Pokémon Let's Go! - Pikachu and Eevee

Than again you can look at Pokemon games such as Diamond and Pearl and then compare it to Ultra Sun and Moon, you'll find out what game is more challenging. When you think about it the recent pokemon games have been lacking challenge.

Uh... Ultra Sun and Moon are definetly much more challenging than Diamond and Pearl. The latter games only have a harder final boss, whereas everything else is easier.
 
I haven't bought the games yet because I am skeptical about purchasing another game that focuses on Kanto in some way again, but on the other hand, it is Pokémon how I would have liked it back then with Pokemon Stadium.
(Though I would still like a Pokémon fighting game with the original 151 where I can have a 6vs6 fights like in the anime).
Kinda suprised you can't send Pokemon from LG to GO. I would make sense marketing wise. Maybe it will happen when (hopefully) sequels come up focusing on Pokémon Crystal (that hopefully doesn't remove the Ice Cave Puzzle and allows to catch Celebi).
 
Kinda suprised you can't send Pokemon from LG to GO. I would make sense marketing wise.

I think the issue with a transfer back to GO is a similar problem with transferring a Pokemon back to an older generation: the Pokemon was given mechanics that doesn't exist from where it transferred from. A batch of things are added to Pokemon who are transferred from GO and if you wanted to transfer back they'd have to erase these added parts which might very well mean the Pokemon would be completely remade. They may also want to ignore you sending back a high leveled Pokemon into GO, since leveling up in Let's Go is way easier than it is in GO.
 
After a few days of slow pace I reached Cinnabar and defeated Blaine. I miscalculated the modified level curve so I've been overleveled during the whole Silph-Koga-Sabrina-Blaine section (particularly because I thought the game expected you to beat Koga before Silph).

I like the silliness behind Blaine's gym in this version, between the whole contest, the Tombstone question having a "Wait what?" answer that is considered correct, the quiz being a TV program and the gym statues having Blaine's glasses and fake moustache.

In other news, my party is finally complete. Not going to add legendaries, the Ekans line or those with trade-only evolutions (obvious reasons).

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After a few days of slow pace I reached Cinnabar and defeated Blaine. I miscalculated the modified level curve so I've been overleveled during the whole Silph-Koga-Sabrina-Blaine section (particularly because I thought the game expected you to beat Koga before Silph).
I believe Koga Sabrina and Blaine are all on very similar levels of 45-50ish.

It's almost as if this one time, they actually embraced the "do those 3 in whatever order you want" option.
(Still, Sabrina gym requiring a Poke higher than her best mon doesn't make sense, nontheless)
 
Hey, I've been playing this game for a while now and some small things are still unclear to me. Already beat post game. Tried finding the answers online but no clear answers. If someone could help me out, would be awesome.

Can you re-encounter the legendaries after you already caught them? I read somewhere that you can.

So EVs are now basically called AVs and are capped to 200. One candy given to a Pokemon = one AV. One AV equals one stat point. Correct?

Is there any way to manipulate IVs? For instance, such as Bottle Caps do?

How do IVs get calculated when transferring a Pokemon from Pokemon GO to your Switch?

What's the fastest way to rack up berries, Poke Balls and money?

What's the purpose of beating all those Pokemon-specific trainers?

For how long does the fortune teller's effect stay?
 
Can you re-encounter the legendaries after you already caught them?
Wild legendary birds can be found (albeith very rare) in postgame flying in the sky. Mewtwo is unique, though.

So EVs are now basically called AVs and are capped to 200. One candy given to a Pokemon = one AV. One AV equals one stat point. Correct?
Sorta. Higher leveled pokemon require more candy (significantly more eventually) for 1 AV, but the concept is correct, 1 AV = 1 stat upwards to 200 AV per stat.

Is there any way to manipulate IVs? For instance, such as Bottle Caps do?
There's actually the very same mechanic, Hypertraining, requiring once more level 100 poke and Bottle Caps

How do IVs get calculated when transferring a Pokemon from Pokemon GO to your Switch?
Actual math is shown in the Datamine thread, short version is that all the IVs except speed get calculated based on the ones from Go (attack > spatk/atk, defense > spdef/def, HP > HP)

What's the fastest way to rack up berries, Poke Balls and money?
Defeating all trainers on the way provides you with an almost endless supply of money and balls.
There's infinite pokeballs / berries available in Cerulean Cave, there's NPCs at entrance of all caves which will give you Pokeball if you have 0, and in postgame you can indefinitely rebattle Gym leaders and E4 as well as Red and Green for extra money.

What's the purpose of beating all those Pokemon-specific trainers?
You get the title, and you need to beat at least 6 in order for Red to spawn

For how long does the fortune teller's effect stay?
24 hours
 
The fortune teller resets at midnight I believe, but not exactly 24 hours. I had set mine around 11 to begin a hunt, and was catching Timid natured pokes up till midnight, and at 12:05 caught one that was Jolly. Every catch after that one was random nature.
 
Let's Go is most definitely a much better entry in the series than people seem to believe. I was worried beforehand about the removal of abilities and items, and to some extent wild battles, but after having played the game for over 30 hours I can say that it's an amazing game. To anyone that was skeptical like I was, go out and get it and try it for yourself.
 
Ah yeah I figured thanks. By the way, does it have any benefits to rack up multiple Pokemon before releasing them? Or does releasing one by one have the same effect?
 
Ah yeah I figured thanks. By the way, does it have any benefits to rack up multiple Pokemon before releasing them? Or does releasing one by one have the same effect?
No particular effect, it's just more efficent and Oak says cooler words.
 
Does anyone know what causes affection in this game? I intentionally avoid the affection feature in all Pokemon games because they're easy enough as it is without them, so I very specifically avoided playing with Pikachu, but my other pokemon have suddenly started exhibiting affection bonuses. Anyone know how I can prevent this in future?
 
Does anyone know what causes affection in this game? I intentionally avoid the affection feature in all Pokemon games because they're easy enough as it is without them, so I very specifically avoided playing with Pikachu, but my other pokemon have suddenly started exhibiting affection bonuses. Anyone know how I can prevent this in future?
Walking with them is the only possible cause afaik
 
Does anyone know what causes affection in this game? I intentionally avoid the affection feature in all Pokemon games because they're easy enough as it is without them, so I very specifically avoided playing with Pikachu, but my other pokemon have suddenly started exhibiting affection bonuses. Anyone know how I can prevent this in future?

Noticed the same thing as well. The only way this could happen is either by walking with them or by interacting with them while they are walking.
 
It's so annoying that we can't set the nature of Alolan trades. That's such a stupid oversight in the game.

Oversight... no, I wouldn't say that. I think it's deliberate because you could be getting them in GO.
You've never been able to use Syncronize on traded mons anyway, so that's not really "new". At least you can both Soft reset them, and they can even be shiny.
Even the fact Mew is not resettable sorta ends on same line: you were never able to Sync gift mons either... though, the fact you autosave when receiving it *definitely* is a oversight.
 
Ok, heres my opinion of this game.
The only thing good for this game is the graphics. Thats it. Now let's talk about the BAD things!

Bad things

- The thing that made more People dislike Pikachu more. Since Eevee is at the top at the competive SINGLES and DOUBLES format and Pikachu is NO WHERE NEAR Eevee.
- Pkmn Go. I have it but will never touch it.
- In game models and the friendly neighborhood rival.
- Red being there but not being as good as he once was. I liked him when he was in HGSS, the gold and sliver games are so ok but the thing about what put me off is the battle location. Thankfully this got fixed in HeartGold(I hate Soulsilver but most people seem to love lugia while I hate it, a lot.)
- Motion controls. Wished they never put it there just like Splatoon 2. because Motion controls feel bad.
- trigger encounters. Just... No..... Fuck that shit.
- The removal of EV and IVs
- only kanto and some gen 2
-Letting Pikachu be on your shoulder. Should be only kept with Ash. Only do this with Ash from the anime
- Blue is in there but he should be more powerful since he is the best rival. That friendly rival shouldn't even come to EXIST!
I hate more things about it but I can't keep them all contained in this one post.
I love Yellow MUCH MORE than this Pile of Garbage. Pokemon Yellow was the BEST In my opinion since they let you follow Pikachu around behind you, not some just unworthy not strong Pokemon! Pikachu from Yellow was stronger than this!
 
- The thing that made more People dislike Pikachu more. Since Eevee is at the top at the competive SINGLES and DOUBLES format and Pikachu is NO WHERE NEAR Eevee.
I would just mention that the only reason Pikachu is nowhere near Eevee in "competitive" usage is because they are version exclusives so it's illegal to have both.
In fact, Pikachu from Yellow was a flat regular Pikachu that couldn't evolve, that was pretty much terrible even in its own game.

Pikachu on its own is very strong, problem is Eevee's utility is much more required since it's the only way to heal status in the game aside from Rest, and you can't really pass that up.

I appreciate your effort in making a constructive post with lot of interesting and well detailed new criticism.
 
Ok, heres my opinion of this game.
The only thing good for this game is the graphics. Thats it. Now let's talk about the BAD things!

Bad things

- The thing that made more People dislike Pikachu more. Since Eevee is at the top at the competive SINGLES and DOUBLES format and Pikachu is NO WHERE NEAR Eevee.
- Pkmn Go. I have it but will never touch it.
- In game models and the friendly neighborhood rival.
- Red being there but not being as good as he once was. I liked him when he was in HGSS, the gold and sliver games are so ok but the thing about what put me off is the battle location. Thankfully this got fixed in HeartGold(I hate Soulsilver but most people seem to love lugia while I hate it, a lot.)
- Motion controls. Wished they never put it there just like Splatoon 2. because Motion controls feel bad.
- trigger encounters. Just... No..... Fuck that shit.
- The removal of EV and IVs
- only kanto and some gen 2
-Letting Pikachu be on your shoulder. Should be only kept with Ash. Only do this with Ash from the anime
- Blue is in there but he should be more powerful since he is the best rival. That friendly rival shouldn't even come to EXIST!
I hate more things about it but I can't keep them all contained in this one post.
I love Yellow MUCH MORE than this Pile of Garbage. Pokemon Yellow was the BEST In my opinion since they let you follow Pikachu around behind you, not some just unworthy not strong Pokemon! Pikachu from Yellow was stronger than this!
Pikachu from Yellow is most definitely not stronger than Let’s Go Pikachu. Objectively.
 
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