"okay, it does some chip damage as well. that's fine, lots of control moves do that, like Infesta-"Stealth rock does direct damage and (says it) surrounds the Pokemon with shards
To be fair its a fully-evolved mon against a Psyduck who is 3 levels under. Idt it will be too strong in terms of BP. Also worth noting Kleavor was in Strong Style so damage is imcreased (maybe SR is unchanged and Strong Style is what lets you do damage with Status moves?)"okay, it does some chip damage as well. that's fine, lots of control moves do that, like Infesta-"
*stealth rock does 80% on a neutral hit*
Listen, if you're going to mess up the battle system enough that the status effect part is useless despite this being the first game where locking down the movement of a single mon could have conceivable use, please buff the status part. If I wanted to deal direct damage, I would have put Stone Edge in that moveset.
Have to remind you that this game doesn't have PvP, there's no indication that you ever battle more than a single pokemon at time, so for the move to be a nuke with extra annoyance makes perfect sense. It's very unlikely that you'll ever be playing the "slow game" against Alpha/Royal pokemon either.Listen, if you're going to mess up the battle system enough that the status effect part is useless despite this being the first game where locking down the movement of a single mon could have conceivable use, please buff the status part. If I wanted to deal direct damage, I would have put Stone Edge in that moveset.
Well keep in mind this is Stealth Rock being used by Noble Kleavor"okay, it does some chip damage as well. that's fine, lots of control moves do that, like Infesta-"
*stealth rock does 80% on a neutral hit*
Listen, if you're going to mess up the battle system enough that the status effect part is useless despite this being the first game where locking down the movement of a single mon could have conceivable use, please buff the status part. If I wanted to deal direct damage, I would have put Stone Edge in that moveset.
we do know you can fight 2 pokemon at once in the wild, at least.Have to remind you that this game doesn't have PvP, there's no indication that you ever battle more than a single pokemon at time, so for the move to be a nuke with extra annoyance makes perfect sense. It's very unlikely that you'll ever be playing the "slow game" against Alpha/Royal pokemon either.
Don't worry your Volcarona in OU is still save from being literally exploded before even getting in.
What I meant is, actual pokemon battles with switches. I was referring to the fact that it could be a "enemy only" attack, that the player doesn't even get access to, because you aren't going to be facing entities that can, well, switch pokemon, so a entry hazard would be quite pointlesswe do know you can fight 2 pokemon at once in the wild, at least.
This game wasn't made with me in mind, was it?Well that was nice. No new mons or characters, but a decent closer look at some of the gameplay elements and features.
A couple of notable things:
- Nice animation of the character actually recalling their Pokemon when it faints
- Stealth rock does direct damage and (says it) surrounds the Pokemon with shards
- You can sneak up on alpha Pokemon
That's weird, usually that symbol is used in the Dex when a Pokemon has been seen but not caught, yet for some reason the Starly in the Party has it?
Starly is in a blue ball.
Perhaps registering a Pokémon to the new Pokédex is a now a separate process to catching it?That's weird, usually that symbol is used in the Dex when a Pokemon has been seen but not caught, yet for some reason the Starly in the Party has it?
Seems like that's the case- you probably need to complete enough research about a specific Pokemon before it gets officially added to your dex.Perhaps registering a Pokémon to the new Pokédex is a now a separate process to catching it?
There's also the Nobles, which are going berserk for some reason. Whenever the trailers bring this up they're like "ooooooh what could be causing this? so mysterious." I think the main plot will be going around and calming down the Nobles and figuring out why exactly they're going Super Saiyan, which probably has something to do with God Chicken Horse himself.Id be very pressed if the "leaps and bounds" GF has done in regards to gameplay doesnt translate into the plot / story of tye game. Maybe I missed a trailer or they are being extremely tightlipped about it, but all I am saying is its hard to get a gauge of what the story is behind this entry sans "invent the first Pokédex". Like I dont get the vibes that outside ofside quests and interactions, the "Diamond", "Pearl" and proto-Team Galactic clans will be heavily involved plot wise. Of course, on the flipside, the game is named after the legend of Arceus himself, and we have seen zero involvement with him in any major promotion sans posters and logos, so who knows, maybea massive God plot is afoot. But one can understand my concerns - the promo seems to be 100% focused on how different it is, but that doesnt grab me as much,seeing as this is just GF tapping into basic modern RPG tropes into their gameplay.
Just noticed EXP Candy is back too, that's pretty neat though I wonder if it'll be as freely abusable to grind or toned down from SWSH's level of raid grinding.Ik this is something we heavily suspected but
View attachment 398431
Size differences are indeed a thing
i dont know aboutyou but villages or schemes in the real world generally follow the "each house is a carbon copy of each other" in real life. If every single village a cross the board have the exact same house plan then that is a bit dubious,but houses in the village being the same is a ratger strange nit pick to die onThis game visually looks awful. Graphically it looks a decade old, and the terrain looks painfully empty and missing any detail. Even Pokémon seem limited to 2-3 per screen. The town looks bland as well. Like someone copy pasted 20 of the same basic house and went "good enough!" Look at it, it's eerie.
Lack of voice acting is hilariously bad here. It doesn't even have to be good. Hell it doesn't even have to be English. Even Sims style gargled sound is an improvement over the awkward nothing we get. Just pay an intern 20 bucks to record a few lines. Voice acting has been an industry standard since 2001. Why is Pokémon so far behind?
Gameplay looks pretty basic. Wander around empty fields farming rocks or beans or whatever. Craft pester berries to counter bosses. Fight bosses by dodging attacks and throwing berries when they're vulnerable. Aka exactly the same gameplay as in A Bugs Life for the N64. What else am I missing... fetch quests? Wow. Will these quests make gameplay deep and fun or will it just be a boring grind?
I like Pokémon so this game appeals to me. But that's literally the only thing this game appears to offer that Breath of the Wild, Skyrim, or lol even Morrowind doesn't. It's definitely good that they're trying new things and in all honesty this looks like it will be the best Pokémon game of the Switch (lol what a low bar to clear) but I'm just tired of Pokémon getting a free pass for mediocrity just because they have a monopoly on the slave monster media. Imagine if BOTW 2 or Halo Infinite reveal trailers looked like this. People would think it was an April fools joke.
Edit: are you fucking kidding me
View attachment 398434
Literally the same house but with some color swaps. Also where are the people??
There's plenty of other games set in the feudal era of Japan that make villages look nicer than this.i dont know aboutyou but villages or schemes in the real world generally follow the "each house is a carbon copy of each other" in real life. If every single village a cross the board have the exact same house plan then that is a bit dubious,but houses in the village being the same is a ratger strange nit pick to die on