the endless cycle of this observation...
I’ve realized that the vast majority of new moves and pretty much all new abilities in Gen 9 are exclusive to one evolution line, and some lines even have one of each. And of the ones that don’t, much of the time it’s merely a token effort to keep it from being exclusive... by slapping it on to one (1) (uno) (a singular) additional line. I swear if this continues each new Pokémon is gonna have two exclusive moves, two exclusive abilities, and an additional form... at least.
Move bloat and ability bloat are very real things. GF needs to realize that not every Pokémon, and not even the majority of Pokémon, needs to have something exclusive; perhaps then we’d no longer need to make Dex cuts or move cuts.
Moves being non-exclusive would not stop them from existing. The difference would be it's 30 "normal" moves because I can't see them making less than that anyway. And while I
know that mysteriously these complaints would vanish, it would not stop it from being bloat that would, possibly, cause more move cuts in the future.
"Bloat" will never be stopped unless they literally stop making moves, something that they clearly do not want to do.
Ability Bloat is...also probably even less of a thing. I've commented on this before. Of the three things people love to throw "bloat" around for, Abilities are probably the least intensive. They rarely if ever have design graphics and their effects are usually relatively simple; there's significantly less of these after 6 generations than there are moves after 9. The only thing they clog up is the ability search function.
And like moves they're probably never going to stop making new abilities at a lower number just because they deviate from exclusives.
Probably not a coincidence that the only times abilities are "cut" are when the Pokemon that have them aren't in the game. But also they're cutting over half the dex every time so this super doesnt matter anyway!
And also, seemingly, they all still work even if they're not in use. So outside of some edge cases most of them are probably pretty portable
If they stopped making moves & abilities entirely starting with gen, i dunno, 6 (except fairy moves) SWSH still likely would have had dexit because the problem was significantly more on the Pokemon itself rather than signature moves or abilities. Once divided into their respective Pokemon, the move or ability is simply one drop in the bucket, especially the moves, and it was probably far more on the models and tools related to that. And now it's probably just part of their game design space anyway.
Like I'm not saying anyone who hates the signature design space can't hate it but it's like...i dunno you can just hate it, you know? There doesn't have to be some extra thing about development to tack on.