What is Sketchmons?
Sketchmons is a metagame that answers the common question: "What if [Pokemon] got access to [move]?". In this format, each Pokemon is allowed to "sketch" a move, based on how the move Sketch worked in previous generations. Pokemon may learn one move normally not available to them, with the exception of a few powerful or unhealthy moves restricted to their native learners.
Council Members:
Eggs (Leader)
Instruct
Career Ended
ponchlake
Banlist & Clauses
The following Pokemon are banned and cannot be used.
Annihilape
Arceus
Baxcalibur
Calyrex-Ice
Calyrex-Shadow
Chien-Pao
Chi-Yu
Darkrai
Deoxys-N
Deoxys-A
Dialga
Dialga-Origin
Dondozo
Dragapult
Dragonite
Enamorus
Espathra
Eternatus
Flutter Mane
Gholdengo
Giratina
Giratina-Origin
Groudon
Gliscor
Great Tusk
Greninja
Ho-Oh
Iron Bundle
Iron Moth
Iron Valiant
Komala
Koraidon
Kyogre
Kyurem
Kyurem-B
Kyurem-W
Landorus
Lilligant-Hisui
Lugia
Lunala
Magearna
Mewtwo
Miraidon
Necrozma-DM
Necrozma-DW
Ogerpon-Hearthflame
Ogerpon-Wellspring
Palafin
Palkia
Palkia-Origin
Rayquaza
Regieleki
Reshiram
Roaring Moon
Scovillain
Shaymin-Sky
Sneasler
Solgaleo
Spectrier
Ursaluna-Bloodmoon
Urshifu-Single-Strike
Urshifu-Rapid-Strike
Volcarona
Walking Wake
Zacian
Zacian-Crowned
Zamazenta
Zamazenta-Crowned
Zekrom
The following moves are restricted and can't be sketched, only Pokemon that normally learn them can use them.
Astral Barrage
Belly Drum
Boomburst
Ceaseless Edge
Clangorous Soul
Dire Claw
Extreme Speed
Gigaton Hammer
Glacial Lance
Fillet Away
Jet Punch
Last Respects
Lumina Crash
No Retreat
Quiver Dance
Rage Fist
Revival Blessing
Shell Smash
Shed Tail
Shift Gear
Tail Glow
Torch Song
Transform
Triple Arrows
V-Create
Victory Dance
Wicked Blow
The following moves are banned and cannot be used, even on native learners.
Baton Pass
Last Respects
Shed Tail
Also note that Sleep Moves Clause and OHKO Clause ban all sleep-inducing and OHKO moves.
The following abilities are banned and cannot be used.
Arena Trap
Contrary
Libero
Magnet Pull
Moody
Protean
Shadow Tag
Stench
The following items are banned and cannot be held.
Damp Rock
King's Rock
Light Clay
Razor Fang
Annihilape
Arceus
Baxcalibur
Calyrex-Ice
Calyrex-Shadow
Chien-Pao
Chi-Yu
Darkrai
Deoxys-N
Deoxys-A
Dialga
Dialga-Origin
Dondozo
Dragapult
Dragonite
Enamorus
Espathra
Eternatus
Flutter Mane
Gholdengo
Giratina
Giratina-Origin
Groudon
Gliscor
Great Tusk
Greninja
Ho-Oh
Iron Bundle
Iron Moth
Iron Valiant
Komala
Koraidon
Kyogre
Kyurem
Kyurem-B
Kyurem-W
Landorus
Lilligant-Hisui
Lugia
Lunala
Magearna
Mewtwo
Miraidon
Necrozma-DM
Necrozma-DW
Ogerpon-Hearthflame
Ogerpon-Wellspring
Palafin
Palkia
Palkia-Origin
Rayquaza
Regieleki
Reshiram
Roaring Moon
Scovillain
Shaymin-Sky
Sneasler
Solgaleo
Spectrier
Ursaluna-Bloodmoon
Urshifu-Single-Strike
Urshifu-Rapid-Strike
Volcarona
Walking Wake
Zacian
Zacian-Crowned
Zamazenta
Zamazenta-Crowned
Zekrom
The following moves are restricted and can't be sketched, only Pokemon that normally learn them can use them.
Astral Barrage
Belly Drum
Boomburst
Ceaseless Edge
Clangorous Soul
Dire Claw
Extreme Speed
Gigaton Hammer
Glacial Lance
Fillet Away
Jet Punch
Last Respects
Lumina Crash
No Retreat
Quiver Dance
Rage Fist
Revival Blessing
Shell Smash
Shed Tail
Shift Gear
Tail Glow
Torch Song
Transform
Triple Arrows
V-Create
Victory Dance
Wicked Blow
The following moves are banned and cannot be used, even on native learners.
Baton Pass
Last Respects
Shed Tail
Also note that Sleep Moves Clause and OHKO Clause ban all sleep-inducing and OHKO moves.
The following abilities are banned and cannot be used.
Arena Trap
Contrary
Libero
Magnet Pull
Moody
Protean
Shadow Tag
Stench
The following items are banned and cannot be held.
Damp Rock
King's Rock
Light Clay
Razor Fang
Standard OMs
Terastal Clause
Sleep Moves Clause
Evasion Items Clause
Sketched Moves Clause
Min Source Gen=9
Terastal Clause
Sleep Moves Clause
Evasion Items Clause
Sketched Moves Clause
Min Source Gen=9
Resources:
Coming Soon!
Coming soon!
Pokemon:
Kingambit
Ting-Lu
Moves:
Dragon Energy
Eruption
Water Spout
Salt Cure
Mortal Spin
Kingambit
Ting-Lu
Moves:
Dragon Energy
Eruption
Water Spout
Salt Cure
Mortal Spin
Each move can only be Sketched once across an entire team
Moves not in the game (Pursuit, Bolt Strike, etc.) cannot be Sketched
Moves present in the game but currently not obtainable (Magical Torque, Rising Voltage, etc.) can be Sketched
Moves not in the game (Pursuit, Bolt Strike, etc.) cannot be Sketched
Moves present in the game but currently not obtainable (Magical Torque, Rising Voltage, etc.) can be Sketched
DISCLAIMER: This section has not been updated since DLC1! Updates coming soon!
Pokemon:
Absurd power is further supplemented by new coverage and utility options
Absurd power is further supplemented by new coverage and utility options
Giving Dragapult real ghost STAB moves is a mistake, let alone giving it fighting coverage
got Fleur Cannon and Dragon Ascent
Espathra: Easily sweeps teams using setup options like Strength Sap, Cotton Guard, Torch Song, etc.
Flutter Mane: Extremely powerful and only buffed further on Sun teams
Iron Bundle: Giving Iron Bundle Nasty Plot is a mistake, but it can also run Steam Eruption to turn 80% into 95%
Koraidon: BST too high
Miraidon: BST too high
shouldn't get coverage
Scovillain: Chlorophyll + Eruption = Ban
Moves:
Astral Barrage: Makes Ghost types too powerful
Belly Drum: Broken setup
Extreme Speed: Extremely powerful priority that makes setup sweepers unmanageable
Glacial Lance: Makes Ice types too powerful
Fillet Away: Broken setup
Last Respects: Overpowered
No Retreat: Broken setup
Quiver Dance: Broken setup
Rage Fist: Makes setup sweepers unmanageable
Revival Blessing: Does not need more distribution
Shell Smash: Broken setup
Shed Tail: Giving this move to anything with more than 70 base HP is a mistake
Shift Gear: Broken setup
Transform: Extremely powerful and centralizing mechanic, suspected and banned in Gen 8
V-Create: Makes Fire types too powerful
Victory Dance: Broken setup
Wicked Blow: Makes Dark types too powerful
Abilities:
Arena Trap: Trapping is uncompetitive, especially when trappers have access to more utility and coverage options
Magnet Pull: Trapping is uncompetitive, especially when trappers have access to more utility and coverage options
Moody: Broken
Shadow Tag: Trapping is uncompetitive, especially when trappers have access to more utility and coverage options
Stench: 10 hits from Stench Population Bomb has a 65% chance to flinch
Items:
King's Rock: 10 hits from King's Rock Population Bomb has a 65% chance to flinch
Booster Energy: Further buffs Paradox Pokemon and warps the metagame around them
Watchlist:
Spout Moves (Dragon Energy, Eruption, Water Spout): Extremely powerful moves that can be used to blow through defensive checks with ease, has the drawback of requiring careful play to ensure users are healthy.
Pokemon:
Absurd power is further supplemented by new coverage and utility options
Absurd power is further supplemented by new coverage and utility options
Giving Dragapult real ghost STAB moves is a mistake, let alone giving it fighting coverage
got Fleur Cannon and Dragon Ascent
Espathra: Easily sweeps teams using setup options like Strength Sap, Cotton Guard, Torch Song, etc.
Flutter Mane: Extremely powerful and only buffed further on Sun teams
Iron Bundle: Giving Iron Bundle Nasty Plot is a mistake, but it can also run Steam Eruption to turn 80% into 95%
Koraidon: BST too high
Miraidon: BST too high
shouldn't get coverage
Scovillain: Chlorophyll + Eruption = Ban
Moves:
Astral Barrage: Makes Ghost types too powerful
Belly Drum: Broken setup
Extreme Speed: Extremely powerful priority that makes setup sweepers unmanageable
Glacial Lance: Makes Ice types too powerful
Fillet Away: Broken setup
Last Respects: Overpowered
No Retreat: Broken setup
Quiver Dance: Broken setup
Rage Fist: Makes setup sweepers unmanageable
Revival Blessing: Does not need more distribution
Shell Smash: Broken setup
Shed Tail: Giving this move to anything with more than 70 base HP is a mistake
Shift Gear: Broken setup
Transform: Extremely powerful and centralizing mechanic, suspected and banned in Gen 8
V-Create: Makes Fire types too powerful
Victory Dance: Broken setup
Wicked Blow: Makes Dark types too powerful
Abilities:
Arena Trap: Trapping is uncompetitive, especially when trappers have access to more utility and coverage options
Magnet Pull: Trapping is uncompetitive, especially when trappers have access to more utility and coverage options
Moody: Broken
Shadow Tag: Trapping is uncompetitive, especially when trappers have access to more utility and coverage options
Stench: 10 hits from Stench Population Bomb has a 65% chance to flinch
Items:
King's Rock: 10 hits from King's Rock Population Bomb has a 65% chance to flinch
Booster Energy: Further buffs Paradox Pokemon and warps the metagame around them
Watchlist:
Spout Moves (Dragon Energy, Eruption, Water Spout): Extremely powerful moves that can be used to blow through defensive checks with ease, has the drawback of requiring careful play to ensure users are healthy.
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