Considering that nothing in the marketing of Legends: Arceus mentioned that the player was from the future, I'm wondering if there'll be a surprise waiting for us at the start of Scarlet and Violet as well.
Fun fact, I have and without the arnie boost saving my pokemon twice I'd have getting demolished by Cynthia's garchomp.I hope you have to play against a Stall team every time you boot Showdown.
Tbh, RBY is the worst-case scenario for me.
The reason is very simple. There are absolutely zero reasons to skip Gyms in RBY. Even if you, say, skip Surge to get to Erika at a slightly lower level, what's the point if you're eventually going to come back to Surge and roflstomp him for a badge?
Sure, you can get a new mon or TM, but ultimately that makes things easier, not harder tbh.
I actually disagree that BDSP's boss teams are good.
If it weren't for the Amié/Exp. All nonsense, those bosses would be straight-up hack tier.
Massive level spikes? IV/EV training? Have you seen Cynthia's team? That's just crazy.
The AI is legit good from what I hear tho. That's always a good thing.
Eh I wouldn't put too much thought into that aspect. I don't even think the trailers use actual ingame music but rather selected tracks.Back to the Trailer, and putting aside all the technical shenanigans and damage calcs, is it me, or it looks like there won't be a wild battle theme anymore? I didn't pay too much attention to the music, but wild encounters in the trailer keep the overworld music.
Your best option if you want to avoid reddit/twitter may be the OI discord.Not fully sure if I am allowed to post this here, if not, I'll delete it
Is there a good website to follow and discuss leaks? I know there's reddit but I would rather die than to ever visit this place again tbh
Not fully sure if I am allowed to post this here, if not, I'll delete it
Is there a good website to follow and discuss leaks? I know there's reddit but I would rather die than to ever visit this place again tbh
We already have a precedent for this:Curious as to how Farigiraf's Cud Chew is going to interact with certain berries, like super effective damage-reducing berries like Colbur or even something like Custap Berry.
Theoretically, they have the potential to be kind of dud berries to use when going for Cud Chew strats
Most likely, aside berries that have istant beneficial effects (HP/PP restoring, status healing, stat buffing) it'll eat the berry again but get nothing done.
Cheri, Chesto, Pecha, Rawst, Aspear, Persim, and Lum can technically work, but it would be pretty rare for a Pokemon to be inflicted by the (same) Status Ailment twice (so I guess Lum has a better chance as it heals any, but still unlikely).
Oran, Sitrus, Enigma, Figy, Wiki, Mago, Aguav, & Iapapa will double heal if the Pokemon still isn't at full HP after the first (and if it's not confused at the end of the turn & doesn't like the flavor of the latter 5, it'll become Confused).
Liechi, Ganlon, Salac, Petaya, Apicot, & Starf will raise their respective stat again (Starf a stat at random).
Micle & Custep will make the next Move have their respective effects.
Type-Halving Berries, Lansat, Jaboca, Rowap, Kee, & Maranga will not have a second activation.Would actually be interesting to check this out with Teatime... would be pretty easy too, just partner a scarfed sinistea with a slow poke having a custap, cast TeaTime and see if the other poke acts right after.Micle & Custep will make the next Move have their respective effects.
Correction based on how it currently works: Leppa Berries restore PP to the first move with any missing PP if none have 0. It sounds like a good way to make sure Recycle never runs out of PP if it's your first move. I think it'd be better to have Recycle as the second move and something you want to use a ton as the first move, especially it has 10 or less Max PP for the sake of not losing the Leppa Berry.So looking through the list of Berries these are the ones I figure for how they'll work with Cud Chew:
Leppa's "second" activation will add 10 PP to the move with the lowest PP if there's no Move with 0 (or completely fail if all Moves are at max PP).
Are you sure about that?Jaboca, Rowap, Kee, & Maranga will not have a second activation
Does the berry go off "before" the hit or "after" the hit?Are you sure about that?
I could maybe see that being the case for Jaboca and Rowap (though they could just hit whichever Pokémon last hit the holder with an attack of the correct category), but I feel like it's probably not the case for Kee and Maranga...
What happens when you eat a Kee or Maranga Berry via Pluck/Bug Bite?
Cud Chew seems inferior to both Ripen and Harvest tbh, despite having theoretical niche advantages over both. Harvest is arguably less reliable because you have to meet the conditions to activate the berry again and the recovery chance is only 50% outside of Sun, but the ability to endlessly recycle a berry effect is generally better for meme-y stall strats than a one-off forced re-activation at the end of the following turn (I'm thinking specifically of that SubSeed Harvest Exeggutor in Randbats). Ripen is obviously better for berries that boost your offensive power because of its immediacy.Honestly, the fact that it's mechanically slightly different and not just a Ripen clone makes the "signature thing" bloat so much more infuriating. Especially when it already doesn't seem like a great ability and is just worse than Ripen.
I think Shell Side Arm was a similar case with how the category-switching mechanic is slightly different than Photon Geyser. It's slightly better in niche cases like vs Blissey or if the user is burned, but is it really worth using such a complex mechanism instead of just copying Photon Geyser?
So running down through the trailer:
Wild Tera Pokemon: So, in addition to Tera Blast (which is likely a Move only trainer Pokemon get), any Wild Pokemon that can Terastallize will have a Move of that Type; not just the Pokemon from the Raid Battles.
Honestly i don't mind Cud Chew much because it feels Dazzling the Third or Sap Sipper (If it keeps that) are gonna be the more competitive relevant abilities. Cud Chew just reads to me as a funny gimmick option for a mon that would already have 2 other pretty fine ability options either way. Say what you will about signature abils but I think its fine if they want to just make the ability fun, even if not strictly competitive, as its own little gimmick.
Tera Blast changes its category depending on which stat is higher. You can actually read about it on the Pokemon website.So lets say Pikachu has a fire tera type. It will get a unique "tera move" of the fire type? If I understand that right, it is essentially like hidden power. Now I am wondering if it will be a special or physical move.
Tera Blast changes its category depending on which stat is higher. You can actually read about it on the Pokemon website.
Also it will only be Fire if Pikachu Terastallizes, so it’s pretty limited.
It's actually less versatility. It's just a low BP normal move that's completely useless unless you Teralyze that pokemon.That is nice, so more versitile than hidden ability. And not IV dependent. Seems like a "hidden typing" version of hidden ability.