T.I.A.
formerly Ticktock
I think it would work without that restriction.Hyperspace Fury can only be used by Hoopa-Unbound.
I think it would work without that restriction.Hyperspace Fury can only be used by Hoopa-Unbound.
My bad, thanks for the rectification.Hyperspace Fury can only be used by Hoopa-Unbound.
The move is hard coded to only work with Hoopa-Unbound, like how Disguise only works with Mimikyu, how Schooling only works with Wishiwashi, and how Dark Void only works with Darkrai. And considering how strong the move is (the strongest physical Dark-type move, bypasses Protect and never misses), it should probably stay that way.I think it would work without that restriction.
I want to keep the skill count for each slate small, so I may do that, except not all of them.Could we make the next slate a Lord slate (for Lord, Great Lord, Vanguard, Lodestar, Nohrian Prince(ss), Hoshido Noble, Nohr Noble)?
Thank you! I remember you from a while back and I'm glad to see you again!Hello, I haven't been on Smogon in quite some time (I missed over 130 notifications), but I'm back now and I've been looking through the new OMs and Pet Mods. I gotta say, I love this concept. Looks to be one of the most unique ones that I've seen, and I absolutely LOVE fire emblem.
Glad to be back! I was mainly focused on competitive Smash for a while, but I've missed the raw strategy of Pokemon. Nice to know that I'm remembered. Anyways, I think that the Tactition's signature skill (Thank you! I remember you from a while back and I'm glad to see you again!
Awakening - +1 Speed, Attack and Special Attack if the user has below 30% HP. Passive.
Bold Stance: The Pokémon next to this Pokémon will use the last move they used at half power without any secondary effects or skills. Trigger of 3 turns.Dual Striker/Guardsman/Support+: Raises adjacent allies' damage by 30%/ Reduces damage taken by adjacent allies to 70%/ Raises adjacent allies' Critical rate by one stage as long as this Pokémon remains on the field. Passive.
Sounds like a good idea. For all I know, it might not bring a lot of people, but even if it doesn't bring anyone in it isn't as if you've lost anything by trying.I was thinking about expanding the community of this project to the Fire Emblem subreddit welcoming them to contribute and creating a Discord for it. Thoughts?
I would like to second this. The sooner we can get at least an early version of this up and running (so that I can play it), the better.I think going through a massive list of skills like this may not be the way to go. Perhaps you set up a few passives, triggers, and commands, and let things go wild a bit. Determine basics like Sol, Luna, Astra and Aether for triggers, Type-breaker, Type-Faire, and Vantage for Passives, and Rallies for commands. This will allow it to take shape at all and see if it sinks or swims.
Paragon- Stat changes are doubled. Passive.Special Dance- Dancing moves have their stat changes doubled. If the move does not change stats, then its secondary effect chances are doubled. If neither can happen, or if their secondary effects have a 100% chance of happening, the move's power is increased 1.5*. Does not stack with Paragon. Does not affect Lunar Dance or Teeter Dance. Passive.
Inspiring Song- Special Dance for sound moves. Clanging Scales has its power increased. Has no effect on Perish Song. Passive.