I can't say I expected "Are DP the final pokemon games?!" discourse of old to come back, evolved, as "Are BDSP the final traditional pokemon games?!"
God it was everywhere back in the day, it was ridiculous. A lot of it was based on Arceus existing, but there were other "factors" people would grab onto.It's the first time I heard of any claims about DP being the final games.
A short list of things I saw people present as "evidence" of a johto remake:I mean... was it not evidence of a Johto remake?
With all that in mind, if Unova was the beginning of a new era, then the original Sinnoh games represented the capstone on the old one, taking that era's design motifs and bringing them to their logical extremes: The scope and stakes of the legendaries are to this day the highest the series has ever seen, Pokemon from all 3 preceding generations got new evolutions, HMs were in abundance, so on and so forth.
The one thing that we can know for now is that Arceus Legends is the 2nd ""experimental"" title in the series on Switch already.Im not saying every single game going forward is gonna be the exact same as Legends Arceus, just like not every game in the 3d era thus far has been exactly like Gen 5. All I'm proposing is that it'll begin new, enduring trends in order to modernize the franchise to a level more befitting of a home console: For example, I could see something like the ATB combat and move animations being kept around and refined slightly overtime. What will stick and whether those potential permanent changes end up being a good thing is a wholly different can of worms entirely.
I'm sad that Mack is slightly weaker than Mick. We need some justice for Mack.In BW, there is a Fisher with six lv60 Magikarp on Route 13 named Mick. Mick does not appear in B2W2. However, there is now a Fisher with six lv58 Magikarp on Route 3 named Mack.
If you play on Challenge Mode, Mack's team gets their levels raised to 63, making him stronger than Mick.I'm sad that Mack is slightly weaker than Mick. We need some justice for Mack.
Don't know if anyone else will like it, but I thought it was pretty funny when it happened. I had somehow missed him when I originally played through White in 2011, and then, 3 years later, I happen to randomly talk to him only to find out that I haven't battled him before!Played Black and White a little today to check for some things I need on 6th generation. On White, I found one Pokemon I needed and that was enough. Afterwards, I decided to go to Route 13 to get an item from the Treasure Hunter. Got it from him, then I spoke to some of the other people on the Route, and it turned out that I somehow hadn't battled one of the trainers there before. The trainer in question also had to be that Fisherman with 6 Magikarp at level 60 on his team. I let my Samurott and Lilligant defeat his team. This is the second time I run into a trainer I haven't battled before several years after playing through a game, it happened to me before in Platinum in 2011. I'm still done with B/W so I'm not going back to playing them, just wanted to post this as it was very unexpected.
All the focus goes into creating the attack, there's none left for actually aiming it. That's my explanation for why Focus Miss has 70 accuracy in-game.
That's it. That's the post.
Hey, it only took Omastar 8 generations to finally get a secondary Stab that had more than 60 BPAnd with Rock and Water using opposite stats pre-split, their stat distributions allowed them to maintain their counterpart status post-split, with Omastar as the special attacker to Kabutops' physical. (And the two types still primarily lean in the direction of their pre-split typings, so the original distinction still stands somewhat.
Exactly. Screw anyone who thinks the games are bad because of Double Kick's animation. You only have to see it in the early game before replacing it with stronger moves that have better animations because they're the moves players are seeing the most in endgame. Bolt Strike is my favorite due to looking like a straight up cinematic with the widescreen effect and Zekrom flying back into position.My hypothesis is they decided more powerful moves get more amazing animations
Signature Moves look really cool too, probably cause they only have to make the animation work for one Pokemon
Sorta.Signature Moves look really cool too, probably cause they only have to make the animation work for one Pokemon -