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Garchomp, the most broken pokemon in OU.

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My point was that Breloom would probably destroy a team of six Garchomp counters. Not that it beats Garchomp.

EDIT: Blue Harvest, how are you posting on Smogon without wi-fi access o.o
 
No, I use garchomps and it gives me the victory against everyone that don't know how to deal against it, that thats MANY people.

Yes I know what I'm talking about because I've fought players that knew what to do to stop my Garchomp, and they had no personal counters against it.

BTW, lose is spelled with one "o".
Thanks.

I'm guessing your team is so based around countering Garchomp that it'll lose if, say, my Breloom comes to play.
lol no ... my team is based around countering well, let me count...
NOTHING!

My point was that Breloom would probably destroy a team of six Garchomp counters. Not that it beats Garchomp.
Again Garchomp got NO counters. Understanding that is the first step to beat it.
 
WindScar seriously just shut up and explain your "super-duper secret method" to beating Garchomp, none of us give a shit about your team and please stop acting like it's so special and you're the authority on Garchomp or something. Smogon is about discussing competitive battling strategies and pokemon, not trying to act all "oh hey I'm super good at using garchomp you should all listen to me while I constantly insult you".

Anyways that said I'm actually on the fence about Garchomp being shunted to Ubers but I think that overall it probably should. The metagame is stabalizing more and more and it's pretty obvious that Garchomp is the most used Pokemon for a reason, it's extremely hard to counter any one of its given sets since it can carry anything with reasonable weight (SD set, Chainchomp set, CB Outrage and the list just goes on) and the reason ubers are ubers is because they overcentralize the metagame. Like someone said about Manaphy, it was put in uber because it was only countered by like 3 Pokemon, Garchomp has no set-in-stone counter and because of its godly stat distribution it really doesn't need to worry about whatever switches in to take its attacks, especially with sandstorm either providing it evasion bonuses or just negating leftovers.

Everyone was crying about Tyranitar being banned at the beginning of the D/P metagame due to 50% increase in Sp. Defense, etc etc... but the fact was that it was a slow motherfucker and for that reason alone can be countered by any fighting move or very strong water/ground/etc. move. Garchomp has to be outsped and hit really hard with an Ice attack (only CB Mamoswine with Ice shard MAYBE has a chance for a revenge kill), and if it has a scarf then good luck on anything without priority having a chance to kill it.

Personally I don't have much trouble with it since I generally use my trick room team but in all honesty under ordinary circumstances this thing is a bitch to beat.
 
So what would be considered the most stable Garchomp counter?

From what i've heard Gyarados, since it can come in on either Outrage or Swords Dance and still win.

Cresselia can get kind of ruined, and if Gyarados fails he at least left an intimidate mark.
 
I'd like to see Gyarados come into a LO Draco Meteor and take another one. But yes, Gyarados is a physical Garchomp counter. Cresselia deals with chainchomp quite nicely. Swampert is a load of fail because it can't recover.
 
I'd like to see Gyarados come into a LO Draco Meteor and take another one.

Or anything else from Garchomp, for that matter. Even after Intimidate, an Outrage is gonna put that fucker out of commission, all Gyara can hope for is to allow something else to survive the next attack.
 
So how do you suggest it be killed?

Don't say Ice attacks. List off actual pokemon that can switch in, and survive long enough to fire off a round that can KO Garchomp before Chomp begins to slaughter your team.

Yanmega. Switch in on a earthquake, or Sword dance. Protect first turn out. You then out speed anything set that isnt Choice Scarf. It only needs 36 Sp. Atk EVs to get the OHKO with HP Ice every single time. HP has the best chance of of hitting, with sand veil. I'm not sure about the HaxChomp yet though, it has a chance to live
 
Isn't a SD Outrage a 3HKO after intimidate?

Someone do the calculations!
From personal experience, CB Outrage does over 50% post-intimidate. Swords Dance would be stronger, and an easy 2HKO. SD Dragon Claw, maybe a 3HKO, maybe a 2HKO. Not sure. If Gyara comes in on the SD, Chomp is getting out of there or Gyara wins.
 
I'm not insulting anyone I'm just trying to help.

It's not like there's a secret formula or buttom you press and KRUSH, Garchomp exploded! No, each sittuation is a sittuation.

Discuting stuff here will not lead us anywhere, its just like discutting the Rampardos brokeness. Things can be only tested and proved in a fight.

WindScar seriously just shut up and explain your "super-duper secret method" to beating Garchomp, none of us give a shit about your team and please stop acting like it's so special and you're the authority on Garchomp or something.
There's no secret method, I'm an authority if you think so. And I don't want a shit thanks.


Switch in on a earthquake, or Sword dance.
Substitute

Protect first turn out.
Swords Dance

You then out speed anything set that isnt Choice Scarf. It only needs 36 Sp. Atk EVs to get the OHKO with HP Ice every single time. HP has the best chance of of hitting, with sand veil. I'm not sure about the HaxChomp yet though, it has a chance to live
Sweep'd.
 
Yanmega. Switch in on a earthquake, or Sword dance. Protect first turn out. You then out speed anything set that isnt Choice Scarf. It only needs 36 Sp. Atk EVs to get the OHKO with HP Ice every single time. HP has the best chance of of hitting, with sand veil. I'm not sure about the HaxChomp yet though, it has a chance to live

What if Garchomp uses Outrage?

Like I said before, all Garchomp's "counters" need to switch in on the right move, from the right set otherwise they die.

At least Cresselia, Skarmory, Hippowdon, and Gyarados aren't OHKOed by Garchomp's Outrage or have their HP halved by Stealth Rock.
 
I'm not insulting anyone I'm just trying to help.

It's not like there's a secret formula or buttom you press and KRUSH, Garchomp exploded! No, each sittuation is a sittuation.

Discuting stuff here will not lead us anywhere, its just like discutting the Rampardos brokeness. Things can be only tested and proved in a fight.


Substitute


Swords Dance


Sweep'd.

I laugh everything this dude posts. He tries to act like he knows things but he makes himself look like a fool along the way. Also his spelling is pretty funny. "Discuting"? wtf?
 
I'm not insulting anyone I'm just trying to help.

It's not like there's a secret formula or buttom you press and KRUSH, Garchomp exploded! No, each sittuation is a sittuation.

That's EXACTLY what I said!

Discuting stuff here will not lead us anywhere, its just like discutting the Rampardos brokeness. Things can be only tested and proved in a fight.

Substitute


Swords Dance


Sweep'd.


Hopefully the Yanmega would have the brains to either attack, sacraficing itself to bring down the sub, or switch out in a feeble attempt to turn the tide.
 
I myself don't agree with it being broken in OU.

Hmm, how about "counter" pokemon that resists sandstorm? xD Like sandslash or cacturne with focus sash? I've also been considering golduck as of late; it learns counter via Move Tutor, and with cloud nine, it can focus sash/counter as well, negating not only the effects of sandstorm on golduck, but sand veil on garchomp as well. And gosh, I don't think any garchomp will swords dance when golduck is on the field, because imo, it'll predict ice beam. Obviously, golduck shoudln't be switching into garchomp.

And I think ice shard was indeed introduced this gen for a reason.

Not to mention garchomps normally come in on pokemon that would do little to hurt it, and garchomp would swords dance up. Well, how about switching in a speedy encorer when it swords dances? Lopunny comes to mind.

So, yeah, I don't think Garchomp is broken at all. Any poke that required some form of set-up can be countered with prediction.
 
I laugh everything this dude posts. He tries to act like he knows things but he makes himself look like a fool along the way. Also his spelling is pretty funny. "Discuting"? wtf?

his profile and sig say that he's not a native English speaker, cut him some slack.
 
Yea Theriddler thanks for your hate words but see my sign im not an english native speaker. I do try though, sorry if its not perfect.

@Blue Harvest
Yea that's what i said too, so we both agree with that point. There's no secret formula, it's just about how you act.


I'm just trying to help you. I got experience with Garchomp, more than any of you probably, as I use it in every one of my battles. I'm not saying that I'm better than anyone.
 
I myself don't agree with it being broken in OU.

Hmm, how about "counter" pokemon that resists sandstorm? xD Like sandslash or cacturne with focus sash? I've also been considering golduck as of late; it learns counter via Move Tutor, and with cloud nine, it can focus sash/counter as well, negating not only the effects of sandstorm on golduck, but sand veil on garchomp as well. And gosh, I don't think any garchomp will swords dance when golduck is on the field, because imo, it'll predict ice beam. Obviously, golduck shoudln't be switching into garchomp.

And I think ice shard was indeed introduced this gen for a reason.

Not to mention garchomps normally come in on pokemon that would do little to hurt it, and garchomp would swords dance up. Well, how about switching in a speedy encorer when it swords dances? Lopunny comes to mind.

So, yeah, I don't think Garchomp is broken at all. Any poke that required some form of set-up can be countered with prediction.
Garchomp doesn't require set up. o_O

Also switching lopunny into a chomp just makes me laugh. XD
 
I myself don't agree with it being broken in OU.

Hmm, how about "counter" pokemon that resists sandstorm? xD Like sandslash or cacturne with focus sash? I've also been considering golduck as of late; it learns counter via Move Tutor, and with cloud nine, it can focus sash/counter as well, negating not only the effects of sandstorm on golduck, but sand veil on garchomp as well. And gosh, I don't think any garchomp will swords dance when golduck is on the field, because imo, it'll predict ice beam. Obviously, golduck shoudln't be switching into garchomp.

lol that would be pretty funny, but what attack would it switch in on? Any attack would ruin the sash, and if it put up a sub it could just destroy you since Counter wouldn't pass through it. Although if you Ice Beamed on turn 1 (as it Swords Danced), and Countered on turn 2 you might kill it. But the chomp would probably figure something is wrong and would just attack outright if behind a sub, assuming you are scarfed.

And I think ice shard was indeed introduced this gen for a reason.

Agreed.

Not to mention garchomps normally come in on pokemon that would do little to hurt it, and garchomp would swords dance up. Well, how about switching in a speedy encorer when it swords dances? Lopunny comes to mind.

Not to mention Infernape. Does Encore pass through subs? If so thats a decent strategy although if you switch in on Outrage...

So, yeah, I don't think Garchomp is broken at all. Any poke that required some form of set-up can be countered with prediction.

But what if it doesn't set up?
 
I myself don't agree with it being broken in OU.

Hmm, how about "counter" pokemon that resists sandstorm? xD Like sandslash or cacturne with focus sash? I've also been considering golduck as of late; it learns counter via Move Tutor, and with cloud nine, it can focus sash/counter as well, negating not only the effects of sandstorm on golduck, but sand veil on garchomp as well. And gosh, I don't think any garchomp will swords dance when golduck is on the field, because imo, it'll predict ice beam. Obviously, golduck shoudln't be switching into garchomp.

lol that would be pretty funny, but what attack would it switch in on? Any attack would ruin the sash, and if it put up a sub it could just destroy you since Counter wouldn't pass through it. Although if you Ice Beamed on turn 1 (as it Swords Danced), and Countered on turn 2 you might kill it. But the chomp would probably figure something is wrong and would just attack outright if behind a sub, assuming you are scarfed.

And I think ice shard was indeed introduced this gen for a reason.

Agreed.

Not to mention garchomps normally come in on pokemon that would do little to hurt it, and garchomp would swords dance up. Well, how about switching in a speedy encorer when it swords dances? Lopunny comes to mind.

Not to mention Infernape. Does Encore pass through subs? If so thats a decent strategy although if you switch in on Outrage...

So, yeah, I don't think Garchomp is broken at all. Any poke that required some form of set-up can be countered with prediction.

But what if it doesn't set up?
 
I myself don't agree with it being broken in OU.

Hmm, how about "counter" pokemon that resists sandstorm? xD Like sandslash or cacturne with focus sash? I've also been considering golduck as of late; it learns counter via Move Tutor, and with cloud nine, it can focus sash/counter as well, negating not only the effects of sandstorm on golduck, but sand veil on garchomp as well. And gosh, I don't think any garchomp will swords dance when golduck is on the field, because imo, it'll predict ice beam. Obviously, golduck shoudln't be switching into garchomp.

I'm sorry but what the shit are Sandslash and Cacturne gonna do? Sure they resist Sandstorm... then what? Say they're coming in after another one of your Pokemon faints, the only feasible plan is counter+Focus sash and that's just stupidly overspecialized not to mention not feasible in the first place because they're not very good

Golduck takes 50% from an Adamant Outrage from Garchomp with 252/252 in HP and defense. Yeah if it comes in after a KO it'll OHKO Garchomp but chances are Garchomp will have already set up, which will result in its own KOing. Additionally the 252/252 defensive set is again overspecialized, Golduck usually wants speed+special attack

And I think ice shard was indeed introduced this gen for a reason.

Ice Shard only works with a CB being used by Weavile and Mamoswine; Garchomp will usually switch out anyways unless locked into Outrage. Also it's very unorthodox but Yache berry exists this generation for a reason as well, but since my argument is based on countering unorthodox thinking we'll leave that out for now.

Not to mention garchomps normally come in on pokemon that would do little to hurt it, and garchomp would swords dance up. Well, how about switching in a speedy encorer when it swords dances? Lopunny comes to mind.

lol
 
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