(Little) Things that annoy you in Pokémon

(Unpopular: it's not that Pokemon games aren't good or fun, I think for their intended playerbase they're okay, just in isolation, compared to other games released in same timeframe, they're always worse, way worse)

Hopefully I'm not bleeding too much into "unpopular opinions" (though I suppose the threads are kind of similar anyways) but I honestly think the Pokemon games aren't remotely living up to their potential and I mean that from a commercial prospective. Pokemon Go racked up over a billion installs before most people dropped it (which I think is due more to the game being bad than people just checking out the trend, though certainly the latter is a big factor as well) and the sales of the game are pretty bad in comparison. Obviously a free-to-play game will have more players by virtue of being free but I can't see any reason why a relatively niche game like The Witcher 3 should sell nearly twice as many copies as Sun and Moon. I've talked to tons of people who have fond memories of playing one of the first 4 Pokemon games as a kid but who fell off the franchise afterwards and every time they seem kind of interested when a new game is announced... and then seem way less interested when they see it's basically the same game as before. It's not really surprising considering that the game has very little in common with any of the popular trends in modern gaming. E-sports are popular? Gamefreak has a great competitive system...buried under stupid shit like IVs, rarely acknowledged by the actual game and not even present in Pokemon Go. They did at least pivot to the Open World formula but it looks like a pretty half-assed attempt at it (I haven't played the last two games) and I wouldn't be surprised if it was just absent from the next game. Some difficulty settings could also go a long ways to bringing back older fans who fell off at some point. I could go on and on but seriously the third installment in the dark fantasy Polish folklore game shouldn't be outselling Pokemon. 16 million is a huge number but it's also about half of the first game and about the same number they've been pushing for nearly twenty years despite a much bigger gaming market these days. Another reason why I don't buy the evil TPC theory, Sword and Shield were pretty clearly held back by Gamefreak's lack of desire to expand their staff and as I hope I've highlighted I don't even mean that in an artistic sense.

Also on a sidenote for things that annoy me in the actual games, I started playing X again last night having not played it sense 2013 and the A.I. is just so bad. At one point I switched into a normal type Pokemon just to take a hit and get knocked out so I could switch into a type-advantage without taking a hit. The Pokemon preceded to use a ghost type move on my normal type Pokemon about six times, lower my ATK stats until they couldn't lower them anymore...then use the move like two more times despite the "Zigzagoon's ATK can't get any lower" text. It took several minutes just for them to finally KO my pokemon, which was like half the opposing Pokemon's level, just so I could switch to the Pokemon I wanted and continue with the battle. Was absolute torture to sit through.
 
I would not be surprised in the slightest if they realised the naming problem and deliberately made a new species for Galarian Yamask's evolution (instead of making a Galarian Co***rigus) to avoid controversy, and they just kept that idea going with Perrserker instead of a Galarian Persian.

Huh, I didn't know if you bolded the middle of Co***rigus name it would replace it with a message that said "ban me please".

Stadium had a neat formula to change a Pokemon's hue based on the Original Trainer ID, and Poke nickname
You can get neat things like Red Koffing, Amber Bulbasaur, or Blue tailed Smeargle.
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The CPU in cups and Round 2 show this off
*This is not to be mistakened for shiny, as that overrides Nickname colors

Oh yeah, I heard about that. Sadly since some Shiny Pokemon are just a shade off from their original (GF now that you're choosing Shiny colors can you please go back and change that?), even if they do the Shiny override thing and don't have an alternate shade resemble the Shiny, they probably don't want to do that just incase you prefer these easier to get alt colors to the hard to get Shiny.

Pokemon Go racked up over a billion installs before most people dropped it (which I think is due more to the game being bad than people just checking out the trend, though certainly the latter is a big factor as well)

Not that Go is a bad game (for a free-to-play), it was more that it was missing major features that are not only core mechanics of the franchise (no PvP, no trading; heck there are even minor things such as not being able to change your Pokemon's moves which I'm not sure you can do or not) but they advertised it having those features!
 
Not that Go is a bad game (for a free-to-play), it was more that it was missing major features that are not only core mechanics of the franchise (no PvP, no trading; heck there are even minor things such as not being able to change your Pokemon's moves which I'm not sure you can do or not) but they advertised it having those features!

I have never actually played Pokemon Go, it seems designed for people who live in the city and I live fairly literally in the middle of nowhere (not to mention I just kept my flip phone till a few months ago). I've watched a decent bit of gameplay of it though and I can't see it as anything other than a massive waste of potential as I think Pokemon would work quite well on the phone. The catching system is an understandable change and lets people try catching something while on the way to somewhere, where as the traditional catching system could see them awkwardly grinding away in the middle of the street. The battle system is befuddling though, Pokemon's battle system would work great on the phone and the one they replaced it with looks super shallow. Just highlighting what is effective and not through colored text eliminates most of the learning curve so I don't see how more casual people would have a problem with it. With that it's actually the perfect competitive phone game as the competition comes entirely in player decision and resources as opposed to fumbling with the controls. I've tried reading up on the Gyms and team thing, don't really get how it works but I think it would be cool to let players have their own gym and leave their own Pokemon there for other players to try and battle. You could decorate your gym like secret bases and players could see your customized trainer avatar whenever they battle you (micro transactions for decorating your gym and trainer would then lead to some crazy cash in-take), look at statistics to see how often your Pokemon gets defeated and how often it lands KOs and then edit your team accordingly. I also think a Pokemon World Tournament/Masters style system for battling trainers from the games would be cool, I have no idea how masters handles level scaling but you could just add some Youngster Joeys in there (who wouldn't want to relive battling that guy from gen 1 who loves shorts?) for EXP grain and maybe have varying leveled teams of the Gym Leaders who serve as sort of aces of the tournament depending on your own level, after all making a static trainer model and changing some team levels isn't exactly a huge development load. I would keep the system of giving rare candies out for catching Pokemon, this way you don't just start ignoring every Pidgey you see. I would completely dump the traditional EV training and just let you choose where to place the stats every time you level up, honestly would prefer if the main games did this as well, bulbapedia stat spreads should not be an essential part of my player experience. Also would have a daycare that works similar to the Poke Pelago where you can leave your Pokemon to level up and work on increasing their Sp. Attack or whatever. And of course the ability to battle and trade with other players should have been a day 1 thing, preferably with global rankings and ability to see your win-loss record. It would also be cool if they had it where you can specifically see when players are near you and challenge them specifically instead of just randomly inserting you into a match on the web, would be a fun way to simulate the "when trainers eyes meet the must battle" stuff and maybe get people more social (of course you should be able to reject it and remain anonymous). I feel like a Pokemon Go like this would, if not have twice the active monthly users and revenue, would at least serve as a much better funnel to the mainline games which is supposed to be the point of Nintendo's phone games. Not really sure what anyone was thinking with the game as it was at launch.
 
Why don't we have a way to visibly slightly change the appearance of our mon? Already noted Stadium colors, but others like say spike eared Anime Pichu, Arbok patterns, and more would be nice
 
I know we've moved on a bit from names, but I wanted to give some thoughts on them anyway... mostly for fun.

- My favorite name for Runerigus is "Apophagrigus." Okay, I know the new design is based on runestones and probably not anything Egyptian, but the line was already themed that way from the start, and the focus of the design is on an evil serpent...

- There's also maybe the option of "Bas Reliegus" - it looks too much like "religious," but like... "bas relief?" It's assonant with Cofagrigus without relying on the sarcophagus etymology to fit! I know this one is terrible

- Cursola is a perfect name already I actually may or may not have predicted the basic concept ("bleached/dead, white coral"), type (pure Ghost) and (half-jokingly) the name Cursola as the Shield counterpart literally the day Sirfetch'd was revealed, so I'm kind of stunned that it actually happened, but going with the gorgon idea, I could see something like Medusola the pun being that the medusa stage of coral replaces the word coral in the name, although I guess there's no more reason for the "solar" part any more.

- Why Sirfetch'd made no attempt to incorporate "Chive-lry" is beyond me. Your one job was "make a pun involving onions and knights..." That said, I love that Farfetch'd's two evolutions are Sirfetch'd and Madame.

I have nothing for Obstagoon or Mr. Rime, haha. I do understand wishing Mr. Rime went with a different title rather than replacing Mime, but I can't find much that works in that vein.

Edit: Meister Mime? Looks like "mister," effectively means "master" and is a logical progression, sounds like "ice?" The sequence "eis" is even used for "ice" in another Gen VIII name! or I guess it's a suffix so Mimemeister. Or Mimeister, but that looks... kinda bad.
 
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Why don't we have a way to visibly slightly change the appearance of our mon? Already noted Stadium colors, but others like say spike eared Anime Pichu, Arbok patterns, and more would be nice
I'm not sure about changing the appearance of your mons, as all the examples you gave are of inherent cosmetic differences as opposed to something the player would actively cause. That said, I'm all for minor cosmetic changes like fur styling or accessories. The fur styling would mean there wouldn't need to be an NPC created solely to style Furfrou (though it would still have the most drastic style differences) and I really want to live in a world were people can dress up their Pokemon in funny hats. I'm also a huge fan of minor inherent cosmetic differences. Subtle gender differences was a great concept that I wish wasn't immediately dropped, and things like tiny differences in color or pattern would be a great way to make your Pokemon feel little more unique (also it would be a great opportunity to fix all those shinies that barely change anything like seriously Game Freak I know you want to make shiny Gengar white so just do it). The regional patterns of Arbok and Mantyke might also be possible to add retroactively, though I'm not sure when they started keeping track of a Pokemon's origin game, so it might not be possible to assign the correct pattern to Arbok and Mantyke that were transferred up from generations.

- My favorite name for Runerigus is "Apophagrigus." Okay, I know the new design is based on runestones and probably not anything Egyptian, but the line was already themed that way from the start, and the focus of the design is on an evil serpent...
- There's also maybe the option of "Bas Reliegus" - it looks too much like "religious," but like... "bas relief?" It's assonant with Cofagrigus without relying on the sarcophagus etymology to fit! (I know this one is terrible)
I mean, there's no reason Runerigus needs to draw from the word "egregious". There are plenty of branched evolutions and even some cross-gen branched evolutions that don't make direct reference to their counterparts, and if you remove the families that didn't already have a naming convention (like Slowpoke and Slowbro) then none of the cross-gen branched evos make direct reference to their counterparts... except for Runerigus and arguably Perrserker.

Vileplume / Bellossom*
Beautifly / Dustox
Gardevoir / Gallade*
Glalie / Froslass*
Huntail / Gorebyss
Wormadam / Mothim
Solgaleo** / Lunala**

* introduced in a later generation
** breaks from the naming convention set by prevos, though this was probably done to avoid spoiling the twist
 
So this is something that does not really "annoy" me but left me quite puzzled.

I was checking out some character options for a Nintendo Switch user avatar... and there are no Pokémon options.

You'd think that with Pokémon being one of Nintendo's exclusive heavyweights they would have released some character options, at the very least when Sword and Shield were released, but nope. No player characters, no starters, no cover legendaries, no Leon and Charizard (DID YOU KNOW THEY ARE UNDEFEATED!!!???). Nothing.

At first I thought "Well, maybe they only add avatars for games that are developed within Nintendo itself"... but Kirby has options, so that theory holds no weight.

A little late on this, but also there are no Pokémon Amiibo apart from Smash characters, and crossovers with Pokémon into other Nintendo games is pretty non-existent too. TPC is really protective of their IP, and reluctant to participate in anything involving sharing of their creatures or designs.

Also, JourneybyTrain, the reason why Pokémon Go has such a strange battle system is apparently because Niantic weren't allowed to use the mechanics of the core series games. Apparently, they didn't want direct competition between the games, so the battle system in Go boiled down to rapid screen tapping while Pokémon weren't trained, but fed. Some changes have been made in recent updates, but it's still a very far cry from the intricate system that granted the main series such success.
 
A little late on this, but also there are no Pokémon Amiibo apart from Smash characters, and crossovers with Pokémon into other Nintendo games is pretty non-existent too. TPC is really protective of their IP, and reluctant to participate in anything involving sharing of their creatures or designs.

Also, JourneybyTrain, the reason why Pokémon Go has such a strange battle system is apparently because Niantic weren't allowed to use the mechanics of the core series games. Apparently, they didn't want direct competition between the games, so the battle system in Go boiled down to rapid screen tapping while Pokémon weren't trained, but fed. Some changes have been made in recent updates, but it's still a very far cry from the intricate system that granted the main series such success.
To this day I have no idea how Nintendo managed to get the smash amiibo costumes in Super Mario Maker. It's like...the one exception and you'll note they didn't even get proper sound effects. The gen 1 starters eventually got in of Gamefreak's own volition, complete with sound effects, but that was much later down the line and to celebrate the anniversary iirc; so it was their own decision and well after everyone else.

Likewise pokemon was totally absent in the Nintendo Badge Arcade for a solid year? 2 years? They didn't come until pretty far into its life at least and was like the one notable absence in terms of Nintendo IPs until it happened. I want to say it might have been well after Yokai Watch got into it.


And while we're at it, some other stray thoughts:
-shiny pokemon as alternate colors in Smash Bros & Pokken. Any shiny coloration in Smash Bros is either incidental or is actually just adjacent to the proper coloring
-if you have a Smash Wii U box laying around turn it around and look at the character line up on the back and see how Pikachu is presented compared to anyone else. This isn't always a golden rule, but it shows up enough in merch and stuff that having Pikachu's ears on full display definitely seems to be "a thing" to adhere to.
 
Why not Mime Senior?
Aside from DrPumpkinz rather astute observation, I think something like that would work better for an evolution to Kantonian Mr. Mime. Since Mr. Rime is the evolution of a Galarian variant of the Mime family (and one that largely does away with their signature barriers), I think the adjustment to its name is spot-on.
 
In fairness to Pokken, some of the shiny colours for the mons there could reasonably be considered too close to the original colours to be easily distinguishable (darkrai, garchomp, blaziken, pikachu, gengar, arguably suicune and mewtwo) and some other recolours use the a pallette based on the shiny while sticking with the system used for the other mons (machamp, aegislash, and I think sceptile and gardevoir).

Since Smash doesn't try to make the colours consitent between characters, there's no reason for it to not use the more distinct shines like Lucario, however.
 
What do you mean by "incidental"?
So, Pikachu right?
Spr_5b_025_m_s.png

and then in smash....
1024px-Pikachu_Palette_%28SSBU%29.png

The second color does seem to be a match, right?

But Pikachu's been that darkly colored for his red (& sometiems blue) skins since 64 because they need to darken the yellow enough or give it a red tint.
Pikachu_Palette_%28SSB%29.png



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That said arguably it's not dark enough anyway so it could even be in the same bank of "adjacent" like Grenina
1024px-Greninja_Palette_%28SSBU%29.png


Whose black palette is so clearly meant to evoke the shiny coloration but doesnt go all the way.
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or Incineroar whose last costume is SO CLOSE
Incineroar_Palette_%28SSBU%29.png


But they darkened the torso and the "white" is gray.

Pokemon clearly just does not want the proper shiny colors so they'll just approximate it.
Even Charziard who got a Purple color meant to be the Gen 2 Shiny coloring doesnt have th egreen wings and that's nto been a shiny since those games!
 
So, Pikachu right?
Spr_5b_025_m_s.png

and then in smash....
1024px-Pikachu_Palette_%28SSBU%29.png

The second color does seem to be a match, right?

But Pikachu's been that darkly colored for his red (& sometiems blue) skins since 64 because they need to darken the yellow enough or give it a red tint.
Pikachu_Palette_%28SSB%29.png



----------

Spr_6x_025_m_s.png

That said arguably it's not dark enough anyway so it could even be in the same bank of "adjacent" like Grenina
1024px-Greninja_Palette_%28SSBU%29.png


Whose black palette is so clearly meant to evoke the shiny coloration but doesnt go all the way.
Spr_6x_658_s.png


or Incineroar whose last costume is SO CLOSE
Incineroar_Palette_%28SSBU%29.png


But they darkened the torso and the "white" is gray.

Pokemon clearly just does not want the proper shiny colors so they'll just approximate it.
Even Charziard who got a Purple color meant to be the Gen 2 Shiny coloring doesnt have th egreen wings and that's nto been a shiny since those games!
I'll give you Pika and Gren, but I'd chalk the differences with Incineroar and Charizard to the difference in visual styles of Smash and Pokemon.

Incineroar's white only looks grey because of shadows. It's about the same shade as DK's white costume.
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As for darkening the torso, I think that was so that the white would stand out, just like how the default Incineroar seems to have a lighter torso than usual to make the black stand out (actually, I think the white costume might be closer to the source than the default). Even if it isn't a perfect replica, the fact that I both never noticed the color difference before and think it looks better than if they hadn't changed it leads me to conclude that this change was made to better express Incineroar's shiny in Smash, and not because Game Freak was being petty. Like I said earlier, I'm all for making changes to a source material if it means that the original experience is preserved in a new context.
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As for Charizard, his wings are in fact green. They just aren't bright green because again, art style differences.
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While it's dumb that Greninja and Mewtwo have colors that look like off-brand versions of their shinies (especially Mewtwo, those green alt in Melee was on-brand) and Lucario's shiny doesn't even get mentioned (and that Pokemon Trainer's Pokemon share a color scheme in their alts when they don't in their default), purple Charizard and white Incineroar are fine.
 
he thing is Game Freak has been around longer than Pokémon (not a huge company, but still), and they made a few other games even during the Pokémon era (mainly Drill Dozer and Harmoknight, and I believe those games are decent?)
I'm surprised they haven't done sequels to Harmoknight and Tembo the Badass Elephant. Those are games that were positively received by critics, yet they haven't been heard of since. Maybe that's a sign that GF's staff is too small to handle multiple games, or there is not enough time between developing the Pokemon games and other games.
While there's really no source I can find confirming this, it's at least widely believed the relation between GameFreak and Nintendo is a strained one. Both probably see each other hard to work with, Nintendo being more corporate while GF being more casual. I can see the GF execs dreading having to meet with the Nintendo execs because they know they're going to have to come up with deadlines when all they want to do is make GAAAAAMEs. Meanwhile Nintendo execs massage the bridge of their nose hoping the thoughts of just strangling the GF execs and taking the Pokemon franchise via bloody conquest doesn't cross their mind as they try to extract the vaguest of timelines like a dentist does with cavities.
I'm not sure if Nintendo is the source of the rushed Pokemon games. If anything, they are allowing more development time for their main IPs to ensure that their employees aren't overworked, which is common criticism of video game companies like Konami and EA. Examples include Fire Emblem: Three Houses and Animal Crossing: New Horizons, both of which were delayed to ensure the highest quality as well as to make sure their employees are not overworked. That extra time is incredibly important in Japan, where the work is so important to the point that you are expected to be dedicated to your work 100% all the time on the weekdays with no time for extracurricular.
Hopefully I'm not bleeding too much into "unpopular opinions" (though I suppose the threads are kind of similar anyways) but I honestly think the Pokemon games aren't remotely living up to their potential and I mean that from a commercial prospective. Pokemon Go racked up over a billion installs before most people dropped it (which I think is due more to the game being bad than people just checking out the trend, though certainly the latter is a big factor as well) and the sales of the game are pretty bad in comparison. Obviously a free-to-play game will have more players by virtue of being free but I can't see any reason why a relatively niche game like The Witcher 3 should sell nearly twice as many copies as Sun and Moon. I've talked to tons of people who have fond memories of playing one of the first 4 Pokemon games as a kid but who fell off the franchise afterwards and every time they seem kind of interested when a new game is announced... and then seem way less interested when they see it's basically the same game as before. It's not really surprising considering that the game has very little in common with any of the popular trends in modern gaming. E-sports are popular? Gamefreak has a great competitive system...buried under stupid shit like IVs, rarely acknowledged by the actual game and not even present in Pokemon Go. They did at least pivot to the Open World formula but it looks like a pretty half-assed attempt at it (I haven't played the last two games) and I wouldn't be surprised if it was just absent from the next game. Some difficulty settings could also go a long ways to bringing back older fans who fell off at some point. I could go on and on but seriously the third installment in the dark fantasy Polish folklore game shouldn't be outselling Pokemon. 16 million is a huge number but it's also about half of the first game and about the same number they've been pushing for nearly twenty years despite a much bigger gaming market these days. Another reason why I don't buy the evil TPC theory, Sword and Shield were pretty clearly held back by Gamefreak's lack of desire to expand their staff and as I hope I've highlighted I don't even mean that in an artistic sense.
Well to be fair, SwSh added Nature Mints and Exp. Candy which have definitely lowered the bar for competitive battling significantly alongside TRs and redone egg moves and mechanics.



I dunno if this counts as unpopular or not, but I really think Pokemon Go handles the Pokemon themselves significantly better than the core games. For starters, you can't just mash buttons or breed to get the Pokemon you want, you have to actually walk and travel to new places to encounter new Pokemon, which requires an amount of effort. More reasons why Go expresses Pokemon better have been stated, but a personal example was when I got a Volbeat, a region-exclusive Pokemon during this Special week. When I was the last time I got excited over a Volbeat?

I even like how battles are handled. While there are some undeniably better Pokemon than others, unlike the core RPGS, you can't just go on forums or go in game to get a Pokemon instantly. Instead, you have to actually physically find the Pokemon, which can take a huge amount of effort since you have to walk.

Let's look at Alolan Ninetales. Its considered a strong pick for Great League battles, but since you can only hatch an Alolan Vulpix from eggs that came from friends, you are going to have to dedicate some time hatching eggs that you only have a chance from friends. And if you even have to hatch that Alolan Vulpix from the egg, you also have to dedicate some time to get candy in order to evolve it.

While you could wait for that Ninetales, you have to wait for the possibility that you will miss rewards if you try to grind for the Ninetales, So the better solution would be to use Pokemon already you have in the party, Like Glaceon, Walrein, or Alolan Sandslash and try to attempt the Great League. The fact that you can't just get an optimal Pokemon within minutes forces you to use Pokemon that you already have, which might be good or bad, but it does allow bad Pokemon to receive spotlight even if they are outclassed. Even trading has limits to ensure that People can't trade to obtain powerful Pokemon through stardust and friend cap.




A little late on this, but also there are no Pokémon Amiibo apart from Smash characters, and crossovers with Pokémon into other Nintendo games is pretty non-existent too. TPC is really protective of their IP, and reluctant to participate in anything involving sharing of their creatures or designs.

Also, JourneybyTrain, the reason why Pokémon Go has such a strange battle system is apparently because Niantic weren't allowed to use the mechanics of the core series games. Apparently, they didn't want direct competition between the games, so the battle system in Go boiled down to rapid screen tapping while Pokémon weren't trained, but fed. Some changes have been made in recent updates, but it's still a very far cry from the intricate system that granted the main series such success.
The biggest and strangest omission would be the Yoshi's Wolly World Series. These series allowed you to scan Amiibos to unlock patterns for Yoshi based off Amiibos you scan. As of the 3DS release, the games pretty much had every Amiibo compatible, regardless of how rare of it. This includes: Mario, Zelda, Metroid, Kirby, Kid Icarus, Fire Emblem, Splatoon, and even third party Amiibos including Mega Man, Sonic, and Street Fighter.

Yet, NONE of the Pokemon Amiibo grants Yoshi a pattern. Yes, they have skins for Mega Man and Street Fighter, but Pokemon. The developers said that they couldn't come up with any "Sataisfying" design for Yoshi, hence no Pokemon designs. But considering every Amiibo except Cloud and Bayonetta and Cloud had Amiibo patterns, the real reason was probably because TPC did not want to license the design to the company.
 
While it's dumb that Greninja and Mewtwo have colors that look like off-brand versions of their shinies (especially Mewtwo, those green alt in Melee was on-brand) and Lucario's shiny doesn't even get mentioned (and that Pokemon Trainer's Pokemon share a color scheme in their alts when they don't in their default), purple Charizard and white Incineroar are fine.
Lucario could use its shiny because basically all of its alts are awful lol
 
I'll give you Pika and Gren, but I'd chalk the differences with Incineroar and Charizard to the difference in visual styles of Smash and Pokemon.

Incineroar's white only looks grey because of shadows. It's about the same shade as DK's white costume.
View attachment 242053View attachment 242054

As for darkening the torso, I think that was so that the white would stand out, just like how the default Incineroar seems to have a lighter torso than usual to make the black stand out (actually, I think the white costume might be closer to the source than the default). Even if it isn't a perfect replica, the fact that I both never noticed the color difference before and think it looks better than if they hadn't changed it leads me to conclude that this change was made to better express Incineroar's shiny in Smash, and not because Game Freak was being petty. Like I said earlier, I'm all for making changes to a source material if it means that the original experience is preserved in a new context.
incineroar.png
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But they could have done this with stark white and worked just as well. But they didn't, instead they inverted the colors. The black stripes/gray torso were jsut swapped instead of stark-white stripes with the same gray torso. There would still be very obvious readability.
Also booting up the game, the stripes are definitely the same gray as on his torso. When you comparie tiwth someone with actually white on them, like Dr Mario's coat, the difference is night & day.
As for Charizard, his wings are in fact green. They just aren't bright green because again, art style differences.
charizard.png
charizard.png

main.png
main8.png


While it's dumb that Greninja and Mewtwo have colors that look like off-brand versions of their shinies (especially Mewtwo, those green alt in Melee was on-brand) and Lucario's shiny doesn't even get mentioned (and that Pokemon Trainer's Pokemon share a color scheme in their alts when they don't in their default), purple Charizard and white Incineroar are fine.
I also think saying "art style differecnes!" doesnt really work when there are all kinds of shades of green they could have gone with but just...didn't. The ywent out of their way to choose the darkest shade of green (to teh point where i had to bot up the game and bring the camera way in just to see its kind of srort of olive?) despite having a fairly equivalent shade of purple.


Both of them could have easily had the colors while still adhering to the art style. It's not like smash isn't home to some garish color schemes (see: the gaudy referential wardrobes of the fire emblems and shulk), either. Instead they both conspiciously get close but just...don't.



All this said it's impressive how mcuh leeway TPCi gives in colors. Greninja, Incineroar & Charizard in particular are downright technicolor and for all the "shades of blue" Lucario gets he still has greens and pinks.


...Should have let Spiky Eared Pichu at the door, though. You want readability issues or a decision to change its color as such, that thing is a disaster. There's 0 difference in color and its such a small part of the model that has a difference. Dunno what they were thinking adding it in if they didnt want to change its color for accuiracy.
 
Stadium and Colo also have their own shinies to consider. Some are outright better than "muh green/pink" (Stadium Jolteon, Colo Typhlosian)
Why GF never fixed shinies despite technically redoing many after Gen 3 is a mystery
 
I dunno if this counts as unpopular or not, but I really think Pokemon Go handles the Pokemon themselves significantly better than the core games. For starters, you can't just mash buttons or breed to get the Pokemon you want, you have to actually walk and travel to new places to encounter new Pokemon, which requires an amount of effort. More reasons why Go expresses Pokemon better have been stated, but a personal example was when I got a Volbeat, a region-exclusive Pokemon during this Special week. When I was the last time I got excited over a Volbeat?

I even like how battles are handled. While there are some undeniably better Pokemon than others, unlike the core RPGS, you can't just go on forums or go in game to get a Pokemon instantly. Instead, you have to actually physically find the Pokemon, which can take a huge amount of effort since you have to walk.

Let's look at Alolan Ninetales. Its considered a strong pick for Great League battles, but since you can only hatch an Alolan Vulpix from eggs that came from friends, you are going to have to dedicate some time hatching eggs that you only have a chance from friends. And if you even have to hatch that Alolan Vulpix from the egg, you also have to dedicate some time to get candy in order to evolve it.

While you could wait for that Ninetales, you have to wait for the possibility that you will miss rewards if you try to grind for the Ninetales, So the better solution would be to use Pokemon already you have in the party, Like Glaceon, Walrein, or Alolan Sandslash and try to attempt the Great League. The fact that you can't just get an optimal Pokemon within minutes forces you to use Pokemon that you already have, which might be good or bad, but it does allow bad Pokemon to receive spotlight even if they are outclassed. Even trading has limits to ensure that People can't trade to obtain powerful Pokemon through stardust and friend cap.
This is the annoyance thread, not the hot take thread. Though your mention of a "special week" and missing rewards reminded me of an annoyance of my own that was the catalyst for me quitting Pokemon Go.

It was Beldum community day. For a super limited time, shiny Beldum were everywhere, and if you evolved a Metang into a Metagross during that time, it would know Meteor Mash. I had previously slept through all the community days prior, but a shiny Metagross with Meteor Mash? I was NOT going to let that slip by. The problem was, this happened during a college break, so instead of being on a campus full of Pokemon and wifi, I was confined to three streets in forest with maybe a single Pokemon between them, and I would have to use mobile data. So I convinced my mom to drive me to a nearby town (I don't have a license), and we drove around for a bit catching Beldum. By the time I have enough candy, it's already getting close to the end of the event, so I spend all my candy to evolve my strongest Beldum into a Metagross, and we turned back for home. The Beldum I evolved had shit IVs and wasn't shiny, but I didn't mind because Beldum candy is a bitch to get, so I wasn't going to be powering up my low-level high-IV Beldums anyway.

As we're leaving town, another Beldum pops up.

It's shiny.

It has a higher CP than my new Metagross did when it was a Beldum.

It has amazing IVs.

Within the next few days, I uninstalled the game and never touched it again.

The developers said that they couldn't come up with any "Sataisfying" design for Yoshi, hence no Pokemon designs.
"We couldn't figure out how to transfer the designs of these cartoony monsters onto our own cartoony monster."

But they could have done this with stark white and worked just as well. But they didn't, instead they inverted the colors. The black stripes/gray torso were jsut swapped instead of stark-white stripes with the same gray torso. There would still be very obvious readability.
Also booting up the game, the stripes are definitely the same gray as on his torso. When you comparie tiwth someone with actually white on them, like Dr Mario's coat, the difference is night & day.
Of course Dr. Mario's lab coat is going to look significantly brighter. It's a flat, pristine, and bleached lab coat, not a collection of living hairs that casts tons of tiny shadows on itself. Almost every instance of white hair in Ultimate looks similar to Incineroar's stripes.
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Both of them could have easily had the colors while still adhering to the art style. It's not like smash isn't home to some garish color schemes (see: the gaudy referential wardrobes of the fire emblems and shulk), either. Instead they both conspiciously get close but just...don't.
Smash is going for a more realistic look, at least with the Pokemon. While clothing in real life can be and often is brightly colored, animals usually aren't. I don't suppose you also think Nintendo was being overly possessive over Bowser's color pallet, do you?
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Besides, realistic animalistic Ultimate characters with vibrant colors don't always look very good.
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If they put Ridley on this I don't see why they couldn't do the same for Charizard besides Game Freak telling Sakurai that he couldn't.
If Game Freak was indeed behind the decision to subdue Charizard's wings, then thank you Game Freak.
Seriously, the idea that the lack of proper shiny alts in Smash is due to Game Freak being whiny little bitches is just absurd. Even if you disagree with my opinion of Incineroar and Charizard looking perfectly fine, you can't deny that the Smash team is capable of making questionable costume choices on their own. It took until Brawl for Mario to get a Fire Mario alt, and then that alt got removed in Ultimate.
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I don't give a shit if it's a reference to Gruntilda. It's fucking hideous.
 
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Bowser literally got a full make over in Smash 4 to be more in line with how Bowser actually acts & looks & I'm pretty sure it's because Nintendo requested it. So they...do kind of seem at least a little protective, or were at the time.
Smash 4 in general actually put a lot of work in to refine the charactesr & colors to better reflect their source material across the board and that was more-or-less carried forward to Ultimate (although Pikachu's a weird sickly yellow now). Ultimate even had more input on display, Wii Fit Trainer got to have an actual emotive face this time specifically at the request of the Wii Fit team.

So I mean like. This isn't...an absurd thing to think that GameFreak (or TPCi, I suppose) goes "hey dont" on 1:1 shiny colorations? Sakurai's said they do have to get approval for what they have these characters look do & act. We don't even have to hedge it in language like "pissy" (which i'd save more for instances like pokemon in SMM1): different developers clearly have different feelings on what they can & cannot do with their IPs. Sometimes that lkeads to the interesting contradiction of square being all gungho about Cloud, Midgar & the summons but absolutely nothing else touches the game in any capcity up to and including the fact Cloud conspiciously has all of 3 or 4 spirit battles even after DLC. And other times its the Zelda team letting Sakurai do whatever the hell he wants with Sheik. So I can fully believe GameFreak is protective of the shiny colors (for whatever reason) in the same way they are with Pokemon showing up in other properties while at the same time approving all the other, far sillier color schemes. Same way I see Nintendo likely requesting changes in Bowser after 3 games of being a weirdo but otherwise being fine with him transforming into Giga Bowser or having vague beastial roars in every single smash game; or more broadly example look how Nintendo reigned in the mario rpgs severely meanwhile Ubisoft has whatever the nonsense that Mario vs Rabbids is

The arbitrariness bugs me sure, and I put it on the list of "Gamefreak's pretty over protective sometimes", but it reads as believable to me. I guess instead of getting mad at it's more a head tilt and a "why".






interestingly, incidentally, Bowser kind of regressed back in terms of his colors. If you look at his artwork, as shown above, he's about in line with his official colors and Smash 4. But the actual in-game coloring is closer to his Brawl & Melee appearences.
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So Nintendo was clearly fine with it going back, but it's fascinating to me that they reverted back in the first place (why do so? The other mario characters didnt) & that the render itself was never updated.
 
Seriously, the idea that the lack of proper shiny alts in Smash is due to Game Freak being whiny little bitches is just absurd. Even if you disagree with my opinion of Incineroar and Charizard looking perfectly fine, you can't deny that the Smash team is capable of making questionable costume choices on their own. It took until Brawl for Mario to get a Fire Mario alt, and then that alt got removed in Ultimate.

Because we are discussing others instances where GF appears to not liking sharing its characthers like mario maker mistery costumes and yoshi woolly world amiibo costumes and the lack of shiny costumes seems weird in both Pokken and Smash Bros. I never called GF whiny little bitches, there may well be good reasons to do this kind of stuff if they are even doing it. It is just speculation and good fun :]
 
Because we are discussing others instances where GF appears to not liking sharing its characthers like mario maker mistery costumes and yoshi woolly world amiibo costumes and the lack of shiny costumes seems weird in both Pokken and Smash Bros. I never called GF whiny little bitches, there may well be good reasons to do this kind of stuff if they are even doing it. It is just speculation and good fun :]
I get why it was brought up. I just don't think it's at all similar to the amiibo weirdness.
 
I'm surprised they haven't done sequels to Harmoknight and Tembo the Badass Elephant. Those are games that were positively received by critics, yet they haven't been heard of since. Maybe that's a sign that GF's staff is too small to handle multiple games, or there is not enough time between developing the Pokemon games and other games.

Those games and a few others are a result of a program that GameFreak has in their office called the "Gear Program" where staff developers can pitch a game idea of theirs and, if liked GF, will grant them some resources to make the game. The Gear Program essentially started as a way for GF to focus on non-Pokemon game and are done after a long term Pokemon game project has been completed. Due to this these games are essentially one-offs, though I suppose the director of those games could try pitching a sequel idea if they're interested.

I'm not sure if Nintendo is the source of the rushed Pokemon games.

Me neither. As I've said in the past, I think this is entirely GF's doing either out of worry the Pokemon games may not be relevant if they aren't releasing something related to the core series each year or they overestimate their ability. The Pokemon Company's and slightly Nintendo's part is that GF tells them "oh yeah, we can make a new game/expansion with a year" and so all of them set up a timeline that GF adheres to. GF can probably call TPC and Nintendo and ask them if they can extend/delay the timeline if an issue arises, but once again I can believe GF execs thinking that would look bad on them.

My hope now is that, with them doing the Expansions instead of an entirely new game, GF is maybe finally back on a slowdown where they can give the next gen of games more time in the oven. Because if Expansions are Pokemon's future, the "vanilla initial paired games" should no longer be a thing as they'll only have the initial paired games for that generation and just be adding onto that. Only reason to make an entirely new game would be if there was a major new story to tell such as a sequel or remake of a past gen (which itself could get Expansions).
 
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