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Resource SV OU Simple Questions, Simple Answers Thread

Why is Covert Cloak considered to be a trash item? It's to the point where I'm trying not to use it. I understand that there may be better items in this more offensive metagame and other moms may have better things to do (please let me know if i just answered my own question), but on certain mons, mainly the slower setter uppers, iim pretty impressed. It blocks sooooo much that would stop a hard sweep, and I cannot think of a better item for CM Hatrerene.

Iron Head, Sludge Bomb/Flamethrower/T bolt etc,Fake Out, Nuzzle. So many moves turned into set up opportunities.

I have to ask beccause my score isn't all that high, meaning I may be facing low level bias (lower quality opponents means I can get away with things I really shouldn't).
 
Why is Covert Cloak considered to be a trash item? It's to the point where I'm trying not to use it. I understand that there may be better items in this more offensive metagame and other moms may have better things to do (please let me know if i just answered my own question), but on certain mons, mainly the slower setter uppers, iim pretty impressed. It blocks sooooo much that would stop a hard sweep, and I cannot think of a better item for CM Hatrerene.

Iron Head, Sludge Bomb/Flamethrower/T bolt etc,Fake Out, Nuzzle. So many moves turned into set up opportunities.

I have to ask beccause my score isn't all that high, meaning I may be facing low level bias (lower quality opponents means I can get away with things I really shouldn't).
Boots are super important rn and several mons depend on them to their jobs, especially the bulky ones that would be the best candidates to run it, avoiding random drops sound nice in theory sounds nice, but when you mon takes 25% when enters to the field is worse because the hazards are something you see more often and are simply more consistent in this meta with not much removal options. That with boots alone convert loses in comparation but there are other mons whose best sets depend on certain items (booster, choice items, an so on) so by running any other item like convert cloak you already have to run a suboptimal set which may result on you having to compensate that with other stuff in teambuilding.
Basically CC it is an item that is hard to justify over others, defensive Pokémon need boots or they can be overwhelmed easily on this meta, while offensive mons also might want to run boots or any other item that gives them more power/speed or has other effect that can help for potential sweeps (like Sneasler with ballon to trigger unburden).
 
Boots are super important rn and several mons depend on them to their jobs, especially the bulky ones that would be the best candidates to run it, avoiding random drops sound nice in theory sounds nice, but when you mon takes 25% when enters to the field is worse because the hazards are something you see more often and are simply more consistent in this meta with not much removal options. That with boots alone convert loses in comparation but there are other mons whose best sets depend on certain items (booster, choice items, an so on) so by running any other item like convert cloak you already have to run a suboptimal set which may result on you having to compensate that with other stuff in teambuilding.
Basically CC it is an item that is hard to justify over others, defensive Pokémon need boots or they can be overwhelmed easily on this meta, while offensive mons also might want to run boots or any other item that gives them more power/speed or has other effect that can help for potential sweeps (like Sneasler with ballon to trigger unburden).
i get it, it's not that it's a bad item, but we are in the Hazard Spam gen and Boots reign supreme? I can grasp that. I had a whole plan set up with different items, given up on since hazards were too much
 
Why is Covert Cloak considered to be a trash item? It's to the point where I'm trying not to use it. I understand that there may be better items in this more offensive metagame and other moms may have better things to do (please let me know if i just answered my own question), but on certain mons, mainly the slower setter uppers, iim pretty impressed. It blocks sooooo much that would stop a hard sweep, and I cannot think of a better item for CM Hatrerene.

Iron Head, Sludge Bomb/Flamethrower/T bolt etc,Fake Out, Nuzzle. So many moves turned into set up opportunities.

I have to ask beccause my score isn't all that high, meaning I may be facing low level bias (lower quality opponents means I can get away with things I really shouldn't).
Boots are super important rn and several mons depend on them to their jobs, especially the bulky ones that would be the best candidates to run it, avoiding random drops sound nice in theory sounds nice, but when you mon takes 25% when enters to the field is worse because the hazards are something you see more often and are simply more consistent in this meta with not much removal options. That with boots alone convert loses in comparation but there are other mons whose best sets depend on certain items (booster, choice items, an so on) so by running any other item like convert cloak you already have to run a suboptimal set which may result on you having to compensate that with other stuff in teambuilding.
Basically CC it is an item that is hard to justify over others, defensive Pokémon need boots or they can be overwhelmed easily on this meta, while offensive mons also might want to run boots or any other item that gives them more power/speed or has other effect that can help for potential sweeps (like Sneasler with ballon to trigger unburden).
Personally, I find Covert Cloak to be useful on specific Pokemon. Not every Pokemon needs Cloak, you realistically only run 1 Cloak per team at max. Gastro and Dengo are two of the best candidates, as it allows you to avoid hax, check random Gargs, and either confuse or tilt opponents who are banking on a secondary effect to activate, and it never does.
That being said, yes. There are always better options. It really comes down to "Am I afraid of being bulshitted by hax/afraid of Salt Cure?" If so, take a Cloak user. If not, then use something else.
My Cloak Gastro is so good to me.
 
That makes sense. CC was so good on Calm Mind Hatterene, it seems tailor made for her, but I can't seem to justify it on anything else.
 
Boots are super important rn and several mons depend on them to their jobs, especially the bulky ones that would be the best candidates to run it, avoiding random drops sound nice in theory sounds nice, but when you mon takes 25% when enters to the field is worse because the hazards are something you see more often and are simply more consistent in this meta with not much removal options. That with boots alone convert loses in comparation but there are other mons whose best sets depend on certain items (booster, choice items, an so on) so by running any other item like convert cloak you already have to run a suboptimal set which may result on you having to compensate that with other stuff in teambuilding.
Basically CC it is an item that is hard to justify over others, defensive Pokémon need boots or they can be overwhelmed easily on this meta, while offensive mons also might want to run boots or any other item that gives them more power/speed or has other effect that can help for potential sweeps (like Sneasler with ballon to trigger unburden).

Does Cloak block spikes from Ceaseless Edge?
 
How come Basculegion Male is B rank in the OU Viability Rankings but Floatzel is D tier? Both function as physical Rain sweepers, but Floatzel is significantly faster and only slightly less powerful. Notably, under Rain, Adamant Floatzel's 658 speed lets it outspeed Jolly/Timid Iron Valiant with Booster Energy (546), which Adamant Basculegion can't do at 510 speed.
 
How come Basculegion Male is B rank in the OU Viability Rankings but Floatzel is D tier? Both function as physical Rain sweepers, but Floatzel is significantly faster and only slightly less powerful. Notably, under Rain, Adamant Floatzel's 658 speed lets it outspeed Jolly/Timid Iron Valiant with Booster Energy (546), which Adamant Basculegion can't do at 510 speed.
Basculegion has slightly more coverage than Floatzel has access to (Tera Blast Ghost is strong since despite the Tera reliance it does have the Double-STAB bonus, the power with Jolly is comparable enough to Floatzel's Adamant, and Basculegion's Bulk means it's not as prone to being stopped by neutral priority or as reliant on OHKOing every target to not die.

252+ Atk Dragonite Extreme Speed vs. 0 HP / 4 Def Tera Water Basculegion: 139-164 (36.4 - 43%) -- guaranteed 3HKO (since without Tera he immunes this)
252+ Atk Dragonite Extreme Speed vs. 0 HP / 0 Def Floatzel: 158-187 (50.8 - 60.1%) -- guaranteed 2HKO

Since endgame will usually involve having to get past Kingambit and thus survive a Sucker Punch, it affects what shred of health you need to hang on by.
252+ Atk Supreme Overlord 3 allies fainted Kingambit Sucker Punch vs. 0 HP / 4 Def Tera Water Basculegion: 237-280 (62.2 - 73.4%) -- guaranteed 2HKO
252+ Atk Supreme Overlord 5 allies fainted Kingambit Sucker Punch vs. 0 HP / 4 Def Tera Water Basculegion: 273-322 (71.6 - 84.5%) -- guaranteed 2HKO

252+ Atk Supreme Overlord 3 allies fainted Kingambit Sucker Punch vs. 0 HP / 0 Def Tera Water Floatzel: 271-321 (87.1 - 103.2%) -- 18.8% chance to OHKO
252+ Atk Supreme Overlord 5 allies fainted Kingambit Sucker Punch vs. 0 HP / 0 Def Tera Water Floatzel: 313-369 (100.6 - 118.6%) -- guaranteed OHKO
This one's an edge case, but being able to take a priority hit with neutral Tera is a very notable trait for a Rain Breaker/Sweeper.
 
where on the forms are we supposed to discuss pre-home mons? we can't use the pre-home forms anymore so do we just start making new threads on the main overused page again?
Threads typically have to be approved by a moderator before you can create one.

If you want to discuss Pre-Home Pokemon (by which I assume you mean Mons in SV before Home released but playing in the current environment), your best options are the Metagame Discussion thread to discuss general usage and trends.
 
Good Zamazenta answers other than Valiant?
Skeledirge especially after Tera and Dondozo are really good Zamazenta anwsers but if you want a super hard counter and don’t care if its bad and near unviable, physdef Hounstone is the best counter to Zamazenta.
 
Is there a place where I can watch replays featuring a specific pokemon? Like, I type in Meowscarada and get replays featuring it.

I wanna work on my team building skills, specifically on that one. Wanna see different sets at work, since I can only make Scarf work personally.
 
Is there a place where I can watch replays featuring a specific pokemon? Like, I type in Meowscarada and get replays featuring it.

I wanna work on my team building skills, specifically on that one. Wanna see different sets at work, since I can only make Scarf work personally.

The best route might be to look at Tournament Replays threads and go 1 by 1 trying to find what you are looking for. Also ask other people for specific advice or look at what public teams (such as samples) are doing. Meowscarada can be a bit specific since it doesn't have the highest usage atm, but you can find some replays in the WCoP Replays Thread, here are a few of them
 
Oh wow, thank you very much! You really went above and beyond for this question!

Meow is a gen favorite, but I've been shoe horning it in teams even where it doesn't fit (wana know how well it performs on Trick Room? Not bad I guess), and Scarf was the most consistent. I've gotten too complacent and need to break outta my comfort zone (also need to ween off CM Hatterene), so watching high level plays are where it's at.
 
So I tried making a team with 2 defensive pivots and 4 heavy hitters to get as many opportunities for offensive action as possible. However, I lack a hazard remover and a hazard setter. So here, I am inquiring as to whether or not I need hazard control/setter and if so, what to replace for it. Here's the pokepaste: https://pokepast.es/da89523fa0892524
 
So I tried making a team with 2 defensive pivots and 4 heavy hitters to get as many opportunities for offensive action as possible. However, I lack a hazard remover and a hazard setter. So here, I am inquiring as to whether or not I need hazard control/setter and if so, what to replace for it. Here's the pokepaste: https://pokepast.es/da89523fa0892524
You have an interesting team there with some... Odd spreads. You definitely have issues with hazards, especially so seeing that half of your team is using HDB.
I'd probably recommend swapping Gambit out for Tusk. Tusk + Glowking is a good backbone for teams, as Tusk can Spin + Remove hazards, and Glowking can back it up.
I'd also swap SD for DD on Bax. You want that speed to patch up your slower pace.
 
You have an interesting team there with some... Odd spreads. You definitely have issues with hazards, especially so seeing that half of your team is using HDB.
I'd probably recommend swapping Gambit out for Tusk. Tusk + Glowking is a good backbone for teams, as Tusk can Spin + Remove hazards, and Glowking can back it up.
I'd also swap SD for DD on Bax. You want that speed to patch up your slower pace.
Thanks for the advice!
 
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