Super Smash Bros. Brawl Discussion #2 (spoilers)

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There's a single layer rip that works. It's missing the second layer, so no SSE. VS mode works mostly with some crashes. It has a bug which duplicates your News and Weather channel (permanent, you can move it to another screen). I don't have a modded Wii, but it's confirmed to work.

Anyway. The best part of that ISO is we now have the soundtrack.
Megaton: http://thepiratebay.org/tor/4009466/Smash_Bros._Brawl_Music_ripped_from_the_game_disc_(314_tracks

If I can't post that, edit this out Sonuis or someone.

It's not in mp3 format. You need the plugin in the description for winamp to play it.

So when I download this, since it's not in mp3 format, can I open it with Itunes and convert to mp3 or can I only play it with winamp?
 
I don't like the Prime series either, but I do like Samus. She's the only female in the game that isn't a damsel in distress and is actually the main character in her own game killing things by herself! Yay for girl power and ZSS! ^.^
 
obviously you haven't played super princess peach, Kristy, where Peach rescues Mario with the help of her talking umbrella :O

*confession* it was a rather fun platformer that my little sister let me borrow when the boss battles got too hard :p
 
What the FUCK, you idiots. I link you to GFAQs Cheats and Codes section of Brawl to discuss the boss-rush mode, and the so-far really really easy ways to unlock the characters, and you all start bitching about troll reviews?

>:( hate.

\effect\enemy\ef_crazyhand.pac, size:63712 off:2A4F9120

Yes! Finally some word of Crazy Hand! :D

\effect\assist\ef_ast_ridley.pac, size:128 off:2A13D400

\effect\assist\ef_customrobo.pac, size:53728 off:2A151340

Ridley is an Assist Trophy too? O_o Awesome, at least we'll see him in matches one way... And Ray II would be Custom Robo correct?

\effect\enemy\ef_metaridley.pac, size:319680 off:2A694620
\effect\enemy\ef_ridley.pac, size:182528 off:2A809100

Hm, interesting... Looks like Ridley might shape up to a 2-part boss fight.

\effect\fighter\ef_dr_mario.pac, size:128 off:2A9536

Whaatt?! o_o

\effect\fighter\ef_dixie.pac, size:128 off:2A940A20

Ugh, Dixie. But um, what could this mean? They have 'fighter' instead of 'assist' or something else, interesting indeed...

\effect\fighter\ef_mewtwo.pac, size:128 off:2AB67460

): Didn't make the cut, I guess. At least he's in here someway... In... data or something. >_>

\effect\fighter\ef_toon_sheik.pac, size:128 off:2ADBF4A0
\effect\fighter\ef_toon_zelda.pac, size:128 off:2ADBF520

What the hell is this? TOON Zelda... ? And TOON SHEIK!? :S

\effect\fighter\ef_pra_mai.pac, size:128 off:2AC9DE40

Who is this... ? <_<

Oh and a file thinger of Roy appears too. Poor, Roy. :(

The size of all those is extremely small compared to actual playable characters. But, why do they even appear here anyway then?

Well, if Roy / Mewtwo / Doc got cut, why do they appear here? Not like you can play as them. :(
 
What the FUCK, you idiots. I link you to GFAQs Cheats and Codes section of Brawl to discuss the boss-rush mode, and the so-far really really easy ways to unlock the characters, and you all start bitching about troll reviews?

WHOA WAIT BOSS RUSH CONFIRMED? HOW DID I MISS THAT?

That's my most-wanted game mode! Hell freaking yes! Between that and the entire soundtrack being available for download, this is an excellent day.

[EDIT] Wait. Unless I missed something, that list of game coding is incomplete. It's missing a large number of already-confirmed assist trophies, unless the list is split between two spots for some weird reason.
 
So the gamecube controller was a nice touche according to this douche but having the OPTION of other control methods was stupid, because they feel clunky and akward. Ugh, like anyone's even gonna play Brawl with the Wii Remote. Ass.

Hey whoa whoa hey, let's back up here. I don't think we should judge, because some people *cough*me*cough* may be planning on Brawling with the Wii Remote. Some of us also don't have Gamecube controllers to play with. Don't clump me with you.

I'm only seeing the first two wifiwars videos. Is that normal? And that Lucario user was dumb. Honestly, "I'm going to attempt a Falco instead of edgeguarding, even though Lucario can't do it that well. Then I'll aim at the wall with my Extremespeed." But I'm happy to see Aura Sphere has so much knock-back. And Ike looked really good too. His sword apparently travels in 180° arcs, and that invulnerability during lag isn't hurting him either.
 
Hey whoa whoa hey, let's back up here. I don't think we should judge, because some people *cough*me*cough* may be planning on Brawling with the Wii Remote. Some of us also don't have Gamecube controllers to play with. Don't clump me with you.

Yeah let's not generalize, it is funny because most people haven't played it yet. Even IGN first impressions were that they find the Wiimote good, while is not a definitive opinion i believe is one to notice as there will be some people using it, and this shit is tested before release.
 
Peach__s_Final_Smash_by_AlceDeChocolate.png
 
Sto099 said:
So the gamecube controller was a nice touche according to this douche but having the OPTION of other control methods was stupid, because they feel clunky and akward. Ugh, like anyone's even gonna play Brawl with the Wii Remote. Ass.
Shut up. No, seriously: shut the fuck up. Someone who has never played the game has absolutely no right or reason to say anything about whether or not the control schemes work. And it is severely annoying.
 
Wow, lots of crazy is going on here. It's a possibility that those character files were there in early stages but were cut because of time constraints, which is why they might be so small. This could also be a reason for those weird Toon Zelda and Shiek files.

On the subject of controllers, I really don't think I'll try the Wiimote, and try everything else instead. The Virtual controller will probably end up being pretty good I think, if we get to use to analog on it for moving instead of taunts. The motion smash feature with the nunchunk sounds cool, but I don't want it going off randomly while I move my hands a bit, also it would suck if it happens to the wrong smash attack. Yeah...
 
Wow, lots of crazy is going on here. It's a possibility that those character files were there in early stages but were cut because of time constraints, which is why they might be so small. This could also be a reason for those weird Toon Zelda and Shiek files.

On the subject of controllers, I really don't think I'll try the Wiimote, and try everything else instead. The Virtual controller will probably end up being pretty good I think, if we get to use to analog on it for moving instead of taunts. The motion smash feature with the nunchunk sounds cool, but I don't want it going off randomly while I move my hands a bit, also it would suck if it happens to the wrong smash attack. Yeah...

Toon Zelda = Tetra, but since when can Tetra transform into Sheik? o_O
 
Damn, how the heck did I miss Tetra? Although her transforming into a WW version of Shiek would be downright hilarious.
 
I'm guessing it's Sonuis's way of saying not to post a bunch of crap about GameFAQs.

It's more like, "GameFAQs has a lot of idiots." That's a better way to clarify. :)

Don't believe a review when you see a lot of other people saying the opposite of! Oh, and never take GameSpot's reviews to heart either. This is before the Kane & Lynch debacle mind you.

My pennies.
 
Toon Zelda = Princess Tetra
Toon Shiek = Pirate Tetra

you know what

that wouldn't have been a bad idea seriously.

zelda probably would have been a clone but pirate tetra would use a little sword and stuff. and as an fs she summons all her little pirates!!
 
you know what

that wouldn't have been a bad idea seriously.

zelda probably would have been a clone but pirate tetra would use a little sword and stuff. and as an fs she summons all her little pirates!!

Tetra was actually one of the best Zelda incarnations ever on the series, she is a lot different from the other Zeldas. It would been cool to see her somewhere, even as an AT.
 
Lurking the Wolf section at SWF, it seems Wolf's attacks are very different from Fox's and Falco's. He plays differently...

The fact he acts very animalistic (not a word stfu) with the howls and growling, A attacks using claws, adds to his badassery. It's like his mohawk and eyepatch weren't enough. 8D I like his werewolf feel.

His Reflector sends projectiles out at double speed, too. :O
 
Well, i'll just go through and post the things i find awesome about this data.

\effect\assist\ef_heririn.pac, size:128 off:2A16A6E0

The pilot from Kuru-Kuru-Kururin? Hell yeah!


\stage\melee\STGDXYORSTER.PAC, size:522400 off:99C23ABC

hm... let's see...What? Melee 'YORSTER'? Maybe i'm missing a translation,
but i dont know what that means.

\stage\melee\STGFAMICOM.PAC, size:332320 off:9B2E181C

...Famicom stage!? Whoa!

That's about all. I think those characters aforementioned WERE in the game,
but there's no Final Smash data for them.
 
Before it gets out of hand...

No fucking ROMs. That is all.

Yeah I know the rules I'm not going to post an ISO here or anything.

The torrent was legit. I got the entire soundtrack. Whoever was in charge of Sonic should be fucking shot. I can't believe we got shit like Seven Rings in Hand, Sonic 360, and Sonic Heroes. Oh my fucking god. Where is my Flying Battery Zone.

If you want mp3s. Someone converted and posted already =O only 192kps or whatever though:

1 - 25 http://www.filefactory.com/file/8bd4a4/ (track 1 is just silence)
25 - 91 http://www.filefactory.com/file/447333/
92 - 125 http://www.filefactory.com/file/0273be/
126 - 176 http://www.filefactory.com/file/9ee70a/
177 - 201 http://www.filefactory.com/file/73f293/
202 - 247 http://www.filefactory.com/file/a0e371/
248 - 314 http://www.filefactory.com/file/863382/
Total 314 tracks in 1.1 GB!
 
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