im just gonna post that nothing with focus sash is a counter.
reducing berries are debatable but imo are not since counters should not only be able to switch in once, thats not a counter.
i mean maybe if you're all playing 2 pokes vs 2 pokes and youre only switching once but i think alot of you dont know what a counter is lol
In my eyes, for the purposes of this game, a "counter" is a Pokemon that can switch into a Pokemon, and, assuming neither Pokemon switches, that counter Pokemon will end up with at least 1 HP, and the other Pokemon will be fainted.
How exactly is focus sash not a counter???
This is assuming that both pokes start at full HP, and one has to switch in, being able to KO the opposing pokemon before it can KO yours... Switch something with a focus sash that can out-speed and OHKO the non weather-ability pokemon, the enemy's is dead, yours is at one HP. The other pokemon = dead. Your pokemon = alive. This scenario = countered.
youre looking at your own definition of the word counter, not the accepted one
a counter is a pokemon that can consistently switch in on a pokemon without fear of getting ruined by an attack and scare it away
tar is a counter to ice beam softboiled stoss AT bliss for example
Armaldo @ Choice Bandokay, sorry. ill go fix that.
anyways
charizard @ wacan berry
adamant
252 atk, 252 def, 6 speed
fire punch
earthquake
dragon claw
substitute
wacan to allow him to survive a thunderpunch, then fire punch or EQ.
sub up if he comes in on EQ.
Gliscor @ Leftovers
Ability: Sand Veil
Nature: Impish
EVs: 252 HP, 4 Atk, 252 Def
~ Swords Dance
~ Roost
~ Earthquake
~ Ice Fang
okay, this one i hard:I would go with ...
Quagsire @ Leftovers
Ability: Water Absorb
Nature: Relaxed
EVs: 252 HP / 252 Def / 6 SpA.
~ Eathquake
~ Ice Beam
~ Yawn
~ Encore
Can easily switch in on either Earthquake or Ice Fang. If it starts SDing Encore it, if not Yawn (to prevent roosting), then Ice Beam it until its dead.
okay, this one i hard:
Groudon
Nature: Hasty
EV's: 252HP, 252 Speed, 6 def
- Solarbeam
- Earthquake
- Rock Slide
- Rest
Shouldnt be too hard^^
Come in:
Faster than Quag, shoot 1-2 SB's and then Quag is down
No ubers please... One of the rules at the start of the tread... Anyways...
@ Scizor:
Dusknoir @ Leftovers
Pressure
Bold
252 HP / 200 DEF / 58 SPDEF
Hidden Power Fighting
Calm Mind
Pain Split
Shadow Ball
Calm Mind up while its attacks do hardly anything to you, then hit it with Hidden Power when you're ready. Unless he is a mastermind predictor, he probably won't anticipate when you decide to attack and won't get the Endure off.
Blissey@Leftovers
252 Hp, 252 Sp.Def, 6Def
Bold
-Toxic
-Calm Mind
-Ice Beam
-Softboiled
Toxic then calm mind up
Lucario @ Leftovers
252 HP / 96 Def / 136 SpD / 24 Spe
Adamant
-Extremespeed
-Close Combat
-Swords Dance
-Crunch
Resists Ice Beam, immune to Toxic and will definitely mess your Blissey up with Close Combat with or without the Swords Dance.