Post new creative movesets/EV spreads here:

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One unboosted attack and no status just begs the opponent to Taunt or set-up on you, you should know this as a competitive player.

Since you can only have one attacking type, don't bother with different types of counters. Only psychic means a dark-type walls you, only water means a water-absorber or bulky water walls you, only grass knot means that Mence and other 4x grass resisters wall you, and only Shadow ball means that any normal type walls you.

No Blissey would ever try to wall such a piddly attacker as this. I imagine the most common switch-in would either be Weavile or Heracross and you can't carry more than Psychic. Take this one back to the drawing book.

If he maxed out defense (ie, BOLD) and got rid of reflect, he could have Psychic and Thunderbolt ... that'd make the set far more effective. The only Dark Types that resist electric are Shiftry and Cacturne
 
Comedy Gyarados set. Hard to pull off... but I've done it once! lol.

Gyarados @ Leichi Berry
Ability: Intimidate
Nature: Adamant
EVs: 4 HP / 252 Attack / 252 Speed
*Waterfall
*Dragon Dance
*Endure
*Flail

No explanation needed. Make sure the weather is clear and go to work.
 
Comedy Gyarados set. Hard to pull off... but I've done it once! lol.

Gyarados @ Leichi Berry
Ability: Intimidate
Nature: Adamant
EVs: 4 HP / 252 Attack / 252 Speed
*Waterfall
*Dragon Dance
*Endure
*Flail

No explanation needed. Make sure the weather is clear and go to work.

you pulled it off on me and got a crit on fucking forretress -.- so yeah... anyways! seems kinda stupid due to priority and the amount of t-tars although it will probably score 1 or 2 kills per game.
 
Bulk Up Gallade:

Gallade @ Leftovers
Nature: Adamant | Ability: Steadfast
EVs: 230 HP, 100 At, 120 De, 60 Sp
Moveset: [Bulk Up / Drain Punch / Psycho Cut / Night Slash]

Notes: This seems gimmicky at first, but it actually works really well. After one Bulk Up (referred to hereafter as BU), it has 334 HP, 513 Atk, 294 Def, 266 SpDef, and 211 Spd. That may not seem like much, but because the average Gallade gets walled by standards such as Gliscor and Forretress, this is able to stay in for a few turns and BU while they lounge around or do minor damage since you're faster. Every time I've been able to get this Gallade in, I've always been able to get at least 2 BUs, giving me a great 684 Atk and 392 Def.

Drain Punch may seem to be the gimmick part of this set, but it's not. After a boost, you're able to do respectable damage with it, and it helps keep you alive (with your good defenses, decent HP, and Lefties, once this gets going it's hard to kill unless you have something faster with a STAB SE move on the special side).

Psycho Cut is a good STAB attack, and keeps you from being walled by Heracross. It also has a high critical hit rate, which always helps. Last, Nigh Slash is there to keep you from being walled by Cressy and friends, and it also has a high critical hit rate.

Calcs:

Drain Punch:
+2 Atk vs 252/252 Impish Forretress: 30-35%
+1 Atk vs. 252/0 Neutran Tyranitar: 129-152% (of course it does this much, but you must remember it's only a base 50 power move)
+1 Atk vs standard Bold Blissey: 73-87%

Psycho Cut:
+0 Atk vs 40/0 Heracross: 90-106%

Night Slash:
+1 Atk vs 20/252 Cressy: 40-47%


I'll edit more in later, too late here.
 
I've had some great success with this Yanmega:

Set: The Sweeper...

Yanmega @ Petaya Berry
Ability: Speed Boost
Nature: Modest
EVs: 36 Defense / 220 Speed / 252 Special Attack
*Hypnosis
*Substitute
*Bug Buzz
*Air Slash

Dispatch blissey and watch this thing sweep a team. Make your HP divisable by 4. Why? Bring this baby in on Stealth Rock, on like a CB earthquake or something that will run from it. Sub on the switch... Petaya activates... you reach 421 speed (which is scarf porygonZ I believe) and hypnosis the counter. Now, you can sweep with Bug Buzz / Air Slash from 500+ special attack.
 
Comedy Gyarados set. Hard to pull off... but I've done it once! lol.

Gyarados @ Leichi Berry
Ability: Intimidate
Nature: Adamant
EVs: 4 HP / 252 Attack / 252 Speed
*Waterfall
*Dragon Dance
*Endure
*Flail

No explanation needed. Make sure the weather is clear and go to work.
I've used that set before yet i had sub over endure and it worked great for blocking t-waves and with sub its not hard to pull off at all.
 
I've had some great success with this Yanmega:

Set: The Sweeper...

Yanmega @ Petaya Berry
Ability: Speed Boost
Nature: Modest
EVs: 36 Defense / 220 Speed / 252 Special Attack
*Hypnosis
*Substitute
*Bug Buzz
*Air Slash

I swear, I've been using the exact same Yanmega (except for more Speed and less Defense). >.> Coincedence? Probably.
 
dpmfb409.png

Hehe, this thing begs to be used, amiright?

I saw a thread about this... somewhat. Endeavor Rampardos (it was around pages 50ish). Anyways, it was Carl's post that gave me the idea moreso, but of course I'm going to name some options.

@ Salac Berry / Leichi Berry
- Head Smash
- Earthquake
- Endeavor
- Crunch / Zen Headbutt / Stone Edge

Jolly Nature
4 HP / 252 Atk / 252 Spe

You could also try Rock Polish and Swords Dance in this set too, if it appeals to you. Swords Dance is really interesting IMO especially paired with Earthquake.

The goal is to use Head Smash's recoil to your advantage. As long as you aren't Head Smashing a Blissey, the recoil can help with Endeavor as well as activating the berry. Simply use Endeavor if you fear wall switches, and then finish it off. It's hard to explain really... however it's something to try in mid to late-game.

Use Jolly espeically if you opt for Swords Dance, as Jolly gives you a decent jump against some Pokemon (Adamant Tyranitar comes to mind). Use Adamant with Rock Polish.

Endeavor is appealing on Rampardos mostly because of the immunity to Sandstream, so it may not be a bad idea to pair this next to Sandstream for help. Substitute is also worth a try, but don't use it with Head Smash.
 
For the above set, I think Stone Edge is the best "filler" move, because you'll need another STAB Rock move to use when you're low on HP. Most of the Pokemon that wall the Rock/Ground attack typing combo do so with the help of Levitate, and Rampardos really cripples those Pokemon. You'll still that Stone Edge to nail Grass types, too.

I really like that Rampardos set up, by the way, although I do prefer Pokemon and movesets that can allow one to come in to attack multiple times before fainting.
 
I've just been testing this Mixcario set. It works VERY well as a late game sweeper.

Lucario @ Life Orb
Ability: Inner Focus
Nature: Naughty
EVs: 252 Attack / 96 Speed / 160 Special Attack
*Close Combat
*Dark Pulse
*Hidden Power [Ice]
*Agility

Sweep with Close Combat... it hurts. Dark Pulse hits the ghosts and works well with your boosted speed, which is enough to outrun modest max speed scarfgar... which you slaughter with dark pulse. HP Ice nails Gliscor, lukes most popular switch in and the most common physical wall now to handle fighters. It also OHKOs Garchomp, who usually survives extremespeed on the other set.
 
been seeing

gyarados @ leichi/lum/salac
idk evs, hp/4+1
dd
sub
flail
waterfall


1000% better than ddreturn

Its nothing new, its called Flaildos

Gyarados @ Salac/Liechi
Jolly
252 Atk enough ev's to do 270 Spd (I personally put in extra 4 ev's so that it becomes 271) and rest in Hp
Flail
Sub
Waterfall
DD
 
No, don't fall to the second page! I'm not sure if this has been posted before, but this is probably my favorite Dragonite set:

Dragonite w/ Life Orb
Mild Nature
80 HP / 116 ATK / 252 SPATK / 14 SPDEF / 48 SPE
--Draco Meteor
--Fire Blast
--Focus Punch
--Roost/Dragon Pulse

Main attacks are obviously Draco Meteor and Fire Blast. Focus Punch with said EVs OHKOs Blissey, Fire Blast will murder Steels, and Draco Meteor is Draco Meteor. The last attack is up to you; Roost is great with Life Orb and with the HP EVs, it takes optimum damage from the Life Orb (343 HP). If you want, you can just run Leftovers and Substitute over Roost, in which case you won't need the Attack EVs since you still 2HKO Blissey. The Speed allows you to outrun Choice Band TTar, and the leftover EVs were dumped into Special Defense. You can always put 4 EVs into HP to outrun those geared to outrun CBTar, or just pump them into Defense to make up for Mild's drop.

If anyone is interested in Damage Calculations, I'll gladly do some. :heart:
 
BEST STALLER OF ALL TIME:

Tangrowth @ Leftovers OR Heat Rock
Trait: Leaf Guard
Bold Nature
252 HP 228 def 28 s.atk

-Sunny Day
-Solarbeam OR grass knot
-Leech seed OR knock off
-Rest

Ok, here goes: Tangrowth has much higher Special attack than attack (about 20 higher) so why not use it? All you have to do is come in on a physical attacker (salamence, garchomp, and infernape are not recomended) sunny day up, then get 100% recovery, status immunity, and a no fail 120 BP move! Grass knot hits TTar pretty hard. (55.06% - 64.89%) A two hit KO!

Hippowdon eats 166.76% - 196.18%.

Anyways, if tangrowth has better special attack than attack, why not use it? Leech seed is in case blissey thinks it's safe. It feeds like 20% recovery on most pokes. scarfchomp's outrage does 33.91% - 39.85% (make sure it is choice, fireblast 2HKOS) to tangrowth. That is so low, it looks wrong.

Meh, mostly it is to take advantage of leaf guard, and stall out any low PP move that cannot OHKO. It's like manaphy with 377 defense.

:\
 
In come the counters.

If you go with Solarbeam, Tyranitar can come in, screw up Solarbeam, and kill you with Ice Beam, or whatever. Heatran Fire Blasts you with a boost from Sunny Day. Salamence can Draco Meteor.

Basically any special attacker that resists grass or has decent special defense can come in and threaten you.

Also, I don't know where you are getting your numbers from.

Tangrowth has much higher Special attack than attack (about 25 higher) so why not use it?

Tangrowth has a base Special Attack of 110 and a base Attack of 100. That's hardly a difference of 25. If you're going by actual stat points, 0 Atk Tangrowth vs. 0 Sp. Atk is a difference of 20. 252/+nature Atk vs. 252/+nature Sp. Atk is a difference of 22.
 
I said "about" 25. give or take... heh heh... I'll change it to 20.

So wait, leaf guard DOESNT heal status, it just blocks it? >_<

so, would you get to rest and wake up, (like manaphy) or would it be like rest on an insomniac (like hypno?)

If it doesn't help at all, then I'll just forget about the whole thing. PS: tyraniboah does 75.00% - 88.12% with ice beam, so it would not OHKO. It would lose a chunk of HP if it tried to do that.
 
No response to mixcario set? There was a whole thread looking for one...

Also.. credit to my friend on shoddy for this experimental Dragon Set...

Garchomp / Dragonite @ Life Orb
Jolly / Adamant
*Outrage
*Earthquake
*Rest
*Sleep Talk

Life Orb Outrage hurts... if you dont like the recoil, use leftovers. But the point is... you attack in your sleep without confusion. It seems kind of novelty to me, but I suppose it can be deadly if your opponents dragon counter is down. But EVERYTHING carries Ice moves now...
 
No, don't fall to the second page! I'm not sure if this has been posted before, but this is probably my favorite Dragonite set:

Dragonite w/ Life Orb
Mild Nature
80 HP / 116 ATK / 252 SPATK / 14 SPDEF / 48 SPE
--Draco Meteor
--Fire Blast
--Focus Punch
--Roost/Dragon Pulse

Main attacks are obviously Draco Meteor and Fire Blast. Focus Punch with said EVs OHKOs Blissey, Fire Blast will murder Steels, and Draco Meteor is Draco Meteor. The last attack is up to you; Roost is great with Life Orb and with the HP EVs, it takes optimum damage from the Life Orb (343 HP). If you want, you can just run Leftovers and Substitute over Roost, in which case you won't need the Attack EVs since you still 2HKO Blissey. The Speed allows you to outrun Choice Band TTar, and the leftover EVs were dumped into Special Defense. You can always put 4 EVs into HP to outrun those geared to outrun CBTar, or just pump them into Defense to make up for Mild's drop.

If anyone is interested in Damage Calculations, I'll gladly do some. :heart:

that looks like a really cool mixed wall breaker. glad to see another dragonite set. i like scarfnite myself. i'm a bit worried about the ice beams on those blisseys though.
 
Though this set doesn't vary much from the standards, I think it deserves a look is because it's superior to the U-turn Pursuit counter in almost every possible way I can think of.

Celebi @ Leftovers
Bold, 252 Hp / 252 Def / 6 SDef.
-Leech Seed
-Recover
-Protect
-Grass Knot

Nearly every Pursuit user is a CB one. As long as celebi doesn't switch out, CB Pursuit from Tyranitar (the strongest Pursuit in the game) does a maximum of about 47% to it. With this, celebi can Leech Seed the opposing Tyranitar and stall out with Recover and Protect, eventually killing with Grass Knot.

Advantages to the U-turn set:
-If you are faster then the opponent when using U-Turn, Pursuit will still do double damage. Take in account that some of the most dangerous Pursuiters are slower than Celebi (notably Tyranitar and Metagross), and this is a really bad thing. The Protect set in comparison, can always know if it is safe to switch out or if it can stay in.
-Because the U-Turn set needs to be slower, there is always the danger of simple being killed off with Chrunch or Night Slash without even getting the chance of using U-Turn.
-The Protect set can still do other thing instead of switching out of Pursuiters. While the U-Turn set uses 2 moveslots to guarantee the switchout, the Protect set technicaly uses none, because Protect also can be used to stall for Leech Seed damage and scouting Choicers in general (which are common switchins on Celebi).

Disadvantages to the U-turn set:
-To prevent being 2HKOt by Pursuit when not switching out, you'll need max Def, decreasing Celebi's duability on the special side.
-Though they are rare, unchoiced Pursuit users still can outpredict Celebi.
 
nice stall set.... however you may want to tweak the EVs slightly. Give him 244 speed to outrun all versions of Tyranitar (It only requires about 32 EVs I believe) and 236 grants perfect leftovers / leech seed recovery. Put the rest into defense.
 
nice stall set.... however you may want to tweak the EVs slightly. Give him 244 speed to outrun all versions of Tyranitar (It only requires about 32 EVs I believe) and 236 grants perfect leftovers / leech seed recovery. Put the rest into defense.

You realize though, that with U-Turn, you want to be slower than Tyranitar.
 
Though this set doesn't vary much from the standards, I think it deserves a look is because it's superior to the U-turn Pursuit counter in almost every possible way I can think of.

Celebi @ Leftovers
Bold, 252 Hp / 252 Def / 6 SDef.
-Leech Seed
-Recover
-Protect
-Grass Knot

Nearly every Pursuit user is a CB one. As long as celebi doesn't switch out, CB Pursuit from Tyranitar (the strongest Pursuit in the game) does a maximum of about 47% to it. With this, celebi can Leech Seed the opposing Tyranitar and stall out with Recover and Protect, eventually killing with Grass Knot.

Advantages to the U-turn set:
-If you are faster then the opponent when using U-Turn, Pursuit will still do double damage. Take in account that some of the most dangerous Pursuiters are slower than Celebi (notably Tyranitar and Metagross), and this is a really bad thing. The Protect set in comparison, can always know if it is safe to switch out or if it can stay in.
-Because the U-Turn set needs to be slower, there is always the danger of simple being killed off with Chrunch or Night Slash without even getting the chance of using U-Turn.
-The Protect set can still do other thing instead of switching out of Pursuiters. While the U-Turn set uses 2 moveslots to guarantee the switchout, the Protect set technicaly uses none, because Protect also can be used to stall for Leech Seed damage and scouting Choicers in general (which are common switchins on Celebi).

Disadvantages to the U-turn set:
-To prevent being 2HKOt by Pursuit when not switching out, you'll need max Def, decreasing Celebi's duability on the special side.
-Though they are rare, unchoiced Pursuit users still can outpredict Celebi.
Problem I see with this is, any grass type is free setup bait. Breloom is the main one. Also Sword Dance Heracross would have fun with this. xD
 
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