May someone direct me to what the OU meta is looking like post Pokémon Home? Specifically for singles as I don’t play doubles/vgc style
sounds like you wan this maybe https://www.smogon.com/forums/threads/sv-ou-post-home-viability-ranking-thread.3723863/
I have actually a trouble with my Showdown sometimes it's normal but when I connecté sometimes I Lost all my teams and m'y saves are erase too. Do you know how Can I fixe this ???
Yes. It ignores anything that is in the sim as "+1 Attack / SpDef etc. etc.".Does unaware ignore boosts from Battle Bond Greninja?
Depends on which battle bond, but if it is the non-transformation one, unaware does ignore those boosts, as they are visible boosts.Does unaware ignore boosts from Battle Bond Greninja?
when you click on a user it shows their messages and reaction score and then a thing called points. What are they for everyone I’ve seen has 0 except like one guy
Yes, teams are saved in browser cookies so anything that clears those will clear your teams.Sometimes all my teams are wiped from showdown. Is it a browser issue and how do i prevent it from happening?
Sometimes all my teams are wiped from showdown. Is it a browser issue and how do i prevent it from happening?
ah yes that makes sense, it started happening when i started playing on my phone. do i have to stop playing on other devices or is there another way to circumvent this problem?see post above mine, but also if you use showdown on a different device (say you usually use it on your computer, but sometimes use it on your phone instead) that could also be the issue since teams are saved to browser cookies which are specific to the device
ah yes that makes sense, it started happening when i started playing on my phone. do i have to stop playing on other devices or is there another way to circumvent this problem?
Like Melt Gibson said, you can import teams to text, save them in a Google Doc or something, and open it on your phone, copy it, and get your teams. There's no other way though, unfortunately.ah yes that makes sense, it started happening when i started playing on my phone. do i have to stop playing on other devices or is there another way to circumvent this problem?
lolalthough the formatting of SM Ubers entries bothers me a little,
lmao, even.the information is still good
Lol, sorry if I came across poorly regarding the SM Ubers entries. I just remembered that they were different because they were bulleted, but obviously that isn’t a problem and I do truly appreciate all of the work that’s gone into them and all of the other dex entries; again, the dex feels in some ways to me like the best and most important part of Smogon. And thank you for the information regarding what happened with the SS OU entries!lol
lmao, even.
OK enough shitting on the section I run. The tl;dr is that SS OU C&C was just in a bad spot for a real long time where good players wanted other good players to write analyses and check them for errors without wanting to engage themselves. Couple this elitist attitude with a lack of volunteers at the time AND the fact that staff at the time didn't push hard enough and you alternate between too many cooks in the kitchen or 0 cooks.
A week-to-week schedule allows people who have busy lives to play tournaments, as well as being more accessible for those who live in varying timezones (you would hard pressed to see Australians participate in a 5pm EDT tournament, as seen with Smogon Tour).Why do Smogon tournaments (official and unofficial) generally use a week to week schedule? Wouldn't things like the chatroom tours work better on average, esp. for certain formats?
Less ways to cheat, less time to scout, don't need to TO every day, and makes the spectator experience a lot easier. I've been lurking threads for different tournaments and it feels like 1/3rd matches are settled by activity, something that never happens when everyone is on board to play the entire tournament at a certain time, you only have to be available at one time block and you're good and as a TO there are way less moral decisions (especially subjective) you have to make.
For some tournaments, such as OU, there is an element of "How does the meta evolve each week?" but also tournaments such as Random Battles tournaments on forum I've seen also do this, and that has no prepping, or making a team, and basically no evolving format outside of the occasional changes to sets, or new Pokemon drops.
Speaking on behalf of random battles, the reason all major tournaments are run on a weekly schedule on forums is for inclusivity. Top random battles players come from all around the world, so timezones make a live event have outright a lower standard of gameplay because many top players would be unable to attend, and also include lots of ages (but mainly older) which would further restrict this as people have real life responsibilities that restrict the time they can be available for. High level gameplay also takes a long time -- the average set takes at minimum 30 minutes and is usually more like 40-50 -- meaning that a live tournament of BO3 sets would be a whole-day event since there are many rounds. Not only does this limit inclusivity further, but actually sounds way less fun and enjoyable, and more tiring, to play in, which would further limit the competivity of the tournament.Why do Smogon tournaments (official and unofficial) generally use a week to week schedule? Wouldn't things like the chatroom tours work better on average, esp. for certain formats?
Less ways to cheat, less time to scout, don't need to TO every day, and makes the spectator experience a lot easier. I've been lurking threads for different tournaments and it feels like 1/3rd matches are settled by activity, something that never happens when everyone is on board to play the entire tournament at a certain time, you only have to be available at one time block and you're good and as a TO there are way less moral decisions (especially subjective) you have to make.
For some tournaments, such as OU, there is an element of "How does the meta evolve each week?" but also tournaments such as Random Battles tournaments on forum I've seen also do this, and that has no prepping, or making a team, and basically no evolving format outside of the occasional changes to sets, or new Pokemon drops.
I'd like to pick at your brain some more with more questions, if you don't mind; If you feel this is too argumentative, feel free to tell me and I will delete this post:Speaking on behalf of random battles, the reason all major tournaments are run on a weekly schedule on forums is for inclusivity. Top random battles players come from all around the world, so timezones make a live event have outright a lower standard of gameplay because many top players would be unable to attend, and also include lots of ages (but mainly older) which would further restrict this as people have real life responsibilities that restrict the time they can be available for. High level gameplay also takes a long time -- the average set takes at minimum 30 minutes and is usually more like 40-50 -- meaning that a live tournament of BO3 sets would be a whole-day event since there are many rounds. Not only does this limit inclusivity further, but actually sounds way less fun and enjoyable, and more tiring, to play in, which would further limit the competivity of the tournament.
I would imagine most of these reasons also apply to teambuilt formats.
I edited my post after posting and it covers some of this haha but :PI'd like to pick at your brain some more with more questions, if you don't mind; If you feel this is too argumentative, feel free to tell me and I will delete this post:
A lot of tournaments in most competitive videogames consider maintaining mental and being able to play a lot at a given time to be a serious competitive element to their games, and players that cannot play for hours without losing their luster are docked points by most people for this. VGC tournaments in-person for instance are all a long day affair, and in a lot of player's accounts of how they did, their mental throughout the day as a competitor is a big element of their performance.
For a personal example, I play competitive Splatoon, a 4v4 shooter. Even losing the tournament, it will likely take hours for our run as a team to finish. Keeping mental and not getting tired throughout the stretches of pools, loser's bracket, winners etc. is considered a big strength as a player, and actively coveted
I can see the point of timezones though, especially as a player who has been unable to play in certain teams or events because of timezone conflicts. But as I mentioned, it seems that Smogon has a big issue with activity wins/losses? There is a Policy Review thread active about it, currently..
What makes Smogon tend to not care for this element in competitive tournaments?