I have suspected that the anime's dub kind of has a small budget.Been thinking recently about an issue that only gets worse and worse with time: TPC and/or TPCi's constant steadfast refusal of allowing us to listen to the Japanese version of the anime.
Seriously. It's (current year), every other show for kids like Kitaro, Digimon, and PreCure has been allowed to be aired in Crunchyroll or other places with subs. But Pokémon? Nope. Pokémon STILL gets the ridiculous process of waiting until a bunch of episodes aired, then dubbing then and airing them just dubbed (And if you don't speak English, then wait AGAIN and dub the dub. Everyone loves Telephone!). And no other way. Why?
I mean, it's not like Pokémon doesn't have its own streaming service. But nope, Pokémon TV is utterly useless (other than delivering European Magearna poorly). They could have dual audio! Nope.
Being fair, the Mewtwo movie "remake" (more like demake amirite) has Japanese audio. And the games do too! But that only raises more questions: If they can do it for that, why not everywhere else? Seriously, I only ask for what every other anime has.
Hell, they don't even sell dual audio DVD/BR. That's just sad.
This is a slightly larger moan than some on here, but I believe one of the worst designs of the usually interesting puzzles is the currents in the ocean, featured in Hoenn's Routes 132-134, Unova's Route 17, and the Seafoam Islands in FRLG. Here's some examples, if you don't remember them:
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I think these are a really poor design: you have to go through the route multiple times to face all the trainers and get all the items, they're really easy to get lost in given that getting on one wave often sends you halfway across the route, and extremely confusing visually. This is especially frustrating in Unova, where Route 18 has to be accessed via Route 17, and a small section of shoreline is reached from a completely different place from the rest, using the currents. You have to go all the way along the south side of the route to the bottom left corner, along a long, convoluted path through Route 18, then arrive at the top left to rejoin Route 17. You'll then see in the picture that you can head through a small gap between the currents to go past the top left trainer - one wrong step and you literally get sent back all the way to the beginning though. You also need multiple trips to get to the island in the missing top-right section, as well as to the shallow water, which holds some items - and getting on different bits of the same current can get you in different places too. The ORAS one is even more annoying visually, and it covers almost the entire of three routes, as well as the activation point for the Regis sidequest!
Maybe Game Freak realised that the puzzles are bad though, as they have never made a new region with one since Generation 5, and the last two generations do not feature one.
Does anyone else really hate these puzzles?
I think this is to those routes' credit, having the sealed temple hidden among the rapids really sells the notion that it could remain hidden. Idc about the Unova version, but at least in Hoenn this kind of hostile route design serves a good purpose.The ORAS one is even more annoying visually, and it covers almost the entire of three routes, as well as the activation point for the Regis sidequest!
Reading stuff like this leaves me wondering why the anime is even kept up when it seems like every branch involved manages it like it's the early 2000s still. Lacking easily accessible subs and having to deal with modified English soundtracks in [current year] is a god damn embarrassment and the fact the broader community doesn't call the Pokemon bigwigs out on it strikes me as a damning indictment on this show's utter irrelevancy to the brand. Maybe I'm missing something here or I'm just bitter at the refusal to greenlight a Mystery Dungeon anime. Actually it's probably that nvm.I have suspected that the anime's dub kind of has a small budget.
Take the DVD releases, for example: they've always been barebones and, at least where I live, for years have been basically impossible to find. They have very small shelf space and are slow to update; you're better off just ordering from amazon every time. It gives the feeling of they put them out out of obligation and just kind of break even.
meanwhile, what's cheaper than buying the rights to the japanese sound track? making your own tunes and getting to reuse those willy nilly.
As for why no simulstream options< i wonder if that's just a higher up from the Japanese side thing. I'm not sure if it's the people who make it, TPC, or a station deal or what but I don't think Pokemon is on any streaming services in Japan. Like even the Netflix stuff, I'm like...80% sure is entirely in western countries only. Pokemon TV definitely is. Pokemon also doesn't get normal boxset releases in Japan either, for that matter.
If Japanese pokemon was on more streaming platforms, or just had more of a release in general, perhaps we'd see an opening for simulcast?
Like I don't have solid proof of anything I'm saying here but my pepe silvia board is starting to get some twine on it.
Because of this, they were the only mascot trio to learn no moves past level 50 until Gen 8, where they learned their final moves at 88 for Dialga and Palkia, while Giratina learns its final move at 84. I imagine things will change for BDSP.The Creation Trio get Slash at lv.70 in DPPt, but at lv.24 in HGSS, mostly due to the Sinjoh Ruins event. It lowered even further to lv.15 starting in BW, but rose back to lv.24 in SwSh. Hell, HGSS gave the trio their entire moveset by lv.46, making them one of the few Pokemon balanced around Johto's level curve.
I mean, I don't think many kids (the target demographic) really care about subs or original soundtracks or any of that shit. I doubt many of them even know they exist. Sample size of one, but when I was little, I don't think I knew what anime even was. There was nothing that made them fundamentally different from western cartoons. They were all just cartoons.Reading stuff like this leaves me wondering why the anime is even kept up when it seems like every branch involved manages it like it's the early 2000s still. Lacking easily accessible subs and having to deal with modified English soundtracks in [current year] is a god damn embarrassment and the fact the broader community doesn't call the Pokemon bigwigs out on it strikes me as a damning indictment on this show's utter irrelevancy to the brand. Maybe I'm missing something here or I'm just bitter at the refusal to greenlight a Mystery Dungeon anime. Actually it's probably that nvm.
The thing is, it's not just kids watching. But much like the games, seems they refuse to acknowledge the long time fans...I mean, I don't think many kids (the target demographic) really care about subs or original soundtracks or any of that shit. I doubt many of them even know they exist. Sample size of one, but when I was little, I don't think I knew what anime even was. There was nothing that made them fundamentally different from western cartoons. They were all just cartoons.
You mean the subset of long time fans that care about "theThe thing is, it's not just kids watching. But much like the games, seems they refuse to acknowledge the long time fans...
I sure do hates that kind of puzzle! Too unforgiving for mistakes or taking a wrong path, and a massive trial-and-error one at that!This is a slightly larger moan than some on here, but I believe one of the worst designs of the usually interesting puzzles is the currents in the ocean, featured in Hoenn's Routes 132-134, Unova's Route 17, and the Seafoam Islands in FRLG. Here's some examples, if you don't remember them:
![]()
![]()
I think these are a really poor design: you have to go through the route multiple times to face all the trainers and get all the items, they're really easy to get lost in given that getting on one wave often sends you halfway across the route, and extremely confusing visually. This is especially frustrating in Unova, where Route 18 has to be accessed via Route 17, and a small section of shoreline is reached from a completely different place from the rest, using the currents. You have to go all the way along the south side of the route to the bottom left corner, along a long, convoluted path through Route 18, then arrive at the top left to rejoin Route 17. You'll then see in the picture that you can head through a small gap between the currents to go past the top left trainer - one wrong step and you literally get sent back all the way to the beginning though. You also need multiple trips to get to the island in the missing top-right section, as well as to the shallow water, which holds some items - and getting on different bits of the same current can get you in different places too. The ORAS one is even more annoying visually, and it covers almost the entire of three routes, as well as the activation point for the Regis sidequest!
Maybe Game Freak realised that the puzzles are bad though, as they have never made a new region with one since Generation 5, and the last two generations do not feature one.
Does anyone else really hate these puzzles?
I never understood that. I get that the AI is probably programmed to use Protect whenever it's guaranteed to work so you can have Toxic stall and such, but Pelipper with Protect and three attacking moves using Protect every other turn does nothing but waste my time. NPCs are never going to PP stall you unless something has gone really horrifically wrong, so there's no real strategy here other than being annoying.Pokemon that spam Protect are slightly annoying. Pelipper is the most common one, you also have Dustox (especially the one in that foggy area in DPP.)
Idk not the biggest deal in the world, just a waste of a good amount of turns throughout your journey that I could do without
Japan is pretty garbage for copyright, espescially for music. And given TPCi dumped 4Kids cuz they can no longer afford them, I can see them not wanting to deal with TV Tokyo for dual releasesI have suspected that the anime's dub kind of has a small budget.
Take the DVD releases, for example: they've always been barebones and, at least where I live, for years have been basically impossible to find. They have very small shelf space and are slow to update; you're better off just ordering from amazon every time. It gives the feeling of they put them out out of obligation and just kind of break even.
meanwhile, what's cheaper than buying the rights to the japanese sound track? making your own tunes and getting to reuse those willy nilly.
As for why no simulstream options< i wonder if that's just a higher up from the Japanese side thing. I'm not sure if it's the people who make it, TPC, or a station deal or what but I don't think Pokemon is on any streaming services in Japan. Like even the Netflix stuff, I'm like...80% sure is entirely in western countries only. Pokemon TV definitely is. Pokemon also doesn't get normal boxset releases in Japan either, for that matter.
If Japanese pokemon was on more streaming platforms, or just had more of a release in general, perhaps we'd see an opening for simulcast?
Like I don't have solid proof of anything I'm saying here but my pepe silvia board is starting to get some twine on it.
for Pikachu and PichuWhat happened to the Pichu Brothers?
for Pikachu and Pichu
View attachment 368140
Note that this happened way after the short, so Eng and other languages thankfully still has it
Unlike Porygon and others
Yeah...not something to laugh atIn Japan, if a public figure is found doing any sort of drugs(even weed), they are immediately un-personed, soviet style. Most of the things they have worked on are removed from store shelves and any mention of them is scrubbed from the public. There was a case were a drummer in a band was found smoking weed, so the entire band itself with un-personed to make sure he couldn't get anything resembling royalties. After this fact, it is near impossible for people caught doing drugs to find anything resembling work, since they are now pariahs in Japanese society. Usually their best bet to make anything resembling their old income is to move out of the country.
Yeah...not something to laugh at
That detail bother you, but don’t forget that a lot of Water-type Pokémon learns Scald despite this very move being about rising your water temperature significantly to the point it’s, you guess it, scalding. This includes Pokémon that lives in lake where it is usually cold water.Especially considering they take what should be more serious crimes less as damning. Don't know what that is, I'm sure I can look it up, but this just screams an ultra conservative who got into power and decided to implement harsh penalties on things they saw sinful (or whatever the Japanese equivalent to that is)... BUT they were having a fling with a minor so made sure to exclude harsh penalties on that just in case they get caught.
...
So new annoyance about a children's game where you catch magical creatures to fight one another to the non-death:
How (Special) Water-types pretty much learn all the important (Special) Ice-type moves pretty much you not needing an Ice-type. And thinking a bit more about it, in a way it kind of doesn't make sense. Like, the idea behind Ice-type Pokemon is that they're able to create super cold temperatures, like they're not only flinging frozen water at their opponents but are attacking with an energy which rapidly removes heat from whomever they hit. Meanwhile Water-types are generally aquatic creatures who can store & rapidly condense water and manipulate it to battle with. Water-types rely on water's liquid state to use the majority of their moves not to mention live in general... so why do they have the power to generate cold? Ice Beam isn't a stream of cold water, it's a stream of cold energy. Blizzard is indeed a snow storm thus has some water in it, but its more the force of the cold winds whipping around the millions of frozen droplets that's doing the damage than the frozen droplets themselves.
"Well you said it yourself, Water Pokemon are able to condense water from the air so they could likely condense water into ice".
Except not really. There's a difference between gathering the water droplets in the air to make a visible pile of water and making that water lose heat that it freezes solid. If a Water-type Pokemon condenses water until its rock hard, that's not hard, that's just really compact water and how I imagine most Water-type attacks work anyway. And that's still not generating cold, that's at most "faking ice" which means Ice-types should be more readily able to learn things like Ice Shard, Icicle Crash, and Icicle Spear as those uses the frozen water as the thing which does damage (maybe also Powder Snow).
Now, I'm sure a few Water-types would still have been able to learn Ice Beam & Blizzard (thinking Blastoise, Horses family, Remoraid family, Piplup family, Clauncher family, etc.) but not ones who look not to have a water to generate cold on a whim (Psyduck family, Poliwag family, Tentacool family, Slowpoke family, Krabby family, Goldeen family, Staryu family, Gyarados, Gen I Fossils, and all of this is just Gen I). Had they've been more selective, it would have give Ice-types a bit more prominence as you either need to use the select few Water-types that learned Ice Beam/Blizzard or actually use an Ice-type. And yes, I realize having Blastoise and the Piplup family learn it kind of defeats that purpose, though that'll only for for those two gens and only for 1/3rd of the playerbase.
Ooogh you just reminded me of a crime that probably is against server rules to mention that got waived...Especially considering they take what should be more serious crimes less as damning.
Hey now, Kalos has the Stone Emporium!Ooogh you just reminded me of a crime that probably is against server rules to mention that got waived...
But back to not monsters, why is Gen 1 STILL the only gen you can buy evo items?