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Unpopular opinions

-Not focus so much on personality. Cubone was a failure on that front from both a logical and moral standpoint, but it just genericfies YOUR mon to someone elses otherwise. Ambiguity helps beasts
I think "personality" is only an issue when it impacts the same sort of Pokémon for multiple generations (we've had full sets of highly anthropomorphized evolved starters for 3 straight gens now, arguably starting as early as gen 4). Human traits can be used to define a 'mon and its attributes when designing it but shouldn't detract from its final design and other inspirations.

-Realize cute can be generic. Pikaclones are the prime example of this
-hyper basic shapes shouldn't define the mon. Voltorb is laughed at nowadays for a reason
I wasn't going to respond to the Pikaclone point but then I decided that these two points feel a bit contradictory. Pikaclones are also composed of basic shapes. Simple body plans. Cuter Pokémon tend to be simpler in shape and design (this extends to a lot of art styles and other creature designs too). Obviously Voltorb and Electrode are an extreme example, but they are as simple as they are because they're mimicking Pokéballs. They fill the "RPG item chest mimic" role; making them more complex kind of ruins the gimmick (to wit, Foongus is believable but pretending that my character would actually be fooled by an Amoonguss seems nonsensical). Sure, Voltorb and Electrode aren't exactly cute, which might ruin my comparison here, but their simplicity is part of their design.

-move away from hyper contemporary food designs. Surprised Vanillite's reception didn't deter it
This sounds like a charged opinion; I think food Pokémon are funny and a good addition. (Quite surprised that Applin got no coverage before SwSh released.) I will concede the point, though, that it's important to make sure you can play up aspects of the food you're basing the Pokémon off of. To me, Milcery and Alcremie fail a bit here because there isn't really anything about them that references their food inspiration, at least going by moves. Their Abilities do, but otherwise they feel like a generic Fairy Pokémon that is cream-based just for a gameplay (evolution) gimmick.

-Don't dumb down wacky creatures if used for reference. Snom generifies the Jewel Caterpillar a lot
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I would agree with you here... if Frosmoth kept the jewel caterpillar's normal life cycle in mind. But it doesn't. (It's pretty weird.) The real life animal looks like a good candidate for an Ice-type but it loses that as it matures, so they took the larval form and gave it a Pokémon-y evolution that plays up the typing.

-Heck, give obscure plants, animals, or even mythological legends some rep. Fossil mons did a lot for that
Maybe I'm probably not the best person to ask about this--my interest in nature and animals has probably been influenced by Pokémon--but there are a lot of Pokémon that pull from obscure (or at least uncommon) organisms and myths (granted, the latter mostly focuses on Japanese/other Asian myths) that the average person probably wouldn't be all that familiar with.

Just going through gens 1 and 2 in my head, we have:
-mythological salamander
-pika
-pangolin
-rafflesia
-cordyceps
-tadpoles with visible innards (is this common for tadpoles?)
-pitcher plants
-tapirs/Baku
-stag and hercules beetles
-carp becoming a flying serpent
-loch ness monster/plesiosaur
-trilobites
-ammonites
-anglerfish (a very cutesy version)
-axolotl/giant salamander
-banshee
-weedy sea dragon
-tsuchinoko
-remoras (I had a shark-focused unit in school when younger so I don't really know if these are common knowledge or not lol)
-kamaitachi
-bagworms
-capoeira (not an organism but a direct inspiration for hitmontop)

Gen 2 was decidedly "safer" with the design inspirations but there were still plenty of uncommon, mythological organisms used as inspiration. I have also heard that what animals are uncommonly referenced in the west does not necessarily line up with what's uncommon in Japan, so keep that in mind as well.
 
I think there's a lot of people with a lot of different opinions on what should be done with mon designs. My big thing: Fewer 'required by tradition' mons. We've got a dozen early route normals, small round birds, and 3-stage bugs, we don't need more. Either reuse the existing ones or just come up with something different. They're crowding the dex with stuff that is new but doesn't stand out, and that gets annoying.
 
Hitmontop makes me sad, cuz the initial designs were way weirder in SW97 and the later scratchpad design
Final looks like a preevo somehow...

I wasn't going to respond to the Pikaclone point but then I decided that these two points feel a bit contradictory. Pikaclones are also composed of basic shapes. Simple body plans. Cuter Pokémon tend to be simpler in shape and design (this extends to a lot of art styles and other creature designs too).
When I noted Pikaclone, I meant them being a negative point. A lot of them are generic for that reason
This sounds like a charged opinion; I think food Pokémon are funny and a good addition. (Quite surprised that Applin got no coverage before SwSh released.) I will concede the point, though, that it's important to make sure you can play up aspects of the food you're basing the Pokémon off of. To me, Milcery and Alcremie fail a bit here because there isn't really anything about them that references their food inspiration, at least going by moves. Their Abilities do, but otherwise they feel like a generic Fairy Pokémon that is cream-based just for a gameplay (evolution) gimmick.
Admittedly I like Applin/Flapple, but a plain apple isn't a manmade contemporary thing, along with the latter warping it to be psuedo wings
Appletun being pie on the other hand is fairly contemporary/man made and the eyes flopping don't help
Alcremies REAL issue is being the "catch all my variations" mon with obnoxious methods


One could make the argument for robots, but a lot aren't contemporary/based on existing products except Magnemite and Voltorb. Something I'm glad Magnezone fixed for the former

But it is all opinion, so there's that :P
 
I think there's a lot of people with a lot of different opinions on what should be done with mon designs. My big thing: Fewer 'required by tradition' mons. We've got a dozen early route normals, small round birds, and 3-stage bugs, we don't need more. Either reuse the existing ones or just come up with something different. They're crowding the dex with stuff that is new but doesn't stand out, and that gets annoying.
It gets me Poocheyena was the exception early gens, being dark typed, but was complained about when Gen 3 came out :V
Interestingly, dark became secondary after 5 brought more dark early route mons
 
I'm starting to wonder if the marketing department orders them to make Pikaclones.
If that’s the case, chance that GF aren’t always happy with the result and somehow always half-arsed it. Pachirisu may be a mon for a VGC champion, but even that have problems in-game. Togedemaru is decent enough but that’s an exception.

I doubt Pawmi would be exception, unless this one miracously gets an evolution to break the old, tiresome trend.
 
I feel like there's a balance between a pokemon being so generic and lame it's laughable (pidgey line, rattata) and it being so humanoid and specific it's a bit weird (inteleon, cinderace)

Imo, I think an implied personality is okay and not a big deal. Animals irl are docile or aggressive, social or loners. Pokémon just decided to bring other more humanoid emotions to make their critters appealing, and that's fine. The overly human executions are what bugs people, honestly. I don't think people would care as much if inteleon was a sassy mon if it wasn't also a humanoid spy. No one gives a shit about cubone being trapped in depression forever because it's a lizard, beyond people who think nitpicking about cubone is somehow new or interesting criticism and not beating the bones of a horse who died 50 years ago.

I think the middle term is you can keep human concepts in too, just translate them into more natural, monstery designs. Instead of making them human-shaped, play with various sources, the shape of an animal, the mythology behind it (or similar creatures), the patterns it has, etc. I think having clear themes and concepts makes a design stronger, you just have to know the balance between humanoid and monster.

Snagged some of my old redesigns that had very human concepts as an example of what I'm talking about because god knows I can't explain shit. Don't look at them for too long i swear to god ok these are almost a year old

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If that’s the case, chance that GF aren’t always happy with the result and somehow always half-arsed it. Pachirisu may be a mon for a VGC champion, but even that have problems in-game. Togedemaru is decent enough but that’s an exception.

I doubt Pawmi would be exception, unless this one miracously gets an evolution to break the old, tiresome trend.
I don't think they half-ass it, I think the rules of making a pika-clone make it impossible to make a good one.
Marill(questionable, I will be ignoring it in my analysis because I think it was invented before the rules were)
Plusle/Minun
Pachirisu
Emolga
Dedenne
Togedemaru
Morpeko
So, what do these mons have in common? Available early, cute blobs, electric typing, don't evolve, often showcase a specific gimmick for their generation. Oh, and they all suck. Now, none of that is 100%. Togedemaru and Morpeko are available later and, notably, Togedemaru isn't awful. And as Pachirisu proves, every mon can have a weird niche use. But I think the rules from marketing* are that the gen needs to have a pikaclone that's available early(so players see it a lot), doesn't evolve(so that it stays as a singular identity for merch purposes), and is a cute(marketable) electric type(tradition).

And if something is available early, it's stats should suck. And if it doesn't evolve, it's stats will permanently suck. There's ways around that, but they take a lot of work. I think GF mostly does the best they can with the pikaclones and doesn't worry about how good they are. I'm not sure why, you'd think the theoretical kid they're worried about playing will get annoyed when his Dedenne is getting one-shot every time he sends it out against the E4, but that seems to not matter to GF.

Notably, compare Yamper/Mareep/Shinx to the PikaClones. They're none of them great by competitive standards, but you can take any in-game and be perfectly happy with the performance the majority of the time. Can't say that for Minun et al. That's because they're allowed to evolve, and therefore have useful stats.

*I don't think it's literally from marketing, I suspect it's creative culture there that this is needed for the game/merch to succeed, and creatives still want to get paid.
 
I don't think they half-ass it, I think the rules of making a pika-clone make it impossible to make a good one.
Marill(questionable, I will be ignoring it in my analysis because I think it was invented before the rules were)
Plusle/Minun
Pachirisu
Emolga
Dedenne
Togedemaru
Morpeko
So, what do these mons have in common? Available early, cute blobs, electric typing, don't evolve, often showcase a specific gimmick for their generation. Oh, and they all suck. Now, none of that is 100%. Togedemaru and Morpeko are available later and, notably, Togedemaru isn't awful. And as Pachirisu proves, every mon can have a weird niche use. But I think the rules from marketing* are that the gen needs to have a pikaclone that's available early(so players see it a lot), doesn't evolve(so that it stays as a singular identity for merch purposes), and is a cute(marketable) electric type(tradition).

And if something is available early, it's stats should suck. And if it doesn't evolve, it's stats will permanently suck. There's ways around that, but they take a lot of work. I think GF mostly does the best they can with the pikaclones and doesn't worry about how good they are. I'm not sure why, you'd think the theoretical kid they're worried about playing will get annoyed when his Dedenne is getting one-shot every time he sends it out against the E4, but that seems to not matter to GF.

Notably, compare Yamper/Mareep/Shinx to the PikaClones. They're none of them great by competitive standards, but you can take any in-game and be perfectly happy with the performance the majority of the time. Can't say that for Minun et al. That's because they're allowed to evolve, and therefore have useful stats.

*I don't think it's literally from marketing, I suspect it's creative culture there that this is needed for the game/merch to succeed, and creatives still want to get paid.
That’s understandable from a marketing standpoint, but WTH with the fact that they shouldn’t evolve in the first place? If anything, just because Pikachu managed to overshadow Raichu on the marketing, doesn’t mean it will also be true between a Pika Clone and a potential evolution.

It’s not like children are likely to switch over Pikachu or Raichu into one of the Pika Clones since the latter are unlikely to be useful in the long run to begin with. And imagine the heartbreaking disappointment when many children discover that the cute lookalike turns out to be nearly unusable in most situations because of low stats and worse, not able to really improve due to lack of evolution or similar compensations…

There must be something really insincere about this trend at this rate. It’s no wonder the reputation of each Pika Clone being real shaky around the world, though at least Dedenne hold the small but important-to-note distinction to overshadow Pikachu in terms of popularity in multiple Asian countries, especially in Japan where Pokémon is born. I’m not sure why, but it‘s likely that the Pokémon Anime during the XY and XYZ seasons that made people in these countries loving this rodent in particular.
 
Pikachu's popularity in general makes me wonder why they bother having Pikaclones. Nothing prevents them from just reusing Pikachu
If the designers want to that'd be fine...but why?
 
That’s understandable from a marketing standpoint, but WTH with the fact that they shouldn’t evolve in the first place? If anything, just because Pikachu managed to overshadow Raichu on the marketing, doesn’t mean it will also be true between a Pika Clone and a potential evolution.
I don't think it's overshadow, so much as "don't compete with yourself". Give it one design that goes on plushes, shirts, candy bars, etc. If there's 2 forms then there's people who will prefer one or the other, and suddenly you need to make twice as many types of merch for similar sales.

There must be something really insincere about this trend at this rate. It’s no wonder the reputation of each Pika Clone being real shaky around the world, though at least Dedenne hold the small but important-to-note distinction to overshadow Pikachu in terms of popularity in multiple Asian countries, especially in Japan where Pokémon is born. I’m not sure why, but it‘s likely that the Pokémon Anime during the XY and XYZ seasons that made people in these countries loving this rodent in particular.
Oh, it's totally insincere. Like, I think the early route bug/bird/etc are because they genuinely think those are good for gameplay, and the fossils being mid-game or later rock-types is a part of their world design, but the pika-clones are purely about money. Designers like to eat, so they include some merch-bait. See also the animal sidekicks in every Disney movie.

And then the fandom latches on to some other completely random mon and the company has to scramble to catch up.
 
Pikaclones evolving has already been tested with Pichu tbh. Pichu was pushed as the mascot of a primary Gen II gameplay evolution (breeding), found its way into smash (Melee) shortly after the release of Gen II, and had huge anime prominence with the Pichu Bros. shorts, and... it really isn't that popular. Like it's for sure well-liked, something like Spiky-Eared Ukulele Pichu being the mascot of its own spinoff game is possible, but it's far from a franchise mascot despite being cuter than Pikachu and honestly having more personality than Pikachu as well. Not than Ash's Pikachu, but in its general design if you haven't watched the anime.

At the end of the day, why would Grandma buy a Pichu plushy instead of a Pikachu one. Grandma knows who Pikachu is, that one sat next to it on the shelf looks bootlegged to her. Its ears are too big and its tail too small!

Wiiiiiiith that said, while I believe that's the precedent and rationale being used, I don't think it should preclude Pikaclones from evolving. Most of the time, evolutionary lines have one clear standout that people love more than the other mons in the line enough that putting all the merch eggs into that basket is fine. Loads of people like Luxray more than Shinx, but Luxray merch has always been pretty niche, whereas Shinx merch was everywhere when I was like 8 years old. On the other hand, you couldn't find a Starly or Staravia for your life but Staraptor was also on every shelf. And for completionist's sake, I'm sure I've seen more Skiploom merch in my life than Hoppip or Jumpluff, so middle evolutions can even get that big break too. It's totally fair to give Pikaclones an evolution so that they have legitimate gameplay scale over the course of Timmy's adventure and don't end up in the PC, while also pushing only one of the designs enough to become iconic. That's exactly what they did with Pikachu, and it seems that one worked out pretty great.
 
Idk I find this line of discussion a little weird. The fact that later pikaclones generally haven't matched Pikachu's popularity doesn't mean they're failures as designs, and the last thing I want is for every mon to be generically and accessibly strong in-game.

I'm also not sure why we're assuming that the pikaclones specifically are cynical cashgrabs, while everything else is a carefully-considered element of balancing and game design. Maybe the designers are hoping that players will persist with a weaker mon, not in the hope of it getting stronger to 'reward' them for their patience, but because they're genuinely attached to it. And for all we know, designing the new pikaclone might be a coveted job each generation. We have no real knowledge of where each species lies on the spectrum from passion project to throwaway 'merch bait' (or whatever you want to call it).

Another evolving pikaclone would be cool, but I wouldn't want it to be too much of a secret powerhouse.

What's interesting about the pikaclones to me is that their utility moves make them really good in Pokemon (fan)games that emphasise more strategic play. If all you want out of a Pokemon game is to click the super-effective move and OHKO every opponent, then they'll never be good, but there's a lot of potential in the pikaclones if the games pivot to a different battle design, like they sorta did with Totem Pokemon.
 
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Reminds me of Monster Sanctuary, where you can't brute-force your way through the game and need to come up with different strategies for each boss.
Idk I find this line of discussion a little weird. The fact that later pikaclones generally haven't matched Pikachu's popularity doesn't mean they're failures as designs, and the last thing I want is for every mon to be generically and accessibly strong in-game.

I'm also not sure why we're assuming that the pikaclones specifically are cynical cashgrabs, while everything else is a carefully-considered element of balancing and game design. Maybe the designers are hoping that players will persist with a weaker mon, not in the hope of it getting stronger to 'reward' them for their patience, but because they're genuinely attached to it. And for all we know, designing the new pikaclone might be a coveted job each generation. We have no real knowledge of where each species lies on the spectrum from passion project to throwaway 'merch bait' (or whatever you want to call it).

Another evolving pikaclone would be cool, but I wouldn't want it to be too much of a secret powerhouse.

What's interesting about the pikaclones to me is that their utility moves make them really good in Pokemon (fan)games that emphasise more strategic play. If all you want out of a Pokemon game is to click the super-effective move and OHKO every opponent, then they'll never be good, but there's a lot of potential in the pikaclones if the games pivot to a different battle design, like they sorta did with Totem Pokemon.
It is true that not all Pokémon should be equally powerful and should encourage different strategies in different situations. But as long as they keep it up with tons of type specialists, especially regarding important NPCs like the Gym Leaders, I can’t foresee the vast majority of players to do anything but brute-forcing as the way the NPC teams are formed - major type overlap, for example - just invite brute-forcing even more.

But nobody here said that everything that isn’t a Pikaclone is well crafted. Execution matters more than just the concept, after all. There are a multiplicity of Pokémon that aren’t so well crafted and became severely unpopular (if not hated) by a very large section of the fanbase for a variety of reasons.
  • Jynx ends up being unpopular due to its design that isn’t well thought through, especially back when it have a dark-black face that got accusations of a blackface.
  • Eiscue and Stonjourner are those single-staged Pokémon that have a variety of faults, but both share some common criticisms of being bland, coming off as forcedly gimmicky without making it work well (though Eiscue see niche use in VGC), and overall poor execution all-around.
  • Luvdisc have one use that nonetheless is considered as very indignified, and it is about being an inconsistent source of Heart Scales. It also aged poorly as Heart Scales aren’t going to be needed for Move Relearner starting with SWSH, either.
  • Don’t get me started with why Volbeat and Illumise are either ignored or hated. I already ranted about these two before.
  • The amount of cross-gen evolutuons introduced in Diamond and Pearl is a case of quantity over quality. While several once-one-stage Pokémon definitely needs one, the likes of Rhyperior, Magmortar, Probopass and Lickilicky didn’t hit the marks for many.
  • We might reach the point where Zacian and Zamazenta become the least popular boxart Legendary group due to the truly horroundous balancing between the two, and the fact that Zacian proved overbearing in both VGC and Smogon.
Those are only some examples of those that didn’t really hit the mark for many except those who are excessively easily impressed. Even many children will eventually realize these aren’t that good, though some have attachment for them, even if just for nostalgic reasons.
 
While I don't care for any particular Pikaclone very much, they make enough sense to me as addition if you look at them as game elements AND marketing tools simultaneously rather than scrutinizing those lenses separately.

They're usually there to highlight something like a new gimmick or gameplay mechanic of a generation (Pichu for Breeding, Plusle/Minun for Doubles, Dedenne for Fairy Typing, etc.) in the form of a single Pokemon, where if you want to use the Mon (effectively or simply at all), you will probably need at least some understanding of said gimmick. I'd even say this could apply in an inverted manner with Mimikyu, where the Totem fight and its Disguise ability shows players what happens if they just recklessly throw out their Z-moves and don't have any backup plan if the Opponent survives it.

Some immediate questions could be "wouldn't they learn these by simply playing the game?" and "can't they use other Pokemon for that?", which they probably could, but not quite as effectively. Pikachu is the series mascot, so you can assume that players who are new to the games or haven't been with the series for a while are somewhat familiar with how it plays and what it does compared to a new Pokemon. At the same time, using Pikachu itself for the new mechanics is dicey territory because you don't want to overburden any Pokemon with all the gimmicks at once (lest you get stuff like Charizard exhaustion between the repeated prominent Anime roles, 2 Megas, and Gigantamax in just a few Gens' time), so the Pikaclones let them evoke familiarity with Pikachu's playstyle and image without reusing Pikachu itself and risking/accelerating that kind of market burnout.

At the same time, the Pikachu context might highlight some practicality to the mechanic compared to what an objective explanation or tutorial might.

Two Examples:
- Pichu: "Oh, so Baby Pokemon can have better stats or moves that I won't get in the wild, since I've never seen a Pikachu with Dizzy Punch or this Encore move" (I'm assuming this is for new-enough players now or just contemporary players who wouldn't know Egg Movesets, just "Eggs = Moves you can't get normally)

- Dedenne: "Having another type on my Electric Pokemon is nice for letting them resist more stuff in battle like all these Grunts' Dark types. Oh, Fairy is super-effective on this Pokemon that resisted my Electric moves AND seems to hit everything else fine, I should use this more"

These are some immediate examples of how using understanding of Pikachu can convey use cases for the clone's mechanic/gimmick, while the similarity to the mascot makes it easy to throw merchandise and a minor anime role for it onto the shelves to see if it strikes marketing gold. If not, well then they can use it for a few more cutesy scenes with or in-place of Ash's Pikachu for episodes that call for it to be more of a serious Battling mon.
 
So I'm not sure how unpopular of an opinion this is, but Mega Rayquaza felt way more centralizing and overwhelming of a force in Ubers compared to Zacian. Back in ORAS, I recall a lot of players running Pokemon like Ditto and Rhyperior very commonly just to counter it (and rhyperior wasn't even a real counter since it would get blasted by Surf + didn't do that much damage because of Delta Stream). It actually didn't seem too different to how centralizing of a force Mega Salamence was in OU, where people were running Choice Scarf Weavile just to revenge kill it after a Dragon Dance. The level at which Zacian warped the Ubers meta never felt like it was on the same level as how Mega Rayquaza warped it, though tbf I am less familiar with the specifics of gen 8 Ubers pre-Zacian ban.
 
So I'm not sure how unpopular of an opinion this is, but Mega Rayquaza felt way more centralizing and overwhelming of a force in Ubers compared to Zacian. Back in ORAS, I recall a lot of players running Pokemon like Ditto and Rhyperior very commonly just to counter it (and rhyperior wasn't even a real counter since it would get blasted by Surf + didn't do that much damage because of Delta Stream). It actually didn't seem too different to how centralizing of a force Mega Salamence was in OU, where people were running Choice Scarf Weavile just to revenge kill it after a Dragon Dance. The level at which Zacian warped the Ubers meta never felt like it was on the same level as how Mega Rayquaza warped it, though tbf I am less familiar with the specifics of gen 8 Ubers pre-Zacian ban.
From the little I know of the competitive metagames (both Ubers and VGC), the main "deal" with Mega Ray is the fact it can hold a item, while Zacian can't.
So for Zacian per se, even though it could have a handful of option, you still know its speed tier and expected damage output when it comes in.
For Mega Ray... heh, it could be sash, it could have AV, it could be banded, you have to factor in the unpredictability of the multiple sets it can run on top of being a BST monster with strong stabs/coverage (even scaried on smogon due to V-create being legal) and effectively being a dragon monotype as far as weaknesses go.

Also for what matters, Ditto still sees plenty of play in BSS, because notably it's one of the best Zacian answer due to the interaction with Intrepid Sword granting it a extra +1 over the enemy one. I myself have been counter-swept by enemy ditto coming in on my zacian sword dance and then stomping everything with scarfed +4 behemot bash.
 
XY are a trilogy.

Pokémon X and Y's plot in a nutshell is you and your four friends touring around Kalos to discover the secrets of Mega Evolution. Along the way, you all fight off Lysandre to stop his plans of mass genocide, then by the end of the game, you inspire AZ to finalize his path of redemption. During XY, Lysandre worked with a group of five scientists to locate the legendary Pokémon (Xerneas/Yveltal) who could be utilized as a greater source of "infinity" energy for the Ultimate Weapon than what AZ used 3000 years prior. Xerneas and Yveltal have a third legendary who accompany them, called Zygarde, but it only arrives when Xerneas and Yveltal are in real danger or if the natural order is being disrupted in some other way. It doesn't seem as if XY did put them through enough danger because despite Lysandre draining 99% of their energy all they did was miraculously wake up, take back most of their energy, and break through the weapon as you arrived. These legendaries either create and give off life energy (Xerneas) or take and destroy life energy (Yveltal). They could not really be threatened by this and they've proven this to Lysandre even within Team Rainbow Rocket. Lysandre would not have had Xerneas/Yveltal on his team in USUM if his plans were 100% fulfilled. Even in the Kalos manga Xerneas and Yveltal prevented Zygarde from arriving to Lysandre. This left Zygarde hanging without a suitable role in all of XY's plot.

ORAS is a sequel/prequel to XY. This may sound weird and people often think ORAS took place during the same time as FRLG because RSE did for sure, but I think in the Mega Evolution universes, ORAS took place much later than RSE and around the same time as XY. To start off, Zinnia finalizes the lore on Mega Evolution and explained the cause of it was AZ's Ultimate Weapon. She also mentioned how AZ was in Sootopolis, witnessing the very first Mega Evolution happen live during a fight between Primal Kyogre and Primal Groudon. She then summons Rayquaza to have it mega evolve and have you save the world from a giant meteor. Kalos had the technology to be aware of a meteor threatening the entire world and should have known about this in XY had it taken place before then. By this logic, they should've also known of a Mega Rayquaza. Additionally XY and ORAS events happen similarly near each other in the anime, the manga utilizes the old and new team magma/aqua people as two completely different people, and nothing in Gen 6 indicates any significant time travel between XY and ORAS. We also know that LGPE does not take place during the same time as RBY/FRLG thanks to Red and Blue being established while Team Rocket events were ongoing and Mina being about only 5 years younger when SM/USUM takes place a minimum of 10 years after RBY/FRLG. Lastly, Wally in SM/USUM looks as if he aged significantly less than Red and Blue have. It is very possible for ORAS to take place during XY in mega universes while RSE happened during FRLG in non-mega universes.

A smaller thing relates to how Alpha is the first letter of the greek alphabet and Omega is the last letter of the greek alphabet. It's sorta like "Pokémon AZ" if you know what I mean. They also had Archie and Maxie create something known as "Project AZOTH" in ORAS, which would be a plan to bring an end to all life from Earth and reset everything to a new beginning. A grunt even confirms that "A" stands for beginning and "Z" stands for end in Project Azoth. We even have Zinnia in the game with her partner being a Whismur named Aster. A and Z respectively. Gamefreak clearly knew what they were doing here.

Another major point about ORAS is the confirmation of multiverses. Zinnia confirms that Pokémon was not just one universe, but an entire multiverse filled with (at least 2) separate universes. Archie and Maxie also vaguely hinted out that Omega Ruby and Alpha Sapphire are another two separate universes and when you reach the Battle Resort, you find Looker. He was washed up on shore and a woman brought him to her cottage, saying he fell from the sky and has amnesia for some reason... little did we know this would be the biggest foreshadowing of the next generation for its time.

SM and USUM expanded on the information ORAS gave to us to the utmost extreme by making its lore and plot mostly about Ultra Wormholes. Ultra Wormholes are portals that grant access to Ultra Space. Ultra Space is an indefinitely-expanding dimension with countless amounts of portals all leading to separate universes each. They also inhabit a large group of special Pokémon known as the Ultra Beasts. The Ultra Beasts are invasive species of Pokémon to the natural Pokémon world and their existence in Alola defies the world's natural order. This is the big thing Zygarde WOULD be largely present in a Pokémon game for. Zygarde was checking out Alola to scale how threatening the Ultra Beasts were, since they were species of Pokémon who didn't belong to the order of nature. However, there were never that many to begin with and we dealt with most of them by ourselves in the Gen 7 games. Zygarde was there but never had to go to the extreme of becoming complete. Additionally, there were people who fell from the sky out of Ultra Wormholes. The Ultra Wormholes would take them from their old universe to SM/USUM's current universe and give them amnesia. This sounds exactly like what happened to Looker in ORAS Hoenn; although the Looker in SM/USUM seems to be a different Looker altogether (yes this means there are at least two Looker roaming around in one universe). With Gen 7 giving a significant role to XY's Zygarde and heavily expanding on the event ORAS foreshadowed, I can confidently say that Gen 7 is the third installment to the XY trilogy. SM and USUM are two separate universes of their own with different plots during the same time, so USUM isn't a sequel but rather a game where events in SM took a different path.

For a couple other things, Magearna was the first Generation 7 Pokémon introduced to the series. Its lore states that it was created by a scientist 500 years ago to accompany a princess. We later learn from the release of its own movie that it was created in what was known as the Azoth Kingdom in Kalos; the same name as Archie/Maxie's plan in ORAS. We can also say that Magearna's creation was inspired by AZ's Ultimate Weapon. Magearna is a machine fueled by the life energy of other Pokémon. When it uses its signature attack, its hand opens up in a flower-like shape and unleashes a powerful beam. AZ's Ultimate Weapon is also a machine fueled by the life energy of other Pokémon and it also opens (something) up in a flower-like shape to unleash a powerful beam. This next part might be a big coincidence but Magearna was also the biggest overall check to the combination of Xerneas and Yveltal in Gen 7 Ubers/AG metagames and would be the biggest counter to both against Yveltal lacking Heat Wave. It resists all of Xerneas and Yveltal's STABs and fires back with Super Effective attacks against both. It even had Heart Swap to steal all the Geomancy boosts from Xerneas back then. Coincidence?

Additionally Ash Greninja was featured in SM. It took a significant role in the XY and XYZ anime before leaving Ash at the end of his Kalos adventure.

Lastly, Generation 7 just seems like an expanded iteration of Generation 6. Mega Evolution and Primal Reversion were kept in main series, Pokémon Amie was changed into something considerably close, items like the Vs. Recorder functioned mostly the same, the same 60 minute battle timer was carried across from the previous Gen 6, a plethora of older gen characters made a return, both Gens 6 and 7 were the primary games for the Pokémon Bank app, the 3D models were the exact same(?), not even re-polished or rendered differently?, Gen 7 did not add anything super big to the series unlike Gen 6, but not remove many notable things either. There is probably a lot more but, Gens 6 and 7 feel connected to each other than any other two gens do to each other, even Gens 1 and 2 despite Gen 2 being a confirmed Gen 1 sequel. Gen 7 finishes off Kalos, expands on ORAS discoveries, and does not fundamentally change itself into a series reboot in any real way unlike most generations prior. Because of all of this, I consider all the 3DS core series games to be part of a trilogy between one another.
 
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XY are a trilogy.

Pokémon X and Y's plot in a nutshell is you and your four friends touring around Kalos to discover the secrets of Mega Evolution. Along the way, you all fight off Lysandre to stop his plans of mass genocide, then by the end of the game, you inspire AZ to finalize his path of redemption. During XY, Lysandre worked with a group of five scientists to locate the legendary Pokémon (Xerneas/Yveltal) who could be utilized as a greater source of "infinity" energy for the Ultimate Weapon than what AZ used 3000 years prior. Xerneas and Yveltal have a third legendary who accompany them, called Zygarde, but it only arrives when Xerneas and Yveltal are in real danger or if the natural order is being disrupted in some other way. It doesn't seem as if XY did put them through enough danger because despite Lysandre draining 99% of their energy all they did was miraculously wake up, take back most of their energy, and break through the weapon as you arrived. These legendaries either create and give off life energy (Xerneas) or take and destroy life energy (Yveltal). They could not really be threatened by this and they've proven this to Lysandre even within Team Rainbow Rocket. Lysandre would not have had Xerneas/Yveltal on his team in USUM if his plans were 100% fulfilled. Even in the Kalos manga Xerneas and Yveltal prevented Zygarde from arriving to Lysandre. This left Zygarde hanging without a suitable role in all of XY's plot.

ORAS is a sequel to XY. This may sound weird and people often think ORAS took place during the same time as FRLG because RSE did for sure, but I think in the Mega Evolution universes, ORAS took place much later than RSE and around the same time as XY. To start off, Zinnia finalizes the lore on Mega Evolution and explained the cause of it was AZ's Ultimate Weapon. She also mentioned how AZ was in Sootopolis, witnessing the very first Mega Evolution happen live during a fight between Primal Kyogre and Primal Groudon. She then summons Rayquaza to have it mega evolve and have you save the world from a giant meteor. Kalos had the technology to be aware of a meteor threatening the entire world and should have known about this in XY had it taken place before then. By this logic, they should've also known of a Mega Rayquaza. Additionally XY and ORAS events happen similarly near each other in the anime, the manga utilizes the old and new team magma/aqua people as two completely different people, and nothing in Gen 6 indicates any significant time travel between XY and ORAS. We also know that LGPE does not take place during the same time as RBY/FRLG thanks to Red and Blue being established while Team Rocket events were ongoing and Mina being about only 5 years younger when SM/USUM takes place a minimum of 10 years after RBY/FRLG. Lastly, Wally in SM/USUM looks as if he aged significantly less than Red and Blue have. It is very possible for ORAS to take place during XY in mega universes while RSE happened during FRLG in non-mega universes.

A smaller thing relates to how Alpha is the first letter of the greek alphabet and Omega is the last letter of the greek alphabet. It's sorta like "Pokémon AZ" if you know what I mean. They also had Archie and Maxie create something known as "Project AZOTH" in ORAS, which would be a plan to bring an end to all life from Earth and reset everything to a new beginning. A grunt even confirms that "A" stands for beginning and "Z" stands for end in Project Azoth. We even have Zinnia in the game with her partner being a Whismur named Aster. A and Z respectively. Gamefreak clearly knew what they were doing here.

Another major point about ORAS is the confirmation of multiverses. Zinnia confirms that Pokémon was not just one universe, but an entire multiverse filled with (at least 2) separate universes. Archie and Maxie also vaguely hinted out that Omega Ruby and Alpha Sapphire are another two separate universes and when you reach the Battle Resort, you find Looker. He was washed up on shore and a woman brought him to her cottage, saying he fell from the sky and has amnesia for some reason... little did we know this would be the biggest foreshadowing of the next generation for its time.

SM and USUM expanded on the information ORAS gave to us to the utmost extreme by making its lore and plot mostly about Ultra Wormholes. Ultra Wormholes are portals that grant access to Ultra Space. Ultra Space is an indefinitely-expanding dimension with countless amounts of portals all leading to separate universes each. They also inhabit a large group of special Pokémon known as the Ultra Beasts. The Ultra Beasts are invasive species of Pokémon to the natural Pokémon world and their existence in Alola defies the world's natural order. This is the big thing Zygarde WOULD be largely present in a Pokémon game for. Zygarde was checking out Alola to scale how threatening the Ultra Beasts were, since they were species of Pokémon who didn't belong to the order of nature. However, there were never that many to begin with and we dealt with most of them by ourselves in the Gen 7 games. Zygarde was there but never had to go to the extreme of becoming complete. Additionally, there were people who fell from the sky out of Ultra Wormholes. The Ultra Wormholes would take them from their old universe to SM/USUM's current universe and give them amnesia. This sounds exactly like what happened to Looker in ORAS Hoenn; although the Looker in SM/USUM seems to be a different Looker altogether (yes this means there are at least two Looker roaming around in one universe). With Gen 7 giving a significant role to XY's Zygarde and heavily expanding on the event ORAS foreshadowed, I can confidently say that Gen 7 is the third installment to the XY trilogy. SM and USUM are two separate universes of their own with different plots during the same time, so USUM isn't a sequel but rather a game where events in SM took a different path.

For a couple other things, Magearna was the first Generation 7 Pokémon introduced to the series. Its lore states that it was created by a scientist 500 years ago to accompany a princess. We later learn from the release of its own movie that it was created in what was known as the Azoth Kingdom in Kalos; the same name as Archie/Maxie's plan in ORAS. We can also say that Magearna's creation was inspired by AZ's Ultimate Weapon. Magearna is a machine fueled by the life energy of other Pokémon. When it uses its signature attack, its hand opens up in a flower-like shape and unleashes a powerful beam. AZ's Ultimate Weapon is also a machine fueled by the life energy of other Pokémon and it also opens (something) up in a flower-like shape to unleash a powerful beam. This next part might be a big coincidence but Magearna was also the biggest overall check to the combination of Xerneas and Yveltal in Gen 7 Ubers/AG metagames and would be the biggest counter to both against Yveltal lacking Heat Wave. It resists all of Xerneas and Yveltal's STABs and fires back with Super Effective attacks against both. It even had Heart Swap to steal all the Geomancy boosts from Xerneas back then. Coincidence?

Additionally Ash Greninja was featured in SM. It took a significant role in the XY and XYZ anime before leaving Ash at the end of his Kalos adventure.

Lastly, Generation 7 just seems like an expanded iteration of Generation 6. Mega Evolution and Primal Reversion were kept in main series, Pokémon Amie was changed into something considerably close, items like the Vs. Recorder functioned mostly the same, the same 60 minute battle timer was carried across from the previous Gen 6, a plethora of older gen characters made a return, both Gens 6 and 7 were the primary games for the Pokémon Bank app, the 3D models were the exact same(?), not even re-polished or rendered differently?, Gen 7 did not add anything super big to the series unlike Gen 6, but not remove many notable things either. There is probably a lot more but, Gens 6 and 7 feel connected to each other than any other two gens do to each other, even Gens 1 and 2 despite Gen 2 being a confirmed Gen 1 sequel. Gen 7 finishes off Kalos, expands on ORAS discoveries, and does not fundamentally change itself into a series reboot in any real way unlike most generations prior. Because of all of this, I consider all the 3DS core series games to be part of a trilogy between one another.
This framing completely changed my perspective on Zygarde. The idea that it only steps in as an absolute last resort in a world where the strongest legendaries can easily put an end to and/or are themselves apocalyptic threats means that whatever event could possibly lead it to act would have to be so impossibly cataclysmic that there's no way Game Freak could ever do it justice. It'd be like when it's revealed what the monster in a horror movie looks like. It's always less scary than whatever the viewer imagined in their head.
 
This framing completely changed my perspective on Zygarde. The idea that it only steps in as an absolute last resort in a world where the strongest legendaries can easily put an end to and/or are themselves apocalyptic threats means that whatever event could possibly lead it to act would have to be so impossibly cataclysmic that there's no way Game Freak could ever do it justice. It'd be like when it's revealed what the monster in a horror movie looks like. It's always less scary than whatever the viewer imagined in their head.
Yeah it kinda does this in the anime when Lysandre made significant progress towards reaching the Anistar Sundial without anyone else being able to do anything to stop him despite Ash and friends, Alain, two champions, and the entire league of Kalos Gym Leaders working their all to stop him simultaneously. In the manga Zygarde is in Alola like in the games and scattered around in cells. It decides to transform into its complete forme when Necrozma wreaks major havoc. Idt it transforms into complete anywhere prior iirc.
 
Excellent post, many good points which I have never thought about before.
the 3D models were the exact same(?), not even re-polished or rendered differently?
They updated Glameow's model a bit. In Gen 7, the ears are different.

1659612488344.png
1659612514012.png

(left is Gen 6, right is Gen 7)

It looks more "natural" in Gen 7 IMO, the new ears make it look more similar to its official artwork and sprites in the Gen 4/5 games.

Bulbapedia claims that Glameow is the only old Pokémon to get an updated model in Gen 7, but I wonder if they did some minor updates to Raikou as well. When I look at images of the model for Raikou in Gen 6 and compare those to its model in Gen 7, the face looks a bit different. But that might just be because the images I look at have captured it differently. I guess I should take a closer look at its model in the actual games to see if I can spot any differences there as well.
Gen 7 did not add anything super big to the series unlike Gen 6, but not remove many notable things either.
Z-moves were a pretty big addition if you ask me. I'd also say Poké Pelago, Hyper Training, regional variants and the Poké Ride were big new features as well. Especially the latter three since they have either been kept in every game past S/M or there have been some sort of spritual successor to them.

As for removals, Gen 7 got rid of the National Dex, which is a very big thing. And unlike Gen 6, it does not have epic training spots either, they are only decent (S/M) or okay (US/UM). Though I guess that shouldn't really be considered a "removal" since the quality of training spots in the games have been going up and down throughout the generations.
 
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As for removals, Gen 7 got rid of the National Dex, which is a very big thing. And unlike Gen 6, it does not have epic training spots either, they are only decent (S/M) or okay (US/UM). Though I guess that shouldn't really be considered a "removal" since the quality of training spots in the games have been going up and down throughout the generations.
I would also mention that in gen 7 you werent as hardpressed to actually max a pokemon level due to the way move relearner works (you could learn moves that you'd gain at higher level). The only real reason to level to 100 would be to hypertrain, which is still something relative and mainly only really important for legendaries and (occasionally) shinys, as well as for the (now removed) Hidden Power types that required lower-than-31 IVs.
 
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