LGPE OU Alolan Raichu

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DC

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[OVERVIEW]

Alolan Raichu distinguishes itself from fellow Electric-types such as Zapdos and Electrode by virtue of its STAB Psychic, allowing it to hit Nidoqueen and Mega Venusaur for super effective damage and deal heavy damage to other Ground-types like Rhydon and Sandslash. Alolan Raichu also has access to Calm Mind, letting it set up in order to attempt a sweep or soften the opponent's defensive backbone for its teammates. However, Alolan Raichu's complete lack of defensive utility, stemming from its poor defenses and terrible defensive typing, and its inability to pivot usually leave it overshadowed by the aforementioned Zapdos.

[SET]
name: Wallbreaker
move 1: Thunderbolt
move 2: Psychic
move 3: Calm Mind
move 4: Toxic
item:
nature: Timid

[SET COMMENTS]
Set Information
========

Thunderbolt is a reliable STAB move that devastates Water-types such as Poliwrath and Starmie, as well as hitting Mega Charizard Y and Mega Pinsir. Psychic complements Thunderbolt, allowing Alolan Raichu to break through bulky Poison-types and Ground-types that would otherwise wall it such as Nidoqueen, Mega Venusaur, and Rhydon. Calm Mind bolsters Alolan Raichu's wallbreaking capabilities by providing additional power, letting it break past soft checks such as Mew and Dragonite. Toxic cripples Pokemon with recovery that could otherwise hinder Alolan Raichu, such as Mew and Chansey, while also limiting the effectiveness of other checks such as Snorlax and Exeggutor.

Usage Tips
========

Alolan Raichu is best utilized early- to mid-game as a wallbreaker, pressuring Water- and Flying-types and wearing down the opponent's defensive backbone. Also, it is capable of potentially functioning as a sweeper if it manages to set up multiple Calm Mind boosts safely. Alolan Raichu should not switch into a damaging move, even a resisted attack, due to its frailty. Furthermore, taking unnecessary damage limits the number of opportunities Alolan Raichu receives to set up Calm Mind.

Team Options
========

Water-types such as Mega Gyarados and Poliwrath appreciate Alolan Raichu's wallbreaking capabilities and ability to threaten Mega Venusaur. In return, they can threaten opposing Ground-types and specially defensive Pokemon such as Snorlax and Chansey. Ground-types such as Rhydon and Alolan Dugtrio can provide Stealth Rock support, wearing down revenge killers such as Mega Aerodactyl and Mega Beedrill that can limit Alolan Raichu's effectiveness. Melmetal serves as a check to Mega Aerodactyl and Mega Beedrill while also threatening Snorlax and Chansey. In turn, Alolan Raichu can pressure opposing Mega Charizard Y and Water-types that give Melmetal trouble. U-turn support from Mega Beedrill is also beneficial, allowing Alolan Raichu to enter the battle safely and weaken Mega Beedrill's checks enough to let it potentially clean late-game.

[STRATEGY COMMENTS]
Other Options
=============

Substitute bestows more opportunities upon Alolan Raichu to set up Calm Minds. Thunder Wave can be employed as a utility option, providing speed control for Alolan Raichu's teammates. Encore is a high-risk, high-reward option that can be used to lock targets that would otherwise beat Alolan Raichu into a non-damaging move, turning them into setup fodder.

Checks and Counters
===================

**Faster Attackers**: Mega Aerodactyl, Mega Alakazam, and Mega Beedrill outspeed Alolan Raichu and can revenge kill it.

**Alolan Dugtrio**: Alolan Dugtrio is capable of KOing Alolan Raichu with Earthquake while being immune to Thunderbolt, resisting Psychic, and being unaffected by Toxic.

**Special Walls**: Specially defensive Pokemon such as Alolan Muk, Snorlax, and Chansey take minimal damage from Alolan Raichu and limit its effectiveness. However, Snorlax and Chansey should be wary of Toxic.

**Other Ground-types**: Although Ground-types such as Rhydon, Sandslash, and Nidoqueen do not appreciate taking a Psychic, with the former two also being vulnerable to Toxic, they can heavily damage Alolan Raichu with a very powerful Earthquake.

**Dragonite**: Dragonite is able to survive a Calm Mind-boosted hit, even after Stealth Rock, from Alolan Raichu and retaliate with Earthquake. However, it should fear a potential Toxic.

**Exeggutor**: Exeggutor resists both of Alolan Raichu's STAB moves and can beat it one-on-one through the combination of Sleep Powder, Leech Seed, and Mega Drain. However, it should be wary of potentially being inflicted with Toxic poison.

[CREDITS]
- Written by: [[Dreamcatcher, 449990]]
- Quality checked by: [[Eve, 375272], [McCoolDude, 469684], [Vengeance417, 198446]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [Rabia, 336073]]
 
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DC

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This is ready for QC! Any feedback is appreciated since this is my first LGPE analysis.
 
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Eve

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Great work for your first LGPE analysis!
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[OVERVIEW]

Alolan Raichu distinguishes itself from fellow Electric-types such as Zapdos and Pikachu-S and Electrode Pika isn't really viable enough to be worth mentioning here by virtues of its secondary Psychic-typing STAB Psychic, allowing it to pressure both hit Nidoqueen and Mega Venusaur for supereffective damage and deal heavy damage to other Ground-types like Rhydon and Sandslash. Alolan Raichu also has access to Calm Mind, letting it set up in order to attempt a sweep or soften the opponent's defensive backbone for its teammates. This, in tandem with Alolan Raichu's good Special Attack and Speed tier, allows it to function as a decent wallbreaker. However, Alolan Raichu's complete lack of defensive utility, stemming from its poor defenses and terrible defensive typing, and inability to pivot usually leaves it outclassed overshadowed they fill different roles, but Zapdos' is generally more preferred by the aforementioned Zapdos.

[SET]
name: Wallbreaker
move 1: Thunderbolt
move 2: Psychic
move 3: Calm Mind
move 4: Toxic
item:
nature: Timid

[SET COMMENTS]
Set Information
========
  • Thunderbolt is a reliable STAB move that devastates Water-types such as Mega Gyarados, Poliwrath, and Starmie as well as hitting Mega Charizard Y and Mega Pinsir
  • Psychic complements Thunderbolt, allowing Alolan Raichu to punish Nidoking, Nidoqueen, and Mega Venusaur break through bulky Poison-types and Ground-types that could otherwise wall it
  • Calm Mind bolsters Alolan Raichu's wallbreaking capabilities by providing additional power, letting it break passt soft checks such as Mew and Dragonite
  • Toxic cripples Ground-types such as Rhydon and Sandslash Not sure about this one- both Sandslash and Rhydon are 2HKOd by Psychic so they're probably not switching in, and even if they did you'd rather just click Psychic than Toxic Pokemon with recovery that could otherwise hinder Alolan Raichu, such as Mew and Chansey, while also limiting the effectiveness of specially defensive walls other checks such as Snorlax and Chansey Exeggutor
Usage Tips
========
  • Alolan Raichu is best utilized early- to mid-game as a wallbreaker, setting up with Calm Mind and weakening opposing Water- and Flying-types pressuring Water- and Flying-types and wearing down the opponent's defensive backbone It's very unlikely the opponent would leave their Water- or Flying-types in against Alolan Raichu, and this makes it sound like going for Calm Mind is always a priority for its teammates
  • Alolan Raichu can lure in opposing Ground-types, enabling an opportunity to utilize Toxic or switch to a check or counter Same issue as mentioned in the Toxic bullet point- maybe instead mention its potential for pulling off sweeps if it manages to set up Calm Mind safely
  • Alolan Raichu should not switch into a damaging move, even a resisted attack, due to its frailty Mention how taking extra damage vitally lowers the number of opportunities Alolan Raichu gets to set up
Team Options
========
  • Water-types such as Mega Gyarados and Poliwrath appreciate Alolan Raichu's wallbreaking capabilities and ability to weaken threaten Mega Venusaur. In return, they can threaten opposing Ground-types and specifically defensive Pokemon such as Snorlax and Chansey.
  • Ground-types such as Rhydon and Alolan Dugtrio can provide Stealth Rock support, wearing down revenge killers such as Mega Aerodactyl and Mega Beedrill that can limit Alolan Raichu's effectiveness
  • Melmetal serves as a check to Mega Aerodactyl and Mega Beedrill while also threatening Snorlax and Chansey. In turn, Alolan Raichu can pressure opposing Charizard Y and Water-types that give Melmetal trouble.
  • Mention Mega Beedrill, as Alolan Raichu can easily be brought in via U-Turn against Beedrill's answers and threaten enough damage to prevent them from checking the bee again

[STRATEGY COMMENTS]
Other Options
=============
  • Substitute bestows more opportunities for Alolan Raichu to set up Calm Minds
  • Thunder Wave can be employed as a utility option, providing speed control for its teammates
  • Encore is a high risk, high reward option can be used against targets that would otherwise beat Alolan Raichu if they use a non-damaging move, turning them into setup fodder.
Checks and Counters
===================

**Faster Attackers**: Mega Aerodactyl, Mega Alakazam, and Mega Beedrill outspeed Alolan Raichu and can revenge kill it.

**Alolan Dugtrio**: Alolan Dugtrio is capable of KOing Alolan Raichu with Earthquake while being immune to Thunderbolt, resisting Psychic, and is unaffected by Toxic.

**Specially Defensive Walls**: Specially defensive Pokemon such as Alolan Muk, Snorlax, and Chansey take minimal damage from Alolan Raichu and limit its effectiveness. However, the latter two should be wary of Toxic.

**Other Ground-types**: Although Ground-types such as Rhydon, Sandslash, or Nidoqueen do not appreciate being crippled by Toxic or taking a Psychic, they can heavily damage Alolan Raichu with a very powerful Earthquake.

[CREDITS]
- Written by: [[Dreamcatcher, 449990]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
Feel free to ask me questions about this check on Discord if you have any! QC 1/3 once done.
 

DC

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Implemented! Ready for QC 2.
-Edit: Implemented QC 2. Ready for QC 3.
 
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McCoolDude

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Thunderbolt is a reliable STAB move that devastates Water-types such as Mega Gyarados, Poliwrath, and Starmie as well as hitting Mega Charizard Y and Mega Pinsir.

This is the only thing I would change that Eve didn't mention. Mega gyarados takes less than half from A-Chu's Thunderbolt, I would remove it from that sentence. Obviously it can't come in on it and rocks, I just don't want to give the impression that Raichu-A can take out M-Gyara without significant weakening.

After that, QC Approved!
 

Ivy

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Amcheck GP, bold = addition, strikethrough = removal, (bold italic) is notes.
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[OVERVIEW]

Alolan Raichu distinguishes itself from fellow Electric-types such as Zapdos and Electrode by virtue of its STAB Psychic move, allowing it to hit Nidoqueen and Mega Venusaur for super effective damage and deal heavy damage to other Ground-types like Rhydon and Sandslash. Alolan Raichu also has access to Calm Mind, letting it set up in order to attempt a sweep or soften the opponent's defensive backbone for its teammates. However, Alolan Raichu's complete lack of defensive utility, stemming from its poor defenses and terrible defensive typing, and its inability to pivot usually leaves it overshadowed by the aforementioned Zapdos.

[SET]
name: Wallbreaker
move 1: Thunderbolt
move 2: Psychic
move 3: Calm Mind
move 4: Toxic
item:
nature: Timid

[SET COMMENTS]
Set Information
========

Thunderbolt is a reliable STAB move that devastates Water-types such as Poliwrath and Starmie as well as hitting Mega Charizard Y and Mega Pinsir. Psychic complements Thunderbolt, allowing Alolan Raichu to break through bulky Poison-types and Ground-types that would otherwise wall it. Calm Mind bolsters Alolan Raichu's wallbreaking capabilities by providing additional power, letting it break past soft checks such as Mew and Dragonite. Toxic cripples Pokemon with recovery that could otherwise hinder Alolan Raichu, such as Mew and Chansey, while also limiting the effectiveness of other checks such as Snorlax and Exeggutor.


Usage Tips
========

Alolan Raichu is best utilized early- to mid-game as a wallbreaker, pressuring Water- and Flying-types (great job with the hyphens my dude) and wearing down the opponent's defensive backbone. Also, it is capable of potentially functioning as a sweeper if it manages to set up multiple Calm Mind boosts safely. Alolan Raichu should not switch into a damaging move, even a resisted attack, due to its frailty. Furthermore, taking unnecessary damage limits the number of opportunities Alolan Raichu receives to set up Calm Mind.

Team Options

========

Water-types such as Mega Gyarados and Poliwrath appreciate Alolan Raichu's wallbreaking capabilities and ability to threaten Mega Venusaur. In return, they can threaten opposing Ground-types and specificallyspecially defensive Pokemon such as Snorlax and Chansey. Ground-types such as Rhydon and Alolan Dugtrio can provide Stealth Rock support, wearing down revenge killers such as Mega Aerodactyl and Mega Beedrill that can limit Alolan Raichu's effectiveness. Melmetal serves as a check to Mega Aerodactyl and Mega Beedrill while also threatening Snorlax and Chansey. In turn, Alolan Raichu can pressure opposing Mega Charizard Y and Water-types that give Melmetal trouble. U-turn support from Mega Beedrill is also beneficial, allowing Alolan Raichu to enter the battle safely and weaken Mega Beedrill's checks enough to let it potentially clean late game.



[STRATEGY COMMENTS]

Other Options
=============

Substitute bestows more opportunities forupon Alolan Raichu to set up Calm Minds. Thunder Wave can be employed as a utility option, providing speed control for its teammates. Encore is a high risk, high reward option can be used against targets that would otherwise beat Alolan Raichu if they use a non-damaging move, turning them into setup fodder.

Checks and Counters
===================

**Faster Attackers**: Mega Aerodactyl, Mega Alakazam, and Mega Beedrill outspeed Alolan Raichu and can revenge kill it.

**Alolan Dugtrio**: Alolan Dugtrio is capable of KOing Alolan Raichu with Earthquake while being immune to Thunderbolt, resisting Psychic, and isbeing unaffected by Toxic.

**Specially Defensive Walls**: Specially defensive Pokemon such as Alolan Muk, Snorlax, and Chansey take minimal damage from Alolan Raichu and limit its effectiveness. However, the latter two should be wary of Toxic.

**Other Ground-types**: Although Ground-types such as Rhydon, Sandslash, or Nidoqueen do not appreciate being crippled by Toxic or taking a Psychic, they can heavily damage Alolan Raichu with a very powerful Earthquake.

[CREDITS]

- Written by: [[Dreamcatcher, 449990]]
- Quality checked by: [[Eve, 375272], [McCoolDude, 469684], [, ]]
- Grammar checked by: [[, ], [, ]]
 
I'd mention Dragonite as a check. It's able to survive a boosted hit from Alolan Raichu, even after Stealth Rock, and retaliate with Earthquake. While rare, I'd also mention Exeggutor. It resists both of Alolan Raichu's STABs and 1v1s it with Sleep Powder, Leech Seed, and Mega Drain. For both Pokemon, they need to watch out for Toxic.

3/3
 

DC

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Implemented! Ready for GP.
- Edit: Revised
 
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Lumari

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GP 1/2
[OVERVIEW]

Alolan Raichu distinguishes itself from fellow Electric-types such as Zapdos and Electrode by virtue of its STAB Psychic move, allowing it to hit Nidoqueen and Mega Venusaur for super(space)effective damage and deal heavy damage to other Ground-types like Rhydon and Sandslash. Alolan Raichu also has access to Calm Mind, letting it set up in order to attempt a sweep or soften the opponent's defensive backbone for its teammates. However, Alolan Raichu's complete lack of defensive utility, stemming from its poor defenses and terrible defensive typing, and its inability to pivot usually leaves leave it overshadowed by the aforementioned Zapdos.

[SET]
name: Wallbreaker
move 1: Thunderbolt
move 2: Psychic
move 3: Calm Mind
move 4: Toxic
item:
nature: Timid

[SET COMMENTS]
Set Information
========

Thunderbolt is a reliable STAB move that devastates Water-types such as Poliwrath and Starmie as well as hitting Mega Charizard Y and Mega Pinsir. Psychic complements Thunderbolt, allowing Alolan Raichu to break through bulky Poison-types and Ground-types that would otherwise wall it (such as?). Calm Mind bolsters Alolan Raichu's wallbreaking capabilities by providing additional power, letting it break past soft checks such as Mew and Dragonite. Toxic cripples Pokemon with recovery that could otherwise hinder Alolan Raichu, such as Mew and Chansey, while also limiting the effectiveness of other checks such as Snorlax and Exeggutor.

Usage Tips
========

Alolan Raichu is best utilized early- to mid-game as a wallbreaker, pressuring Water- and Flying-types and wearing down the opponent's defensive backbone. Also, it is capable of potentially functioning as a sweeper if it manages to set up multiple Calm Mind boosts safely. Alolan Raichu should not switch into a damaging move, even a resisted attack, due to its frailty. Furthermore, taking unnecessary damage limits the number of opportunities Alolan Raichu receives to set up Calm Mind.

Team Options
========

Water-types such as Mega Gyarados and Poliwrath appreciate Alolan Raichu's wallbreaking capabilities and ability to threaten Mega Venusaur. In return, they can threaten opposing Ground-types and specially defensive Pokemon such as Snorlax and Chansey. Ground-types such as Rhydon and Alolan Dugtrio can provide Stealth Rock support, wearing down revenge killers such as Mega Aerodactyl and Mega Beedrill that can limit Alolan Raichu's effectiveness. Melmetal serves as a check to Mega Aerodactyl and Mega Beedrill while also threatening Snorlax and Chansey. In turn, Alolan Raichu can pressure opposing Mega Charizard Y and Water-types that give Melmetal trouble. U-turn support from Mega Beedrill is also beneficial, allowing Alolan Raichu to enter the battle safely and weaken Mega Beedrill's checks enough to let it potentially clean late-game. (AH

[STRATEGY COMMENTS]
Other Options
=============

Substitute bestows more opportunities upon Alolan Raichu to set up Calm Minds. Thunder Wave can be employed as a utility option, providing speed control for its teammates. Encore is a high-risk, (AH) high-reward (AH) option that can be used against to lock targets that would otherwise beat Alolan Raichu if they use into (resolving ambiguous construction) a non-damaging move, turning them into setup fodder.

Checks and Counters
===================

**Faster Attackers**: Mega Aerodactyl, Mega Alakazam, and Mega Beedrill outspeed Alolan Raichu and can revenge kill it.

**Alolan Dugtrio**: Alolan Dugtrio is capable of KOing Alolan Raichu with Earthquake while being immune to Thunderbolt, resisting Psychic, and being unaffected by Toxic.

**Specially Defensive Walls**: Specially defensive Pokemon such as Alolan Muk, Snorlax, and Chansey take minimal damage from Alolan Raichu and limit its effectiveness. However, Snorlax and Chansey should be wary of Toxic.

**Other Ground-types**: Although Ground-types such as Rhydon, Sandslash, or Nidoqueen do not appreciate being crippled by Toxic or taking a Psychic, they can heavily damage Alolan Raichu with a very powerful Earthquake.

**Dragonite**: Dragonite is able to survive a Calm Mind-boosted (AH) hit, even after Stealth Rock, from Alolan Raichu and retaliate with Earthquake. However, Dragonite it should fear a potential Toxic from Alolan Raichu.

**Exeggutor**: Exeggutor resists both of Alolan Raichu's STAB moves and can 1v1 beat it one-on-one through the combination of Sleep Powder, Leech Seed, and Mega Drain. However, it should be wary of potentially being inflicted with Toxic poison.

[CREDITS]
- Written by: [[Dreamcatcher, 449990]]
- Quality checked by: [[Eve, 375272], [McCoolDude, 469684], [Vengeance417, 198446]]
- Grammar checked by: [[, ], [, ]]
 

Rabia

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[OVERVIEW]

Alolan Raichu distinguishes itself from fellow Electric-types such as Zapdos and Electrode by virtue of its STAB Psychic, allowing it to hit Nidoqueen and Mega Venusaur for super effective damage and deal heavy damage to other Ground-types like Rhydon and Sandslash. Alolan Raichu also has access to Calm Mind, letting it set up in order to attempt a sweep or soften the opponent's defensive backbone for its teammates. However, Alolan Raichu's complete lack of defensive utility, stemming from its poor defenses and terrible defensive typing, and its inability to pivot usually leave it overshadowed by the aforementioned Zapdos.

[SET]
name: Wallbreaker
move 1: Thunderbolt
move 2: Psychic
move 3: Calm Mind
move 4: Toxic
item:
nature: Timid

[SET COMMENTS]
Set Information
========

Thunderbolt is a reliable STAB move that devastates Water-types such as Poliwrath and Starmie,(AC) as well as hitting Mega Charizard Y and Mega Pinsir. Psychic complements Thunderbolt, allowing Alolan Raichu to break through bulky Poison-types and Ground-types that would otherwise wall it such as Nidoqueen, Mega Venusaur, and Rhydon. Calm Mind bolsters Alolan Raichu's wallbreaking capabilities by providing additional power, letting it break past soft checks such as Mew and Dragonite. Toxic cripples Pokemon with recovery that could otherwise hinder Alolan Raichu, such as Mew and Chansey, while also limiting the effectiveness of other checks such as Snorlax and Exeggutor.

Usage Tips
========

Alolan Raichu is best utilized early- to mid-game as a wallbreaker, pressuring Water- and Flying-types and wearing down the opponent's defensive backbone. Also, it is capable of potentially functioning as a sweeper if it manages to set up multiple Calm Mind boosts safely. Alolan Raichu should not switch into a damaging move, even a resisted attack, due to its frailty. Furthermore, taking unnecessary damage limits the number of opportunities Alolan Raichu receives to set up Calm Mind.

Team Options
========

Water-types such as Mega Gyarados and Poliwrath appreciate Alolan Raichu's wallbreaking capabilities and ability to threaten Mega Venusaur. In return, they can threaten opposing Ground-types and specially defensive Pokemon such as Snorlax and Chansey. Ground-types such as Rhydon and Alolan Dugtrio can provide Stealth Rock support, wearing down revenge killers such as Mega Aerodactyl and Mega Beedrill that can limit Alolan Raichu's effectiveness. Melmetal serves as a check to Mega Aerodactyl and Mega Beedrill while also threatening Snorlax and Chansey. In turn, Alolan Raichu can pressure opposing Mega Charizard Y and Water-types that give Melmetal trouble. U-turn support from Mega Beedrill is also beneficial, allowing Alolan Raichu to enter the battle safely and weaken Mega Beedrill's checks enough to let it potentially clean late-game.

[STRATEGY COMMENTS]
Other Options
=============

Substitute bestows more opportunities upon Alolan Raichu to set up Calm Minds. Thunder Wave can be employed as a utility option, providing speed control for its Alolan Raichu's teammates. Encore is a high-risk, high-reward option that can be used to lock targets that would otherwise beat Alolan Raichu into a non-damaging move, turning them into setup fodder.

Checks and Counters
===================

**Faster Attackers**: Mega Aerodactyl, Mega Alakazam, and Mega Beedrill outspeed Alolan Raichu and can revenge kill it.

**Alolan Dugtrio**: Alolan Dugtrio is capable of KOing Alolan Raichu with Earthquake while being immune to Thunderbolt, resisting Psychic, and being unaffected by Toxic.

**Specially Defensive Special Walls**: Specially defensive Pokemon such as Alolan Muk, Snorlax, and Chansey take minimal damage from Alolan Raichu and limit its effectiveness. However, Snorlax and Chansey should be wary of Toxic.

**Other Ground-types**: Although Ground-types such as Rhydon, Sandslash, or Nidoqueen do not appreciate being crippled by Toxic or taking a Psychic Rhydon and Sandslash do not appreciate being crippled by Toxic and Nidoqueen hates taking a Psychic,(resolves issue of the first problem not applying to Nidoqueen. If the former two also hate taking Psychic, reword to "Although Ground-types such as Rhydon, Sandslash, and Nidoqueen do not appreciate taking a Psychic, with the former two also being vulnerable to Toxic, ...") they can heavily damage Alolan Raichu with a very powerful Earthquake.

**Dragonite**: Dragonite is able to survive a Calm Mind-boosted hit, even after Stealth Rock, from Alolan Raichu and retaliate with Earthquake. However, it should fear a potential Toxic.

**Exeggutor**: Exeggutor resists both of Alolan Raichu's STAB moves and can beat it one-on-one through the combination of Sleep Powder, Leech Seed, and Mega Drain. However, it should be wary of potentially being inflicted with Toxic poison.

[CREDITS]
- Written by: [[Dreamcatcher, 449990]]
- Quality checked by: [[Eve, 375272], [McCoolDude, 469684], [Vengeance417, 198446]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [, ]]

gp 2/2 when done
 
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