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Pokemon Scarlet & Violet - 18th Nov 2022! **OFFICIAL INFO ONLY**

Crazy to compare this to the 60 BP Hidden Power and not Gems (literally banned in BWOU) lmao

and by fly spam I meant stacking 2-3 offensive fliers, each with a tera type that can easily delete resists (such as fire or fighting torn-t with boosted coverage, etc). Once the primary resist is removed by a surprise adapt stab its not hard to win from there!
Except it won't be a "surprise adapt STAB". It only gets the Adaptability boost if it has that typing before, otherwise it is just normal STAB.
 
Considering gen 8 had 100 TMs and 100 TRs, I would expect the final number to be somewhere along the same lines.

I'm not sure how i feel about this "step backward" though. Having infinite "mediocre move" TMs was pretty nice for in-game stuff, though I guess it also did kinda diminish the "value" of a given TM if you could just teach it to half of your team and forget about it.
I think what they’re going for here is an approach where an item with a finite amount can be farmer seemingly infinite times. It reminds me how in some of the older games (mainly Gens 3-4 if I remember correctly), there was a very small chance the player could get TM26 Earthquake from the Pickup ability. Unfortunately they didn’t do this more with other TMs.
 
Crazy to compare this to the 60 BP Hidden Power and not Gems (literally banned in BWOU) lmao

and by fly spam I meant stacking 2-3 offensive fliers, each with a tera type that can easily delete resists (such as fire or fighting torn-t with boosted coverage, etc). Once the primary resist is removed by a surprise adapt stab its not hard to win from there!
Why would it be closer to Gems and not Hidden Power? Seems like Gems were closer to Z moves than Terastallizing, and also Gems got banned because you could use multiple Gems on a team.
Even if you plan on using Super STAB (which we don’t exactly know the boost, but it’s assumed to be the same as Adaptability which is x4/3), you would only use 1 Pokemon and it would lose its other STAB as well.
 
1665076393682.png

The great error has been corrected. We are back to where we always belonged.

Eat shit, Mega Evolution.
 
Except it won't be a "surprise adapt STAB". It only gets the Adaptability boost if it has that typing before, otherwise it is just normal STAB.
I think they’ll go with these numbers:

Terastalize boost: 1.5x
Terastalize + STAB: 2.25x
Terastalize + Adaptability (this scenario will never happen without STAB though): 2.25x
All three combined: 3.375x

This is because a 50% power boost doesn’t
mean “1.5x to 2x to 2.5x”. Percentage power boosts in Pokémon games stack on top of each other.
 
The thing that stands out to me more is that more of Gen 2's mons are being saved from the pits of utter mediocrity and forgettableness with these new evolutions to redeem them.

Wyrdeer and Farigiraf in particular are two of the most welcome new evolutions because Stantler and Girafarig have historically been two of the most mediocre and forgettable Pokemon in existence who became more and more forgettable and bad as time went on, so them having new evolutions to redeem them and make them stand out more is by all means welcome.

I am very happy to see more and more of Gen 2's roster being saved from the realms of mediocrity, they deserve it.
 
Still don't like how they say "Girafarig in the Paldea region evolve into Farigiraf" so until i see Paldea Ursaring evolve into Ursaluna with my own two eyes and im just going to be very grumpy
I think they said this because Girafarig hasn’t had an observable evolution into Farigiraf in other regions yet. When looking at Ursaring, I believe there was some kind of item it needed for the evolution process so they could always just bring that back.
 
PLA had both kinds- traditional evolutions and regional variant evolutions. Few free to correct me if I’m missing something here, but SV seems to only have traditional evolutions so far, outside of anything from leaks I don’t know about yet.
There has been rumours of a regional evo for P-Wooper. So if we believe it we are getting both. But I meant they brought back normal cross gen evos in PLA
 
I think they’ll go with these numbers:

Terastalize boost: 1.5x
Terastalize + STAB: 2.25x
Terastalize + Adaptability (this scenario will never happen without STAB though): 2.25x
All three combined: 3.375x

This is because a 50% power boost doesn’t
mean “1.5x to 2x to 2.5x”. Percentage power boosts in Pokémon games stack on top of each other.
Either that or they just change the STAB boost to match Adaptability when Terastallized, making it 2x instead of 1.5x
 
The thing that stands out to me more is that more of Gen 2's mons are being saved from the pits of utter mediocrity and forgettableness with these new evolutions to redeem them.

Wyrdeer and Farigiraf in particular are two of the most welcome new evolutions because Stantler and Girafarig have historically been two of the most mediocre and forgettable Pokemon in existence who became more and more forgettable and bad as time went on, so them having new evolutions to redeem them and make them stand out more is by all means welcome.

I am very happy to see more and more of Gen 2's roster being saved from the realms of mediocrity, they deserve it.
Coincidentally, Johto Normal-Types seem to be the pattern here. They’ve covered most of them by now if we count the Dunsparce leaks. I can’t remember off the top of my head, but I think that just leaves Furret and Noctowl as the only two left. Noctowl could get help in a number of ways, and Furret… well, here’s what I’ll say.

Unova remakes are next in line, and after what happened with the Furret walk memes… hey, you never know
 
Just finished watching the new “trailer”. 14 minutes can hardly be considered a trailer, particularly if most of it was filler. That being said, the new stuff we did see wasn’t horrible, I suppose. TM crafting has a lot of potential, and Farigiraf’s implementation was pretty much perfect in my opinion. I had heard that Pokémon Eggs were going to be reworked in some way so I’m glad we got to see that, too.

I’ve been sitting here for a few minutes now trying to think of any critiques I have for the trailer, and I really can’t think of much. Even that bit with the choppy frame rate Sunflora group doesn’t worry that much since A. this was probably taken from an earlier build of the game, and B. there’s bound to be some frame rate issues when specific assets of a game (i.e. Sunflora’s 3D model) are duplicated over itself multiple times.
Seems like the Japanese trailer has a much better framerate. Phew.
 
I think they said this because Girafarig hasn’t had an observable evolution into Farigiraf in other regions yet. When looking at Ursaring, I believe there was some kind of item it needed for the evolution process so they could always just bring that back.
While it does have an item, Wyrdeer & Kleavor use similar language
(Website) In the Hisui region, Stantler can evolve into Wyrdeer.
(Website) Special minerals found in the Hisui region cause Scyther to evolve into this Pokémon.

(Pokedex) I believe it was Hisui's swampy terrain that gave Ursaluna its burly physique and newfound capacity to manipulate peat at will.

Which is all how they talk about regional evolutions and forms.

I still want to believe they are, indeed, just normal options available to us now. They don't get the tag like other regional stuff. The designs don't really differ from their preevolutions. There really shouldn't be any issue here.
But it's still something that would be so easy to have them go "No, these are regional evolutions just like Perrserker or Basculegion : ) They need Hisui's environment! : )"
 
Good
The "trailer" revealed Farigiraf, tomatoes, cucumber, ham and some random fps drops.

Also
Farigiraf is on website

2 new abilities for it

New Ability: Armor Tail
Farigiraf’s Ability, Armor Tail, is another new Ability appearing for the first time in these titles. It makes opposing Pokémon unable to use priority moves.


New Ability: Cud Chew
Farigiraf’s Ability, Cud Chew, is a new Ability appearing for the first time in these titles. When a Pokémon with this Ability eats a Berry, it will eat it one more time at the end of the next turn.


So... Queenly Majesty clone and something that looks like free recycle for 1 turn.
 
Why would they nerf rest? Is not a popular move, it would only make sense if we are getting PLA sleep mechanics, but I really doubt that.

It looks like they may actually have switched to PLA sleep. In the terra battle with Chansey both Farigiraf and Drifblim have the sleep icon, but are able to attack.

Screen Shot 2022-10-06 at 10.32.29 AM.png

(this is after Drifblim got knocked out, but earlier it also has the sleep icon and uses Shadow Ball)
 
p09_02_en.jpg


Rest nerfed from 10 PP to 5 PP
I wonder if other healing moves have had a similar nerf. Spamming Recover, Roost and the like for 16 turns probably isn't the most exciting form of gameplay from Game Freak's perspective, and reducing the PP to just 5-8 would make healing a more precious resource that requires more strategy to maintain in the log term.

The more interesting thing to note is the description of Rest. It matches the main series description word for word. This is an indirect confirmation that the Drowzy status is probably not in SV since if it was, the description should match PLA's: "The user restores its own HP but also becomes drowsy."

At the same time, RocketSurgery makes a valid point that makes sense about PLA's drowzy being in. Perhaps Rest still inflicts old sleep, while other sleep moves inflict drowzy sleep?
 
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