Status: Cleansing Light, Forge, Refreeze
Attacking: Vampire Fang, Flash Handoff, Wingover
Ability: Covering, Glass Shield, Disarmament
Attacking: Vampire Fang, Flash Handoff, Wingover
Ability: Covering, Glass Shield, Disarmament
One pokemon based on the move Flash Handoff:Move Name: Cleansing Light
Category: Status
Type: Normal
Max PP: 16
Accuracy: --
Effect(s): Charges Turn 1. On Turn 2, restore the user to full health and cure the status conditions of the user and their party.
Reasoning: Two turn charge moves are a cool mechanic, but they are almost doomed from the start as the mechanic is so often used on actual attacks, which allows the opponent to just switch out into a counter for free and stop caring. The only time I can think of where the mechanic was used for a status move is Geomancy, and I think we all know how successful that was. Cleansing Light provides great role compression by allowing a support Pokemon to combine status curing and a recovery move in the same slot, and could also be very powerful on a wide variety of Pokemon when combined with Power Herb even if only used once.
One pokemon based on the ability Disarmament:Move Name: Flash Handoff
Category: Special
Type: Normal
Base Power: 60
Accuracy: 100%
PP: 16
Effect(s): The user shines a beam of light on the opponent, shortly blinding them, giving them an opportunity to escape. This move switches out the user and any non-OHKO move used on the opponent next turn is guaranteed to hit.
Effect Chance: N/A
Reasoning: Resubbing this since pivoting moves are useful for both offensive and defensive mons. Here, a slower Pokemon can use Flash Handoof as both a slow VoltTurn to bring in a frailer teammate and as support to guarantee a Focus Blast or Hurricane hit or even something crazier like Inferno
Ability Name: Disarmament
Description: This Pokemon ignores other Pokemon's items when taking or doing damage.
Reasoning: Helpful for a wall to ignore the effect of a Choice item or other boosting item.
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Reasoning: Cleansing Light requires the use of a Power Herb
your sub is a phione not a manaphySlate 2 Step 2 Voting
Here are your options:
Cleansing Light:
Yahooboo's Dedenne
Anaconja's Shiinotic
Scoopapa's Manaphy
Yoshiblaze's Jumpluff
SteelixPrismGX's Solsprite
DuoM2's Cliety
Flash Handoff:
Anaconja's Exploud
Scoopapa's Furret
Yoshiblaze's Froslass
DuoM2's Cadbunny
Disarmament:
Anaconja's Comfey
leonard's Arbok
Scoopapa's Bibarel
Sorry about the delay
DuoM2 wins Flash Handoff with Cadbunny:![]()
Pokemon: Arbok
Typing: Poison / Dark
Abilities: Unnerve / Shed Skin | Disarmament
Stats: 105 / 115 / 95 / 60 / 75 / 90 (540 BST)
Movepool Additions: U-Turn, Slack Off
Reasoning: A solid check to Choice attackers with great defensive typing. Decent bulk is heavily augmented by ignoring any boosting items.
I win Cleansing Light with Phione![]()
Pokemon Name: Cadbunny
Typing: Normal/Dark
Abilities: Pickup/No Second Ability/Regenerator
Stats: 90/50/90/110/90/90 (520)
Movepool:
-Physical: Knock Off
-Special: Flash Handoff, Dark Pulse, Earth Power, Hyper Voice, Snarl, Tri Attack, Weather Ball
-Status: Agility, Stealth Rock, Wish
Weight: 1.2 kg
Reasoning: This is meant to be a pivot that can choose to be offensive or defensive if it wants. RegenVest and Specs both seem like decent options here to me, with Specs being backed up by a pretty nice STAB combo thanks to Dark Pulse deterring Ghost-types so you can use it more safely. Regen helps keep it to more of a pivoting role than anything else.
Is it Broken?: Meant to be a pivot pretty heavy on versatility, but it's not the best at either of those roles even if it's not bad at them. That being said, it'll still lose to more bulky SpDef walls like Sylveon and Ferrothorn and it needs to invest into either one defensive stat or the other to be able to take those kinds of hits well, so it's always gonna be lackluster in at least one defense.
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Pokemon: Phione
Typing: Water / Fairy
Abilities: Magician | Unburden (HA)
Stats: 75 / 65 / 105 / 120 / 105 / 60 | BST: 530
Movepool Additions: Cleansing Light, Moonblast, Hydro Pump, Psychic
Reasoning: Cleansing Light *basically requires the use of a Power Herb, so I went with abilities that function when the user loses its item. Water / Fairy gives it a good dual-STAB as well as defensive typing, so it can function as a bulky tank or wall breaker. It would fit well on a bulky offense team where the healing would be most appreciated and the one-off nature of the move less of a drawback.
Is it Broken?: It is walled by Ferrothorn, and Toxapex if not running Psychic. It doesn't have a way of boosting outside of Unburden, so it shouldn't sweep a healthy team.