I’m predicting 70-80. Seems the most reasonable in terms of power.*90-100 BP feels likely, either because that's in-line with the usual STABs like Surf, or if they're doing a double power thing like Weather Ball.
I’m predicting 70-80. Seems the most reasonable in terms of power.*90-100 BP feels likely, either because that's in-line with the usual STABs like Surf, or if they're doing a double power thing like Weather Ball.
Nah, because Tera Blast is normal-type if you don't immediately Tera it's user. Now, some mons could be happy with a 100BP normal move(Porygon-Z, Gyarados)* just because it's wide neutral coverage, but on something like Hydreigon it's a dead moveslot if you don't click Tera. Taking Tera Blast is locking you into Teraing that specific mon in most fights, when I think part of the advantage of Tera will be having 3 mons on your side that can each Tera depending on which specific threats your oppt brings.
*90-100 BP feels likely, either because that's in-line with the usual STABs like Surf, or if they're doing a double power thing like Weather Ball.
No, I mean, consider that Tera Blast is available to every Pokémon (bar the usual gimmick suspects, I imagine). Giving it 90-100 BP would make it a top-tier move of almost every type, even 70-80 would make among the best moves of like half the types out there. I don't think Game Freak would make such a widespread move to be that powerful, because it would make so many other moves obsolete. It would eliminate the advantage some Pokémon have in knowing rare, but more powerful moves of their type. I mean, what would be the point of being one of the rare few 'mons to get Icicle Crash, if literally every Pokémon out there can learn Better Icicle Crash by default? What would be the point of Icicle Crash at all? And thus, pretty much every other physical Ice-type move? Having access to different moves is one of the main things that differentiate Pokémon, and that all goes out of the window if every Pokémon has access to one of the strongest moves of every type once Terastalized. It gives the best option to everyone, which reduces the difference between Pokémon down to pure stats.Nah, because Tera Blast is normal-type if you don't immediately Tera it's user. Now, some mons could be happy with a 100BP normal move(Porygon-Z, Gyarados)* just because it's wide neutral coverage, but on something like Hydreigon it's a dead moveslot if you don't click Tera. Taking Tera Blast is locking you into Teraing that specific mon in most fights, when I think part of the advantage of Tera will be having 3 mons on your side that can each Tera depending on which specific threats your oppt brings.
*90-100 BP feels likely, either because that's in-line with the usual STABs like Surf, or if they're doing a double power thing like Weather Ball.
But you’re forced to use your once-per game Terastallization to get said coverage. That’s big. And 70-80 is still weaker than Surf, Thunderbolt, the aforementioned Icicle Crash, etc.No, I mean, consider that Tera Blast is available to every Pokémon (bar the usual gimmick suspects, I imagine). Giving it 90-100 BP would make it a top-tier move of almost every type, even 70-80 would make among the best moves of like half the types out there. I don't think Game Freak would make such a widespread move to be that powerful, because it would make so many other moves obsolete. It would eliminate the advantage some Pokémon have in knowing rare, but more powerful moves of their type. I mean, what would be the point of being one of the rare few 'mons to get Icicle Crash, if literally every Pokémon out there can learn Better Icicle Crash by default? What would be the point of Icicle Crash at all? Having access to different moves is one of the main things that differentiate Pokémon, and that all goes out of the window if every Pokémon has access to one of the strongest moves of every type once Terastalized.
Or in short, If Tera Blast is too powerful, it will just outclass every option and make movepool differences between Pokémon mostly void. Hence why I think it will remain at a modest BP like Hidden Power, which faced the exact same issue.
Unless Heatran Teras to Grass, which seems possible.Being a bit late on the Terastal utility discussion, but I feel like chiming in anyway:
Fundamentally, it changes the Pokémon into a monotype 'mon. In a way, we can imagine this as the metagame containing monotype Pokémon of every type, all with the stat spread, moves, and ability of every Pokémon. Consequently, some Pokémon would just be better X-type monotypes than others. In effect, to use an example, you wouldn't turn any ol' Pokémon into a Water-type sweeper: you would pick the best Pokémon for Water-type sweeps if that is your strategy. This would necessarily be a 'mon that already has Water STAB and strong moves, with the stats to use them.
Secondly, it would surprise me if Tera Blast has a base power higher than 65 or so. Otherwise, it would become the best STAB move available for some types (i.e. special Fighting, physical Ice, physical Electric) and completely negate the advantage of being able to learn any of the rare, strong moves of that type. In other words, you would never sweep with Tera Blast. If your Pokémon has to rely on Tera Blast to do damage with its new typing, you'd be better off using another Pokémon that carries a stronger move of that type. For that reason, I wouldn't fear Ground Volcarona too much. It doesn't have any good Ground moves, it wouldn't be the best Ground sweeper, and turning into a Ground-type would mean giving up STAB on the strong moves it otherwise relies on.
Overall, I lean towards believing that the "Super-STAB nuke" strategy would become the most common way to use Terastalization. Take something with high Speed and offensive stats, and good moves, soup up the power of these moves even further, go to town. Unless there are changes to the damage calc formula (unlikely) or new ways to buff defenses, these Super-STAB moves would inflict even more damage than anything we know today. Even resisted hits would hurt like mad. Walling them would be a futile task - immunities might be the only way to go, and not all types even have 'mons immune to them (then again, those tend to have other drawbacks such as poor type chart performance or a lack of reliable moves).
On the other hand, there is two things to consider when figuring out which Pokémon to Terastalize: How well it would work as a 'mon of the new typing, and how much it would gain by turning into that typing. Not just on the individual Pokémon level (like how Volcarona would love to be able to get around Heatran by turning into a Ground-type), but also how much it would benefit the team overall. A Volcarona turned into a Ground-type would be a kinda crummy Ground-type, and a kinda crummy Volcarona too. Great, the opponent's Heatran is gone, but then what? Is this worth the opportunity cost of not being able to Super-STAB sweep? Sure, you've pulled off a neat gambit, but it doesn't strike me as something that builds momentum. Especially if your team was so devoted to the idea of a Volcarona sweep that it was necessary to use the Terastal slot to enable you to get around one of its counters in the first place. Now the counter is gone, but the Volcarona you have kinda sucks, and the opponent can still Terastalize. For this reason, I doubt "Lure Terastalizing" will become that prevalent. It's too niche and has a too high opportunity cost.
Then again, theorymonning before a new generation tends to miss a lot of crucial context and is usually dead wrong when compared to the actual state of the metagame in the end. So who knows what will actually happen?
So? Have you forgotten Return, a move that existed for 20 years and that every Physically oriented Normal type ran? And that many previously good Normal types fell off like rocks in SwSh because of its removal? If it's 100 power it can function as a proper replacement, and due it functioning like Photon Geyser, potentially also benefit the Specially oriented Normals without Hyper Voice or Boomburst access.I do agree that 90 - 100 is too strong though. Once the base power of Tera Blast goes over 80 then pretty much every normal type 'mon takes it no matter what since they can still use it even when not Terastallized.
But you’re forced to use your once-per game Terastallization to get said coverage. That’s big. And 70-80 is still weaker than Surf, Thunderbolt, the aforementioned Icicle Crash, etc.
I’ll count up moves per type/category and see if it really would be the best widespread move in about half of them but I wouldn’t think so, with stuff like Sludge Bomb, Ice Beam, arguably Flare Blitz existing. Really the only things I can think of are special Fighting and physical Electric. Maybe physical Flying if you say Brave Bird doesn’t have enough distribution and Dual Wingbeat is worse?
Hey, that means Pory-z will be a very flexible Tera user as it would have a main stab better than Tri-Attack regardless of it teralizing or not during the battle.So? Have you forgotten Return, a move that existed for 20 years and that every Physically oriented Normal type ran? And that many previously good Normal types fell off like rocks in SwSh because of its removal? If it's 100 power it can function as a proper replacement, and due it functioning like Photon Geyser, potentially also benefit the Specially oriented Normals without Hyper Voice or Boomburst access.
I had not forgotten that. Hence why i said "Pretty much every normal type takes it". There is no way a normal type 'mon would pass up an 85+ base power STAB, physical or special, that also keeps being STAB if they Terastallize.So? Have you forgotten Return, a move that existed for 20 years and that every Physically oriented Normal type ran? And that many previously good Normal types fell off like rocks in SwSh because of its removal? If it's 100 power it can function as a proper replacement, and due it functioning like Photon Geyser, potentially also benefit the Specially oriented Normals without Hyper Voice or Boomburst access.
Confirmed no. The language is "show its true power" which to me implies (alongside how the move functions in general) its Weather Ball/Terrain Pulse but for Tera Types and will probably be 50 BP unterra'd and 100 BP post-terraWas it confirmed if Terablast has more BP when you Terastallize? Seems like Terablast is like Weather Ball, meaning the original BP is crap and might not be good even on normal types as regular coverage.
You do realise that the checks to the teratyped pokemon change when they teratype right? in case of volcarona, assuming it teratypes into something like ground itThat's the point. You don't. You don't because the moment you get rid of said check/counter with a mon (specifically, a setup mon op af as most of them are) that isn't suposed to do so, you have already won. This is not like Hidden Power or having niche and less frecuent coverage moves that lets you put a hole in the opposing team using diverse type of mons; this is a mon that is already difficult to stop if it wasn't for a few checks it has ending that situation and running through them.
I'm not saying that you couldn't use tera in other ways, oc you can, and I'm not even saying that you shouldn't. I'm just stating that a majority of the teams, depending on how weak they are to certain threats, have 1/2 checks/pseudochecks to certain mons that, I repeat, are already difficult to stop and the only reason you are able to do so is because you have a type and knowledge advantage -you how what they do in order to win-. My question, again, is very simple, what will your team do when said mon, or mons, get obliterated or setup in the face by a mon that you are suposed to check but, unlike with hidden power or a random niche move that you can scout, now it is the one checking you.
What does your Heatran mean to a random teratype volc? Nothing. And tox? nothing. The rest of your mons arent even able to answer it after a QD, and now it has a new stab you dont have answer to in your back, because you dont even knew what that type was during the battle, so you didnt come to say "i better save this mon for later" at any point. And this is not a suposed Volc setting QD turn 1 and fighting a 1v6 at 100% health. No, this is a real scenario in which 2-3 of your mons are already dead and you think it cant setup because you still have that one counter that, oh, surprise, wasn't even a counter from the very beginning.
Which makes it even more dangerous.
You do realise that the checks to the teratyped pokemon change when they teratype right? in case of volcarona, assuming it teratypes into something like ground it
If you keep in mind what types volcarona would change into, if that's the only pokemon you are worried about in this scenario, it's not that hard having something that would check a teratyped volcarona. Not to mention, you also have access to terastelyzing. If your only worry is volcarona killing your heatran with ground, you could just teratype your heatran to flying, or whatever.
- loses a third on it's fire move's power (and bug if that's relevant)
- gains a different set of weaknesses, which can be exploited by pokemon who could previously not harm volcarona at all
Also no, the pokemon that ran Return were pokemon that usually didnt get Double Edge. With Double Edge (or in some cases, Body Slam) they would have rather ran these. It wasn't a case of "return being good", rather a case of not having anything better to run.So? Have you forgotten Return, a move that existed for 20 years and that every Physically oriented Normal type ran? And that many previously good Normal types fell off like rocks in SwSh because of its removal? If it's 100 power it can function as a proper replacement, and due it functioning like Photon Geyser, potentially also benefit the Specially oriented Normals without Hyper Voice or Boomburst access.
And that's a good thing because these goofballs insist on having Giga Impact/Hyper Beam be those janky moves that no one ever uses (besides Lance) even though they've removed most of the type's reliable STAB options, namely Return.I do agree that 90 - 100 is too strong though. Once the base power of Tera Blast goes over 80 then pretty much every normal type 'mon takes it no matter what since they can still use it even when not Terastallized.
Depends. Not all mons want to deal with all that recoil damage, like say, Snorlax.With Double Edge (or in some cases, Body Slam) they would have rather ran these.
We saw a Zoroark-H so we know at least some Hisui mons are in the gameI'm hoping the STAB bonus is only ×2 not ×2.25. I hope tera blast is 80 bp max. Pretty sure it will be 80. I don't see it being any more than that. Also hoping the unique mons from arceus legends are in the game but maybe that's wishful thinking because DLC is all the craze these days. I'm not really worried if tera gets banned as I can just play with friends on showdown using custom rules. It would be nice if it stayed but I just don't see it because it pushes too many Pokemon over the edge. Or maybe same type terra only will be banned which would be great alternative. Can't wait for november to come. Also please gamefreak get rid of the 20 minute timer in wifi battles.
We saw a Zoroark-H so we know at least some Hisui mons are in the game
Dragonite might also like Ground to take advantage of Earthquake, and not being forced to run Tera Blast frees up a moveslot that would be pretty useless when not Terastal. Especially because DNite has very bad 4MSS as is.Which Pokemon do you guys think would be great to Terrastalize, both for Pokemon confirmed to be in the game and those yet to be confirmed? If Terra Blast has solid BP, I could see something like DD Dragonite enjoying good Flying STAB if it gets in the game, and Avalugg could be interesting since you can finally ditch its Ice Typing.
Which Pokemon do you guys think would be great to Terrastalize, both for Pokemon confirmed to be in the game and those yet to be confirmed? If Terra Blast has solid BP, I could see something like DD Dragonite enjoying good Flying STAB if it gets in the game, and Avalugg could be interesting since you can finally ditch its Ice Typing.
How is this scenario any different from a regular lure? To use the Volcarona vs Heatran example, how is it different from this:Do you realise that each of those points are actually addresed in the same post you are quoting, and that it is irrelevant wheter Volc loses or not, or gains new checks, since those Pokémon in your team compos arent actually checks to anything nor designed to be so?
To be clear, your Tornadus-T will not suddenly become a check just because Volc has changed its typing. Now it is a +2 +2 instead of a +1+1 because the mon you had in your team designed as a check for volc is no longer, so its either dead or you've to switch again because that mon you were suposed to check is boosting in your face or can OHKO you, and the difference in a real battle scenario is that most of those Pokémon that you can "improvise as new checks" aren't so, because they are either dead or already chipped too (something you wont let your check happen to him, but oh, surprise, those werent checks of anything in the first place, so you didn't care about their HP)
+2 252 SpA Volcarona Psychic vs. 252 HP / 0 SpD Tornadus-Therian: 331-390 (91.4 - 107.7%) -- 43.8% chance to OHKO
And now, tell me who your check is in a "real" scenario. The mons you didn't preserve because they fulfilled other roles and there was 0 reason for you to maintain them alive/at high HP after doing their work just in the case Volcarona was the one Pokémon in your opposing team teralizing and also teralizing specifically to psychic type?
In fact, it might even better for the Heatran user if Volcarona tera'ed compared to Scorching Sands, since then it is a Ground type and the Heatran user can use their ground check to check Volcarona
How is this scenario any different from a regular lure?
Which Pokemon do you guys think would be great to Terrastalize, both for Pokemon confirmed to be in the game and those yet to be confirmed? If Terra Blast has solid BP, I could see something like DD Dragonite enjoying good Flying STAB if it gets in the game, and Avalugg could be interesting since you can finally ditch its Ice Typing.
Don't forget being a pure Steel Type with reliable recovery in Roost, not seen at all besides Skarmory after using Roost.Steel type Dragonite is going to be hard to take down. With Multiscale in tact it basically has no weaknesses and plenty of 4x resistances. Also immune to toxic and immune to chip damage.