EQ when Magnet Rise wears off. Seemed like the safest route. So I go to execute...
...and miss U-Turn because of the Bright Powder, getting para'd in the process. I'm not salty about the para honestly, it didn't have much impact on my loss. But my Scizor did take a lot of damage the turn after missing. I don't recall what the second Pokémon was but it was easily cleared. The last one was Mega-Gengar and had my plan gone accordingly I'm confident I would've lived with a sliver of HP on Scizor and could've 2HKO'd. But by the time Gengar showed none of my Pokemon had enough HP to take Shadow Balls.
Sorry I couldn't give a better play by play. I didn't think to save the video.
But mainly thank you to iVolke. Your team was very easy for a newbie like me to use and got me very far. In the hands of someone far more competent I have no doubt it will get very long streaks. It's very syngergetic. :) I plan to try again tomorrow.
Finally lost the streak with 350 wins.
Loss: ZB3W-WWWW-WWW4-QBFZ
The team doesn't deserve the loss, only my carelessness does. The 351st match against Placido didn't seem too special as he led with Regirock2.
First misplay: Should have scouted the set with Substitute. Regirock1 cannot do much harm against Garchomp, but Regirock2 is able to KO Garchomp with critical hit Explosion. Somehow, the Regirock2s I have faced during my streak didn't lead with Explosion, so I went with Sword Dance. To my horror it exploded, but I got away with it as Garchomp survived.
Second misplay: Should have switched to Fini as soon as I saw Articuno. +2 Garchomp KOs Articuno with Devastrating Drake so I went for it without much thinking. Wow Ice Shard. This is what happens when you don't pay attention to movesets.
Third misplay: Should have sent out Scizor. Non boosted Bullet Punch 2-hit KOs Articuno2, without giving it time for Mind-Sheering. Can't even remember why I went for Fini. Fini damages the bird before going down and Scizor finally takes care of it. The loss became evident as Moltres was ready to cook Scizor.
The countless misplays make me embarrassed, but oh well :( It does feel lightened to start at the bottom with Bank release just around the corner (missed you Suicune & Gliscor).
Glad that I can finally grab those berries :) (Why do we have to lose to get them in the first place??)
Can I have one of your bagons please?
Of course. Egg version or hatched version?