Super Smash Bros. Brawl Discussion #2 (spoilers)

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No sense being in denial. It's been confirmed. On the bright side, your star points can be turned into Wii Points now! 400 star = 100 wii :(
 
Honestly, nintendo has done better with mkds wifi (one of their first wifi games, if not the first; I don't remember exactly) than they've done with any of their recent games. I mean, they basically stripped brawl down as low as physically possible for random wifi. From the looks of things, its only time, and no stock. You can't contact people you've played with in any form whatsoever. There doesn't appear to be any real matchup system; it's all random, meaning good and bad players are equally likely to be paired against each other. You can't opt for a singles match unless you end up getting only one opponent, and items... I'm not sure I get what it was talking about the items being a lottery pick, too. I guess it uses whatever setting you've got on your game?

Meh. It's not like I actually expected anything spectacular, though. I'll probably just end up doing FC/irl matches only, same as I had initially predicted.
 
Honestly, nintendo has done better with mkds wifi (one of their first wifi games, if not the first; I don't remember exactly) than they've done with any of their recent games. I mean, they basically stripped brawl down as low as physically possible for random wifi. From the looks of things, its only time, and no stock. You can't contact people you've played with in any form whatsoever. There doesn't appear to be any real matchup system; it's all random, meaning good and bad players are equally likely to be paired against each other. You can't opt for a singles match unless you end up getting only one opponent, and items... I'm not sure I get what it was talking about the items being a lottery pick, too. I guess it uses whatever setting you've got on your game?

Meh. It's not like I actually expected anything spectacular, though. I'll probably just end up doing FC/irl matches only, same as I had initially predicted.

e_e Umm, first of all, look at the all the other pictures on the site. None of them are stock, they are all time matches. MKDS has random opponent search also, and absolutely no way of communicating with them either.

Stop being so pissy and whiny. Christ, if you're so into competitive no-item battle whatever, then get FCs from all your friends and battle them. Basic Brawl is just for a quick match against whoever, stop getting your panties in a knot all the time.

Seriously now.
 
Q2 is better than Q3 I suppose. :x I don't see why Brawl can't come here fairly soon after the US release though if Galaxy only took four days =/
 
The same with PoR, I hate the fact that Britian is lumped with the rest of europe so we have to wait for the whole thing to be translated before we can even taste the game :(
 
e_e Umm, first of all, look at the all the other pictures on the site. None of them are stock, they are all time matches. MKDS has random opponent search also, and absolutely no way of communicating with them either.

Stop being so pissy and whiny. Christ, if you're so into competitive no-item battle whatever, then get FCs from all your friends and battle them. Basic Brawl is just for a quick match against whoever, stop getting your panties in a knot all the time.

Seriously now.
I was referring to the custom taunts not being able to be used in random matches. In mkds both your name and symbol are shown to your opponents, in addition to your win/loss record and number of stars. Absolutely nothing is shown about you in brawl wifi. You cannot gauge skill, and you'd never be able to tell if you've fought someone before, or look them up online to play them again.

And who cares if all the pics so far have been time matches? This is a game with multiple modes. Random online matches shouldn't be restricted to just one. "Not having to mess with menus" is just a cop out for not wanting to have multiple ways to do random matches. Is it so wrong that I want some kind of rating system and a choice in game modes for random matches? And before you say that mkds didn't have different game mode choices... the only other game mode they could have had was battle, and they were already providing multiple ways to search for opponents.

...and if one more person brings up that item thing... I'm gonna freaking lose it. Playing with items once in a freaking while isn't so bad. The reason random matches are looking to suck is that it's a "one size fits all" setting for games. You obviously misread what I was saying about the item lottery. Amongst that sea of negativity I actually had a serious question: How are they going to do an item lottery, when they never mentioned anything else about making setting changes? I hypothesized that it would pull it from your regular multiplayer rules. Nothing actually complaining about items there.

If you don't like reading my posts just ignore them. No one's forcing you.
 
Honestly, nintendo has done better with mkds wifi (one of their first wifi games, if not the first; I don't remember exactly) than they've done with any of their recent games. I mean, they basically stripped brawl down as low as physically possible for random wifi. From the looks of things, its only time, and no stock. You can't contact people you've played with in any form whatsoever. There doesn't appear to be any real matchup system; it's all random, meaning good and bad players are equally likely to be paired against each other. You can't opt for a singles match unless you end up getting only one opponent, and items... I'm not sure I get what it was talking about the items being a lottery pick, too. I guess it uses whatever setting you've got on your game?

Meh. It's not like I actually expected anything spectacular, though. I'll probably just end up doing FC/irl matches only, same as I had initially predicted.

So here's a translation of the above wall of text:
Super Smash Bros. Brawl's online mode is even worse than Mario Kart DS. This is because Mario Kart DS has all the same problems that Smash Bros. Brawl has. Because they both have the same issues, Brawl is worse.

Do you even think logically? Or have you just not played Mario Kart DS? At least Brawl offers the whole "if they drop out you can still keep playing" thing. Mario Kart DS on WiFi was friggin' horrible. With friend codes, you still couldn't choose how many players to play with, items, or communicate. You couldn't even connect half the time.

You're just bitching for the sake of bitching now. Mario Kart DS has the worst WiFi implementation of any Nintendo online multiplayer game. It's a real shame as I liked playing it competitively but the online mode was so bad that it just became a waste of time.
 
I was referring to the custom taunts not being able to be used in random matches. In mkds both your name and symbol are shown to your opponents, in addition to your win/loss record and number of stars. Absolutely nothing is shown about you in brawl wifi. You cannot gauge skill, and you'd never be able to tell if you've fought someone before, or look them up online to play them again.

And who cares if all the pics so far have been time matches? This is a game with multiple modes. Random online matches shouldn't be restricted to just one. "Not having to mess with menus" is just a cop out for not wanting to have multiple ways to do random matches. Is it so wrong that I want some kind of rating system and a choice in game modes for random matches? And before you say that mkds didn't have different game mode choices... the only other game mode they could have had was battle, and they were already providing multiple ways to search for opponents.

...and if one more person brings up that item thing... I'm gonna freaking lose it. Playing with items once in a freaking while isn't so bad. The reason random matches are looking to suck is that it's a "one size fits all" setting for games. You obviously misread what I was saying about the item lottery. Amongst that sea of negativity I actually had a serious question: How are they going to do an item lottery, when they never mentioned anything else about making setting changes? I hypothesized that it would pull it from your regular multiplayer rules. Nothing actually complaining about items there.

If you don't like reading my posts just ignore them. No one's forcing you.

I don't see myself using custom taunts in friend mode, let alone random mode. So I don't see what the problem here is, especially if you're a competitive player. Name I would have liked to appear as it's cool to run into people you know (like when I found Lupo randomly in PBR). Stars had no real indication of skill whatsoever. I was 3 stars but there were plenty of great MKDS player who didn't really play the single player GP and stuff much who were just as good as me, if not better.

Brawl will almost certainly follow a "tier" system like PBR where as you play more and win more you get grouped with people in the same tier as you. This will be hidden so idiots don't disconnect to save their precious win record.

I don't see why you need to guage skill in a service which randomly pairs you up with people of similar skill. It didn't exactly help in MKDS where it was completely broken. I had 300 - 75 wins or something and I get paired up with someone who's 0-0.

Mario Kart DS hardly had multiple ways to search. You had "Regional" which is your continent, "Worldwide" which is the entire world, "Rivals" which was the same as worldwide (seriously, it never worked), and "Friends" which was a broken mess.

Again. Your arguments are because you just want to bitch and moan. I don't plan on playing random battles too much anyway.
 
So I don't see what the problem here is, especially if you're a competitive player.
None, really, if you wanna know the truth. You're right on pretty much everything you've said. I'm just getting really freaking sick of all these pointless updates which tell nothing interesting, and then comes along something that could have been awesome, but ends up being just as fail as every other attempt nintendo has tried at wifi against people not in your LOL FRIEND LIST, and then some. The fact they can't even include features they had in past games that would be not only easy to implement but would make the game more enjoyable is pretty retarded. And I'd think reducing D/Cs would be easy. Make it obvious (like say somewhere in the game even) that they count against you, and count for your opponent(s). It would thoroughly kill people trying to "protect their record," even more so I would think than having no (apparent) system at all.

As for mkds... I dunno. I almost always got random retards on worldwide, but when I tried rivals, I usually got other snakers. They're definitely not the same. Although friends was quite a mess, indeed. It was basically another random matchup mode except with people on your friend list... and your friends' friend lists.
 
Hey guys I think in the second screenshot there's an "Options" button.

I think "With Anyone" settings could fall into that category.

OH hey guys! That solves that problem!
 
hi leafgreen386

This is a good update, I like it a lot. Anybody notice that this week started off with a Wi-Fi update and ended with another Wi-Fi update? Heh.

It showed that there are two forms of battling for random opponents (solo and team). I also liked the implemented idea that was put into the With Anyone mode about computer replacement drop outs. It'd suck like hell to get those annoying messages every time someone dropped. Like Mario Kart DS for example. We also get the extra mystery modes with friends. I wonder if it's just like one or two things, or maybe...? We'll have to wait and see.

I also completely forgot about Spectator Mode, so yeah, nice refresher course there.

leafgreen386 said:
Honestly, nintendo has done better with mkds wifi (one of their first wifi games, if not the first; I don't remember exactly) than they've done with any of their recent games. I mean, they basically stripped brawl down as low as physically possible for random wifi. From the looks of things, its only time, and no stock. You can't contact people you've played with in any form whatsoever. There doesn't appear to be any real matchup system; it's all random, meaning good and bad players are equally likely to be paired against each other. You can't opt for a singles match unless you end up getting only one opponent, and items... I'm not sure I get what it was talking about the items being a lottery pick, too. I guess it uses whatever setting you've got on your game?

Meh. It's not like I actually expected anything spectacular, though. I'll probably just end up doing FC/irl matches only, same as I had initially predicted.

Note about Mario Kart DS: The Wi-Fi feature was actually a last minute detail, so they rushed to add it. I read that in an article somewhere. That's why it's really crappy for the most part. Didn't you notice the extreme difference when you might have played other games like Tetris DS or Metroid Prime: Hunters? :)

leafgreen386 said:
Wishy said:
e_e Umm, first of all, look at the all the other pictures on the site. None of them are stock, they are all time matches. MKDS has random opponent search also, and absolutely no way of communicating with them either.

Stop being so pissy and whiny. Christ, if you're so into competitive no-item battle whatever, then get FCs from all your friends and battle them. Basic Brawl is just for a quick match against whoever, stop getting your panties in a knot all the time.

Seriously now.
I was referring to the custom taunts not being able to be used in random matches. In mkds both your name and symbol are shown to your opponents, in addition to your win/loss record and number of stars. Absolutely nothing is shown about you in brawl wifi. You cannot gauge skill, and you'd never be able to tell if you've fought someone before, or look them up online to play them again.

And who cares if all the pics so far have been time matches? This is a game with multiple modes. Random online matches shouldn't be restricted to just one. "Not having to mess with menus" is just a cop out for not wanting to have multiple ways to do random matches. Is it so wrong that I want some kind of rating system and a choice in game modes for random matches? And before you say that mkds didn't have different game mode choices... the only other game mode they could have had was battle, and they were already providing multiple ways to search for opponents.

...and if one more person brings up that item thing... I'm gonna freaking lose it. Playing with items once in a freaking while isn't so bad. The reason random matches are looking to suck is that it's a "one size fits all" setting for games. You obviously misread what I was saying about the item lottery. Amongst that sea of negativity I actually had a serious question: How are they going to do an item lottery, when they never mentioned anything else about making setting changes? I hypothesized that it would pull it from your regular multiplayer rules. Nothing actually complaining about items there.

If you don't like reading my posts just ignore them. No one's forcing you.

"Party Game". Don't let Nate get the best of you. :)

Firestorm said:
So here's a translation of the above wall of text:
Super Smash Bros. Brawl's online mode is even worse than Mario Kart DS. This is because Mario Kart DS has all the same problems that Smash Bros. Brawl has. Because they both have the same issues, Brawl is worse.

Do you even think logically? Or have you just not played Mario Kart DS? At least Brawl offers the whole "if they drop out you can still keep playing" thing. Mario Kart DS on WiFi was friggin' horrible. With friend codes, you still couldn't choose how many players to play with, items, or communicate. You couldn't even connect half the time.

You're just bitching for the sake of bitching now. Mario Kart DS has the worst WiFi implementation of any Nintendo online multiplayer game. It's a real shame as I liked playing it competitively but the online mode was so bad that it just became a waste of time.

I don't see myself using custom taunts in friend mode, let alone random mode. So I don't see what the problem here is, especially if you're a competitive player. Name I would have liked to appear as it's cool to run into people you know (like when I found Lupo randomly in PBR). Stars had no real indication of skill whatsoever. I was 3 stars but there were plenty of great MKDS player who didn't really play the single player GP and stuff much who were just as good as me, if not better.

Brawl will almost certainly follow a "tier" system like PBR where as you play more and win more you get grouped with people in the same tier as you. This will be hidden so idiots don't disconnect to save their precious win record.

I don't see why you need to guage skill in a service which randomly pairs you up with people of similar skill. It didn't exactly help in MKDS where it was completely broken. I had 300 - 75 wins or something and I get paired up with someone who's 0-0.

Mario Kart DS hardly had multiple ways to search. You had "Regional" which is your continent, "Worldwide" which is the entire world, "Rivals" which was the same as worldwide (seriously, it never worked), and "Friends" which was a broken mess.

Again. Your arguments are because you just want to bitch and moan. I don't plan on playing random battles too much anyway.

This is really just an insert quote because I like it a lot.

leafgreen386 said:
None, really, if you wanna know the truth. You're right on pretty much everything you've said. I'm just getting really freaking sick of all these pointless updates which tell nothing interesting, and then comes along something that could have been awesome, but ends up being just as fail as every other attempt nintendo has tried at wifi against people not in your LOL FRIEND LIST, and then some. The fact they can't even include features they had in past games that would be not only easy to implement but would make the game more enjoyable is pretty retarded. And I'd think reducing D/Cs would be easy. Make it obvious (like say somewhere in the game even) that they count against you, and count for your opponent(s). It would thoroughly kill people trying to "protect their record," even more so I would think than having no (apparent) system at all.

As for mkds... I dunno. I almost always got random retards on worldwide, but when I tried rivals, I usually got other snakers. They're definitely not the same. Although friends was quite a mess, indeed. It was basically another random matchup mode except with people on your friend list... and your friends' friend lists.

Hey, wait, buh? I'm confused, what happened here?

Steeler said:
Hey guys I think in the second screenshot there's an "Options" button.

I think "With Anyone" settings could fall into that category.

OH hey guys! That solves that problem!

:heart: :heart: :heart:

---------------------------------------------------------------------------

P.S.: Don't you agree that money has a good part of anything in a lottery? I wonder if I tipped you all off on my thought.
 
P.S.: Don't you agree that money has a good part of anything in a lottery? I wonder if I tipped you all off on my thought.

I was beginning to wonder why no one responded to his actual question. That's actually both a pretty surprising and obvious idea (surprising because I didn't think of it and obvious because I should have).

At first, I thought Sakurai meant lottery in that each player picks their own settings and then the game randomly selects which setting to go with. For example, if, on the character select screen, you click 'ITEM' and, say, set maxim tomato off but the other three people set it on, there would be a 25% chance of the maxim tomato being off during the match since only one out of four people wanted it off.

But if Sonuis's suggestion (at least I'm assuming he was going in this general direction) that the choices may be a literal lottery in that money is wagered and the more money wagered the higher chances of that person's settings are chosen, well, that'd certainly be interesting. And give a use for the hundreds of coins collected in-game that would otherwise have no use after collecting all bonus items and whatnot.
 
Wi-Fi looks nice. I love the CPU replacement thing. crossing my fingers for a rating system of some degree.

Okay updates this week.. xD

Off topic but the whole Wii is regionlocked topic intrigued me: Are Nintendo DS Lites region-locked? Like US, Japan, Europe, etc? like the Wii?

Hm, I want a new character update soon. Today's update was lengthy and full of information, but still leaving us to want more..
 
Cool update! I just hope a character is revealed soon...

And why does everyone want this Geno character? Is he even a Nintendo character because I never heard of him...
 
Wi-Fi looks nice. I love the CPU replacement thing. crossing my fingers for a rating system of some degree.

Okay updates this week.. xD

Off topic but the whole Wii is regionlocked topic intrigued me: Are Nintendo DS Lites region-locked? Like US, Japan, Europe, etc? like the Wii?

Hm, I want a new character update soon. Today's update was lengthy and full of information, but still leaving us to want more..

Nintendo DS and Nintendo DS Lites are not region locked. You can import games to your free will and not need a chip.

Kristy Haruka said:
And why does everyone want this Geno character? Is he even a Nintendo character because I never heard of him...

He's a popular character from Super Mario RPG: Legend of the Seven Stars. Developed by Square-Enix (*Squaresoft), people think he's a third party character. Silly enough, he's not :x. Unless Mario & Luigi Superstar Saga was also developed by Square-Enix.
 
Wi-Fi looks nice. I love the CPU replacement thing. crossing my fingers for a rating system of some degree.

Okay updates this week.. xD

Off topic but the whole Wii is regionlocked topic intrigued me: Are Nintendo DS Lites region-locked? Like US, Japan, Europe, etc? like the Wii?

Hm, I want a new character update soon. Today's update was lengthy and full of information, but still leaving us to want more..

I'd almost positive that DS's aren't region-locked..... at least when it comes to US DS's playing Japanese games.
Personally I'm not expecting any new character profiles till after the 15th when the starting roster/full roster (not sure yet) is released.


Cool update! I just hope a character is revealed soon...

And why does everyone want this Geno character? Is he even a Nintendo character because I never heard of him...

Geno is the freaking man.
 
He's a popular character from Super Mario RPG: Legend of the Seven Stars. Developed by Square-Enix (*Squaresoft), people think he's a third party character. Silly enough, he's not :x. Unless Mario & Luigi Superstar Saga was also developed by Square-Enix.

According to Wikipedia, Geno is a registered trademark of Square Enix. Apparently, in the credits of Mario & Luigi: Superstar Saga, Square Enix was credited with owning the rights to Geno.
 
Good news (maybe) for Europe! Apparently SSBB was absent in the Q1 and Q2 lineup not because it's not coming out during that time, but because the release date hasn't been set. In other words SSBB could be released in Europe who knows when. Here's the link:

http://kotaku.com/gaming/super-smas...o-vaguely-clarifies-euro-ssbb-date-331176.php

yeah, i got this info too, from another site: http://www.computerandvideogames.com/article.php?id=177125&site=cvg

guess we could get it at a reasonable time after all. that said, im not optimistic
 
This had probably been said before/ really obvious, but I think that all of the characters that have been announced are the non-unlockable characters. I mean my guess is that if he decides to show the unlockable characters the first one he will show is the generic Jigglypuff.
 
None, really, if you wanna know the truth. You're right on pretty much everything you've said. I'm just getting really freaking sick of all these pointless updates which tell nothing interesting, and then comes along something that could have been awesome, but ends up being just as fail as every other attempt nintendo has tried at wifi against people not in your LOL FRIEND LIST, and then some. The fact they can't even include features they had in past games that would be not only easy to implement but would make the game more enjoyable is pretty retarded. And I'd think reducing D/Cs would be easy. Make it obvious (like say somewhere in the game even) that they count against you, and count for your opponent(s). It would thoroughly kill people trying to "protect their record," even more so I would think than having no (apparent) system at all.

As for mkds... I dunno. I almost always got random retards on worldwide, but when I tried rivals, I usually got other snakers. They're definitely not the same. Although friends was quite a mess, indeed. It was basically another random matchup mode except with people on your friend list... and your friends' friend lists.

You were lucky then. The example I gave about me at 300-75 and the opponent at 0-0 was actually in Rivals. The reason I quit MKDS was because I couldn't find snakers without resorting to GameFAQs. And my MKDS friends list was full to the brim with friends. Not only that, playing with friends was horrible as I couldn't connect half the time. I got to play against some Nintendo Power employees.... Tried to connect for over an hour but only ever got paired up with one of them, about 5 times. He wasn't NOA_ANDY sadly, Andy's the only one who snakes =/

Oh, and this update was great. I can't see why you're complaining. We got lots of new information on the "With Anyone" option.
 
According to Wikipedia, Geno is a registered trademark of Square Enix. Apparently, in the credits of Mario & Luigi: Superstar Saga, Square Enix was credited with owning the rights to Geno.

His situation is a bit more complex than that though. He is owned by Square Enix, but at the same time he is a Mario character. He is actually completely useless to Square Enix because Nintedno owns all Mario scenarios, meaning that Square can't use him without Nintendo's permission because he is of the Mario universe.

So yea, the situation is pretty unique, and I personally don't know what the ramifications of it are. This stuff is way over my head @_@
 
I'm going to say this at the risk of being wrong or shot, but apparently Sakurai has said that he will (has by now) looked into Geno and what the character's about...so IF this is true, then at least he has considered Geno as a character. I dunno where I heard this, I've forgotten by now as it was several months ago.

Wouldn't be surprised if he were just an AT though...
 
I'm going to say this at the risk of being wrong or shot, but apparently Sakurai has said that he will (has by now) looked into Geno and what the character's about...so IF this is true, then at least he has considered Geno as a character. I dunno where I heard this, I've forgotten by now as it was several months ago.

Wouldn't be surprised if he were just an AT though...

I'd be satisfied if Geno got the AT treatment. I never played SMRPG so obviously I'm somewhat biased due to not knowing Geno (save a Wikipedia page on him that explained the backstory), but I think that his inclusion over any other third party character that is much more deserving (Megaman, etc...) is just stupid. As an AT he can still do a lot of stuff, which is fine by me.
 
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