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The Counter Game

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Well, you do take 50% from an Ice Beam, but oh well.

Zapdos @ Yache Berry (or whatever the Ice berry is)
252 HP / 252 SAtk / 6 Def Modest
Discharge
HP Ground
Metal Sound
Roost

Can switch in on all and can survive the Ice Punch if its really unlucky and HP Ground you.
 
Well, you do take 50% from an Ice Beam, but oh well.

Zapdos @ Yache Berry (or whatever the Ice berry is)
252 HP / 252 SAtk / 6 Def Modest
Discharge
HP Ground
Metal Sound
Roost

Can switch in on all and can survive the Ice Punch if its really unlucky and HP Ground you.

Flygon@Yache Berry

Jolly

6 hp 252 Atk 252 SPD

Stone Edge
Dragon Claw
Earthquake
U-turn

LOL immune to both your attacks you OHKO Zapdos.
 
@ Flygon

Garchomp@choice scarf
252 atk, 136 def, 120 spd
Adamant
-Outrage
-Stone Edge
-Dragon claw
-Earthquake

Takes one dragon claw, outspeeds for a ko with outrage.
 
Steelix @ Leftovers
252 HP/252 Atk/6 Def Adamant
Earthquake
Gyro Ball
Ice Fang
Rest

With a massive 200 Defense it can shrug off even Earthquakes and hit back a few times with Ice Fang.
 
Ludicolo@choice specs
Quiet nature
252 sp. atk, 252 hp, 4 def
-Hydro Pump
-Surf
-Grass Knot
-Ice beam

Switches in on a 50 bp gyro ball, ice fang does less than 26% damage maximum, and OHKO's with hydro pump, probably all the other attacks minus ice beam, too.
 
Ludicolo@choice specs
Quiet nature
252 sp. atk, 252 hp, 4 def
-Hydro Pump
-Surf
-Grass Knot
-Ice beam

Switches in on a 50 bp gyro ball, ice fang does less than 26% damage maximum, and OHKO's with hydro pump, probably all the other attacks minus ice beam, too.
Blissey @ Leftovers
Calm@ 0/0/252/40/216/0
Seismic Toss
Softboiled
Toxic
Thunderbolt

Comes in on anything thanks to 396 Special Defense, and rapes with S-Toss. Toxic is mainly there for passive damage.
 
@ Blissey

Cresselia @ Leftovers
252 hp, 252 def
Bold nature
Psycho Shift
Rest
Psychic
Ice Beam

Blissey will have to Toxic it eventually, in which case Blissey gets its own status sent back to it. Rest so Cresselia can't be KO'd by Toxic. With Blissey's best bet for beating Cresselia turned against it, its forced to suffer and perish.
 
Cresselia,

Crawdaunt @ Leftovers
Brave, Hyper Cutter
252 HP/ 252 Atk/ 4 Def
-Crunch
-Swords Dance
-Waterfall
-Avalanche

Resists one attack, immune to the other. Swords Dances up, wins.
 
@Emu's Crawdaunt:
Poliwrath@Salac Berry
Jolly 252 Atk / 4 Def / 252 Spd 30 HP IV
~Substitute
~Belly Drum
~Waterfall
~Brick Break
Immune to Waterfall thanks to Water Absorb, and takes little from Crunch and Avalanche with its 95 base Defense and resistance. Belly Drums up and Brick Breaks Crawdaunt.
 
Great Sage's Poliwrath:

Salamence @ Leftovers
Adamant@ 120/252/0/0/0/136
Dragon Claw
Dragon Dance
Fire Blast
Earthquake

Poliwrath would need to have Stealth Rock support to beat this: Salamence can come in thanks to Intimidate, trash its sub, and kill it with Dragon Claw.
 
@ Salamence

Gengar @ Focus Sash
252 spd, 252 s.atk, 6 hp
Timid nature
- Counter
- HP Ice
- Destiny Bond
- Thunderbolt

Whether it dances or attacks on the switch, Gengar will survive (courtesy of Sash) and HP Ice for the KO.
 
Weavile @ Focus Sash
252 SPD/252 ATK/6 HP
Jolly Nature
-Pursuit
-Ice Punch
-Brick Break
-Aerial Ace


Weavile survives any sort of Counter attack from that Gengar thanks to Sash, and swiftly Pursuits it to death.
 
Hariyama @ Lefties
Thick Fat
Impish, 252Def/rest atk/hp
-Fake Out
-Knock Off
-Stone Edge
-Force Palm


He takes very little from your attacks.
 
Weavile @ Focus Sash
252 SPD/252 ATK/6 HP
Jolly Nature
-Pursuit
-Ice Punch
-Brick Break
-Aerial Ace


Weavile survives any sort of Counter attack from that Gengar thanks to Sash, and swiftly Pursuits it to death.

Except that Weavile has no guarantee he'll have that sash if he takes an HP Ice or Thunderbolt on the switch, in which case the Counter still KO's.
 
@ Hariyama
Metagross @CB
Clear Body
Adamant, 200 hp, 252 atk, 56 def
Zen Headbutt
Meteor Mash
EQ
Ice Punch

Stone Edge is NVE, Parayze isn't hurting much, all that it need to worry on is on the Switch, and that's only if it hits a knock off, Zen Headbutt OHKO's most of the time (Damage: 89.23% - 104.88%)- with 252 hp/def + impish
 
@ Hariyama
Metagross @CB
Clear Body
Adamant, 200 hp, 252 atk, 56 def
Zen Headbutt
Meteor Mash
EQ
Ice Punch

Stone Edge is NVE, Parayze isn't hurting much, all that it need to worry on is on the Switch, and that's only if it hits a knock off, Zen Headbutt OHKO's most of the time (Damage: 89.23% - 104.88%)- with 252 hp/def + impish

bronzong @ leftovers
levitate
relaxed
252 hp 252 def 4 atk
Iron Defense
Earthquake
Sleep Talk
Rest

Resists zen headbutt x 4 and ice punch/meteor mash x 2. levitate completely nullifies earthquake. after 1 iron defense, takes 13-15% from meteor mash, 6.8-8% from ice punch, and 5.6-6.5% from zen headbutt. most of this damage can be completely shaken off after leftovers and 1 iron defense. would take about 30% from a meteor mash on the switch-in, and another hit of 30% before resting. could then use sleep talk to either boost defense or attack. does 33-40% to metagross w/ earthquake.
 
bronzong @ leftovers
levitate
relaxed
252 hp 252 def 4 atk
Iron Defense
Earthquake
Sleep Talk
Rest

Resists zen headbutt x 4 and ice punch/meteor mash x 2. levitate completely nullifies earthquake. after 1 iron defense, takes 13-15% from meteor mash, 6.8-8% from ice punch, and 5.6-6.5% from zen headbutt. most of this damage can be completely shaken off after leftovers and 1 iron defense. would take about 30% from a meteor mash on the switch-in, and another hit of 30% before resting. could then use sleep talk to either boost defense or attack. does 33-40% to metagross w/ earthquake.

Rotom @Choice Scarf
160 hp/40 def/252 spd/16 spatk/40 sdef
Timid Nature
Levitate

~ Thunderbolt
~ Shadow Ball
~ Trick
~ Will-O-Wisp

Tricks off the Scarf on to Bronzong, still leaving it mind-numbingly slow after. Will-O-Wisp it to completely neuter it. Bronzong, without a way to hit Rotom, is dead, but this set completely destroys it.
 
Rotom:

Heatran @ Choice Scarf
Mild@ 0/56/0/252/0/200
Fire Blast
Earth Power
Dragon Pulse
Explosion

Due to Choice Scarf, Heatran can switch on the Trick anytime, and won't take jack from anything else. Delivers a OHKO with Fire Blast.
 
Rotom:

Heatran @ Choice Scarf
Mild@ 0/56/0/252/0/200
Fire Blast
Earth Power
Dragon Pulse
Explosion

Due to Choice Scarf, Heatran can switch on the Trick anytime, and won't take jack from anything else. Delivers a OHKO with Fire Blast.

lol countered by itself. switch into the fire blast, absorb it, then shoot earth power back.
 
Yay, Heatran will always be countered by Heatran. Woot!

Probopass @ Shuca Berry
252 HP / 252 SAtk / 6 Def Modest
Earth Power
Thunderbolt
HP Fire
Magnet Rise

Can even switch on EQ and Magnet Rise if he's really lucky (read: not really)
 
Yay, Heatran will always be countered by Heatran. Woot!

Probopass @ Shuca Berry
252 HP / 252 SAtk / 6 Def Modest
Earth Power
Thunderbolt
HP Fire
Magnet Rise

Can even switch on EQ and Magnet Rise if he's really lucky (read: not really)

Weavile@Choice Band
Adamant
EVs: 4HP/252Atk/252Spd
- Brick Break
- Ice Punch
- Night Slash
- Pursuit

Trashes you with CB Brick Break.
 
Moltres@Leftovers
Rash
Evs: 128Atk/ 124Def/252Sp. Atk
-Flamethrower
-Roost
-Air Slash
-Solarbeam

I'm new to this so dont flame me too much, plez!
 
@Moltres:

Tyranitar @ Leftovers
Adamant@ 80/252/0/0/0/176
Dragon Dance
Stone Edge
Earthquake
Taunt

Resists FT and Air Slash, takes little damage from 60 BP Solarbeam, and shreds with Stone Edge.

By the way, Air Slash runs off of Special Attack, not Attack.
 
@Dark Android's Tyranitar:
Hippowdon@Leftovers
Impish 252 HP / 4 Atk / 252 Def
~Earthquake
~Ice Fang
~Slack Off
~Thunder Fang
Its high Defense and Rock resistance lets it easily take Tyranitar's attacks, while it 2HKOs back with Earthquake.
 
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