Hawlucha suspect test? Please?
I know Silvally has heavy competition with Clefable, but from my experience clef finds it extremely hard to use teleport, maybe I am just using the move wrong but it seems like the opponent is forever forcing clef out with stuff like kartana and melmetal and I just can’t use the move. Clef also has 4MSS, but it‘s more manageable than many other pokes. But maybe silvally‘s niece is more specific than I thought.
Just so this isn’t a complete shitpost, I’m a little confused as to why we’d want a suspect test when the meta will become obsolete in a month. Is it worthwhile to potentially make such a big change this late in the gen?
Moreover, I don’t recall the player base having major complaints about any specific mon in the most recent poll.
You’re all clearly missing the bigger picture here.
Suspect:
[Sus]: Among Us? A game about aliens?
[pect]: Pectorals? The muscles?
What is the only logical combination of an alien with large pecs?
Exactly. They’re going to ban Buzzwole.
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Just so this isn’t a complete shitpost, I’m a little confused as to why we’d want a suspect test when the meta will become obsolete in a month. Is it worthwhile to potentially make such a big change this late in the gen? Moreover, I don’t recall the player base having major complaints about any specific mon in the most recent poll.
The july and september surveys showed a pretty notable jump in concern about Melmetal from around 34.8% of the qualified voters supported action being taken on Melmetal (from the survey in July) which jumped to 58.1% in september.
unlocking this as we now have Melmetal remaining SS OU in a landslideLocking as we have this now https://www.smogon.com/forums/threads/np-ss-ou-suspect-process-round-12-monster-mash.3709234/
can't say im surprised, maybe a little by how much of an overwhelming majority voted to keep it in ou, but ultimately this should help repair the reputation that all suspect votes result in a ban. Through often the case as something suspected is usually something that is indeed broken, we have tests for a reason as proof of this and clearly, the majority felt this was not true for melmetal.unlocking this as we now have Melmetal remaining SS OU in a landslide
Anyways can we end the gen on a boots suspect I think that would be quite neat.
I second this. Boots is more toxic than the move toxic itself
Everyone out here complaining about boots and QDQC doesn't even come to mind smh.
Learn to play defense without needing to heal 30% every time you switch out and ignoring hazards for free.Boots are the one thing that prevents this meta from being really cancerous. Learn to apply offense without depending on one move clicked at the beginning of a match.
You have Knock Off to remove the Boots a move half of the Dex and most of the VR knows (also Trick/Switcheroo/Corrosive Gas and even Thief, though these are rarer or not as good) . And while it's true removing hazards has been increasingly easier, hazard setters have increased in number at the same time. Before this gen, Mew didn't know Spikes for example, and now it's a centerpiece to many HOs.Learn to play defense without needing to heal 30% every time you switch out and ignoring hazards for free.
I’m joking of course, but let’s avoid boiling down people’s arguments like this. Hazard control has been since GSC, and it has gotten easier every single gen. HDB have trivialized this skill quite a bit, it’d be ridiculous to pretend otherwise