this may or may not be a completely deranged take, but we may be sleeping on electrode-hisui due to electrode-k's horrible performance. electrode-h has:
- the second highest speed stat in the game
- usable stab combo
- fast volt switch
- no ground weakness
- soundproof to beat dirge, static to para physical attackers, aftermath can be used to chip physical attackers
additionally, it can run specs + modest (unless you REALLY wanna outspeed dragapult), so it ends up at 389 or 426 spatk (depending on which nature you choose). It doesn't get too many notable oneshots, but some calcs are interesting due to their ramifications on electrode-h's role:
252+ SpA Choice Specs Electrode-Hisui Grass Knot (120 BP) vs. 252 HP / 4 SpD Great Tusk: 768-906 (176.9 - 208.7%) --
guaranteed OHKO
252+ SpA Choice Specs Electrode-Hisui Grass Knot (80 BP) vs. 252 HP / 0 SpD Landorus-Therian: 187-222 (48.9 - 58.1%) --
guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Electrode-Hisui Thunderbolt vs. 248 HP / 0 SpD Zapdos: 192-226 (50.1 - 59%) --
guaranteed 2HKO
252+ SpA Choice Specs Electrode-Hisui Grass Knot (120 BP) vs. 248 HP / 252+ SpD Clodsire: 168-198 (36.2 - 42.7%) --
guaranteed 3HKO after Stealth Rock and Leftovers recovery
while electrode-h isn't likely to oneshot many potential switchins, the grass typing will make it very hard to stop its pivoting. also, electrode-h threatens ohkos on pokemon such as tusk, garg, and pex, allowing it to simultaneously threaten to stallbreak and pivot to a stronger mon. as another potential option, you could slot in tera ice tera blast, threatening to punish switchins such as zapdos, clodsire, lando-t, and grass or dragon-types. it even has a chance to oneshot dragonite:
252+ SpA Choice Specs Tera Ice Electrode-Hisui Tera Blast vs. 0 HP / 0 SpD Multiscale Dragonite: 312-368 (96.5 - 113.9%) -- 81.3% chance to OHKO
i definitely wouldn't want to waste tera on this, but having the option might allow for some crazy things. it looks promising enough to maybe be a heat pivot/breaker to keep in the back pocket during teambuilding.