AG Quagsire

Icemaster

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UPL Champion
[SET]
name: Unaware Wall
move 1: Earthquake
move 2: Haze
move 3: Toxic
move 4: Recover
item: Leftovers / Shed Shell
ability: Unaware
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Owing to its invaluable ability Unaware and its stellar defensive typing, Quagsire is the most reliable Zacian-C check in the game, as well as being adept at checking Necrozma-DM and Swords Dance Arceus formes and capable of taking on Dragon Tail Zygarde-C. Earthquake allows Quagsire to defeat Zacian-C, 2HKOing it while also damaging Primal Groudon and Necrozma-DM. Scald can be used over Earthquake for a chance to permanently cripple the aforementioned threats barring Primal Groudon, but it is less effective at forcing them out. Haze prevents Necrozma-DM from setting up on Quagsire and breaking through it with Sunsteel Strike while also providing a win condition versus Baton Pass teams and preventing Zygarde-C from freely setting up. Toxic allows Quagsire to cripple switch-ins such as Ho-Oh and support Arceus formes while chipping away at offensive Pokemon such as Mega Rayquaza, Xerneas, and Yveltal that may try to take advantage of Quagsire's passive nature. Leftovers provides passive recovery and is important to help prevent Play Rough or Close Combat Zacian-C from breaking through Quagsire, which it can with minimal chip. Shed Shell on the other hand eases the matchup versus Mega Gengar and Gothitelle, but in general the stall teams Quagsire features on cannot handle these threats regardless.

Quagsire fits best on stall teams that in particular require an extremely reliable Zacian-C switch-ins. Due to Quagsire's low overall bulk, it is vulnerable to many wallbreakers. Lugia and support Arceus formes are good partners in order to help combat physical wallbreakers such as Primal Groudon, Mega Rayquaza,and Ultra Necrozma, whereas Chansey can check special ones such as Yveltal, Xerneas, Primal, Kyogre, Calm Mind Arceus formes, and Eternatus. Tyranitar is also a good partner, as it aids in checking Yveltal and Eternatus while potentially trapping Mega Gengar. Cleric support from the aformentioned Chansey and Diancie is also vital, as with just small amounts of chip damage, Zacian-C can break through Quagsire. Entry hazard removal is especially important, as Quagsire must be able to switch into Zacian-C reliably, and so Defoggers such as Ho-Oh, support Arceus formes, and Giratina are vital, and Magic Bounce users such as Mega Diancie and Mega Sableye are especially helpful for also countering Ferrothorn, which otherwise takes advantage of Quagsire.

[CREDITS]
- Written by: [[Icemaster, 464176]]
- Quality checked by: [[Guardsweeper, 36058]], [pichus, 374620]]
- Grammar checked by: [[The Dutch Plumberjack, 232216]]
 
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:Quagsire:
[SET]
name: Unaware Wall
move 1: Earthquake
move 2: Haze
move 3: Toxic
move 4: Recover
item: Leftovers / Shed Shell
ability: Unaware
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Owing to it's invaluable ability Unaware and its stellar defensive typing, Quagsire is the most reliable Zacian-C check in the game, and is also adept in checking Necrozma-DM and is able to help check Dragon Tail Zygarde-C and Zekrom -checking Swords Dance Arceus forms is worth mentioning as well-. Earthquake allows Quagsire to be able to defeat Zacian-C and Zekrom, 2HKOing them while heavily damaging Necrozma-DM. Scald can be used over Earthquake in order to permanently cripple the aforementioned threats with a potential burn, and to threaten steel types with a burn -Steel-types other than NDM and Zacian-C are really niche apart from Ferrothorn, not sure if they're worth pointing out; you could still mention this I guess but replace 'steel types' with 'Ferrothorn'-, but is less effective in forcing them out. Haze prevents Necrozma-DM from setting up and breaking through with Sunsteel Strike while also providing a wincon vs Baton Pass teams. Toxic allows Quagsire to cripple switchins such as Ho-Oh and support Arceus formes while chipping away at offensive Pokemon such as Mega Rayquaza and Yveltal which may try and threaten to take advantage of Quagsire's passive nature. Recover provides a reliable form of recovery in order to check Zacian-C and Necrozma-DM throughout the game -fluff-. Leftovers provides passive recovery and is important as it helps prevent Play Rough or Close Combat Zacian-C from breaking through Quagsire - which it can with minimal chip. Shed Shell on the other hand eases the matchup vs Gengar Mega and Gothitelle, but in general the stall teams Quagsire features on cannot handle these threats regardless.

Quagsire fits best on stall teams which in particular require an extremely reliable Zacian-C switchin and can patch its passiveness -Stall teams are de facto passive, how would they patch up Quagsire's passiveness?-. Due to Quagsire's low overall bulk, it is vulnerable to many breakers. Lugia and support Arceus formes are good partners in order to help combat physical wallbreakers such as Primal Groudon, Mega Rayquaza and Ultra-Necrozma. Additionally Pokemon such as, whereas Chansey help threaten can check special attackers wallbreakers such as Yveltal, Xerneas, Calm Mind Arceus Formes, Primal Kyogre, and Eternatus. Clerical support is also vital as with small amounts of chip, Zacian-C can break through Quagsire and so partners such as the aforementioned Chansey, and Diancie are useful. Hazard removal is especially important as Quagsire must be able to switch in to Zacian-C reliably, and so defoggers such as Ho-Oh, support Arceus formes and Giratina are vital and Magic Bouncers such as Mega Diancie and Mega Sableye are helpful. -I'd explicitly mention Ferrothorn here, since Quagsire opens up a lot of opportunities for Ferrothorn to spam Spikes-

[CREDITS]
- Written by: [[ice-master-523, 464176]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Ready for QC!
1/2, good job
 
:Quagsire:
[SET]
name: Unaware Wall
move 1: Earthquake
move 2: Haze
move 3: Toxic
move 4: Recover
item: Leftovers / Shed Shell
ability: Unaware
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Owing to it's invaluable ability Unaware and its stellar defensive typing, Quagsire is the most reliable Zacian-C check in the game, is adept in checking Necrozma-DM and Swords Dance Arceus formes, and is able to help check Dragon Tail Zygarde-C and Zekrom. zekrom isnt relevant enough and im sure that +1 outrage ends it. Earthquake allows Quagsire to be able to defeat Zacian-C and Zekrom, 2HKOing them it while heavily also damaging Primal Groudon Necrozma-DM. Scald can be used over Earthquake in order to permanently cripple the aforementioned threats, but is less effective in forcing them out. Haze prevents Necrozma-DM from setting up and breaking through with Sunsteel Strike while also providing a wincon vs Baton Pass teams. also prevents zygarde from setting up DDances. Toxic allows Quagsire to cripple switchins such as Ho-Oh and support Arceus formes while chipping away at offensive Pokemon such as Mega Rayquaza, Xerneas and Yveltal which may try to take advantage of Quagsire's passive nature. Leftovers provides passive recovery and is important as it helps prevent Play Rough or Close Combat Zacian-C from breaking through Quagsire - which it can with minimal chip. Shed Shell on the other hand eases the matchup vs Gengar Mega and Gothitelle, but in general the stall teams Quagsire features on cannot handle these threats regardless.

Quagsire fits best on stall teams which in particular require an extremely reliable Zacian-C switchin. Due to Quagsire's low overall bulk, it is vulnerable to many breakers. Lugia and support Arceus formes are good partners in order to help combat physical wallbreakers such as Primal Groudon, Mega Rayquaza and Ultra-Necrozma, whereas Chansey can check special wallbreakers such as Yveltal, Xerneas, Primal, Kyogre, Calm Mind Arceus Formes and Eternatus. ttar too since it handles yveltal and eternatus and gengar? Cleric support is also vital as with small amounts of chip, Zacian-C can break through Quagsire and so partners such as the aforementioned Chansey, and Diancie are useful. Hazard removal is especially important as Quagsire must be able to switch in to Zacian-C reliably, and so defoggers such as Ho-Oh, support Arceus formes and Giratina are vital and Magic Bouncers such as Mega Diancie and Mega Sableye are helpful, especially as they counter Ferrothorn which otherwise takes advantage of Quagsire.

[CREDITS]
- Written by: [[ice-master-523, 464176]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Ready for QC 2!
2/2 gj
 
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/1
[SET]
name: Unaware Wall
move 1: Earthquake
move 2: Haze
move 3: Toxic
move 4: Recover
item: Leftovers / Shed Shell
ability: Unaware
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Owing to it's its invaluable ability Unaware and its stellar defensive typing, Quagsire is the most reliable Zacian-C check in the game, is as well as being adept in at checking Necrozma-DM and Swords Dance Arceus formes (RC) and is able to help check capable of taking on (or "helping check" if still, don't know if this nuance is less accurate, just trying to avoid repetition) Dragon Tail Zygarde-C. Earthquake allows Quagsire to be able to defeat Zacian-C, 2HKOing it while also damaging Primal Groudon and Necrozma-DM. Scald can be used over Earthquake in order for a chance to permanently cripple the aforementioned threats (probably specify more clearly bc rn it reads as though this refers to PDon), but it is less effective in at forcing them out. Haze prevents Necrozma-DM from setting up on Quagsire and breaking through it with Sunsteel Strike while also providing a wincon vs win condition versus Baton Pass teams and also prevents preventing Zygarde-C from freely setting up. Toxic allows Quagsire to cripple switchins switch-ins such as Ho-Oh and support Arceus formes while chipping away at offensive Pokemon such as Mega Rayquaza, Xerneas, (AC) and Yveltal which that may try to take advantage of Quagsire's passive nature. Leftovers provides passive recovery and is important as it helps help prevent Play Rough or Close Combat Zacian-C from breaking through Quagsire, (comma) which it can with minimal chip damage. Shed Shell on the other hand eases the matchup vs versus Mega Gengar Mega and Gothitelle, but in general the stall teams Quagsire features on cannot handle these threats regardless.

Quagsire fits best on stall teams which that in particular require an extremely reliable Zacian-C switchin switch-ins. Due to Quagsire's low overall bulk, it is vulnerable to many wallbreakers. Lugia and support Arceus formes are good partners in order to help combat physical wallbreakers such as(space)Primal Groudon, Mega Rayquaza, (AC) and Ultra Necrozma, (RH) whereas Chansey can check special wallbreakers ones such as Yveltal, Xerneas, Primal, Kyogre, Calm Mind Arceus formes, (AC) and Eternatus. Tyranitar is also a good partner, (AC) as it aids in checking Yveltal (RC)and Eternatus while potentially trapping Mega Gengar Mega. Cleric support from the aformentioned Chansey and Diancie is also vital, (AC) as with just small amounts of chip damage, Zacian-C can break through Quagsire and so partners such as the aforementioned Chansey, and Diancie are useful. Entry hazard removal is especially important, (AC) as Quagsire must be able to switch in to into Zacian-C reliably, and so Defoggers such as Ho-Oh, support Arceus formes, (AC) and Giratina are vital, (AC) (remove "are vital" and don't implement the rephrasing edits in the following part if the Ferrothorn thing applies to all examples not just the magic bouncers) and Magic Bounce users such as Mega Diancie and Mega Sableye are helpful, especially helpful as they for also countering Ferrothorn, (AC) which otherwise takes advantage of Quagsire.

[CREDITS]
- Written by: [[ice-master-523, 464176]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
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