Not the greatest it's ever been, it's a decent rocker or scarfer, though.How good is Garchomp in the current meta?
Not the greatest it's ever been, it's a decent rocker or scarfer, though.How good is Garchomp in the current meta?
How good is Garchomp in the current meta?
Not the greatest it's ever been, it's a decent rocker or scarfer, though.
what does stall look like post duggy
I will admit I was confused by this at first to, but how Gary explains it is that toxapex is litterally the only reason why balance is a viable play style, as toxapex can keep potential balance breakers in check. Toxapex is also the reason why every team has to have a way to remove toxic spikes in order to not auto lose to a skilled user of toxapex. Toxapex also walls like more than half of the tier, and with its immunities to poison, insane bulk, and regenerator, it is the hardest Pokémon to KO isn’t he tier.Just posting here instead of VR thread so it won't be a one-liner there.
Why was Toxapex promoted to S? I understand it has near invaluable niche for checking threats like Mega Charizard Y, Keldeo, and Greninja but as common as aforementioned threats are, Tapu Koko and Tapu Lele are just everywhere and many sweepers have dedicated ways to deal with them, and I could see that from many would-be-walled-threats, such as Kartana's SubDD set which has recently been uploaded.
Well, they were not the most viable in ORAS either, but somehow they welded together into a really good defensive core for me so I thought maybe I can get them to work. I'm okay with forsaking Tentacruel but I realised that a lot of stuff that Chesnaught used to check in ORAS better than Ferro are still ranked pretty high in the VR (Lopp, TTar, Lando, Keld etc) so I'm thinking of keeping that. (My team's Steel type back in ORAS was Zong for a long time which eventually changed to Rachi in its final iteration) Also, if dropping Tenta though, it means I would have to get a spinner for def ZardX, so that's another thing I would need advice on.Honestly none of those members are even viable in the current metagame except MAYBE defensive ZardX. If you want to get back into using a bulkier team, I'd recommend building a team around the core of Ferrothorn+Toxapex and go from there. (Stuff like Defensive Lando-T, Clefable, etc. make good teammates)
Honestly, I think a lot of those threats you mentioned are just there because I just mentioned a core in a stall team, and that's just how stall always worked imo - take out any member and suddenly a lot of threats seem to dismantle it, and yet can seem frustratingly difficult to take apart if the entire team is viewed as a whole. The reason why I have always enjoyed semi-stall is because of the feeling of satisfaction when you take 2+ mediocre mons and suddenly they complement each other perfectly to cover a lot of threats. And subsequently take a team of 6 mediocre mons together and they suddenly seem impermeable.The metagame has drastically changed since ORAS, and the power creep present now is very unfavorable if you're trying to build around these. Just look at the amount of things that threaten the entire core: Tapu Lele, Koko + Kyu-B, offensive Lando-T, Magma Storm Heatran if Zard lacks EQ, Diancie, Latios, Medicham, Pinsir, and so on. These are all either extremely or relatively common now and you'd be better off using another defensive core.
If you really wanted to, my next step would be adding a steel type, like Celesteela. It helps with a lot of the aforementioned threats like grounds, fairies, & psychics, but it'll still leave you weak to stallbreaker Tran and Koko + Kyu-B. In all honesty tho, most balance cores like yours are going to get destroyed by Koko + Kyu-B regardless.
Good on you for trying to make uncommon mons work - I always enjoy seeing people do that even if it’s considered ill advised. Some new stall threats you didn’t mention are mega mawile, hoopa unbound, and alola marowak. Stall is in kind of a tough spot right now so good luck!Honestly, I think a lot of those threats you mentioned are just there because I just mentioned a core in a stall team, and that's just how stall always worked imo - take out any member and suddenly a lot of threats seem to dismantle it, and yet can seem frustratingly difficult to take apart if the entire team is viewed as a whole. The reason why I have always enjoyed semi-stall is because of the feeling of satisfaction when you take 2+ mediocre mons and suddenly they complement each other perfectly to cover a lot of threats. And subsequently take a team of 6 mediocre mons together and they suddenly seem impermeable.
Actually I think I phrased my original question wrongly, what I really wanted to know is what are the biggest new threats to stall this gen that were not present last gen. Tran, Diancie, Latios, Cham, Pinsir were stuff that I have been facing last gen, and have been covered pretty well with the rest of the team actually, imo. Lele, Koko + KyuB and Flyium LandoT seems to be the new challenges for my team to tackle. I think at the end of the day, I should just take my prev team and just try to ladder and adapt.
Thanks for the responses anyway. I don't think I need more help on this anymore, I can probably learn on the move anyway.
Mega Venusaur question: I'm running the standard defensive set but opting to go with Earthquake because reasons, and I've gone with Sassy nature to maximise the damage output as is recommended (which lowers speed). Smogon recommends 16 Speed EVs with Calm nature to outspeed neutral base speed 50 Pokemon like Mega Mawile, but it doesn't suggest an EV spread for the Sassy nature option (Calm set is 248 HP / 88 Def / 156 SpD / 16 Spe). Do I just give up on outspeeding Mega Mawile and instead dump the remaining EVs in Defense and not invest in Speed at all? Or is there a better idea?
Garchomp is in a tough spot in the current meta. It's just not able to preform as well in the shifting meta, as i'll explain below.
I have to disagree with this - As a scarfer It's pertty much deadweight versus most balance and as an offensive rocker, it lacks the coverage to break through its traditional checks. It's pretty much outclassed by Lando in every aspect - Lando breaks bulkier teams, provides better defensive utility, has a more potent z move in SSSS, has uturn momentum and as a scarfer, isn't deadweight vs bulkier teams due to said momentum support.
Dead. All i've seen thus far is Annakartana stall w/ Gliscor and one other variation w/ Quag.If anyone has a team, please leave it on my profile ty
While I personally believe it should be banned from current metagame due to the role compression it offers and the number of walls it can break with Z-moves and boosts, I am not entirely sure about OU council's stance at this point.Landorus T test confirmed?
I disagree.none of its aspects are necessarily broken or “op”.
I disagree.
As a user who only lurks around OU forums and plays the metagame in mid / low ladder even I could clearly tell how many roles can Landorus-T can fulfill.
Offensively, as Gary mentioned couple pages ago when answering my question, it is theoretically impossible to wall it due to its attack stat letting it to easily lure and remove relevant Unaware user with two hits, and it is difficult to tell what Z-crystal it is holding in the first place. Smack Down / Gravity immediately threatens would-be-checks namely Skarmory and Celesteela, and this is not to mention Landorus-T can also be a late game cleaner with double dance set which can pick off most relevant weakened targets.
Defensively, Landorus-T is one of the very few walls that have access to hazard move / pivoting move / and some offensive presence and it is one of the very few Mega Charizard X checks OU has to offer, at least how my experience goes. It also has two useful immunities in Electric and Ground, meaning simply by existing in team preview, it sometimes causes opponents to overpredict and in this aspect it outclasses similar walls like Garchomp or most Ground-types. The only theoretical weakness in Ice can be mediated by 5 of its teammates and getting worn down isn't the right reason to say Landorus-T is not a good wall because it can do so much before it outlives its usefulness.
That said, since I don't want this to be only a quoting post, would someone mind explaining what OU council thinks about Landorus-T? I am genuinely curious.
Returning player from ORAS times with my most successful team being a semi-stall with a Chesnaught/Defensive CharX/Tentacruel core.
Basically now I want to get back into laddering and would prefer if I can continue to play with this core or with some minor changes. What are some of the meta threats that I would have to look out for with this?
Haven't been playing since XY OU.
Wondering what has changed for Rain teams aside from Pelipper and Swampert.
Why are suicide leads like Uxie and Azelf not common for Rain (specifically) anymore?
What happened to Rain staples like Kabutops, Thund-I, Torn-T; and situationals like Jirachi and Manaphy
Things rise to OU based on usage, you can’t “suspect” something to have it be added to the tier. However, mons in lower tiers can still be ranked in OU (ex: Gastrodon, which is PU by usage but B-rank on OU’s VR). If you think something should be ranked you can nominate it in the VR thread but you’ll most likely need replays to back up your argument that are either from high-level ladder matches or tournament play.Can the OU council suspect Unfezant? I won like 3 games yesturday with it on my team,.... out of like 15 games.
Real question, what is the proper way to go about suspect something I genuinely think should be both OU and maybe ranked?
To properly begin a suspect test (on Landorus-T I'm assuming), you need to provide proper reasoning that can handle opposing viewpoints, as well as have sufficient demand from OU in general.Can the OU council suspect Unfezant? I won like 3 games yesturday with it on my team,.... out of like 15 games.
Real question, what is the proper way to go about suspect something I genuinely think should be both OU and maybe ranked?
Could either Pheromosa or Mega Lucario come down to OU in UsUm?
What are the most common Balance cores atm? I read in the new core thread that the old one is outdated, so i though i'd ask here :o
I guess Toxapex+Celesteela and Celesteela+M-Venu are 2, but are there any others?