I'll just leave this here to alleive some annoyance:
Konikoni was basically my stone dump. Not a bad place to dump them, though.
Konikoni sells you Fire/Water/Leaf/Thunder, and is pretty early in Alola.Hey now, Kalos has the Stone Emporium!
Of which you can only buy Water, Fire & Leaf Stones.
BW1 has the Black City shop!
Which is based entirely on who is in Black City, is only available in Black (obviously), are over priced and limited to one a day.
BW2 has the White Forest AND Black City shops!
Each version only has certain items and you can still only buy one per day
It's stupid and dumb and I hate it.
Definitely this. Especially all the memories that Silvally uses. I don't want to have to scan through that stuff just to find a life orb or whatever.Also, LET US DEPOSIT ITEMS IN THE PC. Seriously, I do not want to carry around 90% of the random crap they throw at us, but if there's only 1 Prism Scale in the game I can't justify selling it. Let us store them somewhere out-of-sight, please.
In Generation 7, we got Kukui, possibly the coolest Pokemon Professor out there with an actual personality.
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In Generation 8 we get
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literally who?
Sonia is there yes but mentioning Sonia meant my post wouldn't have been as nearly as snarky and that means I no funnyHey but in exchange Sword and Shield gave us Sonia, so that checks out.
I think Magnolia is meant to be not very memorable because one of the prevailing themes in Sword and Shield's adventure is the passing of the torch from the older to the younger generation. Like how Opal passes the torch to Bede, Piers passes the torch to his sister Marnie, Rose's former property after his arrest is taken over by Leon after Leon loses his Champion position, with that being passed to the player (Victor/Gloria).
Likewise Magnolia is mainly overshadowed by her granddaughter Sonia who is far more memorable with the game focusing on her journey of doing research on the legends of Galar until it comes full circle with Magnolia passing the torch of Professor to Sonia so that Sonia herself becomes a full blown Professor. Even more so when she takes Hop under her wing as her intern.
Plus Sonia stands out a lot more in the game anyway due to her personality and the fact that she's old friends with Leon. Magnolia herself may not be memorable, but Sonia most certainly is so that more than makes up for it.
For the obnoxiously long route in Hoenn? Yeah, that's bad.This is a slightly larger moan than some on here, but I believe one of the worst designs of the usually interesting puzzles is the currents in the ocean, featured in Hoenn's Routes 132-134, Unova's Route 17, and the Seafoam Islands in FRLG. Here's some examples, if you don't remember them:
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I think these are a really poor design: you have to go through the route multiple times to face all the trainers and get all the items, they're really easy to get lost in given that getting on one wave often sends you halfway across the route, and extremely confusing visually. This is especially frustrating in Unova, where Route 18 has to be accessed via Route 17, and a small section of shoreline is reached from a completely different place from the rest, using the currents. You have to go all the way along the south side of the route to the bottom left corner, along a long, convoluted path through Route 18, then arrive at the top left to rejoin Route 17. You'll then see in the picture that you can head through a small gap between the currents to go past the top left trainer - one wrong step and you literally get sent back all the way to the beginning though. You also need multiple trips to get to the island in the missing top-right section, as well as to the shallow water, which holds some items - and getting on different bits of the same current can get you in different places too. The ORAS one is even more annoying visually, and it covers almost the entire of three routes, as well as the activation point for the Regis sidequest!
Maybe Game Freak realised that the puzzles are bad though, as they have never made a new region with one since Generation 5, and the last two generations do not feature one.
Does anyone else really hate these puzzles?
There's a difference between sounding snarky and sounding like you don't know what you're talking about. The former is funny, the latter is just frustrating.Sonia is there yes but mentioning Sonia meant my post wouldn't have been as nearly as snarky and that means I no funny
There's a difference between sounding snarky and sounding like you don't know what you're talking about. The former is funny, the latter is just frustrating.
SwSh ABSOLUTELY needed a Held Item pocket. The bag is a mess in that game.
No. We need to over-analyze this.Guys I knew Sonia was in the game all along. It was a simple joke. It’s obvious she has more of a role than Magnolia. Nothing more, nothing less.
I do posts like this because I don’t want to make huge analytical posts all the time. Sometimes I just want to make a quick laugh. I honestly didn’t mean to generate this much discourse over it. I sometimes think I go to far in the other direction, being over-explaining of my opinions.
Is it really an Orange Islands thread if we don't?No. We need to over-analyze this.![]()
Kinda wish GF told us more who did what for designing mons, but then again with fans harping on Matsuda....
Cuz I'm looking at palettes in Gen 3, and am noticing patterns for the transparent color
Veeeery slight and pedantic correction: It is actually possible to use Charizard in-game in SWSH, however it is a raid exclusive in the highest-level areas and as such you really have to go out of your way to use it.Sure, G-Max Charizard exists and is Leon's ace, but a player can't use one on their in-game journey in Galar until after they defeat Leon, so the odds that Charizard will overshadow your Galar starter are zero.
Why use Delphox when the epic fire breathing Dragon Charizard is in the game
Well I can think of a few reasons to use Delphox over Charizard, especially in normal playthroughs. For one, Delphox has a better (or at least more specialized) stat distribution compared to normal Charizard. Slightly better SpAtk, SpDef, and Spd makes Delphox a tad better at nuking and taking special dmg. This obviously changes once Charizard mega evolves, but I'll cover that later.Even if Charizard weren't in the game, there's no good reason to use Delphox.
Delphox, the magic fox witch, is just...not as instantly cool a design. It's a bit soft, and the hair tuffs are kinda weird - at least for me. I think GF was trying to garner a different audience with each of the Gen 6 starters, and Delphox's audience is more niche and one that isn't as involved/active online.Why use Delphox when the epic fire breathing Dragon Charizard is in the game
Relating to this, here's something annoys me about Pokemon: Weird ass sizesThere's too little information about Pokémon designs overall. Many would be glad to know more about inspirations or maybe the complete measures of a Pokémon (instead of an ambiguous "height" value).
The fact that the Kalos starters didn't get Mega Evolutions bothers me to this day.
(...) Greninja got lucky because it has a standout design for a starter, got to be Ash's ace in XY and later got a super form, and took off competitively in both Smogon OU and VGC for having an exceptional and unique Hidden Ability, plus getting to be in Smash.
(...) But a real problem with the Kalos starters is that they are severely overshadowed, and that's not their fault, but it's Game Freak's.
(...) And who was it in their debut games that was bound to overshadow them? The Kanto starters.
Well I can think of a few reasons to use Delphox over Charizard, especially in normal playthroughs. For one, Delphox has a better (or at least more specialized) stat distribution compared to normal Charizard. Slightly better SpAtk, SpDef, and Spd makes Delphox a tad better at nuking and taking special dmg. This obviously changes once Charizard mega evolves, but I'll cover that later.
(...)
I think what Scrafty said really does sum up the issue with Delphox.
Delphox, the magic fox witch, is just...not as instantly cool a design. It's a bit soft, and the hair tuffs are kinda weird - at least for me. I think GF was trying to garner a different audience with each of the Gen 6 starters, and Delphox's audience is more niche and one that isn't as involved/active online.
This is ofc speculation, but I'm fairly confident that GF designs new starters for specific genders. Pre Gen 6 starters are fairly gender neutral, but Gen 6+ starters are more anthropomorphic - most of whom have a stereotypically gendered slant. Primarina, for example, is very clearly a Mermaid/Siren, which are stereotypically female. Delphox also falls into this category, as kitsune and witchcraft are often stereotyped as feminine. Moreover, the people who have these Pokemon in the anime are female as well (Serena and Lana). Not sure about Gen 8 - it's a lot less clear, so they may have dropped this convention. Or are at least being less obvious about it.
Relating to this, here's something annoys me about Pokemon: Weird ass sizes
I've heard that the Pokemon models are actually to scale, so it would theoretically be pretty easy to see what each Pokemon's "height" refers to, if incredibly tedious.Not to mention the dex seems to change from whether "height" means from head to feet (real height), head to tail/back end (length, like Furret mentioned above), or wing to wing (wingspan, which I swear is why some birds are so big). GF really needs to go through the heights of all Pokemon with The Pokemon Company (who seems to be the actual decider of a Pokemon's official height) and get the game's info straight.
Guess that would be a good way to put the Flare in Team Flare, huh?you could do what I did: use both! Heck, why not also use the Speed Boost/Mega Evolving Blaziken as well! Three Fire Starters legally at the start of the game, a Fire-Starter chooser's dream! BURN KALOS TO THE GROUND!
I wonder if the cancelled Z version (yes, they say there were no plans but I don't believe them cause XY had some loose ends it felt like they were leaving for a follow-up game...) was going to address this. That Ash-Greninja was maybe a proof of concept that only went as far as that. I'll stand by my theory originally the XY Starters were going to get "Battle Bond" forms where their designs would slightly change according to what the player was wearing to emphasize the games now allowing for customization. Cause it feels weird that the Ability to change Greninja into Ash-Greninja is called "Battle Bond" yet that only works if the trainer using it is Ash. But nope, they skipped Z leaving the concept dead in the water and only Ash-Greninja remains of the idea that they'll never admit due to GF having this mentality that they must look like they know what they're masterminds and everything gone according to their plans.
Note: Boulders are generally a ton to several tonnesAnd don't even get started on "Weight". Weight alone, to match real world standards, would involve expanding the character limit and allow for higher units of weight to be used. Here I think Pokemon would be better just making up their own weight system which is exponential (rather than the realistic gradual systems we have) than using any realistic weight system.