Metagame Almost Any Ability

Talon Flame and Noivern and Hawlucha are actually great defoggers. A reason Noivern can get annoying is because aside from hitting hard, it can actually afford to run roost and when it gets it, it can only really be forced out by something it cannot damage like a blissey. Bulkier setters cannot really pack enough of a punch to threaten it.

Stone edge is a rare sight on treads and tusk due to them running rapid spin. Even then, without counting abilities, Great tusk who is probably the most offensive of the setters with maximum attack EVs and nature is just barely ohkoing a 2x weak Noivern with 0 EVs in HP and Defense using stone edge 62% chance 80% to 110% damage. Being a Flying type that has some form of recovery in general makes some a viable defogger and it's the hazard setter who has to account for that.

All of those Pokemon having access to Defog doesn't necessarily make them reliable at doing the job.

Starting with Noivern, its Choice Specs sets take Stealth Rock damage every time it switches in, and every turn you waste clicking Defog is a turn you could've used Aerilate Boomburst instead. Heavy-Duty Boots Noivern often doesn't even have room for Defog Either, because without the combination of Super Fang + Taunt + Roost, it's pretty much never breaking Pokemon like Ice Scales Corviknight and Blissey/Chansey. A set like Boomburst / Defog / Roost / Filler is hardly a threat in a metagame with as much potential bulk as we have. This isn't even considering the fact that a lot of common setters destroy Noivern: Garganacl is self-explanatory, Glimmora is self-explanatory, Garchomp threatens super effective Dragon STAB, Clodsire can launch off a Toxic and easily eats if it's Ice Scales, Iron Treads isn't threatened by Boomburst at all and can Knock Off, and Great Tusk often has one or both of Knock Off and Ice Spinner.

Talonflame...is already not a great Pokemon right now, but focusing primarily on its merits as a Defogger: it has a bad matchup into any of the Rock-type setters and doesn't really want to take Knock Off from either of the Paradox Donphans. Giving up options like Swords Dance, Taunt, Will-O-Wisp, and U-turn to Defog with a Pokemon that loses to good setters is just a no-go more often than not.

Aside from w/e its matchups into entry hazard setters are, Hawlucha is by no means what I would consider a viable Pokemon right now. It has mediocre offensive stats (Adamant is slower than EVERYTHING, Jolly is to weak to kill anything), has loads of weaknesses to common coverage (Fairy/Electric/Ice/Flying), and even on a niche set, definitely can't afford to be clicking Defog on any of the setters in the tier. If it's Defog, it also just becomes setup fodder for just about everything; after all, it's not as though it's strong enough to beat Fur Coat Pokemon.
 
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Kilowattrel @ Heavy-Duty Boots
Ability: Primordial Sea
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder
- Hurricane
- Weather Ball
- U-turn/Volt Switch

Basically Zapdos from the last gen.
Like cereludge being a budget Azelf, this budget zapdos.

252 SpA Kilowattrel Weather Ball (100 BP Water) vs. 252 HP / 0 SpD Ting-Lu in Heavy Rain: 340-402 (66.1 - 78.2%) -- guaranteed 2HKO after Poison Heal
With Tera Water
252 SpA Kilowattrel Weather Ball (100 BP Water) vs. 252 HP / 0 SpD Ting-Lu in Heavy Rain: 510-602 (99.2 - 117.1%) -- 93.8% chance to OHKO
 
Kilowattrel @ Heavy-Duty Boots
Ability: Primordial Sea
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder
- Hurricane
- Weather Ball
- U-turn/Volt Switch

Basically Zapdos from the last gen.
Like cereludge being a budget Azelf, this budget zapdos.

252 SpA Kilowattrel Weather Ball (100 BP Water) vs. 252 HP / 0 SpD Ting-Lu in Heavy Rain: 340-402 (66.1 - 78.2%) -- guaranteed 2HKO after Poison Heal
With Tera Water
252 SpA Kilowattrel Weather Ball (100 BP Water) vs. 252 HP / 0 SpD Ting-Lu in Heavy Rain: 510-602 (99.2 - 117.1%) -- 93.8% chance to OHKO
probably gets nuked by iron moth sludge wave on the switchin, yes I understand people like offense, I just am annoyed they took away my zapdos and at the awful bulk they gave kilowattrel

All of those Pokemon having access to Defog doesn't necessarily make them reliable at doing the job.

Talonflame...is already not a great Pokemon right now, but focusing primarily on its merits as a Defogger: it has a bad matchup into any of the Rock-type setters and doesn't really want to take Knock Off from either of the Paradox Donphans. Giving up options like Swords Dance, Taunt, Will-O-Wisp, and U-turn to Defog with a Pokemon that loses to good setters is just a no-go more often than not.

I could see tflizzy being viable, they all run magic guard so the problem really isn't coming in, just like roost defog sd/wisp brave bird

or wind rider roost defog tailwind bravebird if you want to meme on them

walls nonlick skeledirge which is inferior to the superior licking skeledirge I might add


overall I think good as gold is very unexplored, the good as gold mon doesn't need to be a ghost type, the good as gold should be good against defoggers, but mainly corviknight maybe gargnacl, maybe a steel type, skeledirge can get bogged down can be walled with the right sets, salt cure can't be walled and relies on switching to counter it, what goes best with good as gold, hazards that prevent switching, gargnacl has the bulk to take unboosted body press, and many corvs don't even run it
 
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Since im sad i lost tour r1 because im bad (such a skill issue) heres the teams i used anyways because i think theyre actually really good and the first one is the actual first team i genuinely like/think is good in this tier.
https://pokepast.es/15127c9df3da3a9d
All the mons are really good, really good volt-turn esq pressure sequences with the volc and dragapult. Team puts on a lot more pressure than it seems, especially vs fat mons which this team just eats. Just play good (which i cannot)
https://pokepast.es/ff0ac2f7ce948964
Then the random HO i used, pretty neat things going on but nothing special. In theory and ig in practice it baits and blows the holes pretty well for an endgame bax cleanup
 
Something I'd like to bring up...

Florges-White @ Choice Scarf/Leftovers
Ability: Fur Coat
Tera Type: Steel
EVs: 252 HP / 216 Def / 40 SpA
Bold Nature
IVs: 0 Atk
- Chilling Water/Psychic
- Trick/Psychic
- Moonblast
- Synthesis/Wish

Normally, Florges would be considered trash and unviable due to having no good abilities and a somewhat shallow movepool. AAA changes all that. With the new generation also came the unbanning of Fur Coat, which was previously banned in Gen 8 due to reasons i'm too lazy to look up. Fur Coat not only makes Florges bulky on its weaker defensive side, but also helps it fill the role of being the physically defensive Fairy type we've all been wanting. Florges still lacks a decent movepool though. Personally, Chilling Water is the most exchangeable move on this Florges set, it does, however help it with Ground types like Iron Treads who resists its other options in Psychic and Moonblast. Psychic is also another option to hit mons like Iron Moth, which quad resists Fairy, and given Chilling Water's measly BP of 50, Psychic is definitely the better option for hitting Iron Moth. Trick can somewhat cripple leads like Forretress and Toxic Debris users. Moonblast is Florges's STAB attack, and its main way of hitting Dragon types and Dark types. Synthesis is one of Florges's main ways of recovery, the other being Wish, which has a notable benefit in its 16 PP. Steel terastallization lets Florges absorb Iron Heads from DD setup sweepers like Baxcalibur and Roaring Moon. It also lets Florges absorb Aerialite boosted ESpeeds from Dragonite (WHO SHOULD BE EFFIN QUICKBANNED). It also lets Florges eat a Sludge Wave from Iron Moth, which is very nice if you're able to get the 2hko off with Psychic.

Thank you for hearing me out on Florges, I like this thing and I think it should be used more
 
All of those Pokemon having access to Defog doesn't necessarily make them reliable at doing the job.

Starting with Noivern, its Choice Specs sets take Stealth Rock damage every time it switches in, and every turn you waste clicking Defog is a turn you could've used Aerilate Boomburst instead. Heavy-Duty Boots Noivern often doesn't even have room for Defog Either, because without the combination of Super Fang + Taunt + Roost, it's pretty much never breaking Pokemon like Ice Scales Corviknight and Blissey/Chansey. A set like Boomburst / Defog / Roost / Filler is hardly a threat in a metagame with as much potential bulk as we have. This isn't even considering the fact that a lot of common setters destroy Noivern: Garganacl is self-explanatory, Glimmora is self-explanatory, Garchomp threatens super effective Dragon STAB, Clodsire can launch off a Toxic and easily eats if it's Ice Scales, Iron Treads isn't threatened by Boomburst at all and can Knock Off, and Great Tusk often has one or both of Knock Off and Ice Spinner.

Talonflame...is already not a great Pokemon right now, but focusing primarily on its merits as a Defogger: it has a bad matchup into any of the Rock-type setters and doesn't really want to take Knock Off from either of the Paradox Donphans. Giving up options like Swords Dance, Taunt, Will-O-Wisp, and U-turn to Defog with a Pokemon that loses to good setters is just a no-go more often than not.

Aside from w/e its matchups into entry hazard setters are, Hawlucha is by no means what I would consider a viable Pokemon right now. It has mediocre offensive stats (Adamant is slower than EVERYTHING, Jolly is to weak to kill anything), has loads of weaknesses to common coverage (Fairy/Electric/Ice/Flying), and even on a niche set, definitely can't afford to be clicking Defog on any of the setters in the tier. If it's Defog, it also just becomes setup fodder for just about everything; after all, it's not as though it's strong enough to beat Fur Coat Pokemon.


.... But Noivern doesn't have to run specs. ... It can run other items. The calc for offensive Noivern was to show that with minimal defensive invest meant it's still living a super effective move from the arguably strongest and most common physical setter ... so if you actually add defensive investment. "Waste clicking defog" ... we are talking about using Noivern as a defogger here are we not? The whole point is that hazards are said to be an issue, the point is clicking defog. You list thing you believe it cannot break, but we are not talking about Noivern as an offensive threat, we are talking about Noivern as a defogger. You listed a bunch of Pokemon with abilities that aren't good as gold ...and guess what move you can click on that? Defog. Also ... Noivern is never ran to explicitly to break Chansey and in this meta it's not breaking Corviknight either anyways since they like to run a fire immunity. Glimmora has a ... suspect typing ... It also would have been an issue for most defoggers last gen anyways due to its rock. One of you is saying glimmora is unreliable due to its typing while the other says it is. Iron treads is a steel type and is threatened by flamethrower. Tusk gets ice spinner but is in the same situation as TTar and fireblast, when will it bring it? If it is a hazard setters then it only has one free slot for a move that isn't ground or fighting. It cannot run 8 moves on one set. One pokemon cannot counter everything in the entire game, that is the point of you bringing 6. Clod would also get walled if something with magic bounce so much as glanced in its direction. Noivern itself can also use abilities you know? Nor does it need boomburst.


You seem to be stuck on the mindset that talon Flame needs to be hyper offensive. We once again are focusing on talonflame as a defogger. Why would it need to give up willow wisp or taunt? That is typically what defog sets have a long side roost. None of the hazard setters like willow wisp in particular. The moves you listed are not ran on the sets anys. Talon Flame is also a very notorious user of magic guard in this meta.

Hawlucha is a defogger that can come in on even rock type setters. Again, we are looking at Hawlucha as a defogger. Those common coverage are not used by hazard setters, why would u switch anything in on something it is weak to. And yes, it definitely can afford to click defog if that is its purpose for being on your team. Again, Hawlucha too can run different abilities just like every other Mon. Hawlucha itself ... can also set up, it doesn't just have swords dance.

You keep saying everything needs to be offensive because that is what you are use to yet each of these 3 are great defoggers due to their ability to switch into common hazard setters.

And then there is still corviknight who serves as a fourth as well as rapid spinners, magic bouncers, boots users. Majority of the things that you said would come in on these 3 are not good as gold users, an ability ran explicitly on fragile ghost types. The mentioned hazard setters also do not run mold breaker. There's also knock off distribution being heavily reduced, making it likely that great tusk or and Treads are the only things on any given team that have it.
 
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You seem to be stuck on the mindset that talon Flame needs to be hyper offensive. We once again are focusing on talonflame as a defogger. Why would it need to give up willow wisp or taunt? That is typically what defog sets have a long side roost. None of the hazard setters like willow wisp in particular. The moves you listed are not ran on the sets anys. Talon Flame is also a very notorious user of magic guard in this meta.

Hawlucha is a defogger that can come in on even rock type setters. Again, we are looking at Hawlucha as a defogger. Those common coverage are not used by hazard setters, why would u switch anything in on something it is weak to. And yes, it definitely can afford to click defog if that is its purpose for being on your team. Again, Hawlucha too can run different abilities just like every other Mon. Hawlucha itself ... can also set up, it doesn't just have swords dance.

You keep saying everything needs to be offensive because that is what you are use to yet each of these 3 are great defoggers due to their ability to switch into common hazard setters.

And then there is still corviknight who serves as a fourth as well as rapid spinners, magic bouncers, boots users. Majority of the things that you said would come in on these 3 are not good as gold users, an ability ran explicitly on fragile ghost types. The mentioned hazard setters also do not run mold breaker. There's also knock off distribution being heavily reduced, making it likely that great tusk or and Treads are the only things on any given team that have it.

Just because something can Defog to a decent degree I don't think by any means make them reliable Defoggers either. Both the Talonflame and Hawlucha sets you mention would be pretty useless outside of defogging which isn't great. Talonflame isn't a notorious user of MG in this meta since well no one uses Talonflame in this meta. It can technically run Wisp and U-turn for some utility but there are many better mons and it can't hit anything for good damage excluding frail mons that could most likely outspeed and kill in return. Hawlucha is just completely useless, there is no reason to run Hawlucha except to be a dedicated Defog bot and having a mon that can only Defog, well at that point just run a dedicated MBounce mon. Noivern also, what other item or set can afford to run Defog? If you're running Noivern as a pure Defog bot then I'm sorry to say but you've crippled how useful Noivern can actually be as it can now never break any special wall and again otherwise running a pure Defog bot just to get rid of hazards isn't great for a team. Listed examples also really lack bulk themselves to be great defoggers over the game, except Noivern which is a bit sus and again being a really dedicated Defogger with bulk investment and Defog isn't great.

Knock isn't too common true, but it's still there and Tusk is a great mon that can spam Knock well. Also I wouldn't say the prime Good as Gold abusers which I've really only noticed to be Skeleridge is frail at all. 104/100/75 bulk is fine and can be nice physically if invested into, which it usually is and Palossand also isn't frail at all, which I've seen. I've been building balance a lot recently and really... if you want a mon that actually that has use and can actually defog well, then yeah, Corviknight is really your only option. I've played only a few matches against GaG spam but yeah it is super annoying to play against, whether it's super problematic? Idk, there are definitely a lot of things that need to be suspected, im not too sure if it is suspect worthy at all but right there are probably more pressing matters.
 
Wouldn't Scrappy be good on Great Tusk to guarantee that it can always get a Rapid Spin off, while also invalidating Ghosts as CC sponges and blocking the admittedly now rare Intimidate?
Great idea, but I think the main killer here is Knock Off. All the best ghosts take a really solid chunk from one of Knock Off or Headlong Rush, if not just outright die. Definitely a cool concept, though!
 
Tinkaton (F) @ Leftovers
Ability: Tinted Lens
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Gigaton Hammer
- Play Rough
- Substitute

This has got to be my favorite set. It DISMANTLES stall with its eyes closed and takes advantage of mons like Corv Florges Blissey and Pex. Very short post but I really just wanted to bring this thing to light.
 
Wouldn't Scrappy be good on Great Tusk to guarantee that it can always get a Rapid Spin off, while also invalidating Ghosts as CC sponges and blocking the admittedly now rare Intimidate?
how do your get your health back then having to switch in multiple times a match


ok last night I was 1 point away from the top spot and I encountered something so sinister it could perhaps ruin the whole meta, so now I'm going to share it, roar skeledirge, that is all
 
Tinkaton (F) @ Leftovers
Ability: Tinted Lens
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Gigaton Hammer
- Play Rough
- Substitute

This has got to be my favorite set. It DISMANTLES stall with its eyes closed and takes advantage of mons like Corv Florges Blissey and Pex. Very short post but I really just wanted to bring this thing to light.

https://replay.pokemonshowdown.com/gen9almostanyability-1727689358

A replay of this thing doing some WORK, it gets started real quick too
 
I guess this is the best HO webs lead huh

Spidops @ Focus Sash
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Sticky Web
- Spikes
- Memento
- Taunt
 
I guess this is the best HO webs lead huh

Spidops @ Focus Sash
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Sticky Web
- Spikes
- Memento
- Taunt

Generally you don't want your dedicated lead to be hard walled by Magic Bounce (and new to gen 9, Good as Gold for memento/taunt) if you can help it, so on sets like this Mold Breaker is generally preferred
 
I guess this is the best HO webs lead huh

Spidops @ Focus Sash
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Sticky Web
- Spikes
- Memento
- Taunt

Magic Bounce says hi

You might want to use Mycelium Might instead, Spidops is already slow and Mycelium Might lets you bypass abilities like Magic Bounce.
 
Revival Blessing seems to be freed on PS! now. Rejoice! Or despair...whichever it ends up being.
1669935966488.png

So this looks like kind of an unmon, especially for a support role. 70/70/60 bulk isn't impressive, the set of resistances isn't great, 115/105 offenses aren't bad per se, but not very good by AAA standards. So what can we do with this?

:sv/Pawmot:
Pawmot @ Leppa Berry
Ability: Harvest
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Revival Blessing
- Wish
- Volt Switch / Protect
- Nuzzle / Protect

This thing's support movepool is insane, and might be enough to give it a niche. On top of Revival Blessing, it also gets Wish (with its unnerfed 16 PP), Nuzzle, and Volt Switch, letting it potentially spread status, keep itself and/or teammates healthy, and/or provide pivoting on top of reviving teammates. What's more, Harvest + an Orichalcum Pulse teammate (maybe Ceruledge? Skeledirge? Tauros?) allows for 100% activation of Leppa Berry recovery, on paper offering infinite revives.

Is this good enough to justify? What teammate(s) take especially good advantage of being revived? Is a conventional ability like Fur Coat more valuable to more consistently get off 1-2 revives instead of theoretically unlimited? I don't know, you tell me!
 
View attachment 469933
So this looks like kind of an unmon, especially for a support role. 70/70/60 bulk isn't impressive, the set of resistances isn't great, 115/105 offenses aren't bad per se, but not very good by AAA standards. So what can we do with this?

:sv/Pawmot:
Pawmot @ Leppa Berry
Ability: Harvest
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Revival Blessing
- Wish
- Volt Switch / Protect
- Nuzzle / Protect

This thing's support movepool is insane, and might be enough to give it a niche. On top of Revival Blessing, it also gets Wish (with its unnerfed 16 PP), Nuzzle, and Volt Switch, letting it potentially spread status, keep itself and/or teammates healthy, and/or provide pivoting on top of reviving teammates. What's more, Harvest + an Orichalcum Pulse teammate (maybe Ceruledge? Skeledirge? Tauros?) allows for 100% activation of Leppa Berry recovery, on paper offering infinite revives.

Is this good enough to justify? What teammate(s) take especially good advantage of being revived? Is a conventional ability like Fur Coat more valuable to more consistently get off 1-2 revives instead of theoretically unlimited? I don't know, you tell me!
drought shed tail cyclizar into weather abuser, memento into pawmot, revive everyone, pivot into corviknight, slow uturn into cyclizar again

do as many times as needed, also add iron hands bdrum

hmmm I just realized how spicy final gambit strats might be
 
View attachment 469933
So this looks like kind of an unmon, especially for a support role. 70/70/60 bulk isn't impressive, the set of resistances isn't great, 115/105 offenses aren't bad per se, but not very good by AAA standards. So what can we do with this?

:sv/Pawmot:
Pawmot @ Leppa Berry
Ability: Harvest
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Revival Blessing
- Wish
- Volt Switch / Protect
- Nuzzle / Protect

This thing's support movepool is insane, and might be enough to give it a niche. On top of Revival Blessing, it also gets Wish (with its unnerfed 16 PP), Nuzzle, and Volt Switch, letting it potentially spread status, keep itself and/or teammates healthy, and/or provide pivoting on top of reviving teammates. What's more, Harvest + an Orichalcum Pulse teammate (maybe Ceruledge? Skeledirge? Tauros?) allows for 100% activation of Leppa Berry recovery, on paper offering infinite revives.

Is this good enough to justify? What teammate(s) take especially good advantage of being revived? Is a conventional ability like Fur Coat more valuable to more consistently get off 1-2 revives instead of theoretically unlimited? I don't know, you tell me!

Ok I fought this thing once: I want it gone. ASAP. Being able to revive a Pokemon without using a Revive or Max Revive is very uncompetitive; it usually puts you in a 6v7 situation, sometimes 6v8. Not to mention how Leppa Berry lets this thing do it multiple times.

Just think of it like this; playing custom battles but your opponent has more than 24 Pokemon.
 
View attachment 469933
So this looks like kind of an unmon, especially for a support role. 70/70/60 bulk isn't impressive, the set of resistances isn't great, 115/105 offenses aren't bad per se, but not very good by AAA standards. So what can we do with this?

:sv/Pawmot:
Pawmot @ Leppa Berry
Ability: Harvest
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Revival Blessing
- Wish
- Volt Switch / Protect
- Nuzzle / Protect

This thing's support movepool is insane, and might be enough to give it a niche. On top of Revival Blessing, it also gets Wish (with its unnerfed 16 PP), Nuzzle, and Volt Switch, letting it potentially spread status, keep itself and/or teammates healthy, and/or provide pivoting on top of reviving teammates. What's more, Harvest + an Orichalcum Pulse teammate (maybe Ceruledge? Skeledirge? Tauros?) allows for 100% activation of Leppa Berry recovery, on paper offering infinite revives.

Is this good enough to justify? What teammate(s) take especially good advantage of being revived? Is a conventional ability like Fur Coat more valuable to more consistently get off 1-2 revives instead of theoretically unlimited? I don't know, you tell me!
pls ban revival blessing, im begging
 
No NO NO! This is not debatable, ban revival blessing.

LOL I HAD TO GET PAST THIS DRAGONITE 3 TIMES. Poké Wars 3: Revenge of the Dragon

I didn't even know the move released yet, let alone have more than 1 pp. Gonna play around with it .-.

https://replay.pokemonshowdown.com/gen9almostanyability-1728397707-1sd4hwvkcoi83g874s9poj4f1jna4gepw

I expect to see the results after I finish studying.

Walks away pompously with books in hand.


On another note can someone show me how to post animated pokemon sprites or shiny sprites.
 
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Just because something can Defog to a decent degree I don't think by any means make them reliable Defoggers either. Both the Talonflame and Hawlucha sets you mention would be pretty useless outside of defogging which isn't great. Talonflame isn't a notorious user of MG in this meta since well no one uses Talonflame in this meta. It can technically run Wisp and U-turn for some utility but there are many better mons and it can't hit anything for good damage excluding frail mons that could most likely outspeed and kill in return. Hawlucha is just completely useless, there is no reason to run Hawlucha except to be a dedicated Defog bot and having a mon that can only Defog, well at that point just run a dedicated MBounce mon. Noivern also, what other item or set can afford to run Defog? If you're running Noivern as a pure Defog bot then I'm sorry to say but you've crippled how useful Noivern can actually be as it can now never break any special wall and again otherwise running a pure Defog bot just to get rid of hazards isn't great for a team. Listed examples also really lack bulk themselves to be great defoggers over the game, except Noivern which is a bit sus and again being a really dedicated Defogger with bulk investment and Defog isn't great.

Knock isn't too common true, but it's still there and Tusk is a great mon that can spam Knock well. Also I wouldn't say the prime Good as Gold abusers which I've really only noticed to be Skeleridge is frail at all. 104/100/75 bulk is fine and can be nice physically if invested into, which it usually is and Palossand also isn't frail at all, which I've seen. I've been building balance a lot recently and really... if you want a mon that actually that has use and can actually defog well, then yeah, Corviknight is really your only option. I've played only a few matches against GaG spam but yeah it is super annoying to play against, whether it's super problematic? Idk, there are definitely a lot of things that need to be suspected, im not too sure if it is suspect worthy at all but right there are probably more pressing matters.

Something being able to come in on the hazard setters and other pokemon and get off defogs, does indeed make them a reliable defogger. I didn't mention any sets for them, refresh my memory if I did. I prefer not to spoon feed, providing the slither wing option is already overstepping my generosity in that department as people tend to be too lazy to explore other options. What are you talking about, talonflame is indeed a notorious magic guard user as it uses it to fire off recoilless moves and come in on hazards. If you call removing hazards, halving attacks, or getting KO's and having longevity useless ... I do not really know what to tell you. Brave Bird and Flare Blitz are 120 Power moves, they are indeed doing damage when used by a pokemon with no EVs. You are attempting to downplay something you admittedly do not use. "it can technically run willow-wisp" ... the word technically does not need to be there. People are not using many old mons because once again this is a new gen and everyone is experimenting. You keep using the word useless but I do not think it means what you think it means. Magic Bounce does not get rid of already set hazards and one pokemon cannot check everything.

You do not seem to comprehend that pokemon can be used for various reasons and purposes and are not just limited to what you Google or see on YouTube videos. You say they lack bulk, yet I do not any world where a hazard setting tusk, treads, tien-lu, gastrodon kills Hawlucha. You say the term defog bot yet Corviknight in his essence is a defog bot, you switch it in on hazards setters to try and stall out their hazards, on things that aren't obvious nukes, and on certain choice locked moves you expect to happen. Skeledirge isn't a prime good as gold abuser, the set farther above was just made as an example and they thought it walled corviknight, and someone had to advise them to use lick of all moves. Its bulk is nothing to something that would come in and kill it, it's not a perfect pokemon those being. Riiiight, palosand why by your same logic doesn't exist.

Knock is there ... on primarily the hazard setters, the things you switch the birds in on. Corviknight isn't the only option, it's the most common option used, one that everyone expects.

On the subject of breaking special walls ... with a special attacker. 90% of the time you won't break that special wall with a stab psyshock because ... that is the purpose of a special wall. Even if you were to trick one that doesn't mean it cannot still wall you, until it is dead you have only really slowed it down. Last gen it seems that no one realized that bullet proof stunfish was nigh unbreakable and one of the best special walls possible.
 
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