Wob: This seems like a worse rotom mostly- I don't see much of a need for 2 priority Willo ghost-types when Wob doesn't achieve anything that Rotom wouldn't![]()
Name of the Pokemon: Wobbufet
Role(s): Physical Wall
Type:![]()
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Abilities: Telepathy | Prankster
Stat Distribution: 90/80/90/50/50/50 | 410
Movepool Additions: Lick, Shadow Ball, Body Slam, Return, Frustration, Substitute, Hidden Power, Toxic, Rest, Sleep Talk, Recover, Will-O-Wisp, Topsy-Turvy, Astonish, Hyper Voice, Hyper Beam, Giga Impact, Double-Edge, Shadow Sneak, Night Shade, Seismic Toss
Movepool Removal: Destiny Bond
Custom Elements: Lick: now a ghost type clone of Body Slam.
Justification: Thanks to Prankster WoW and Topsy Turvy, Wobbufet is able to counter most physical attackers. Also Wobbufet's typing allows it to easily take on Type:Null and Crobat. However Wobbufet has struggles with most Special Attackers and is very susceptible to Poison and Pursuit.
Wobbuffet @ Leftovers
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Recover
- Will-O-Wisp
- Topsy-Turvy
- Lick / Body Slam / Seismic Toss![]()
Name of the Pokemon: Empoleon
Role(s): Special Wall, Hazard Control, Hazard Setter (SR)
Type:![]()
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Abilities: Torrent | Lightning Rod
Stat Distribution: 80/60/80/80/105/60 | 465
Movepool Additions: Roost
Justification: Empoleon has a great defensive typing which allows it to take on every Special Attackers: Galvantula, Rotom and Ludicolo. Empoleon brings a lot of utility to its team thansk to Scald, Defog and Stealth Rock as well as reliable recovery and toxic immunity. It can also block Volt Switch thanks to Lightning Rod. However Empoleon is weak to physical attackers such as Dugtrio-A and Crobat.
Empoleon @ Leftovers
Ability: Lightning Rod
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Roost
- Defog / Stealth Rock
- Toxic
Castform: Very low chance of this being used as a wall, it's simply too appealing offensively with Water Bubble and isn't really too reliable of a Ludi counter with Cloud Nine regardless because of hazard chip (and Water Bubble also kills off a weakness, woof)Have some clouds
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Name of the Pokemon: Castform-Snowy
Role(s): Special Wall, Special Wallbreaker Rain Abuser, Hazard Control(?)
Type: Ice/Ghost
Abilities: Cloud Nine / Water Bubble
Stat Distribution: 110/70/70/70/110/70 (500)
Movepool Additions: Roost, Whirlwind, Night Shade, Magic Coat
Movepool Removals: Hydro Pump
Justification: A good defensive Ice-type Pokémon?! Thanks to Water Bubble,maybeyes. Castform has anything a special wall could ask forexcept typing, with those added moves and natural access to Scald (with double power), Thunder Wave, Clear Smog, Hex (now STAB) and Defog. The weakness to Rock is unfortunate, but it still functions well defensively. Easily beaten by Type: Null and Alolan Dugtrio, but can hold its own against offensive Ludicolo, Galvantula and Rotom. Also makes for a good Ludicolo teammate, resisting Bug and Poison for it, while Ludicolo resists Steel.
I can also see it used offensively and as a Rain abuser depending on how the metagame develops. With SpA investment, Castform's Scald hits about as hard as offensive Ludicolo's Surf. While Castform has no Swift Swim, it offers Hurricane, Thunder, Blizzard and/or Hex instead.
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Name of the Pokemon: Tornadus
Role(s): Physical Wall, Mixed Wall, Cleric
Type: Flying
Abilities: Cloud Nine
Stat Distribution: 111/69/125/79/115/81 (580)
Movepool Additions: Oblivion Wing, Heal Bell
Movepool Removals: U-Turn, Defog, Hurricane, Focus Blast, Superpower, Hammer Arm, Brick Break, Grass Knot, Crunch, Dark Pulse, Foul Play
Justification: Extremely simple and beefy wall leaning towards the physical side. It can take hits like no tomorrow and cure status for the team, but is pretty passive otherwise. Tornadus can Toxic the opponent, or Knock Off their item and use its STAB Oblivion Wing to recover a bit of HP, that's about all it can do. It is also held back by Rock weakness and its most reliable forms of recovery being Oblivion Wing, Leftovers or RestTalk.
Havesometortoises
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Torterra
Roles: Physical Wall, Sun setter, Stealth Rock,
Type: Grass / Dragon
Ability: Rock Head | Drought (HA)
Stats: 95 / 87 / 125 / 78 / 50 / 45 | BST: 480
Movepool Additions: Draco Meteor, Head Smash,
Movepool Removals: Swords Dance,
Reasoning: Very physically bulky wall that can take a +2 Z-Move from Type: Null and hit back with Superpower. The physical bulk and high-powered moves are balanced out by the low SpD and 4x Ice weakness. Loses to Galvantula and offensive ( Ice Beam ) Ludicolo, beats Type: Null and Dugtrio. Rock Head is the main ability for good offensive presence. Using Drought trades Wood Hammer and Head Smash for a buffed Synthesis and somewhat weaker Solar Beam, but more importantly supports a potential sun archetype.
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Name of the Pokemon: Dragalge
Roles: Special Wall, Hazard Setter (Toxic Spikes)
Type:![]()
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Abilities: Poison Point / Poison Touch / Hydration
Stat Distribution: 71/85/90/87/123/44 (500 BST)
Movepool Additions: Pain Split, Clear Smog
Justification: Dragalge is a solid physical wall and utility mon, being able to take hits from Galvantula, Crobat, and Ludicolo. Its ability in Hydration allows it to have semi-reliable recovery in rain, and Poison Touch can be used to spread status among the opposing team. However, Dragalge's lack of offensive presence and recovery hurts it significantly. It can also be worn down by Ludicolo's Ice Beams.
Manaphy: Liquid Voice Boomburst at +3 is probably only stomached by Ludicolo- Tail Glow alone with that stat spread is pretty great, I really don’t think it needs the best STAB attack in existence alongside that.![]()
Name of the Pokemon: Manaphy
Roles: Set-up Sweeper, Rain Abuser
Type:/![]()
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Abilities: Hydration / Water Veil / Liquid Voice
Stat Distribution: 88 / 75 / 72 / 70 / 80 / 90 (475 BST)
Movepool Additions: Moonblast, Hyper Voice, Boomburst, Disarming Voice
Movepool Removals: Ice Beam, Shadow Ball, Psychic, Energy Ball, Grass Knot
Justification: A Tail Glow sweeper that can instantly blast through defensive cores thanks to a potent offensive typing that hits every pokemon at least neutrally. Liquid Voice makes Boomburst a potent attack, even more than Surf. In addition, if paired alongside Ludicolo, Hydration becomes a great option for it to recover its HP fully like in vanilla. Unfortunately, its other moves apart from STABS only include Signal Beam, Hidden Power, and other weak shit. Its bulk is also not the best, and its speed is somewhat low for sweeping, leaving it weak to foes like Galvantula, Rotom, and offensive Ludicolo as well as being revenge killed by Type: Null's Bullet Punch.
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Name of the Pokemon: Flareon
Roles: Set-up sweeper, Wallbreaker, Choice Band, Choice Scarf, Priority, Offensive Pivot
Type:/![]()
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Abilities: Flame Body / Overcoat / Reckless
Stat Distribution: 90 / 100 / 75 / 55 / 60 / 90 (470 BST)
Movepool Additions: Swords Dance, Blaze Kick, U-turn
Movepool Removals: Superpower
Justification: An SD sweeper that distinguishes itself from Type: Null due to its Fire-typing and Reckless, as well as higher speed. Reckless works well in combination with its two main STABs, Flare Blitz and Double-Edge, which cover every pokemon neutrally so far. Fire-type also means that Rotom's wisp is shit against this. Alternatively, if you wanna preserve your HP, the weaker but safer Blaze Kick is a neat STAB as well. U-turn can also be nice on a Choice set to deal with bulky pokes. Despite its power, however, Flareon is heavily reliant on recoil moves for its main power, and that in combination with entry hazards and other chip damage can lead to it dying quickly. Its defensive typing is also awful, leaving it weak to pokes like Dugtrio-A (if it doesn't hit it on the switch with Fire STAB), Crobat, and offensive Ludicolo and low special bulk in general means it is vulnerable to other pokes like Galvantula, Rotom's Electric moves, and Choice Specs Dragalge. Lastly, its speed is mediocre for sweeping, leaving it outsped by threating attackers like Galvantula and Rotom. (FYI, if run with Drought support, good luck trying to switch in to this)
EDIT: switched Jigglypuff to Flareon to not have Rotom spam wisp over every phys. attacker
Whiscash: I can’t imagine this thing will run Dragon Dance- It sounds much better as a defensive rocker with naturally good offensive presence thanks to fish slam. Also swampert part 2![]()
Name of the Pokemon: Whiscash
Role(s): Dragon Dance sweeper, Offensive Rocker
Type:![]()
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Abilities: Hydratation / Oblivious | Poison Heal
Stat Distribution: 100/105/60/30/80/60 | 435
Movepool Additions: Fish Slam, Stealth Rock
Movepool Removals: Bounce, Blizzard, Ice Beam
Custom Elements: Fish Slam: Water-type facade clone.
Justification: Whiscash is a defensive user of Dragon Dance. Thanks to its great bulk and Poison Heal, it can easily set up at least one Dragon Dance on Pokémon such as Crobat or Dragalge and wallbreak thanks to its high Attack stat. However Whiscash has a terrible speed letting it outspeed by every scarfer at +1 as well as Dugtrio-A and Ludicolo under Rain. Whiscash struggles to break through Torterra and defensive Ludicolo which can stomache boosted hits from Whiscash. Also Grass coverage from Galvantula and Hex from Rotom deals a lot of damage to it.
Dragon Dance
Whiscash @ Toxic Orb
Ability: Poison Heal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Fish Slam
- Earthquake
- Substitute / Facade
Offensive SR
Whiscash @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Stealth Rock
- Fish Slam
- Earthquake
- Toxic / Facade![]()
Name of the Pokemon: Beautifly
Role(s): Nasty Plot Wallbreaker, Priority user, Cleaner, Specs
Type:![]()
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Abilities: Swarm | Triage
Stat Distribution: 60/50/60/80/60/90 | 400
Movepool Additions: Oblivion Wing, Nasty Plot
Movepool Removals: Psychic
Justification: Beautifly is a very effective cleaner since it has the strongest priority in the meta and access to Nasty Plot to boost its SpA. Only few Pokémon avoid the 2HKO from Beautifly's +2 Oblivion Wing, however Beautifly struggles to set up due to its fraility, bad defensive typing and quad-weakness to SR. Checks to +2 Beautifly include Rotom, Type-Null and Dragalge whereas setup fodder are no Dragon/Rock move Torterra and Circle Throw less Crobat. Beautify is also incredible for offensive team looking for a reliable revenge killer to Rain Dance Ludicolo.
Nasty Plot
Beautifly @ Sky Plate / Life Orb
Ability: Triage
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
- Nasty Plot
- Oblivion Wing
- Hidden Power [Fighting]
- Giga Drain
Choice Specs
Beautifly @ Choice Specs
Ability: Triage
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Oblivion Wing
- U-turn
- Hidden Power [Fighting]
- Giga Drain / Shadow Ball
Pinsir: Did you mean Moxie over Guts? Because you have guts in the abilities list but mention Moxie in the justification. Regardless Guts would likely kill its sweeping potential (Z-Me First is a crazy tech) and would make it lean more towards wallbreaker. Otherwise good.![]()
Name of the Pokemon: Pinsir
Role(s): Set-up Sweeper, Hazard Setter (Stealth Rock), Choice Band, Choice Scarf
Type: Bug/Fighting
Abilities: Swarm / Mold Breaker / Guts
Stat Distribution: 65/115/100/55/85/85 (500 BST)
Movepool Additions: Megahorn
Movepool Removals: Earthquake
Justification: Pinsir is a powerful wallbreaker due to its good offensive typing, good abilities in Mold Breaker and Moxie, and access to Bulk Up as well as Stealth Rock. However, it is beaten by Crobat, who walls its STABs and can easily Defog the rocks away.
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Name of the Pokemon: Roserade
Role(s): Set-up Sweeper, Hazard Setter (Toxic Spikes)
Type: Grass/Poison
Abilities: Natural Cure / Poison Point / Technician
Stat Distribution: 60/70/75/115/105/90 (515 BST)
Movepool Additions: Calm Mind
Movepool Removals: Spikes
Justification: Roserade is a solid Calm Mind sweeper, especially since its STABs are able to break through Ludicolo. It can switch into Crobat and Torterra and threaten them with its fairly wide movepool such as Extrasensory and Hidden Power Ice, but many mons can also switch into it, such as Type:Null offensively and Dragalge defensively.
Ninetales: Already discussed, good![]()
Pokemon: Ninetales
Roles: Special Sweeper ( Nasty Plot, Calm Mind ), Sun Abuser
Type:![]()
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Abilities: Flash Fire / Limber | Flower Gift (HA)
Stats: 80 / 75 / 65 / 100 / 85 / 100 | 500 BST
Movepool Additions: Moonblast, Play Rough, Power Gem, Moonlight, Extreme Speed
Movepool Removals: Energy Ball, Hypnosis, Psyshock
Justification: Ninetales is a powerful sweeper that can set up on the likes of Rotom and defensive Galvantula, and kill physical walls quite easily with its coverage. Fire Blast and Moonblast are strong STABs, especially when boosted by Nasty Plot. Flash Fire and Limber let it deal with priority status moves from Rotom, while Flower Gift gives it much better setup opportunities in the sun. Dragalge handles it pretty well, and Unaware Ludicolo shuts it down.
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Pokemon: Pupitar ( Eviolite Compatible )
Roles: Physical Sweeper ( Dragon Dance, Rock Polish, Curse ), Status Absorber, Stealth Rock setter
Type:![]()
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Abilities: Shed Skin | Guts (HA)
Stats: 90 / 110 / 100 / 50 / 60 / 60 | 485 BST
Justification: With very good Eviolite-boosted bulk, Dragon Dance, and the great EdgeQuake STAB combo, Pupitar has opportunities to pull off late game sweeps. The status-based abilities and Ground typing means it will not be stopped by priority status from Rotom. Its typing lets it beat Crobat, Dragalge, and Rotom pretty easily, but it will be walled by the defensive Grass types.